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0bcbe32367eeada2a5aa7e6bb2edccc22cababa3
Ryujinx/Ryujinx.Graphics.Gpu/Memory
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gdkchan 0a24aa6af2 Allow textures to have their data partially mapped (#2629)
* Allow textures to have their data partially mapped

* Explicitly check for invalid memory ranges on the MultiRangeList

* Update GetWritableRegion to also support unmapped ranges
2022-02-22 13:34:16 -03:00
..
Buffer.cs
Reregister flush actions when taking a buffer's modified range list.
2021-10-07 00:00:56 +01:00
BufferBounds.cs
…
BufferCache.cs
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557)
2021-08-26 23:50:28 +02:00
BufferCacheEntry.cs
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BufferManager.cs
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BufferModifiedRangeList.cs
Avoid potential race
2021-10-07 01:13:51 +01:00
BufferTextureBinding.cs
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CounterCache.cs
…
GpuRegionHandle.cs
Replace CacheResourceWrite with more general "precise" write (#2684)
2021-09-29 02:27:03 +02:00
IndexBuffer.cs
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MemoryManager.cs
Allow textures to have their data partially mapped (#2629)
2022-02-22 13:34:16 -03:00
MultiRangeWritableBlock.cs
Texture Sync, incompatible overlap handling, data flush improvements. (#2971)
2022-01-09 13:28:48 -03:00
PhysicalMemory.cs
Allow textures to have their data partially mapped (#2629)
2022-02-22 13:34:16 -03:00
ResourceName.cs
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UnmapEventArgs.cs
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VertexBuffer.cs
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