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mirror of https://github.com/Ryujinx/Ryujinx.git synced 2026-01-21 15:52:32 +01:00
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052deebf26beb5e62e677e8d31c2eb024beaa82f
Ryujinx/Ryujinx.Graphics.Shader/Translation/Optimizations
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gdkchan 25fd4ef10e Extend bindless elimination to work with masked and shifted handles (#2727)
* Extent bindless elimination to work with masked handles

* Extend bindless elimination to catch shifted pattern, refactor handle packing/unpacking
2021-10-17 17:28:18 -03:00
..
BindlessElimination.cs
Extend bindless elimination to work with masked and shifted handles (#2727)
2021-10-17 17:28:18 -03:00
BindlessToIndexed.cs
Move shader resource descriptor creation out of the backend (#2290)
2021-05-19 23:15:26 +02:00
BranchElimination.cs
…
ConstantFolding.cs
Initial support for double precision shader instructions. (#963)
2020-03-03 15:02:08 +01:00
GlobalToStorage.cs
Workaround for Intel FrontFacing built-in variable bug (#2540)
2021-08-11 23:01:06 +02:00
HalfConversion.cs
…
Optimizer.cs
Implement Shader Instructions SUATOM and SURED (#2090)
2021-08-31 02:51:57 -03:00
Simplification.cs
…
Utils.cs
Improve shader global memory to storage pass (#2200)
2021-04-18 12:31:39 +02:00
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