mirror of
https://github.com/OpenTTD/OpenTTD
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247 lines
7.2 KiB
C++
247 lines
7.2 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <https://www.gnu.org/licenses/old-licenses/gpl-2.0>.
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*/
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/** @file fontcache.h Functions to read fonts from files and cache them. */
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#ifndef FONTCACHE_H
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#define FONTCACHE_H
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#include "gfx_type.h"
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#include "provider_manager.h"
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#include "spritecache_type.h"
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/** Glyphs are characters from a font. */
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typedef uint32_t GlyphID;
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static const GlyphID SPRITE_GLYPH = 1U << 30;
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/** Font cache for basic fonts. */
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class FontCache {
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protected:
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static std::array<std::unique_ptr<FontCache>, FS_END> caches; ///< All the font caches.
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std::unique_ptr<FontCache> parent; ///< The parent of this font cache.
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const FontSize fs; ///< The size of the font.
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int height = 0; ///< The height of the font.
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int ascender = 0; ///< The ascender value of the font.
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int descender = 0; ///< The descender value of the font.
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FontCache(FontSize fs) : fs(fs) {}
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static void Register(std::unique_ptr<FontCache> &&fc);
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public:
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virtual ~FontCache() = default;
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static void InitializeFontCaches();
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static void UninitializeFontCaches();
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static void LoadFontCaches(FontSizes fontsizes);
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static void ClearFontCaches(FontSizes fontsizes);
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/** Default unscaled font heights. */
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static const int DEFAULT_FONT_HEIGHT[FS_END];
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/** Default unscaled font ascenders. */
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static const int DEFAULT_FONT_ASCENDER[FS_END];
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static int GetDefaultFontHeight(FontSize fs);
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/**
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* Get the FontSize of the font.
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* @return The FontSize.
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*/
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inline FontSize GetSize() const { return this->fs; }
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/**
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* Get the height of the font.
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* @return The height of the font.
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*/
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inline int GetHeight() const { return this->height; }
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/**
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* Get the ascender value of the font.
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* @return The ascender value of the font.
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*/
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inline int GetAscender() const { return this->ascender; }
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/**
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* Get the descender value of the font.
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* @return The descender value of the font.
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*/
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inline int GetDescender() const{ return this->descender; }
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/**
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* Get the nominal font size of the font.
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* @return The nominal font size.
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*/
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virtual int GetFontSize() const { return this->height; }
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/** Clear the font cache. */
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virtual void ClearFontCache() = 0;
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/**
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* Get the glyph (sprite) of the given key.
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* @param key The key to look up.
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* @return The sprite.
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*/
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virtual const Sprite *GetGlyph(GlyphID key) = 0;
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/**
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* Get the width of the glyph with the given key.
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* @param key The key to look up.
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* @return The width.
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*/
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virtual uint GetGlyphWidth(GlyphID key) = 0;
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/**
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* Do we need to draw a glyph shadow?
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* @return True if it has to be done, otherwise false.
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*/
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virtual bool GetDrawGlyphShadow() = 0;
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/**
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* Map a character into a glyph.
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* @param key The character.
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* @param fallback Allow fallback to the parent font.
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* @return The glyph ID used to draw the character.
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*/
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virtual GlyphID MapCharToGlyph(char32_t key, bool fallback = true) = 0;
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/**
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* Get the native OS font handle, if there is one.
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* @return Opaque OS font handle.
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*/
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virtual const void *GetOSHandle()
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{
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return nullptr;
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}
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/**
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* Get the name of this font.
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* @return The name of the font.
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*/
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virtual std::string GetFontName() = 0;
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/**
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* Get the font cache of a given font size.
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* @param fs The font size to look up.
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* @return The font cache.
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*/
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static inline FontCache *Get(FontSize fs)
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{
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assert(fs < FS_END);
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return FontCache::caches[fs].get();
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}
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static std::string GetName(FontSize fs);
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/**
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* Check whether the font cache has a parent.
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*/
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inline bool HasParent()
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{
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return this->parent != nullptr;
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}
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/**
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* Is this a built-in sprite font?
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*/
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virtual bool IsBuiltInFont() = 0;
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};
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/** Get the Sprite for a glyph */
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inline const Sprite *GetGlyph(FontSize size, char32_t key)
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{
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FontCache *fc = FontCache::Get(size);
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return fc->GetGlyph(fc->MapCharToGlyph(key));
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}
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/** Get the width of a glyph */
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inline uint GetGlyphWidth(FontSize size, char32_t key)
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{
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FontCache *fc = FontCache::Get(size);
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return fc->GetGlyphWidth(fc->MapCharToGlyph(key));
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}
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inline bool GetDrawGlyphShadow(FontSize size)
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{
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return FontCache::Get(size)->GetDrawGlyphShadow();
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}
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/** Settings for a single font. */
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struct FontCacheSubSetting {
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std::string font; ///< The name of the font, or path to the font.
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uint size; ///< The (requested) size of the font.
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const void *os_handle = nullptr; ///< Optional native OS font info. Only valid during font search.
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};
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/** Settings for the four different fonts. */
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struct FontCacheSettings {
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FontCacheSubSetting small; ///< The smallest font; mostly used for zoomed out view.
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FontCacheSubSetting medium; ///< The normal font size.
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FontCacheSubSetting large; ///< The largest font; mostly used for newspapers.
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FontCacheSubSetting mono; ///< The mono space font used for license/readme viewers.
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bool prefer_sprite; ///< Whether to prefer the built-in sprite font over resizable fonts.
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bool global_aa; ///< Whether to anti alias all font sizes.
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};
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extern FontCacheSettings _fcsettings;
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/**
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* Get the settings of a given font size.
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* @param fs The font size to look up.
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* @return The settings.
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*/
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inline FontCacheSubSetting *GetFontCacheSubSetting(FontSize fs)
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{
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switch (fs) {
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default: NOT_REACHED();
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case FS_SMALL: return &_fcsettings.small;
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case FS_NORMAL: return &_fcsettings.medium;
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case FS_LARGE: return &_fcsettings.large;
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case FS_MONO: return &_fcsettings.mono;
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}
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}
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uint GetFontCacheFontSize(FontSize fs);
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std::string GetFontCacheFontName(FontSize fs);
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bool GetFontAAState();
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void SetFont(FontSize fontsize, const std::string &font, uint size);
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/** Different types of font that can be loaded. */
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enum class FontType : uint8_t {
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Sprite, ///< Bitmap sprites from GRF files.
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TrueType, ///< Scalable TrueType fonts.
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};
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/** Factory for FontCaches. */
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class FontCacheFactory : public BaseProvider<FontCacheFactory> {
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public:
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FontCacheFactory(std::string_view name, std::string_view description) : BaseProvider<FontCacheFactory>(name, description)
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{
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ProviderManager<FontCacheFactory>::Register(*this);
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}
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~FontCacheFactory() override
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{
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ProviderManager<FontCacheFactory>::Unregister(*this);
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}
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virtual std::unique_ptr<FontCache> LoadFont(FontSize fs, FontType fonttype) const = 0;
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virtual bool FindFallbackFont(struct FontCacheSettings *settings, const std::string &language_isocode, class MissingGlyphSearcher *callback) const = 0;
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};
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class FontProviderManager : ProviderManager<FontCacheFactory> {
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public:
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static std::unique_ptr<FontCache> LoadFont(FontSize fs, FontType fonttype);
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static bool FindFallbackFont(FontCacheSettings *settings, const std::string &language_isocode, MissingGlyphSearcher *callback);
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};
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/* Implemented in spritefontcache.cpp */
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void InitializeUnicodeGlyphMap();
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void SetUnicodeGlyph(FontSize size, char32_t key, SpriteID sprite);
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#endif /* FONTCACHE_H */
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