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OpenTTD/src/fontcache.h
Peter Nelson f1e831233a Codefix: Mark destructors override. (#14925)
Remove some empty destructors.
2025-12-19 18:14:29 +00:00

247 lines
7.2 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <https://www.gnu.org/licenses/old-licenses/gpl-2.0>.
*/
/** @file fontcache.h Functions to read fonts from files and cache them. */
#ifndef FONTCACHE_H
#define FONTCACHE_H
#include "gfx_type.h"
#include "provider_manager.h"
#include "spritecache_type.h"
/** Glyphs are characters from a font. */
typedef uint32_t GlyphID;
static const GlyphID SPRITE_GLYPH = 1U << 30;
/** Font cache for basic fonts. */
class FontCache {
protected:
static std::array<std::unique_ptr<FontCache>, FS_END> caches; ///< All the font caches.
std::unique_ptr<FontCache> parent; ///< The parent of this font cache.
const FontSize fs; ///< The size of the font.
int height = 0; ///< The height of the font.
int ascender = 0; ///< The ascender value of the font.
int descender = 0; ///< The descender value of the font.
FontCache(FontSize fs) : fs(fs) {}
static void Register(std::unique_ptr<FontCache> &&fc);
public:
virtual ~FontCache() = default;
static void InitializeFontCaches();
static void UninitializeFontCaches();
static void LoadFontCaches(FontSizes fontsizes);
static void ClearFontCaches(FontSizes fontsizes);
/** Default unscaled font heights. */
static const int DEFAULT_FONT_HEIGHT[FS_END];
/** Default unscaled font ascenders. */
static const int DEFAULT_FONT_ASCENDER[FS_END];
static int GetDefaultFontHeight(FontSize fs);
/**
* Get the FontSize of the font.
* @return The FontSize.
*/
inline FontSize GetSize() const { return this->fs; }
/**
* Get the height of the font.
* @return The height of the font.
*/
inline int GetHeight() const { return this->height; }
/**
* Get the ascender value of the font.
* @return The ascender value of the font.
*/
inline int GetAscender() const { return this->ascender; }
/**
* Get the descender value of the font.
* @return The descender value of the font.
*/
inline int GetDescender() const{ return this->descender; }
/**
* Get the nominal font size of the font.
* @return The nominal font size.
*/
virtual int GetFontSize() const { return this->height; }
/** Clear the font cache. */
virtual void ClearFontCache() = 0;
/**
* Get the glyph (sprite) of the given key.
* @param key The key to look up.
* @return The sprite.
*/
virtual const Sprite *GetGlyph(GlyphID key) = 0;
/**
* Get the width of the glyph with the given key.
* @param key The key to look up.
* @return The width.
*/
virtual uint GetGlyphWidth(GlyphID key) = 0;
/**
* Do we need to draw a glyph shadow?
* @return True if it has to be done, otherwise false.
*/
virtual bool GetDrawGlyphShadow() = 0;
/**
* Map a character into a glyph.
* @param key The character.
* @param fallback Allow fallback to the parent font.
* @return The glyph ID used to draw the character.
*/
virtual GlyphID MapCharToGlyph(char32_t key, bool fallback = true) = 0;
/**
* Get the native OS font handle, if there is one.
* @return Opaque OS font handle.
*/
virtual const void *GetOSHandle()
{
return nullptr;
}
/**
* Get the name of this font.
* @return The name of the font.
*/
virtual std::string GetFontName() = 0;
/**
* Get the font cache of a given font size.
* @param fs The font size to look up.
* @return The font cache.
*/
static inline FontCache *Get(FontSize fs)
{
assert(fs < FS_END);
return FontCache::caches[fs].get();
}
static std::string GetName(FontSize fs);
/**
* Check whether the font cache has a parent.
*/
inline bool HasParent()
{
return this->parent != nullptr;
}
/**
* Is this a built-in sprite font?
*/
virtual bool IsBuiltInFont() = 0;
};
/** Get the Sprite for a glyph */
inline const Sprite *GetGlyph(FontSize size, char32_t key)
{
FontCache *fc = FontCache::Get(size);
return fc->GetGlyph(fc->MapCharToGlyph(key));
}
/** Get the width of a glyph */
inline uint GetGlyphWidth(FontSize size, char32_t key)
{
FontCache *fc = FontCache::Get(size);
return fc->GetGlyphWidth(fc->MapCharToGlyph(key));
}
inline bool GetDrawGlyphShadow(FontSize size)
{
return FontCache::Get(size)->GetDrawGlyphShadow();
}
/** Settings for a single font. */
struct FontCacheSubSetting {
std::string font; ///< The name of the font, or path to the font.
uint size; ///< The (requested) size of the font.
const void *os_handle = nullptr; ///< Optional native OS font info. Only valid during font search.
};
/** Settings for the four different fonts. */
struct FontCacheSettings {
FontCacheSubSetting small; ///< The smallest font; mostly used for zoomed out view.
FontCacheSubSetting medium; ///< The normal font size.
FontCacheSubSetting large; ///< The largest font; mostly used for newspapers.
FontCacheSubSetting mono; ///< The mono space font used for license/readme viewers.
bool prefer_sprite; ///< Whether to prefer the built-in sprite font over resizable fonts.
bool global_aa; ///< Whether to anti alias all font sizes.
};
extern FontCacheSettings _fcsettings;
/**
* Get the settings of a given font size.
* @param fs The font size to look up.
* @return The settings.
*/
inline FontCacheSubSetting *GetFontCacheSubSetting(FontSize fs)
{
switch (fs) {
default: NOT_REACHED();
case FS_SMALL: return &_fcsettings.small;
case FS_NORMAL: return &_fcsettings.medium;
case FS_LARGE: return &_fcsettings.large;
case FS_MONO: return &_fcsettings.mono;
}
}
uint GetFontCacheFontSize(FontSize fs);
std::string GetFontCacheFontName(FontSize fs);
bool GetFontAAState();
void SetFont(FontSize fontsize, const std::string &font, uint size);
/** Different types of font that can be loaded. */
enum class FontType : uint8_t {
Sprite, ///< Bitmap sprites from GRF files.
TrueType, ///< Scalable TrueType fonts.
};
/** Factory for FontCaches. */
class FontCacheFactory : public BaseProvider<FontCacheFactory> {
public:
FontCacheFactory(std::string_view name, std::string_view description) : BaseProvider<FontCacheFactory>(name, description)
{
ProviderManager<FontCacheFactory>::Register(*this);
}
~FontCacheFactory() override
{
ProviderManager<FontCacheFactory>::Unregister(*this);
}
virtual std::unique_ptr<FontCache> LoadFont(FontSize fs, FontType fonttype) const = 0;
virtual bool FindFallbackFont(struct FontCacheSettings *settings, const std::string &language_isocode, class MissingGlyphSearcher *callback) const = 0;
};
class FontProviderManager : ProviderManager<FontCacheFactory> {
public:
static std::unique_ptr<FontCache> LoadFont(FontSize fs, FontType fonttype);
static bool FindFallbackFont(FontCacheSettings *settings, const std::string &language_isocode, MissingGlyphSearcher *callback);
};
/* Implemented in spritefontcache.cpp */
void InitializeUnicodeGlyphMap();
void SetUnicodeGlyph(FontSize size, char32_t key, SpriteID sprite);
#endif /* FONTCACHE_H */