1
0
mirror of https://github.com/OpenTTD/OpenTTD synced 2026-02-02 17:11:20 +01:00
Files
OpenTTD/src/strgen/strgen.h
2025-04-30 12:05:04 +02:00

172 lines
5.8 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file strgen.h Structures related to strgen. */
#ifndef STRGEN_H
#define STRGEN_H
#include "../core/string_consumer.hpp"
#include "../language.h"
#include "../string_type.h"
#include "../3rdparty/fmt/format.h"
#include <unordered_map>
#include <array>
/** Container for the different cases of a string. */
struct Case {
uint8_t caseidx; ///< The index of the case.
std::string string; ///< The translation of the case.
Case(uint8_t caseidx, std::string_view string);
};
/** Information about a single string. */
struct LangString {
std::string name; ///< Name of the string.
std::string english; ///< English text.
std::string translated; ///< Translated text.
size_t index; ///< The index in the language file.
size_t line; ///< Line of string in source-file.
std::vector<Case> translated_cases; ///< Cases of the translation.
LangString(std::string_view name, std::string_view english, size_t index, size_t line);
void FreeTranslation();
};
/** Information about the currently known strings. */
struct StringData {
std::vector<std::shared_ptr<LangString>> strings; ///< List of all known strings.
std::unordered_map<std::string, std::shared_ptr<LangString>, StringHash, std::equal_to<>> name_to_string; ///< Lookup table for the strings.
size_t tabs; ///< The number of 'tabs' of strings.
size_t max_strings; ///< The maximum number of strings.
size_t next_string_id;///< The next string ID to allocate.
StringData(size_t tabs);
void FreeTranslation();
void Add(std::shared_ptr<LangString> ls);
LangString *Find(std::string_view s);
uint32_t Version() const;
size_t CountInUse(size_t tab) const;
};
/** Helper for reading strings. */
struct StringReader {
StringData &data; ///< The data to fill during reading.
const std::string file; ///< The file we are reading.
bool master; ///< Are we reading the master file?
bool translation; ///< Are we reading a translation, implies !master. However, the base translation will have this false.
StringReader(StringData &data, const std::string &file, bool master, bool translation);
virtual ~StringReader() = default;
void HandleString(std::string_view str);
/**
* Read a single line from the source of strings.
* @return The line, or std::nullopt if at the end of the file.
*/
virtual std::optional<std::string> ReadLine() = 0;
/**
* Handle the pragma of the file.
* @param str The pragma string to parse.
*/
virtual void HandlePragma(std::string_view str, LanguagePackHeader &lang);
/**
* Start parsing the file.
*/
virtual void ParseFile();
};
/** Base class for writing the header, i.e. the STR_XXX to numeric value. */
struct HeaderWriter {
/**
* Write the string ID.
* @param name The name of the string.
* @param stringid The ID of the string.
*/
virtual void WriteStringID(const std::string &name, size_t stringid) = 0;
/**
* Finalise writing the file.
* @param data The data about the string.
*/
virtual void Finalise(const StringData &data) = 0;
/** Especially destroy the subclasses. */
virtual ~HeaderWriter() = default;
void WriteHeader(const StringData &data);
};
/** Base class for all language writers. */
struct LanguageWriter {
/**
* Write the header metadata. The multi-byte integers are already converted to
* the little endian format.
* @param header The header to write.
*/
virtual void WriteHeader(const LanguagePackHeader *header) = 0;
/**
* Write a number of bytes.
* @param buffer The buffer to write.
*/
virtual void Write(std::string_view buffer) = 0;
/**
* Finalise writing the file.
*/
virtual void Finalise() = 0;
/** Especially destroy the subclasses. */
virtual ~LanguageWriter() = default;
virtual void WriteLength(size_t length);
virtual void WriteLang(const StringData &data);
};
struct CmdStruct;
struct CmdPair {
const CmdStruct *cmd;
std::string param;
};
struct ParsedCommandStruct {
std::vector<CmdPair> non_consuming_commands;
std::array<const CmdStruct*, 32> consuming_commands{ nullptr }; // ordered by param #
};
const CmdStruct *TranslateCmdForCompare(const CmdStruct *a);
ParsedCommandStruct ExtractCommandString(std::string_view s, bool warnings);
void StrgenWarningI(const std::string &msg);
void StrgenErrorI(const std::string &msg);
[[noreturn]] void StrgenFatalI(const std::string &msg);
#define StrgenWarning(format_string, ...) StrgenWarningI(fmt::format(FMT_STRING(format_string) __VA_OPT__(,) __VA_ARGS__))
#define StrgenError(format_string, ...) StrgenErrorI(fmt::format(FMT_STRING(format_string) __VA_OPT__(,) __VA_ARGS__))
#define StrgenFatal(format_string, ...) StrgenFatalI(fmt::format(FMT_STRING(format_string) __VA_OPT__(,) __VA_ARGS__))
std::optional<std::string_view> ParseWord(StringConsumer &consumer);
/** Global state shared between strgen.cpp, game_text.cpp and strgen_base.cpp */
struct StrgenState {
std::string file = "(unknown file)"; ///< The filename of the input, so we can refer to it in errors/warnings
size_t cur_line = 0; ///< The current line we're parsing in the input file
size_t errors = 0;
size_t warnings = 0;
bool show_warnings = false;
bool annotate_todos = false;
bool translation = false; ///< Is the current file actually a translation or not
LanguagePackHeader lang; ///< Header information about a language.
};
extern StrgenState _strgen;
#endif /* STRGEN_H */