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OpenTTD
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belugas
26a5b62865
(svn r4092) CodeChange : Named sprites instead of magic numbers plus create/use helper macro/enum for recoloring scheme
2006-03-24 18:16:39 +00:00
..
ai_rail.h
…
animcursors.h
…
autorail.h
…
bridge_land.h
…
build_industry.h
…
clear_land.h
…
engines.h
…
files.h
…
genland.h
…
industry_land.h
…
landscape_const.h
…
landscape_sprite.h
…
namegen.h
…
palettes.h
…
road_land.h
…
roadveh.h
…
sprites.h
(svn r4092) CodeChange : Named sprites instead of magic numbers plus create/use helper macro/enum for recoloring scheme
2006-03-24 18:16:39 +00:00
station_land.h
…
town_land.h
…
track_land.h
…
train_cmd.h
…
tree_land.h
…
unmovable_land.h
…
water_land.h
…