mirror of
https://github.com/OpenTTD/OpenTTD
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24 lines
1.3 KiB
C++
24 lines
1.3 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file makeindexed.h Base for converting sprites from another source from 32bpp RGBA to indexed 8bpp. */
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#ifndef SPRITELOADER_MAKEINDEXED_H
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#define SPRITELOADER_MAKEINDEXED_H
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#include "spriteloader.hpp"
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/** Sprite loader for converting graphics coming from another source. */
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class SpriteLoaderMakeIndexed : public SpriteLoader {
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SpriteLoader &baseloader;
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public:
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SpriteLoaderMakeIndexed(SpriteLoader &baseloader) : baseloader(baseloader) {}
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ZoomLevels LoadSprite(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, uint8_t control_flags, ZoomLevels &avail_8bpp, ZoomLevels &avail_32bpp) override;
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};
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#endif /* SPRITELOADER_MAKEINDEXED_H */
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