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cfca6922e720ba14722217629edb6ef41d46b9fb
OpenTTD
/
src
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saveload
History
frosch
13a86497ea
(svn r27572) -Fix [FS#6442]: Convenience savegame bump to distinguish 1.6 savegames from 1.5 savegames.
2016-05-22 10:10:17 +00:00
..
afterload.cpp
(svn r27320) -Codechange: Do not drop order backups when loading a savegame for replaying.
2015-06-27 11:46:41 +00:00
ai_sl.cpp
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airport_sl.cpp
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animated_tile_sl.cpp
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autoreplace_sl.cpp
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cargomonitor_sl.cpp
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cargopacket_sl.cpp
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cheat_sl.cpp
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company_sl.cpp
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depot_sl.cpp
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economy_sl.cpp
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engine_sl.cpp
(svn r27243) -Fix (r26816) [FS#6285]: Duplicate frees due to pool item classes not having copy constructors.
2015-04-23 20:07:07 +00:00
game_sl.cpp
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gamelog_sl.cpp
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goal_sl.cpp
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group_sl.cpp
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industry_sl.cpp
(svn r27291) -Fix (r27278) [FS#6303]: Some savegame data was discarded again during loading.
2015-05-21 18:59:11 +00:00
labelmaps_sl.cpp
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linkgraph_sl.cpp
(svn r27178) -Fix [FS#5969]: Data race due to lazy initialisation of objects.
2015-03-07 18:27:01 +00:00
map_sl.cpp
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misc_sl.cpp
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newgrf_sl.cpp
(svn r27278) -Fix: Handle savegames with an unexpected amount of industry-builder or NewGRF entity-mapping more gracefully.
2015-05-09 10:04:50 +00:00
newgrf_sl.h
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object_sl.cpp
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oldloader_sl.cpp
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oldloader.cpp
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oldloader.h
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order_sl.cpp
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saveload_filter.h
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saveload_internal.h
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saveload.cpp
(svn r27572) -Fix [FS#6442]: Convenience savegame bump to distinguish 1.6 savegames from 1.5 savegames.
2016-05-22 10:10:17 +00:00
saveload.h
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signs_sl.cpp
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station_sl.cpp
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storage_sl.cpp
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story_sl.cpp
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strings_sl.cpp
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subsidy_sl.cpp
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town_sl.cpp
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vehicle_sl.cpp
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waypoint_sl.cpp
…