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c3bb512bd95ecb9f0a69cc67682e302df2f2ced3
OpenTTD
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src
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game
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Peter Nelson
bacd3e83c6
Codechange: Use ScriptObjectRef to handle Event reference counting.
...
This removes manual reference counting.
2024-10-16 21:52:00 +01:00
..
CMakeLists.txt
…
game_config.cpp
…
game_config.hpp
…
game_core.cpp
Codechange: Use ScriptObjectRef to handle Event reference counting.
2024-10-16 21:52:00 +01:00
game_gui.cpp
Codechange: Use GetVisibleRangeIterators to draw script settings. (
#12871
)
2024-07-21 13:40:54 +01:00
game_gui.hpp
…
game_info.cpp
Codechange: We are heading to 15
2024-02-18 21:48:54 +01:00
game_info.hpp
…
game_instance.cpp
Fix: [Script] Only show debug script window at the end of savegame loading (
#12135
)
2024-02-20 16:08:26 +00:00
game_instance.hpp
…
game_scanner.cpp
Codechange: replace x.size() == 0 with x.empty()
2023-10-20 23:05:43 +02:00
game_scanner.hpp
…
game_text.cpp
Codechange: Replace all FILE * with FileHandle RAII class. (
#12718
)
2024-09-16 08:45:26 +01:00
game_text.hpp
Fix: [Script] Improve ScriptText validation (
#11721
)
2024-01-18 18:06:30 +01:00
game.hpp
Remove: [Script] random_deviation from setting description table (
#12221
)
2024-03-05 12:41:04 +01:00