This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
OpenTTD
Watch
1
Star
0
Fork
0
You've already forked OpenTTD
mirror of
https://github.com/OpenTTD/OpenTTD
synced
2026-01-15 16:32:41 +01:00
Code
Issues
Releases
Wiki
Activity
Files
bb49381cd3ce8c95e459d1f542fc15064d7b17ea
OpenTTD
/
table
History
Darkvater
051c5da378
(svn r3464) - Fix: restate some of the sprites in their old spaces. Was missed out because the patch was so huge. Thanks to Tron for pointing out the command of diff to ignore whitespace-only changes (--diff-cmd diff -x -ub)
2006-01-28 13:43:45 +00:00
..
ai_rail.h
…
animcursors.h
…
autorail.h
(svn r3297) Staticise
2005-12-14 06:20:23 +00:00
bridge_land.h
…
build_industry.h
…
clear_land.h
…
engines.h
(svn r3388) - NewGRF: Allow train running cost class to differ from engine class. Also fix typo in r3384.
2006-01-07 16:47:59 +00:00
files.h
(svn r3314) Add 2 times static
2005-12-18 12:17:53 +00:00
genland.h
…
industry_land.h
(svn r3195) Use bitfields instead of explicit shifting/masking
2005-11-16 11:55:06 +00:00
landscape_const.h
…
landscape_sprite.h
…
namegen.h
…
palettes.h
…
road_land.h
…
roadveh.h
…
sprites.h
(svn r3464) - Fix: restate some of the sprites in their old spaces. Was missed out because the patch was so huge. Thanks to Tron for pointing out the command of diff to ignore whitespace-only changes (--diff-cmd diff -x -ub)
2006-01-28 13:43:45 +00:00
station_land.h
(svn r3447) - CodeChange: [ 1360866 ] station_land.h Naming ALL sprites. Also replaced the SPTR_STATUE_GROUND by the more obvious SPR_CONCRETE_GROUND in unmovable_cmd.c. No functional changes except for commenting out PALETTE_RECOLOR_SPRITE in table/sprites.h. (Belugas)
2006-01-26 19:06:16 +00:00
town_land.h
…
track_land.h
…
train_cmd.h
…
tree_land.h
(svn r3196) Use structs instead of magic offsets into arrays
2005-11-16 12:01:46 +00:00
unmovable_land.h
…
water_land.h
…