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a337c47d4f21d675b6322542fefc8c995b904005
OpenTTD
/
src
/
saveload
History
smatz
a337c47d4f
(svn r15145) -Fix: crash when one tried to load a TTO savegame
...
-Fix (r15144): it wasn't safe at all, but the code broken code isn't needed anymore
2009-01-18 23:26:38 +00:00
..
afterload.cpp
(svn r15137) -Fix (r11822)(r14340): signs with sign 'Sign' were lost when converting from TTD savegames
2009-01-18 16:20:04 +00:00
ai_sl.cpp
(svn r15045) -Add [NoAI API CHANGE]: in info.nut you can now have (optional) a CanLoadFromVersion(version), which should return true/false, to indicate if you can load a savegame made with your AI of version 'version'
2009-01-13 01:46:46 +00:00
animated_tile_sl.cpp
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autoreplace_sl.cpp
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cargopacket_sl.cpp
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cheat_sl.cpp
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company_sl.cpp
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
2009-01-12 17:11:45 +00:00
depot_sl.cpp
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economy_sl.cpp
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engine_sl.cpp
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gamelog_sl.cpp
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group_sl.cpp
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industry_sl.cpp
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map_sl.cpp
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misc_sl.cpp
(svn r15075) -Fix: store _next_competitor_start as uint32, else it might overflow for values > 2.4 years
2009-01-13 21:32:47 +00:00
newgrf_sl.cpp
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oldloader.cpp
(svn r15145) -Fix: crash when one tried to load a TTO savegame
2009-01-18 23:26:38 +00:00
order_sl.cpp
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saveload_internal.h
…
saveload.cpp
(svn r15075) -Fix: store _next_competitor_start as uint32, else it might overflow for values > 2.4 years
2009-01-13 21:32:47 +00:00
saveload.h
…
signs_sl.cpp
(svn r15137) -Fix (r11822)(r14340): signs with sign 'Sign' were lost when converting from TTD savegames
2009-01-18 16:20:04 +00:00
station_sl.cpp
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strings_sl.cpp
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subsidy_sl.cpp
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town_sl.cpp
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vehicle_sl.cpp
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waypoint_sl.cpp
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