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Files
OpenTTD/src/video/null_v.cpp
truelight 003375d375 (svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
 Note: this allows much easier adding other types of video-drivers, like OpenGL
2007-06-17 20:30:28 +00:00

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1016 B
C++

/* $Id$ */
#include "../stdafx.h"
#include "../openttd.h"
#include "../gfx.h"
#include "../variables.h"
#include "../window.h"
#include "../debug.h"
#include "../blitter/factory.hpp"
#include "null_v.h"
static const char* NullVideoStart(const char* const* parm)
{
_screen.width = _screen.pitch = _cur_resolution[0];
_screen.height = _cur_resolution[1];
/* Do not render, nor blit */
DEBUG(misc, 1, "Forcing blitter 'null'...");
BlitterFactoryBase::SelectBlitter("null");
return NULL;
}
static void NullVideoStop() { }
static void NullVideoMakeDirty(int left, int top, int width, int height) {}
static void NullVideoMainLoop()
{
uint i;
for (i = 0; i < 1000; i++) {
GameLoop();
_screen.dst_ptr = NULL;
UpdateWindows();
}
}
static bool NullVideoChangeRes(int w, int h) { return false; }
static void NullVideoFullScreen(bool fs) {}
const HalVideoDriver _null_video_driver = {
NullVideoStart,
NullVideoStop,
NullVideoMakeDirty,
NullVideoMainLoop,
NullVideoChangeRes,
NullVideoFullScreen,
};