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8f8173c3fe3fe0fcd00032225ea07be5d9cb5290
OpenTTD
/
src
/
game
History
frosch
bf0f5345ea
(svn r25818) -Fix [FS#5750]: [GS] Language file scanner considered filenames starting with '.' as valid translations, resulting in languages with empty name, which causes trouble.
2013-10-06 12:13:20 +00:00
..
game_config.cpp
…
game_config.hpp
…
game_core.cpp
(svn r25592) -Fix [FS#5644]: Changing the script difficulty level in-game would also change the settings using the default even though they were not allowed to change in-game
2013-07-12 18:54:27 +00:00
game_info.cpp
(svn r25001) -Change: heading for 1.4 now
2013-02-14 18:58:04 +00:00
game_info.hpp
…
game_instance.cpp
(svn r25342) -Add: StoryPage data structures and GS API
2013-06-09 12:19:09 +00:00
game_instance.hpp
…
game_scanner.cpp
…
game_scanner.hpp
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
game_text.cpp
(svn r25818) -Fix [FS#5750]: [GS] Language file scanner considered filenames starting with '.' as valid translations, resulting in languages with empty name, which causes trouble.
2013-10-06 12:13:20 +00:00
game_text.hpp
(svn r25818) -Fix [FS#5750]: [GS] Language file scanner considered filenames starting with '.' as valid translations, resulting in languages with empty name, which causes trouble.
2013-10-06 12:13:20 +00:00
game.hpp
(svn r25114) -Fix [FS#5509]: GS lang files did not work, when inside a tar.
2013-03-22 21:21:45 +00:00