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- Fix: RandomRange() is used for bigger ranges in many cases, so generally extent it to handle 32 bits (r19652) - Fix: When a company is sold, move connected clients to spectators [FS#3745] (r19651) - Fix: A client would not be properly moved when moved while joining, e.g. when entering a company's password. This caused the client to be in the wrong company (according to the rest of the clients) and the client being kicked on the first command [FS#3760] (r19648) - Fix: Trains loaded above the original IDs did not have a default railtypelabel assigned to them, causing them to be unavailable. Could cause desyncs if the multiplayer game was not started from a savegame [FS#3768] (r19647)