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OpenTTD/src/widget.cpp
Peter Nelson 6215e9bf77 Fix #11655: Crash due to NWidgetMatrix modifying widget->index. (#11657)
NWidgetMatrix modifies its child widget's index to indicate which element
is to be drawn, which now causes issues with code that does not know about
stuffing extra data into the index.

Instead, let NWidgetMatrix store the currently processing element, and
retrieve this information from the matrix widget while child widgets are
being drawn.

This means only widgets that are children of NWidgetMatrix need to know
anything about their extra data.
2023-12-30 18:24:26 +00:00

3465 lines
133 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file widget.cpp Handling of the default/simple widgets. */
#include "stdafx.h"
#include "core/backup_type.hpp"
#include "company_func.h"
#include "window_gui.h"
#include "viewport_func.h"
#include "zoom_func.h"
#include "strings_func.h"
#include "transparency.h"
#include "core/geometry_func.hpp"
#include "settings_type.h"
#include "querystring_gui.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "table/string_colours.h"
#include "safeguards.h"
/** Distances used in drawing widgets. */
enum WidgetDrawDistances {
/* WWT_IMGBTN(_2) */
WD_IMGBTN_LEFT = 1, ///< Left offset of the image in the button.
WD_IMGBTN_RIGHT = 1, ///< Right offset of the image in the button.
WD_IMGBTN_TOP = 1, ///< Top offset of image in the button.
WD_IMGBTN_BOTTOM = 1, ///< Bottom offset of image in the button.
/* WWT_INSET */
WD_INSET_LEFT = 2, ///< Left offset of string.
WD_INSET_RIGHT = 2, ///< Right offset of string.
WD_INSET_TOP = 1, ///< Top offset of string.
WD_VSCROLLBAR_LEFT = 2, ///< Left offset of vertical scrollbar.
WD_VSCROLLBAR_RIGHT = 2, ///< Right offset of vertical scrollbar.
WD_VSCROLLBAR_TOP = 3, ///< Top offset of vertical scrollbar.
WD_VSCROLLBAR_BOTTOM = 3, ///< Bottom offset of vertical scrollbar.
WD_HSCROLLBAR_LEFT = 3, ///< Left offset of horizontal scrollbar.
WD_HSCROLLBAR_RIGHT = 3, ///< Right offset of horizontal scrollbar.
WD_HSCROLLBAR_TOP = 2, ///< Top offset of horizontal scrollbar.
WD_HSCROLLBAR_BOTTOM = 2, ///< Bottom offset of horizontal scrollbar.
/* Size of the pure frame bevel without any padding. */
WD_BEVEL_LEFT = 1, ///< Width of left bevel border.
WD_BEVEL_RIGHT = 1, ///< Width of right bevel border.
WD_BEVEL_TOP = 1, ///< Height of top bevel border.
WD_BEVEL_BOTTOM = 1, ///< Height of bottom bevel border.
/* FrameRect widgets, all text buttons, panel, editbox */
WD_FRAMERECT_LEFT = 2, ///< Offset at left to draw the frame rectangular area
WD_FRAMERECT_RIGHT = 2, ///< Offset at right to draw the frame rectangular area
WD_FRAMERECT_TOP = 1, ///< Offset at top to draw the frame rectangular area
WD_FRAMERECT_BOTTOM = 1, ///< Offset at bottom to draw the frame rectangular area
/* WWT_FRAME */
WD_FRAMETEXT_LEFT = 6, ///< Left offset of the text of the frame.
WD_FRAMETEXT_RIGHT = 6, ///< Right offset of the text of the frame.
WD_FRAMETEXT_TOP = 6, ///< Top offset of the text of the frame
WD_FRAMETEXT_BOTTOM = 6, ///< Bottom offset of the text of the frame
/* WWT_MATRIX */
WD_MATRIX_LEFT = 2, ///< Offset at left of a matrix cell.
WD_MATRIX_RIGHT = 2, ///< Offset at right of a matrix cell.
WD_MATRIX_TOP = 3, ///< Offset at top of a matrix cell.
WD_MATRIX_BOTTOM = 1, ///< Offset at bottom of a matrix cell.
/* WWT_SHADEBOX */
WD_SHADEBOX_WIDTH = 12, ///< Width of a standard shade box widget.
WD_SHADEBOX_LEFT = 2, ///< Left offset of shade sprite.
WD_SHADEBOX_RIGHT = 2, ///< Right offset of shade sprite.
WD_SHADEBOX_TOP = 3, ///< Top offset of shade sprite.
WD_SHADEBOX_BOTTOM = 3, ///< Bottom offset of shade sprite.
/* WWT_STICKYBOX */
WD_STICKYBOX_WIDTH = 12, ///< Width of a standard sticky box widget.
WD_STICKYBOX_LEFT = 2, ///< Left offset of sticky sprite.
WD_STICKYBOX_RIGHT = 2, ///< Right offset of sticky sprite.
WD_STICKYBOX_TOP = 3, ///< Top offset of sticky sprite.
WD_STICKYBOX_BOTTOM = 3, ///< Bottom offset of sticky sprite.
/* WWT_DEBUGBOX */
WD_DEBUGBOX_WIDTH = 12, ///< Width of a standard debug box widget.
WD_DEBUGBOX_LEFT = 2, ///< Left offset of debug sprite.
WD_DEBUGBOX_RIGHT = 2, ///< Right offset of debug sprite.
WD_DEBUGBOX_TOP = 3, ///< Top offset of debug sprite.
WD_DEBUGBOX_BOTTOM = 3, ///< Bottom offset of debug sprite.
/* WWT_DEFSIZEBOX */
WD_DEFSIZEBOX_WIDTH = 12, ///< Width of a standard defsize box widget.
WD_DEFSIZEBOX_LEFT = 2, ///< Left offset of defsize sprite.
WD_DEFSIZEBOX_RIGHT = 2, ///< Right offset of defsize sprite.
WD_DEFSIZEBOX_TOP = 3, ///< Top offset of defsize sprite.
WD_DEFSIZEBOX_BOTTOM = 3, ///< Bottom offset of defsize sprite.
/* WWT_RESIZEBOX */
WD_RESIZEBOX_WIDTH = 12, ///< Width of a resize box widget.
WD_RESIZEBOX_LEFT = 2, ///< Left offset of resize sprite.
WD_RESIZEBOX_RIGHT = 2, ///< Right offset of resize sprite.
WD_RESIZEBOX_TOP = 2, ///< Top offset of resize sprite.
WD_RESIZEBOX_BOTTOM = 2, ///< Bottom offset of resize sprite.
/* WWT_CLOSEBOX */
WD_CLOSEBOX_WIDTH = 11, ///< Width of a close box widget.
WD_CLOSEBOX_LEFT = 2, ///< Left offset of closebox string.
WD_CLOSEBOX_RIGHT = 1, ///< Right offset of closebox string.
WD_CLOSEBOX_TOP = 2, ///< Top offset of closebox string.
WD_CLOSEBOX_BOTTOM = 2, ///< Bottom offset of closebox string.
/* WWT_CAPTION */
WD_CAPTION_HEIGHT = 14, ///< Height of a title bar.
WD_CAPTIONTEXT_LEFT = 2, ///< Offset of the caption text at the left.
WD_CAPTIONTEXT_RIGHT = 2, ///< Offset of the caption text at the right.
WD_CAPTIONTEXT_TOP = 2, ///< Offset of the caption text at the top.
WD_CAPTIONTEXT_BOTTOM = 2, ///< Offset of the caption text at the bottom.
/* Dropdown widget. */
WD_DROPDOWN_HEIGHT = 12, ///< Height of a drop down widget.
WD_DROPDOWNTEXT_LEFT = 2, ///< Left offset of the dropdown widget string.
WD_DROPDOWNTEXT_RIGHT = 2, ///< Right offset of the dropdown widget string.
WD_DROPDOWNTEXT_TOP = 1, ///< Top offset of the dropdown widget string.
WD_DROPDOWNTEXT_BOTTOM = 1, ///< Bottom offset of the dropdown widget string.
WD_PAR_VSEP_NORMAL = 2, ///< Normal amount of vertical space between two paragraphs of text.
WD_PAR_VSEP_WIDE = 8, ///< Large amount of vertical space between two paragraphs of text.
};
const WidgetDimensions WidgetDimensions::unscaled = {
{WD_IMGBTN_LEFT, WD_IMGBTN_TOP, WD_IMGBTN_RIGHT, WD_IMGBTN_BOTTOM}, ///< imgbtn
{WD_INSET_LEFT, WD_INSET_TOP, WD_INSET_RIGHT, WD_BEVEL_BOTTOM}, ///< inset
{WD_VSCROLLBAR_LEFT, WD_VSCROLLBAR_TOP, WD_VSCROLLBAR_RIGHT, WD_VSCROLLBAR_BOTTOM}, ///< vscrollbar
{WD_HSCROLLBAR_LEFT, WD_HSCROLLBAR_TOP, WD_HSCROLLBAR_RIGHT, WD_HSCROLLBAR_BOTTOM}, ///< hscrollbar
{WD_BEVEL_LEFT, WD_BEVEL_TOP, WD_BEVEL_RIGHT, WD_BEVEL_BOTTOM}, ///< bevel
{WD_BEVEL_LEFT, WD_BEVEL_TOP, WD_BEVEL_RIGHT, WD_BEVEL_BOTTOM}, ///< fullbevel
{WD_FRAMERECT_LEFT, WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM}, ///< framerect
{WD_FRAMETEXT_LEFT, WD_FRAMETEXT_TOP, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_BOTTOM}, ///< frametext
{WD_MATRIX_LEFT, WD_MATRIX_TOP, WD_MATRIX_RIGHT, WD_MATRIX_BOTTOM}, ///< matrix
{WD_SHADEBOX_LEFT, WD_SHADEBOX_TOP, WD_SHADEBOX_RIGHT, WD_SHADEBOX_BOTTOM}, ///< shadebox
{WD_STICKYBOX_LEFT, WD_STICKYBOX_TOP, WD_STICKYBOX_RIGHT, WD_STICKYBOX_BOTTOM}, ///< stickybox
{WD_DEBUGBOX_LEFT, WD_DEBUGBOX_TOP, WD_DEBUGBOX_RIGHT, WD_DEBUGBOX_BOTTOM}, ///< debugbox
{WD_DEFSIZEBOX_LEFT, WD_DEFSIZEBOX_TOP, WD_DEFSIZEBOX_RIGHT, WD_DEFSIZEBOX_BOTTOM}, ///< defsizebox
{WD_RESIZEBOX_LEFT, WD_RESIZEBOX_TOP, WD_RESIZEBOX_RIGHT, WD_RESIZEBOX_BOTTOM}, ///< resizebox
{WD_CLOSEBOX_LEFT, WD_CLOSEBOX_TOP, WD_CLOSEBOX_RIGHT, WD_CLOSEBOX_BOTTOM}, ///< closebox
{WD_CAPTIONTEXT_LEFT, WD_CAPTIONTEXT_TOP, WD_CAPTIONTEXT_RIGHT, WD_CAPTIONTEXT_BOTTOM}, ///< captiontext
{WD_DROPDOWNTEXT_LEFT, WD_DROPDOWNTEXT_TOP, WD_DROPDOWNTEXT_RIGHT, WD_DROPDOWNTEXT_BOTTOM}, ///< dropdowntext
{WD_BEVEL_LEFT, WD_BEVEL_TOP * 2, WD_BEVEL_RIGHT, WD_BEVEL_BOTTOM * 2}, ///< dropdownmenu
{20, 10, 20, 10}, ///< modalpopup
{3, 3, 3, 3}, ///< picker
{10, 8, 10, 8}, ///< sparse window padding
{10, 8, 10, 0}, ///< resizable sparse window padding
1, ///< vsep_picker
WD_PAR_VSEP_NORMAL, ///< vsep_normal
4, ///< vsep_sparse
WD_PAR_VSEP_WIDE, ///< vsep_wide
2, ///< hsep_normal
6, ///< hsep_wide
10, ///< hsep_indent
};
WidgetDimensions WidgetDimensions::scaled = {};
/**
* Scale a RectPadding to GUI zoom level.
* @param r RectPadding at ZOOM_LVL_BASE (traditional "normal" interface size).
* @return RectPadding at #ZOOM_LVL_GUI (current interface size).
*/
static inline RectPadding ScaleGUITrad(const RectPadding &r)
{
return {(uint8_t)ScaleGUITrad(r.left), (uint8_t)ScaleGUITrad(r.top), (uint8_t)ScaleGUITrad(r.right), (uint8_t)ScaleGUITrad(r.bottom)};
}
/**
* Scale a Dimension to GUI zoom level.
* @param d Dimension at ZOOM_LVL_BASE (traditional "normal" interface size).
* @return Dimension at #ZOOM_LVL_GUI (current interface size).
*/
static inline Dimension ScaleGUITrad(const Dimension &dim)
{
return {(uint)ScaleGUITrad(dim.width), (uint)ScaleGUITrad(dim.height)};
}
/**
* Scale sprite size for GUI.
* Offset is ignored.
*/
Dimension GetScaledSpriteSize(SpriteID sprid)
{
Point offset;
Dimension d = GetSpriteSize(sprid, &offset, ZOOM_LVL_OUT_4X);
d.width -= offset.x;
d.height -= offset.y;
return ScaleGUITrad(d);
}
/**
* Set up pre-scaled versions of Widget Dimensions.
*/
void SetupWidgetDimensions()
{
WidgetDimensions::scaled.imgbtn = ScaleGUITrad(WidgetDimensions::unscaled.imgbtn);
WidgetDimensions::scaled.inset = ScaleGUITrad(WidgetDimensions::unscaled.inset);
WidgetDimensions::scaled.vscrollbar = ScaleGUITrad(WidgetDimensions::unscaled.vscrollbar);
WidgetDimensions::scaled.hscrollbar = ScaleGUITrad(WidgetDimensions::unscaled.hscrollbar);
if (_settings_client.gui.scale_bevels) {
WidgetDimensions::scaled.bevel = ScaleGUITrad(WidgetDimensions::unscaled.bevel);
} else {
WidgetDimensions::scaled.bevel = WidgetDimensions::unscaled.bevel;
}
WidgetDimensions::scaled.fullbevel = ScaleGUITrad(WidgetDimensions::unscaled.fullbevel);
WidgetDimensions::scaled.framerect = ScaleGUITrad(WidgetDimensions::unscaled.framerect);
WidgetDimensions::scaled.frametext = ScaleGUITrad(WidgetDimensions::unscaled.frametext);
WidgetDimensions::scaled.matrix = ScaleGUITrad(WidgetDimensions::unscaled.matrix);
WidgetDimensions::scaled.shadebox = ScaleGUITrad(WidgetDimensions::unscaled.shadebox);
WidgetDimensions::scaled.stickybox = ScaleGUITrad(WidgetDimensions::unscaled.stickybox);
WidgetDimensions::scaled.debugbox = ScaleGUITrad(WidgetDimensions::unscaled.debugbox);
WidgetDimensions::scaled.defsizebox = ScaleGUITrad(WidgetDimensions::unscaled.defsizebox);
WidgetDimensions::scaled.resizebox = ScaleGUITrad(WidgetDimensions::unscaled.resizebox);
WidgetDimensions::scaled.closebox = ScaleGUITrad(WidgetDimensions::unscaled.closebox);
WidgetDimensions::scaled.captiontext = ScaleGUITrad(WidgetDimensions::unscaled.captiontext);
WidgetDimensions::scaled.dropdowntext = ScaleGUITrad(WidgetDimensions::unscaled.dropdowntext);
WidgetDimensions::scaled.dropdownlist = ScaleGUITrad(WidgetDimensions::unscaled.dropdownlist);
WidgetDimensions::scaled.modalpopup = ScaleGUITrad(WidgetDimensions::unscaled.modalpopup);
WidgetDimensions::scaled.vsep_normal = ScaleGUITrad(WidgetDimensions::unscaled.vsep_normal);
WidgetDimensions::scaled.vsep_wide = ScaleGUITrad(WidgetDimensions::unscaled.vsep_wide);
WidgetDimensions::scaled.hsep_normal = ScaleGUITrad(WidgetDimensions::unscaled.hsep_normal);
WidgetDimensions::scaled.hsep_wide = ScaleGUITrad(WidgetDimensions::unscaled.hsep_wide);
WidgetDimensions::scaled.hsep_indent = ScaleGUITrad(WidgetDimensions::unscaled.hsep_indent);
}
/**
* Calculate x and y coordinates for an aligned object within a window.
* @param r Rectangle of the widget to be drawn in.
* @param d Dimension of the object to be drawn.
* @param align Alignment of the object.
* @return A point containing the position at which to draw.
*/
static inline Point GetAlignedPosition(const Rect &r, const Dimension &d, StringAlignment align)
{
Point p;
/* In case we have a RTL language we swap the alignment. */
if (!(align & SA_FORCE) && _current_text_dir == TD_RTL && (align & SA_HOR_MASK) != SA_HOR_CENTER) align ^= SA_RIGHT;
switch (align & SA_HOR_MASK) {
case SA_LEFT: p.x = r.left; break;
case SA_HOR_CENTER: p.x = CenterBounds(r.left, r.right, d.width); break;
case SA_RIGHT: p.x = r.right + 1 - d.width; break;
default: NOT_REACHED();
}
switch (align & SA_VERT_MASK) {
case SA_TOP: p.y = r.top; break;
case SA_VERT_CENTER: p.y = CenterBounds(r.top, r.bottom, d.height); break;
case SA_BOTTOM: p.y = r.bottom + 1 - d.height; break;
default: NOT_REACHED();
}
return p;
}
/**
* Compute the vertical position of the draggable part of scrollbar
* @param sb Scrollbar list data
* @param top Top position of the scrollbar (top position of the up-button)
* @param bottom Bottom position of the scrollbar (bottom position of the down-button)
* @param horizontal Whether the scrollbar is horizontal or not
* @return A Point, with x containing the top coordinate of the draggable part, and
* y containing the bottom coordinate of the draggable part
*/
static Point HandleScrollbarHittest(const Scrollbar *sb, int top, int bottom, bool horizontal)
{
/* Base for reversion */
int rev_base = top + bottom;
int button_size;
if (horizontal) {
button_size = NWidgetScrollbar::GetHorizontalDimension().width;
} else {
button_size = NWidgetScrollbar::GetVerticalDimension().height;
}
top += button_size; // top points to just below the up-button
bottom -= button_size; // bottom points to top of the down-button
int height = (bottom - top);
int pos = sb->GetPosition();
int count = sb->GetCount();
int cap = sb->GetCapacity();
if (count != 0) top += height * pos / count;
if (cap > count) cap = count;
if (count != 0) bottom -= (count - pos - cap) * height / count;
Point pt;
if (horizontal && _current_text_dir == TD_RTL) {
pt.x = rev_base - bottom;
pt.y = rev_base - top;
} else {
pt.x = top;
pt.y = bottom;
}
return pt;
}
/**
* Compute new position of the scrollbar after a click and updates the window flags.
* @param w Window on which a scroll was performed.
* @param sb Scrollbar
* @param mi Minimum coordinate of the scroll bar.
* @param ma Maximum coordinate of the scroll bar.
* @param x The X coordinate of the mouse click.
* @param y The Y coordinate of the mouse click.
*/
static void ScrollbarClickPositioning(Window *w, NWidgetScrollbar *sb, int x, int y, int mi, int ma)
{
int pos;
int button_size;
bool rtl = false;
bool changed = false;
if (sb->type == NWID_HSCROLLBAR) {
pos = x;
rtl = _current_text_dir == TD_RTL;
button_size = NWidgetScrollbar::GetHorizontalDimension().width;
} else {
pos = y;
button_size = NWidgetScrollbar::GetVerticalDimension().height;
}
if (pos < mi + button_size) {
/* Pressing the upper button? */
SetBit(sb->disp_flags, NDB_SCROLLBAR_UP);
if (_scroller_click_timeout <= 1) {
_scroller_click_timeout = 3;
changed = sb->UpdatePosition(rtl ? 1 : -1);
}
w->mouse_capture_widget = sb->index;
} else if (pos >= ma - button_size) {
/* Pressing the lower button? */
SetBit(sb->disp_flags, NDB_SCROLLBAR_DOWN);
if (_scroller_click_timeout <= 1) {
_scroller_click_timeout = 3;
changed = sb->UpdatePosition(rtl ? -1 : 1);
}
w->mouse_capture_widget = sb->index;
} else {
Point pt = HandleScrollbarHittest(sb, mi, ma, sb->type == NWID_HSCROLLBAR);
if (pos < pt.x) {
changed = sb->UpdatePosition(rtl ? 1 : -1, Scrollbar::SS_BIG);
} else if (pos > pt.y) {
changed = sb->UpdatePosition(rtl ? -1 : 1, Scrollbar::SS_BIG);
} else {
_scrollbar_start_pos = pt.x - mi - button_size;
_scrollbar_size = ma - mi - button_size * 2;
w->mouse_capture_widget = sb->index;
_cursorpos_drag_start = _cursor.pos;
}
}
if (changed) {
/* Position changed so refresh the window */
w->SetDirty();
} else {
/* No change so only refresh this scrollbar */
sb->SetDirty(w);
}
}
/**
* Special handling for the scrollbar widget type.
* Handles the special scrolling buttons and other scrolling.
* @param w Window on which a scroll was performed.
* @param nw Pointer to the scrollbar widget.
* @param x The X coordinate of the mouse click.
* @param y The Y coordinate of the mouse click.
*/
void ScrollbarClickHandler(Window *w, NWidgetCore *nw, int x, int y)
{
int mi, ma;
if (nw->type == NWID_HSCROLLBAR) {
mi = nw->pos_x;
ma = nw->pos_x + nw->current_x;
} else {
mi = nw->pos_y;
ma = nw->pos_y + nw->current_y;
}
NWidgetScrollbar *scrollbar = dynamic_cast<NWidgetScrollbar*>(nw);
assert(scrollbar != nullptr);
ScrollbarClickPositioning(w, scrollbar, x, y, mi, ma);
}
/**
* Returns the index for the widget located at the given position
* relative to the window. It includes all widget-corner pixels as well.
* @param *w Window to look inside
* @param x The Window client X coordinate
* @param y The Window client y coordinate
* @return A widget index, or -1 if no widget was found.
*/
WidgetID GetWidgetFromPos(const Window *w, int x, int y)
{
NWidgetCore *nw = w->nested_root->GetWidgetFromPos(x, y);
return (nw != nullptr) ? nw->index : -1;
}
/**
* Draw frame rectangle.
* @param left Left edge of the frame
* @param top Top edge of the frame
* @param right Right edge of the frame
* @param bottom Bottom edge of the frame
* @param colour Colour table to use. @see _colour_gradient
* @param flags Flags controlling how to draw the frame. @see FrameFlags
*/
void DrawFrameRect(int left, int top, int right, int bottom, Colours colour, FrameFlags flags)
{
assert(colour < COLOUR_END);
uint dark = _colour_gradient[colour][3];
uint medium_dark = _colour_gradient[colour][5];
uint medium_light = _colour_gradient[colour][6];
uint light = _colour_gradient[colour][7];
if (flags & FR_TRANSPARENT) {
GfxFillRect(left, top, right, bottom, PALETTE_TO_TRANSPARENT, FILLRECT_RECOLOUR);
} else {
uint interior;
Rect outer = {left, top, right, bottom}; // Outside rectangle
Rect inner = outer.Shrink(WidgetDimensions::scaled.bevel); // Inside rectangle
if (flags & FR_LOWERED) {
GfxFillRect(outer.left, outer.top, inner.left - 1, outer.bottom, dark); // Left
GfxFillRect(inner.left, outer.top, outer.right, inner.top - 1, dark); // Top
GfxFillRect(inner.right + 1, inner.top, outer.right, inner.bottom, light); // Right
GfxFillRect(inner.left, inner.bottom + 1, outer.right, outer.bottom, light); // Bottom
interior = (flags & FR_DARKENED ? medium_dark : medium_light);
} else {
GfxFillRect(outer.left, outer.top, inner.left - 1, inner.bottom, light); // Left
GfxFillRect(inner.left, outer.top, inner.right, inner.top - 1, light); // Top
GfxFillRect(inner.right + 1, outer.top, outer.right, inner.bottom, dark); // Right
GfxFillRect(outer.left, inner.bottom + 1, outer.right, outer.bottom, dark); // Bottom
interior = medium_dark;
}
if (!(flags & FR_BORDERONLY)) {
GfxFillRect(inner.left, inner.top, inner.right, inner.bottom, interior); // Inner
}
}
}
void DrawSpriteIgnorePadding(SpriteID img, PaletteID pal, const Rect &r, StringAlignment align)
{
Point offset;
Dimension d = GetSpriteSize(img, &offset);
d.width -= offset.x;
d.height -= offset.y;
Point p = GetAlignedPosition(r, d, align);
DrawSprite(img, pal, p.x - offset.x, p.y - offset.y);
}
/**
* Draw an image button.
* @param r Rectangle of the button.
* @param type Widget type (#WWT_IMGBTN or #WWT_IMGBTN_2).
* @param colour Colour of the button.
* @param clicked Button is clicked.
* @param img Sprite to draw.
* @param align Alignment of the sprite.
*/
static inline void DrawImageButtons(const Rect &r, WidgetType type, Colours colour, bool clicked, SpriteID img, StringAlignment align)
{
assert(img != 0);
DrawFrameRect(r.left, r.top, r.right, r.bottom, colour, (clicked) ? FR_LOWERED : FR_NONE);
if ((type & WWT_MASK) == WWT_IMGBTN_2 && clicked) img++; // Show different image when clicked for #WWT_IMGBTN_2.
DrawSpriteIgnorePadding(img, PAL_NONE, r, align);
}
/**
* Draw the label-part of a widget.
* @param r Rectangle of the label background.
* @param type Widget type (#WWT_TEXTBTN, #WWT_TEXTBTN_2, or #WWT_LABEL).
* @param clicked Label is clicked.
* @param colour Colour of the text.
* @param str Text to draw.
* @param align Alignment of the text.
* @param fs Font size of the text.
*/
static inline void DrawLabel(const Rect &r, WidgetType type, bool clicked, TextColour colour, StringID str, StringAlignment align, FontSize fs)
{
if (str == STR_NULL) return;
if ((type & WWT_MASK) == WWT_TEXTBTN_2 && clicked) str++;
Dimension d = GetStringBoundingBox(str, fs);
Point p = GetAlignedPosition(r, d, align);
DrawString(r.left, r.right, p.y, str, colour, align, false, fs);
}
/**
* Draw text.
* @param r Rectangle of the background.
* @param colour Colour of the text.
* @param str Text to draw.
* @param align Alignment of the text.
* @param fs Font size of the text.
*/
static inline void DrawText(const Rect &r, TextColour colour, StringID str, StringAlignment align, FontSize fs)
{
Dimension d = GetStringBoundingBox(str, fs);
Point p = GetAlignedPosition(r, d, align);
if (str != STR_NULL) DrawString(r.left, r.right, p.y, str, colour, align, false, fs);
}
/**
* Draw an inset widget.
* @param r Rectangle of the background.
* @param colour Colour of the inset.
* @param text_colour Colour of the text.
* @param str Text to draw.
* @param align Alignment of the text.
* @param fs Font size of the text.
*/
static inline void DrawInset(const Rect &r, Colours colour, TextColour text_colour, StringID str, StringAlignment align, FontSize fs)
{
DrawFrameRect(r.left, r.top, r.right, r.bottom, colour, FR_LOWERED | FR_DARKENED);
if (str != STR_NULL) DrawString(r.Shrink(WidgetDimensions::scaled.inset), str, text_colour, align, false, fs);
}
/**
* Draw a matrix widget.
* @param r Rectangle of the matrix background.
* @param colour Colour of the background.
* @param clicked Matrix is rendered lowered.
* @param data Data of the widget, number of rows and columns of the widget.
* @param resize_x Matrix resize unit size.
* @param resize_y Matrix resize unit size.
*/
static inline void DrawMatrix(const Rect &r, Colours colour, bool clicked, uint16_t data, uint resize_x, uint resize_y)
{
DrawFrameRect(r.left, r.top, r.right, r.bottom, colour, (clicked) ? FR_LOWERED : FR_NONE);
int num_columns = GB(data, MAT_COL_START, MAT_COL_BITS); // Lower 8 bits of the widget data: Number of columns in the matrix.
int column_width; // Width of a single column in the matrix.
if (num_columns == 0) {
column_width = resize_x;
num_columns = r.Width() / column_width;
} else {
column_width = r.Width() / num_columns;
}
int num_rows = GB(data, MAT_ROW_START, MAT_ROW_BITS); // Upper 8 bits of the widget data: Number of rows in the matrix.
int row_height; // Height of a single row in the matrix.
if (num_rows == 0) {
row_height = resize_y;
num_rows = r.Height() / row_height;
} else {
row_height = r.Height() / num_rows;
}
int col = _colour_gradient[colour & 0xF][6];
int x = r.left;
for (int ctr = num_columns; ctr > 1; ctr--) {
x += column_width;
GfxFillRect(x, r.top + WidgetDimensions::scaled.bevel.top, x + WidgetDimensions::scaled.bevel.left - 1, r.bottom - WidgetDimensions::scaled.bevel.bottom, col);
}
x = r.top;
for (int ctr = num_rows; ctr > 1; ctr--) {
x += row_height;
GfxFillRect(r.left + WidgetDimensions::scaled.bevel.left, x, r.right - WidgetDimensions::scaled.bevel.right, x + WidgetDimensions::scaled.bevel.top - 1, col);
}
col = _colour_gradient[colour & 0xF][4];
x = r.left - 1;
for (int ctr = num_columns; ctr > 1; ctr--) {
x += column_width;
GfxFillRect(x - WidgetDimensions::scaled.bevel.right + 1, r.top + WidgetDimensions::scaled.bevel.top, x, r.bottom - WidgetDimensions::scaled.bevel.bottom, col);
}
x = r.top - 1;
for (int ctr = num_rows; ctr > 1; ctr--) {
x += row_height;
GfxFillRect(r.left + WidgetDimensions::scaled.bevel.left, x - WidgetDimensions::scaled.bevel.bottom + 1, r.right - WidgetDimensions::scaled.bevel.right, x, col);
}
}
/**
* Draw a vertical scrollbar.
* @param r Rectangle of the scrollbar widget.
* @param colour Colour of the scrollbar widget.
* @param up_clicked Up-arrow is clicked.
* @param bar_dragged Bar is dragged.
* @param down_clicked Down-arrow is clicked.
* @param scrollbar Scrollbar size, offset, and capacity information.
*/
static inline void DrawVerticalScrollbar(const Rect &r, Colours colour, bool up_clicked, bool bar_dragged, bool down_clicked, const Scrollbar *scrollbar)
{
int height = NWidgetScrollbar::GetVerticalDimension().height;
/* draw up/down buttons */
DrawImageButtons(r.WithHeight(height, false), NWID_VSCROLLBAR, colour, up_clicked, SPR_ARROW_UP, SA_CENTER);
DrawImageButtons(r.WithHeight(height, true), NWID_VSCROLLBAR, colour, down_clicked, SPR_ARROW_DOWN, SA_CENTER);
int c1 = _colour_gradient[colour & 0xF][3];
int c2 = _colour_gradient[colour & 0xF][7];
/* draw "shaded" background */
GfxFillRect(r.left, r.top + height, r.right, r.bottom - height, c2);
GfxFillRect(r.left, r.top + height, r.right, r.bottom - height, c1, FILLRECT_CHECKER);
/* track positions. These fractions are based on original 1x dimensions, but scale better. */
int left = r.left + r.Width() * 3 / 11; /* left track is positioned 3/11ths from the left */
int right = r.left + r.Width() * 8 / 11; /* right track is positioned 8/11ths from the left */
const uint8_t bl = WidgetDimensions::scaled.bevel.left;
const uint8_t br = WidgetDimensions::scaled.bevel.right;
/* draw shaded lines */
GfxFillRect(left - bl, r.top + height, left - 1, r.bottom - height, c1);
GfxFillRect(left, r.top + height, left + br - 1, r.bottom - height, c2);
GfxFillRect(right - bl, r.top + height, right - 1, r.bottom - height, c1);
GfxFillRect(right, r.top + height, right + br - 1, r.bottom - height, c2);
Point pt = HandleScrollbarHittest(scrollbar, r.top, r.bottom, false);
DrawFrameRect(r.left, pt.x, r.right, pt.y, colour, bar_dragged ? FR_LOWERED : FR_NONE);
}
/**
* Draw a horizontal scrollbar.
* @param r Rectangle of the scrollbar widget.
* @param colour Colour of the scrollbar widget.
* @param left_clicked Left-arrow is clicked.
* @param bar_dragged Bar is dragged.
* @param right_clicked Right-arrow is clicked.
* @param scrollbar Scrollbar size, offset, and capacity information.
*/
static inline void DrawHorizontalScrollbar(const Rect &r, Colours colour, bool left_clicked, bool bar_dragged, bool right_clicked, const Scrollbar *scrollbar)
{
int width = NWidgetScrollbar::GetHorizontalDimension().width;
DrawImageButtons(r.WithWidth(width, false), NWID_HSCROLLBAR, colour, left_clicked, SPR_ARROW_LEFT, SA_CENTER);
DrawImageButtons(r.WithWidth(width, true), NWID_HSCROLLBAR, colour, right_clicked, SPR_ARROW_RIGHT, SA_CENTER);
int c1 = _colour_gradient[colour & 0xF][3];
int c2 = _colour_gradient[colour & 0xF][7];
/* draw "shaded" background */
GfxFillRect(r.left + width, r.top, r.right - width, r.bottom, c2);
GfxFillRect(r.left + width, r.top, r.right - width, r.bottom, c1, FILLRECT_CHECKER);
/* track positions. These fractions are based on original 1x dimensions, but scale better. */
int top = r.top + r.Height() * 3 / 11; /* top track is positioned 3/11ths from the top */
int bottom = r.top + r.Height() * 8 / 11; /* bottom track is positioned 8/11ths from the top */
const uint8_t bt = WidgetDimensions::scaled.bevel.top;
const uint8_t bb = WidgetDimensions::scaled.bevel.bottom;
/* draw shaded lines */
GfxFillRect(r.left + width, top - bt, r.right - width, top - 1, c1);
GfxFillRect(r.left + width, top, r.right - width, top + bb - 1, c2);
GfxFillRect(r.left + width, bottom - bt, r.right - width, bottom - 1, c1);
GfxFillRect(r.left + width, bottom, r.right - width, bottom + bb - 1, c2);
/* draw actual scrollbar */
Point pt = HandleScrollbarHittest(scrollbar, r.left, r.right, true);
DrawFrameRect(pt.x, r.top, pt.y, r.bottom, colour, bar_dragged ? FR_LOWERED : FR_NONE);
}
/**
* Draw a frame widget.
* @param r Rectangle of the frame.
* @param colour Colour of the frame.
* @param text_colour Colour of the text.
* @param str Text of the frame.
* @param align Alignment of the text in the frame.
* @param fs Font size of the text.
*/
static inline void DrawFrame(const Rect &r, Colours colour, TextColour text_colour, StringID str, StringAlignment align, FontSize fs)
{
int x2 = r.left; // by default the left side is the left side of the widget
if (str != STR_NULL) x2 = DrawString(r.left + WidgetDimensions::scaled.frametext.left, r.right - WidgetDimensions::scaled.frametext.right, r.top, str, text_colour, align, false, fs);
int c1 = _colour_gradient[colour][3];
int c2 = _colour_gradient[colour][7];
/* If the frame has text, adjust the top bar to fit half-way through */
Rect inner = r.Shrink(ScaleGUITrad(1));
if (str != STR_NULL) inner.top = r.top + GetCharacterHeight(FS_NORMAL) / 2;
Rect outer = inner.Expand(WidgetDimensions::scaled.bevel);
Rect inside = inner.Shrink(WidgetDimensions::scaled.bevel);
if (_current_text_dir == TD_LTR) {
/* Line from upper left corner to start of text */
GfxFillRect(outer.left, outer.top, r.left + WidgetDimensions::scaled.frametext.left - WidgetDimensions::scaled.bevel.left - 1, inner.top - 1, c1);
GfxFillRect(inner.left, inner.top, r.left + WidgetDimensions::scaled.frametext.left - WidgetDimensions::scaled.bevel.left - 1, inside.top - 1, c2);
/* Line from end of text to upper right corner */
GfxFillRect(x2 + WidgetDimensions::scaled.bevel.right, outer.top, inner.right, inner.top - 1, c1);
GfxFillRect(x2 + WidgetDimensions::scaled.bevel.right, inner.top, inside.right, inside.top - 1, c2);
} else {
/* Line from upper left corner to start of text */
GfxFillRect(outer.left, outer.top, x2 - WidgetDimensions::scaled.bevel.left - 1, inner.top - 1, c1);
GfxFillRect(inner.left, inner.top, x2 - WidgetDimensions::scaled.bevel.left - 1, inside.top - 1, c2);
/* Line from end of text to upper right corner */
GfxFillRect(r.right - WidgetDimensions::scaled.frametext.right + WidgetDimensions::scaled.bevel.right, outer.top, inner.right, inner.top - 1, c1);
GfxFillRect(r.right - WidgetDimensions::scaled.frametext.right + WidgetDimensions::scaled.bevel.right, inner.top, inside.right, inside.top - 1, c2);
}
/* Line from upper left corner to bottom left corner */
GfxFillRect(outer.left, inner.top, inner.left - 1, inner.bottom, c1);
GfxFillRect(inner.left, inside.top, inside.left - 1, inside.bottom, c2);
/* Line from upper right corner to bottom right corner */
GfxFillRect(inside.right + 1, inner.top, inner.right, inside.bottom, c1);
GfxFillRect(inner.right + 1, outer.top, outer.right, inner.bottom, c2);
/* Line from bottom left corner to bottom right corner */
GfxFillRect(inner.left, inside.bottom + 1, inner.right, inner.bottom, c1);
GfxFillRect(outer.left, inner.bottom + 1, outer.right, outer.bottom, c2);
}
/**
* Draw a shade box.
* @param r Rectangle of the box.
* @param colour Colour of the shade box.
* @param clicked Box is lowered.
*/
static inline void DrawShadeBox(const Rect &r, Colours colour, bool clicked)
{
DrawImageButtons(r, WWT_SHADEBOX, colour, clicked, clicked ? SPR_WINDOW_SHADE: SPR_WINDOW_UNSHADE, SA_CENTER);
}
/**
* Draw a sticky box.
* @param r Rectangle of the box.
* @param colour Colour of the sticky box.
* @param clicked Box is lowered.
*/
static inline void DrawStickyBox(const Rect &r, Colours colour, bool clicked)
{
DrawImageButtons(r, WWT_STICKYBOX, colour, clicked, clicked ? SPR_PIN_UP : SPR_PIN_DOWN, SA_CENTER);
}
/**
* Draw a defsize box.
* @param r Rectangle of the box.
* @param colour Colour of the defsize box.
* @param clicked Box is lowered.
*/
static inline void DrawDefSizeBox(const Rect &r, Colours colour, bool clicked)
{
DrawImageButtons(r, WWT_DEFSIZEBOX, colour, clicked, SPR_WINDOW_DEFSIZE, SA_CENTER);
}
/**
* Draw a NewGRF debug box.
* @param r Rectangle of the box.
* @param colour Colour of the debug box.
* @param clicked Box is lowered.
*/
static inline void DrawDebugBox(const Rect &r, Colours colour, bool clicked)
{
DrawImageButtons(r, WWT_DEBUGBOX, colour, clicked, SPR_WINDOW_DEBUG, SA_CENTER);
}
/**
* Draw a resize box.
* @param r Rectangle of the box.
* @param colour Colour of the resize box.
* @param at_left Resize box is at left-side of the window,
* @param clicked Box is lowered.
* @param bevel Draw bevel iff set.
*/
static inline void DrawResizeBox(const Rect &r, Colours colour, bool at_left, bool clicked, bool bevel)
{
if (bevel) {
DrawFrameRect(r.left, r.top, r.right, r.bottom, colour, (clicked) ? FR_LOWERED : FR_NONE);
} else if (clicked) {
GfxFillRect(r.Shrink(WidgetDimensions::scaled.bevel), _colour_gradient[colour][6]);
}
DrawSpriteIgnorePadding(at_left ? SPR_WINDOW_RESIZE_LEFT : SPR_WINDOW_RESIZE_RIGHT, PAL_NONE, r.Shrink(ScaleGUITrad(2)), at_left ? (SA_LEFT | SA_BOTTOM | SA_FORCE) : (SA_RIGHT | SA_BOTTOM | SA_FORCE));
}
/**
* Draw a close box.
* @param r Rectangle of the box.`
* @param colour Colour of the close box.
*/
static inline void DrawCloseBox(const Rect &r, Colours colour)
{
if (colour != COLOUR_WHITE) DrawFrameRect(r.left, r.top, r.right, r.bottom, colour, FR_NONE);
Point offset;
Dimension d = GetSpriteSize(SPR_CLOSEBOX, &offset);
d.width -= offset.x;
d.height -= offset.y;
int s = ScaleSpriteTrad(1); /* Offset to account for shadow of SPR_CLOSEBOX */
DrawSprite(SPR_CLOSEBOX, (colour != COLOUR_WHITE ? TC_BLACK : TC_SILVER) | (1U << PALETTE_TEXT_RECOLOUR), CenterBounds(r.left, r.right, d.width - s) - offset.x, CenterBounds(r.top, r.bottom, d.height - s) - offset.y);
}
/**
* Draw a caption bar.
* @param r Rectangle of the bar.
* @param colour Colour of the window.
* @param owner 'Owner' of the window.
* @param text_colour Colour of the text.
* @param str Text to draw in the bar.
* @param align Alignment of the text.
* @param fs Font size of the text.
*/
void DrawCaption(const Rect &r, Colours colour, Owner owner, TextColour text_colour, StringID str, StringAlignment align, FontSize fs)
{
bool company_owned = owner < MAX_COMPANIES;
DrawFrameRect(r, colour, FR_BORDERONLY);
Rect ir = r.Shrink(WidgetDimensions::scaled.bevel);
DrawFrameRect(ir, colour, company_owned ? FR_LOWERED | FR_DARKENED | FR_BORDERONLY : FR_LOWERED | FR_DARKENED);
if (company_owned) {
GfxFillRect(ir.Shrink(WidgetDimensions::scaled.bevel), _colour_gradient[_company_colours[owner]][4]);
}
if (str != STR_NULL) {
Dimension d = GetStringBoundingBox(str);
Point p = GetAlignedPosition(r, d, align);
DrawString(r.left + WidgetDimensions::scaled.captiontext.left, r.right - WidgetDimensions::scaled.captiontext.left, p.y, str, text_colour, align, false, fs);
}
}
/**
* Draw a button with a dropdown (#WWT_DROPDOWN and #NWID_BUTTON_DROPDOWN).
* @param r Rectangle containing the widget.
* @param colour Background colour of the widget.
* @param clicked_button The button-part is clicked.
* @param clicked_dropdown The drop-down part is clicked.
* @param str Text of the button.
* @param align Alignment of the text within the dropdown.
*
* @note Magic constants are also used in #NWidgetLeaf::ButtonHit.
*/
static inline void DrawButtonDropdown(const Rect &r, Colours colour, bool clicked_button, bool clicked_dropdown, StringID str, StringAlignment align)
{
int dd_width = NWidgetLeaf::dropdown_dimension.width;
if (_current_text_dir == TD_LTR) {
DrawFrameRect(r.left, r.top, r.right - dd_width, r.bottom, colour, clicked_button ? FR_LOWERED : FR_NONE);
DrawImageButtons(r.WithWidth(dd_width, true), WWT_DROPDOWN, colour, clicked_dropdown, SPR_ARROW_DOWN, SA_CENTER);
if (str != STR_NULL) {
DrawString(r.left + WidgetDimensions::scaled.dropdowntext.left, r.right - dd_width - WidgetDimensions::scaled.dropdowntext.right, CenterBounds(r.top, r.bottom, GetCharacterHeight(FS_NORMAL)), str, TC_BLACK, align);
}
} else {
DrawFrameRect(r.left + dd_width, r.top, r.right, r.bottom, colour, clicked_button ? FR_LOWERED : FR_NONE);
DrawImageButtons(r.WithWidth(dd_width, false), WWT_DROPDOWN, colour, clicked_dropdown, SPR_ARROW_DOWN, SA_CENTER);
if (str != STR_NULL) {
DrawString(r.left + dd_width + WidgetDimensions::scaled.dropdowntext.left, r.right - WidgetDimensions::scaled.dropdowntext.right, CenterBounds(r.top, r.bottom, GetCharacterHeight(FS_NORMAL)), str, TC_BLACK, align);
}
}
}
/**
* Paint all widgets of a window.
*/
void Window::DrawWidgets() const
{
this->nested_root->Draw(this);
if (this->flags & WF_WHITE_BORDER) {
DrawFrameRect(0, 0, this->width - 1, this->height - 1, COLOUR_WHITE, FR_BORDERONLY);
}
if (this->flags & WF_HIGHLIGHTED) {
extern bool _window_highlight_colour;
for (const auto &pair : this->widget_lookup) {
const NWidgetBase *widget = pair.second;
if (!widget->IsHighlighted()) continue;
Rect outer = widget->GetCurrentRect();
Rect inner = outer.Shrink(WidgetDimensions::scaled.bevel).Expand(1);
int colour = _string_colourmap[_window_highlight_colour ? widget->GetHighlightColour() : TC_WHITE];
GfxFillRect(outer.left, outer.top, inner.left, inner.bottom, colour);
GfxFillRect(inner.left + 1, outer.top, inner.right - 1, inner.top, colour);
GfxFillRect(inner.right, outer.top, outer.right, inner.bottom, colour);
GfxFillRect(outer.left + 1, inner.bottom, outer.right - 1, outer.bottom, colour);
}
}
}
/**
* Draw a sort button's up or down arrow symbol.
* @param widget Sort button widget
* @param state State of sort button
*/
void Window::DrawSortButtonState(WidgetID widget, SortButtonState state) const
{
if (state == SBS_OFF) return;
assert(!this->widget_lookup.empty());
Rect r = this->GetWidget<NWidgetBase>(widget)->GetCurrentRect();
/* Sort button uses the same sprites as vertical scrollbar */
Dimension dim = NWidgetScrollbar::GetVerticalDimension();
DrawSpriteIgnorePadding(state == SBS_DOWN ? SPR_ARROW_DOWN : SPR_ARROW_UP, PAL_NONE, r.WithWidth(dim.width, _current_text_dir == TD_LTR), SA_CENTER);
}
/**
* Get width of up/down arrow of sort button state.
* @return Width of space required by sort button arrow.
*/
int Window::SortButtonWidth()
{
return NWidgetScrollbar::GetVerticalDimension().width + 1;
}
bool _draw_widget_outlines;
static void DrawOutline(const Window *, const NWidgetBase *wid)
{
if (!_draw_widget_outlines || wid->current_x == 0 || wid->current_y == 0) return;
DrawRectOutline(wid->GetCurrentRect(), PC_WHITE, 1, 4);
}
/**
* @defgroup NestedWidgets Hierarchical widgets
* Hierarchical widgets, also known as nested widgets, are widgets stored in a tree. At the leafs of the tree are (mostly) the 'real' widgets
* visible to the user. At higher levels, widgets get organized in container widgets, until all widgets of the window are merged.
*
* \section nestedwidgetkinds Hierarchical widget kinds
* A leaf widget is one of
* <ul>
* <li> #NWidgetLeaf for widgets visible for the user, or
* <li> #NWidgetSpacer for creating (flexible) empty space between widgets.
* </ul>
* The purpose of a leaf widget is to provide interaction with the user by displaying settings, and/or allowing changing the settings.
*
* A container widget is one of
* <ul>
* <li> #NWidgetHorizontal for organizing child widgets in a (horizontal) row. The row switches order depending on the language setting (thus supporting
* right-to-left languages),
* <li> #NWidgetHorizontalLTR for organizing child widgets in a (horizontal) row, always in the same order. All children below this container will also
* never swap order.
* <li> #NWidgetVertical for organizing child widgets underneath each other.
* <li> #NWidgetMatrix for organizing child widgets in a matrix form.
* <li> #NWidgetBackground for adding a background behind its child widget.
* <li> #NWidgetStacked for stacking child widgets on top of each other.
* </ul>
* The purpose of a container widget is to structure its leafs and sub-containers to allow proper resizing.
*
* \section nestedwidgetscomputations Hierarchical widget computations
* The first 'computation' is the creation of the nested widgets tree by calling the constructors of the widgets listed above and calling \c Add() for every child,
* or by means of specifying the tree as a collection of nested widgets parts and instantiating the tree from the array.
*
* After the creation step,
* - The leafs have their own minimal size (\e min_x, \e min_y), filling (\e fill_x, \e fill_y), and resize steps (\e resize_x, \e resize_y).
* - Containers only know what their children are, \e fill_x, \e fill_y, \e resize_x, and \e resize_y are not initialized.
*
* Computations in the nested widgets take place as follows:
* <ol>
* <li> A bottom-up sweep by recursively calling NWidgetBase::SetupSmallestSize() to initialize the smallest size (\e smallest_x, \e smallest_y) and
* to propagate filling and resize steps upwards to the root of the tree.
* <li> A top-down sweep by recursively calling NWidgetBase::AssignSizePosition() with #ST_SMALLEST to make the smallest sizes consistent over
* the entire tree, and to assign the top-left (\e pos_x, \e pos_y) position of each widget in the tree. This step uses \e fill_x and \e fill_y at each
* node in the tree to decide how to fill each widget towards consistent sizes. Also the current size (\e current_x and \e current_y) is set.
* <li> After initializing the smallest size in the widget tree with #ST_SMALLEST, the tree can be resized (the current size modified) by calling
* NWidgetBase::AssignSizePosition() at the root with #ST_RESIZE and the new size of the window. For proper functioning, the new size should be the smallest
* size + a whole number of resize steps in both directions (ie you can only resize in steps of length resize_{x,y} from smallest_{x,y}).
* </ol>
* After the second step, the current size of the widgets are set to the smallest size.
*
* To resize, perform the last step with the new window size. This can be done as often as desired.
* When the smallest size of at least one widget changes, the whole procedure has to be redone from the start.
*
* @see NestedWidgetParts
*/
/**
* Base class constructor.
* @param tp Nested widget type.
*/
NWidgetBase::NWidgetBase(WidgetType tp) : ZeroedMemoryAllocator()
{
this->type = tp;
}
/* ~NWidgetContainer() takes care of #next and #prev data members. */
/**
* @fn void NWidgetBase::SetupSmallestSize(Window *w)
* Compute smallest size needed by the widget.
*
* The smallest size of a widget is the smallest size that a widget needs to
* display itself properly. In addition, filling and resizing of the widget are computed.
* The function calls #Window::UpdateWidgetSize for each leaf widget and
* background widget without child with a non-negative index.
*
* @param w Window owning the widget.
*
* @note After the computation, the results can be queried by accessing the #smallest_x and #smallest_y data members of the widget.
*/
/**
* @fn void NWidgetBase::AssignSizePosition(SizingType sizing, int x, int y, uint given_width, uint given_height, bool rtl)
* Assign size and position to the widget.
* @param sizing Type of resizing to perform.
* @param x Horizontal offset of the widget relative to the left edge of the window.
* @param y Vertical offset of the widget relative to the top edge of the window.
* @param given_width Width allocated to the widget.
* @param given_height Height allocated to the widget.
* @param rtl Adapt for right-to-left languages (position contents of horizontal containers backwards).
*
* Afterwards, \e pos_x and \e pos_y contain the top-left position of the widget, \e smallest_x and \e smallest_y contain
* the smallest size such that all widgets of the window are consistent, and \e current_x and \e current_y contain the current size.
*/
/**
* @fn void NWidgetBase::FillWidgetLookup(WidgetLookup &widget_lookup)
* Fill the Window::widget_lookup with pointers to nested widgets in the tree.
* @param widget_lookup The WidgetLookup.
*/
/**
* @fn void NWidgetBase::Draw(const Window *w)
* Draw the widgets of the tree.
* The function calls #Window::DrawWidget for each widget with a non-negative index, after the widget itself is painted.
* @param w Window that owns the tree.
*/
/**
* Mark the widget as 'dirty' (in need of repaint).
* @param w Window owning the widget.
*/
void NWidgetBase::SetDirty(const Window *w) const
{
int abs_left = w->left + this->pos_x;
int abs_top = w->top + this->pos_y;
AddDirtyBlock(abs_left, abs_top, abs_left + this->current_x, abs_top + this->current_y);
}
/**
* @fn NWidgetCore *NWidgetBase::GetWidgetFromPos(int x, int y)
* Retrieve a widget by its position.
* @param x Horizontal position relative to the left edge of the window.
* @param y Vertical position relative to the top edge of the window.
* @return Returns the deepest nested widget that covers the given position, or \c nullptr if no widget can be found.
*/
/**
* Retrieve a widget by its type.
* @param tp Widget type to search for.
* @return Returns the first widget of the specified type, or \c nullptr if no widget can be found.
*/
NWidgetBase *NWidgetBase::GetWidgetOfType(WidgetType tp)
{
return (this->type == tp) ? this : nullptr;
}
void NWidgetBase::AdjustPaddingForZoom()
{
this->padding = ScaleGUITrad(this->uz_padding);
}
/**
* Constructor for resizable nested widgets.
* @param tp Nested widget type.
* @param fill_x Horizontal fill step size, \c 0 means no filling is allowed.
* @param fill_y Vertical fill step size, \c 0 means no filling is allowed.
*/
NWidgetResizeBase::NWidgetResizeBase(WidgetType tp, uint fill_x, uint fill_y) : NWidgetBase(tp)
{
this->fill_x = fill_x;
this->fill_y = fill_y;
}
void NWidgetResizeBase::AdjustPaddingForZoom()
{
if (!this->absolute) {
this->min_x = ScaleGUITrad(this->uz_min_x);
this->min_y = std::max(ScaleGUITrad(this->uz_min_y), this->uz_text_lines * GetCharacterHeight(this->uz_text_size) + ScaleGUITrad(this->uz_text_spacing));
}
NWidgetBase::AdjustPaddingForZoom();
}
/**
* Set minimal size of the widget.
* @param min_x Horizontal minimal size of the widget.
* @param min_y Vertical minimal size of the widget.
*/
void NWidgetResizeBase::SetMinimalSize(uint min_x, uint min_y)
{
this->uz_min_x = std::max(this->uz_min_x, min_x);
this->uz_min_y = std::max(this->uz_min_y, min_y);
this->min_x = ScaleGUITrad(this->uz_min_x);
this->min_y = std::max(ScaleGUITrad(this->uz_min_y), this->uz_text_lines * GetCharacterHeight(this->uz_text_size) + ScaleGUITrad(this->uz_text_spacing));
}
/**
* Set absolute (post-scaling) minimal size of the widget.
* @param min_x Horizontal minimal size of the widget.
* @param min_y Vertical minimal size of the widget.
*/
void NWidgetResizeBase::SetMinimalSizeAbsolute(uint min_x, uint min_y)
{
this->absolute = true;
this->min_x = std::max(this->min_x, min_x);
this->min_y = std::max(this->min_y, min_y);
}
/**
* Set minimal text lines for the widget.
* @param min_lines Number of text lines of the widget.
* @param spacing Extra unscaled spacing (eg WidgetDimensions::unscaled.framerect.Vertical()) of the widget.
* @param size Font size of text.
*/
void NWidgetResizeBase::SetMinimalTextLines(uint8_t min_lines, uint8_t spacing, FontSize size)
{
this->uz_text_lines = min_lines;
this->uz_text_spacing = spacing;
this->uz_text_size = size;
this->min_y = std::max(ScaleGUITrad(this->uz_min_y), this->uz_text_lines * GetCharacterHeight(this->uz_text_size) + ScaleGUITrad(this->uz_text_spacing));
}
/**
* Set the filling of the widget from initial size.
* @param fill_x Horizontal fill step size, \c 0 means no filling is allowed.
* @param fill_y Vertical fill step size, \c 0 means no filling is allowed.
*/
void NWidgetResizeBase::SetFill(uint fill_x, uint fill_y)
{
this->fill_x = fill_x;
this->fill_y = fill_y;
}
/**
* Set resize step of the widget.
* @param resize_x Resize step in horizontal direction, value \c 0 means no resize, otherwise the step size in pixels.
* @param resize_y Resize step in vertical direction, value \c 0 means no resize, otherwise the step size in pixels.
*/
void NWidgetResizeBase::SetResize(uint resize_x, uint resize_y)
{
this->resize_x = resize_x;
this->resize_y = resize_y;
}
/**
* Try to set optimum widget size for a multiline text widget.
* The window will need to be reinited if the size is changed.
* @param str Multiline string contents that will fill the widget.
* @param max_line Maximum number of lines.
* @return true iff the widget minimum size has changed.
*/
bool NWidgetResizeBase::UpdateMultilineWidgetSize(const std::string &str, int max_lines)
{
int y = GetStringHeight(str, this->current_x);
if (y > max_lines * GetCharacterHeight(FS_NORMAL)) {
/* Text at the current width is too tall, so try to guess a better width. */
Dimension d = GetStringBoundingBox(str);
d.height *= max_lines;
d.width /= 2;
return this->UpdateSize(d.width, d.height);
}
return this->UpdateVerticalSize(y);
}
/**
* Set absolute (post-scaling) minimal size of the widget.
* The window will need to be reinited if the size is changed.
* @param min_x Horizontal minimal size of the widget.
* @param min_y Vertical minimal size of the widget.
* @return true iff the widget minimum size has changed.
*/
bool NWidgetResizeBase::UpdateSize(uint min_x, uint min_y)
{
if (min_x == this->min_x && min_y == this->min_y) return false;
this->min_x = min_x;
this->min_y = min_y;
return true;
}
/**
* Set absolute (post-scaling) minimal size of the widget.
* The window will need to be reinited if the size is changed.
* @param min_y Vertical minimal size of the widget.
* @return true iff the widget minimum size has changed.
*/
bool NWidgetResizeBase::UpdateVerticalSize(uint min_y)
{
if (min_y == this->min_y) return false;
this->min_y = min_y;
return true;
}
void NWidgetResizeBase::AssignSizePosition(SizingType sizing, int x, int y, uint given_width, uint given_height, bool)
{
this->StoreSizePosition(sizing, x, y, given_width, given_height);
}
/**
* Initialization of a 'real' widget.
* @param tp Type of the widget.
* @param colour Colour of the widget.
* @param fill_x Default horizontal filling.
* @param fill_y Default vertical filling.
* @param widget_data Data component of the widget. @see Widget::data
* @param tool_tip Tool tip of the widget. @see Widget::tooltips
*/
NWidgetCore::NWidgetCore(WidgetType tp, Colours colour, uint fill_x, uint fill_y, uint32_t widget_data, StringID tool_tip) : NWidgetResizeBase(tp, fill_x, fill_y)
{
this->colour = colour;
this->index = -1;
this->widget_data = widget_data;
this->tool_tip = tool_tip;
this->scrollbar_index = -1;
this->text_colour = tp == WWT_CAPTION ? TC_WHITE : TC_BLACK;
this->text_size = FS_NORMAL;
this->align = SA_CENTER;
}
/**
* Set index of the nested widget in the widget array.
* @param index Index to use.
*/
void NWidgetCore::SetIndex(WidgetID index)
{
assert(index >= 0);
this->index = index;
}
/**
* Set data and tool tip of the nested widget.
* @param widget_data Data to use.
* @param tool_tip Tool tip string to use.
*/
void NWidgetCore::SetDataTip(uint32_t widget_data, StringID tool_tip)
{
this->widget_data = widget_data;
this->tool_tip = tool_tip;
}
/**
* Set the text style of the nested widget.
* @param colour TextColour to use.
* @param size Font size to use.
*/
void NWidgetCore::SetTextStyle(TextColour colour, FontSize size)
{
this->text_colour = colour;
this->text_size = size;
}
/**
* Set the tool tip of the nested widget.
* @param tool_tip Tool tip string to use.
*/
void NWidgetCore::SetToolTip(StringID tool_tip)
{
this->tool_tip = tool_tip;
}
/**
* Set the text/image alignment of the nested widget.
* @param align Alignment to use.
*/
void NWidgetCore::SetAlignment(StringAlignment align)
{
this->align = align;
}
void NWidgetCore::FillWidgetLookup(WidgetLookup &widget_lookup)
{
if (this->index >= 0) widget_lookup[this->index] = this;
}
NWidgetCore *NWidgetCore::GetWidgetFromPos(int x, int y)
{
return (IsInsideBS(x, this->pos_x, this->current_x) && IsInsideBS(y, this->pos_y, this->current_y)) ? this : nullptr;
}
/**
* Constructor container baseclass.
* @param tp Type of the container.
*/
NWidgetContainer::NWidgetContainer(WidgetType tp) : NWidgetBase(tp)
{
this->head = nullptr;
this->tail = nullptr;
}
NWidgetContainer::~NWidgetContainer()
{
while (this->head != nullptr) {
NWidgetBase *wid = this->head->next;
delete this->head;
this->head = wid;
}
this->tail = nullptr;
}
NWidgetBase *NWidgetContainer::GetWidgetOfType(WidgetType tp)
{
if (this->type == tp) return this;
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
NWidgetBase *nwid = child_wid->GetWidgetOfType(tp);
if (nwid != nullptr) return nwid;
}
return nullptr;
}
void NWidgetContainer::AdjustPaddingForZoom()
{
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
child_wid->AdjustPaddingForZoom();
}
NWidgetBase::AdjustPaddingForZoom();
}
/**
* Append widget \a wid to container.
* @param wid Widget to append.
*/
void NWidgetContainer::Add(NWidgetBase *wid)
{
assert(wid->next == nullptr && wid->prev == nullptr);
if (this->head == nullptr) {
this->head = wid;
this->tail = wid;
} else {
assert(this->tail != nullptr);
assert(this->tail->next == nullptr);
this->tail->next = wid;
wid->prev = this->tail;
this->tail = wid;
}
}
void NWidgetContainer::FillWidgetLookup(WidgetLookup &widget_lookup)
{
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
child_wid->FillWidgetLookup(widget_lookup);
}
}
void NWidgetContainer::Draw(const Window *w)
{
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
child_wid->Draw(w);
}
DrawOutline(w, this);
}
NWidgetCore *NWidgetContainer::GetWidgetFromPos(int x, int y)
{
if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return nullptr;
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
NWidgetCore *nwid = child_wid->GetWidgetFromPos(x, y);
if (nwid != nullptr) return nwid;
}
return nullptr;
}
/**
* Widgets stacked on top of each other.
*/
NWidgetStacked::NWidgetStacked() : NWidgetContainer(NWID_SELECTION)
{
this->index = -1;
}
void NWidgetStacked::SetIndex(WidgetID index)
{
this->index = index;
}
void NWidgetStacked::AdjustPaddingForZoom()
{
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
child_wid->AdjustPaddingForZoom();
}
NWidgetContainer::AdjustPaddingForZoom();
}
void NWidgetStacked::SetupSmallestSize(Window *w)
{
/* Zero size plane selected */
if (this->shown_plane >= SZSP_BEGIN) {
Dimension size = {0, 0};
Dimension padding = {0, 0};
Dimension fill = {(this->shown_plane == SZSP_HORIZONTAL), (this->shown_plane == SZSP_VERTICAL)};
Dimension resize = {(this->shown_plane == SZSP_HORIZONTAL), (this->shown_plane == SZSP_VERTICAL)};
/* Here we're primarily interested in the value of resize */
if (this->index >= 0) w->UpdateWidgetSize(this->index, &size, padding, &fill, &resize);
this->smallest_x = size.width;
this->smallest_y = size.height;
this->fill_x = fill.width;
this->fill_y = fill.height;
this->resize_x = resize.width;
this->resize_y = resize.height;
return;
}
/* First sweep, recurse down and compute minimal size and filling. */
this->smallest_x = 0;
this->smallest_y = 0;
this->fill_x = (this->head != nullptr) ? 1 : 0;
this->fill_y = (this->head != nullptr) ? 1 : 0;
this->resize_x = (this->head != nullptr) ? 1 : 0;
this->resize_y = (this->head != nullptr) ? 1 : 0;
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
child_wid->SetupSmallestSize(w);
this->smallest_x = std::max(this->smallest_x, child_wid->smallest_x + child_wid->padding.Horizontal());
this->smallest_y = std::max(this->smallest_y, child_wid->smallest_y + child_wid->padding.Vertical());
this->fill_x = LeastCommonMultiple(this->fill_x, child_wid->fill_x);
this->fill_y = LeastCommonMultiple(this->fill_y, child_wid->fill_y);
this->resize_x = LeastCommonMultiple(this->resize_x, child_wid->resize_x);
this->resize_y = LeastCommonMultiple(this->resize_y, child_wid->resize_y);
}
}
void NWidgetStacked::AssignSizePosition(SizingType sizing, int x, int y, uint given_width, uint given_height, bool rtl)
{
assert(given_width >= this->smallest_x && given_height >= this->smallest_y);
this->StoreSizePosition(sizing, x, y, given_width, given_height);
if (this->shown_plane >= SZSP_BEGIN) return;
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
uint hor_step = (sizing == ST_SMALLEST) ? 1 : child_wid->GetHorizontalStepSize(sizing);
uint child_width = ComputeMaxSize(child_wid->smallest_x, given_width - child_wid->padding.Horizontal(), hor_step);
uint child_pos_x = (rtl ? child_wid->padding.right : child_wid->padding.left);
uint vert_step = (sizing == ST_SMALLEST) ? 1 : child_wid->GetVerticalStepSize(sizing);
uint child_height = ComputeMaxSize(child_wid->smallest_y, given_height - child_wid->padding.Vertical(), vert_step);
uint child_pos_y = child_wid->padding.top;
child_wid->AssignSizePosition(sizing, x + child_pos_x, y + child_pos_y, child_width, child_height, rtl);
}
}
void NWidgetStacked::FillWidgetLookup(WidgetLookup &widget_lookup)
{
if (this->index >= 0) widget_lookup[this->index] = this;
NWidgetContainer::FillWidgetLookup(widget_lookup);
}
void NWidgetStacked::Draw(const Window *w)
{
if (this->shown_plane >= SZSP_BEGIN) return;
int plane = 0;
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; plane++, child_wid = child_wid->next) {
if (plane == this->shown_plane) {
child_wid->Draw(w);
DrawOutline(w, this);
return;
}
}
NOT_REACHED();
}
NWidgetCore *NWidgetStacked::GetWidgetFromPos(int x, int y)
{
if (this->shown_plane >= SZSP_BEGIN) return nullptr;
if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return nullptr;
int plane = 0;
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; plane++, child_wid = child_wid->next) {
if (plane == this->shown_plane) {
return child_wid->GetWidgetFromPos(x, y);
}
}
return nullptr;
}
/**
* Select which plane to show (for #NWID_SELECTION only).
* @param plane Plane number to display.
* @return true iff the shown plane changed.
*/
bool NWidgetStacked::SetDisplayedPlane(int plane)
{
if (this->shown_plane == plane) return false;
this->shown_plane = plane;
return true;
}
NWidgetPIPContainer::NWidgetPIPContainer(WidgetType tp, NWidContainerFlags flags) : NWidgetContainer(tp)
{
this->flags = flags;
}
void NWidgetPIPContainer::AdjustPaddingForZoom()
{
this->pip_pre = ScaleGUITrad(this->uz_pip_pre);
this->pip_inter = ScaleGUITrad(this->uz_pip_inter);
this->pip_post = ScaleGUITrad(this->uz_pip_post);
NWidgetContainer::AdjustPaddingForZoom();
}
/**
* Set additional pre/inter/post space for the container.
*
* @param pip_pre Additional space in front of the first child widget (above
* for the vertical container, at the left for the horizontal container).
* @param pip_inter Additional space between two child widgets.
* @param pip_post Additional space after the last child widget (below for the
* vertical container, at the right for the horizontal container).
*/
void NWidgetPIPContainer::SetPIP(uint8_t pip_pre, uint8_t pip_inter, uint8_t pip_post)
{
this->uz_pip_pre = pip_pre;
this->uz_pip_inter = pip_inter;
this->uz_pip_post = pip_post;
this->pip_pre = ScaleGUITrad(this->uz_pip_pre);
this->pip_inter = ScaleGUITrad(this->uz_pip_inter);
this->pip_post = ScaleGUITrad(this->uz_pip_post);
}
/**
* Set additional pre/inter/post space for the container.
*
* @param pip_ratio_pre Ratio of additional space in front of the first child widget (above
* for the vertical container, at the left for the horizontal container).
* @param pip_ratio_inter Ratio of additional space between two child widgets.
* @param pip_ratio_post Ratio of additional space after the last child widget (below for the
* vertical container, at the right for the horizontal container).
*/
void NWidgetPIPContainer::SetPIPRatio(uint8_t pip_ratio_pre, uint8_t pip_ratio_inter, uint8_t pip_ratio_post)
{
this->pip_ratio_pre = pip_ratio_pre;
this->pip_ratio_inter = pip_ratio_inter;
this->pip_ratio_post = pip_ratio_post;
}
/** Horizontal container widget. */
NWidgetHorizontal::NWidgetHorizontal(NWidContainerFlags flags) : NWidgetPIPContainer(NWID_HORIZONTAL, flags)
{
}
void NWidgetHorizontal::SetupSmallestSize(Window *w)
{
this->smallest_x = 0; // Sum of minimal size of all children.
this->smallest_y = 0; // Biggest child.
this->fill_x = 0; // smallest non-zero child widget fill step.
this->fill_y = 1; // smallest common child fill step.
this->resize_x = 0; // smallest non-zero child widget resize step.
this->resize_y = 1; // smallest common child resize step.
this->gaps = 0;
/* 1a. Forward call, collect longest/widest child length. */
uint longest = 0; // Longest child found.
uint max_vert_fill = 0; // Biggest vertical fill step.
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
child_wid->SetupSmallestSize(w);
longest = std::max(longest, child_wid->smallest_x);
max_vert_fill = std::max(max_vert_fill, child_wid->GetVerticalStepSize(ST_SMALLEST));
this->smallest_y = std::max(this->smallest_y, child_wid->smallest_y + child_wid->padding.Vertical());
if (child_wid->smallest_x != 0 || child_wid->fill_x != 0) this->gaps++;
}
if (this->gaps > 0) this->gaps--; // Number of gaps is number of widgets less one.
/* 1b. Make the container higher if needed to accommodate all children nicely. */
[[maybe_unused]] uint max_smallest = this->smallest_y + 3 * max_vert_fill; // Upper limit to computing smallest height.
uint cur_height = this->smallest_y;
for (;;) {
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
uint step_size = child_wid->GetVerticalStepSize(ST_SMALLEST);
uint child_height = child_wid->smallest_y + child_wid->padding.Vertical();
if (step_size > 1 && child_height < cur_height) { // Small step sizes or already fitting children are not interesting.
uint remainder = (cur_height - child_height) % step_size;
if (remainder > 0) { // Child did not fit entirely, widen the container.
cur_height += step_size - remainder;
assert(cur_height < max_smallest); // Safeguard against infinite height expansion.
/* Remaining children will adapt to the new cur_height, thus speeding up the computation. */
}
}
}
if (this->smallest_y == cur_height) break;
this->smallest_y = cur_height; // Smallest height got changed, try again.
}
/* 2. For containers that must maintain equal width, extend child minimal size. */
if (this->flags & NC_EQUALSIZE) {
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
if (child_wid->fill_x == 1) child_wid->smallest_x = longest;
}
}
/* 3. Compute smallest, fill, and resize values of the container. */
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
this->smallest_x += child_wid->smallest_x + child_wid->padding.Horizontal();
if (child_wid->fill_x > 0) {
if (this->fill_x == 0 || this->fill_x > child_wid->fill_x) this->fill_x = child_wid->fill_x;
}
this->fill_y = LeastCommonMultiple(this->fill_y, child_wid->fill_y);
if (child_wid->resize_x > 0) {
if (this->resize_x == 0 || this->resize_x > child_wid->resize_x) this->resize_x = child_wid->resize_x;
}
this->resize_y = LeastCommonMultiple(this->resize_y, child_wid->resize_y);
}
if (this->fill_x == 0 && this->pip_ratio_pre + this->pip_ratio_inter + this->pip_ratio_post > 0) this->fill_x = 1;
/* 4. Increase by required PIP space. */
this->smallest_x += this->pip_pre + this->gaps * this->pip_inter + this->pip_post;
}
void NWidgetHorizontal::AssignSizePosition(SizingType sizing, int x, int y, uint given_width, uint given_height, bool rtl)
{
assert(given_width >= this->smallest_x && given_height >= this->smallest_y);
/* Compute additional width given to us. */
uint additional_length = given_width - (this->pip_pre + this->gaps * this->pip_inter + this->pip_post);
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
if (child_wid->smallest_x != 0 || child_wid->fill_x != 0) additional_length -= child_wid->smallest_x + child_wid->padding.Horizontal();
}
this->StoreSizePosition(sizing, x, y, given_width, given_height);
/* In principle, the additional horizontal space is distributed evenly over the available resizable children. Due to step sizes, this may not always be feasible.
* To make resizing work as good as possible, first children with biggest step sizes are done. These may get less due to rounding down.
* This additional space is then given to children with smaller step sizes. This will give a good result when resize steps of each child is a multiple
* of the child with the smallest non-zero stepsize.
*
* Since child sizes are computed out of order, positions cannot be calculated until all sizes are known. That means it is not possible to compute the child
* size and position, and directly call child->AssignSizePosition() with the computed values.
* Instead, computed child widths and heights are stored in child->current_x and child->current_y values. That is allowed, since this method overwrites those values
* then we call the child.
*/
/* First loop: Find biggest stepsize, find number of children that want a piece of the pie, handle vertical size for all children,
* handle horizontal size for non-resizing children.
*/
int num_changing_childs = 0; // Number of children that can change size.
uint biggest_stepsize = 0;
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
uint hor_step = child_wid->GetHorizontalStepSize(sizing);
if (hor_step > 0) {
if (!(flags & NC_BIGFIRST)) num_changing_childs++;
biggest_stepsize = std::max(biggest_stepsize, hor_step);
} else {
child_wid->current_x = child_wid->smallest_x;
}
uint vert_step = (sizing == ST_SMALLEST) ? 1 : child_wid->GetVerticalStepSize(sizing);
child_wid->current_y = ComputeMaxSize(child_wid->smallest_y, given_height - child_wid->padding.Vertical(), vert_step);
}
/* First.5 loop: count how many children are of the biggest step size. */
if ((flags & NC_BIGFIRST) && biggest_stepsize > 0) {
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
uint hor_step = child_wid->GetHorizontalStepSize(sizing);
if (hor_step == biggest_stepsize) {
num_changing_childs++;
}
}
}
/* Second loop: Allocate the additional horizontal space over the resizing children, starting with the biggest resize steps. */
while (biggest_stepsize > 0) {
uint next_biggest_stepsize = 0;
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
uint hor_step = child_wid->GetHorizontalStepSize(sizing);
if (hor_step > biggest_stepsize) continue; // Already done
if (hor_step == biggest_stepsize) {
uint increment = additional_length / num_changing_childs;
num_changing_childs--;
if (hor_step > 1) increment -= increment % hor_step;
child_wid->current_x = child_wid->smallest_x + increment;
additional_length -= increment;
continue;
}
next_biggest_stepsize = std::max(next_biggest_stepsize, hor_step);
}
biggest_stepsize = next_biggest_stepsize;
if (num_changing_childs == 0 && (flags & NC_BIGFIRST) && biggest_stepsize > 0) {
/* Second.5 loop: count how many children are of the updated biggest step size. */
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
uint hor_step = child_wid->GetHorizontalStepSize(sizing);
if (hor_step == biggest_stepsize) {
num_changing_childs++;
}
}
}
}
assert(num_changing_childs == 0);
uint pre = this->pip_pre;
uint inter = this->pip_inter;
if (additional_length > 0) {
/* Allocate remaining space by pip ratios. If this doesn't round exactly, the unused space will fall into pip_post
* which is never explicitly needed. */
int r = this->pip_ratio_pre + this->gaps * this->pip_ratio_inter + this->pip_ratio_post;
if (r > 0) {
pre += this->pip_ratio_pre * additional_length / r;
if (this->gaps > 0) inter += this->pip_ratio_inter * additional_length / r;
}
}
/* Third loop: Compute position and call the child. */
uint position = rtl ? this->current_x - pre : pre; // Place to put next child relative to origin of the container.
NWidgetBase *child_wid = this->head;
while (child_wid != nullptr) {
uint child_width = child_wid->current_x;
uint child_x = x + (rtl ? position - child_width - child_wid->padding.left : position + child_wid->padding.left);
uint child_y = y + child_wid->padding.top;
child_wid->AssignSizePosition(sizing, child_x, child_y, child_width, child_wid->current_y, rtl);
if (child_wid->current_x != 0) {
uint padded_child_width = child_width + child_wid->padding.Horizontal() + inter;
position = rtl ? position - padded_child_width : position + padded_child_width;
}
child_wid = child_wid->next;
}
}
/** Horizontal left-to-right container widget. */
NWidgetHorizontalLTR::NWidgetHorizontalLTR(NWidContainerFlags flags) : NWidgetHorizontal(flags)
{
this->type = NWID_HORIZONTAL_LTR;
}
void NWidgetHorizontalLTR::AssignSizePosition(SizingType sizing, int x, int y, uint given_width, uint given_height, bool)
{
NWidgetHorizontal::AssignSizePosition(sizing, x, y, given_width, given_height, false);
}
/** Vertical container widget. */
NWidgetVertical::NWidgetVertical(NWidContainerFlags flags) : NWidgetPIPContainer(NWID_VERTICAL, flags)
{
}
void NWidgetVertical::SetupSmallestSize(Window *w)
{
this->smallest_x = 0; // Biggest child.
this->smallest_y = 0; // Sum of minimal size of all children.
this->fill_x = 1; // smallest common child fill step.
this->fill_y = 0; // smallest non-zero child widget fill step.
this->resize_x = 1; // smallest common child resize step.
this->resize_y = 0; // smallest non-zero child widget resize step.
this->gaps = 0;
/* 1a. Forward call, collect longest/widest child length. */
uint highest = 0; // Highest child found.
uint max_hor_fill = 0; // Biggest horizontal fill step.
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
child_wid->SetupSmallestSize(w);
highest = std::max(highest, child_wid->smallest_y);
max_hor_fill = std::max(max_hor_fill, child_wid->GetHorizontalStepSize(ST_SMALLEST));
this->smallest_x = std::max(this->smallest_x, child_wid->smallest_x + child_wid->padding.Horizontal());
if (child_wid->smallest_y != 0 || child_wid->fill_y != 0) this->gaps++;
}
if (this->gaps > 0) this->gaps--; // Number of gaps is number of widgets less one.
/* 1b. Make the container wider if needed to accommodate all children nicely. */
[[maybe_unused]] uint max_smallest = this->smallest_x + 3 * max_hor_fill; // Upper limit to computing smallest height.
uint cur_width = this->smallest_x;
for (;;) {
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
uint step_size = child_wid->GetHorizontalStepSize(ST_SMALLEST);
uint child_width = child_wid->smallest_x + child_wid->padding.Horizontal();
if (step_size > 1 && child_width < cur_width) { // Small step sizes or already fitting children are not interesting.
uint remainder = (cur_width - child_width) % step_size;
if (remainder > 0) { // Child did not fit entirely, widen the container.
cur_width += step_size - remainder;
assert(cur_width < max_smallest); // Safeguard against infinite width expansion.
/* Remaining children will adapt to the new cur_width, thus speeding up the computation. */
}
}
}
if (this->smallest_x == cur_width) break;
this->smallest_x = cur_width; // Smallest width got changed, try again.
}
/* 2. For containers that must maintain equal width, extend children minimal size. */
if (this->flags & NC_EQUALSIZE) {
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
if (child_wid->fill_y == 1) child_wid->smallest_y = highest;
}
}
/* 3. Compute smallest, fill, and resize values of the container. */
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
this->smallest_y += child_wid->smallest_y + child_wid->padding.Vertical();
if (child_wid->fill_y > 0) {
if (this->fill_y == 0 || this->fill_y > child_wid->fill_y) this->fill_y = child_wid->fill_y;
}
this->fill_x = LeastCommonMultiple(this->fill_x, child_wid->fill_x);
if (child_wid->resize_y > 0) {
if (this->resize_y == 0 || this->resize_y > child_wid->resize_y) this->resize_y = child_wid->resize_y;
}
this->resize_x = LeastCommonMultiple(this->resize_x, child_wid->resize_x);
}
if (this->fill_y == 0 && this->pip_ratio_pre + this->pip_ratio_inter + this->pip_ratio_post > 0) this->fill_y = 1;
/* 4. Increase by required PIP space. */
this->smallest_y += this->pip_pre + this->gaps * this->pip_inter + this->pip_post;
}
void NWidgetVertical::AssignSizePosition(SizingType sizing, int x, int y, uint given_width, uint given_height, bool rtl)
{
assert(given_width >= this->smallest_x && given_height >= this->smallest_y);
/* Compute additional height given to us. */
uint additional_length = given_height - (this->pip_pre + this->gaps * this->pip_inter + this->pip_post);
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
if (child_wid->smallest_y != 0 || child_wid->fill_y != 0) additional_length -= child_wid->smallest_y + child_wid->padding.Vertical();
}
this->StoreSizePosition(sizing, x, y, given_width, given_height);
/* Like the horizontal container, the vertical container also distributes additional height evenly, starting with the children with the biggest resize steps.
* It also stores computed widths and heights into current_x and current_y values of the child.
*/
/* First loop: Find biggest stepsize, find number of children that want a piece of the pie, handle horizontal size for all children, handle vertical size for non-resizing child. */
int num_changing_childs = 0; // Number of children that can change size.
uint biggest_stepsize = 0;
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
uint vert_step = child_wid->GetVerticalStepSize(sizing);
if (vert_step > 0) {
if (!(flags & NC_BIGFIRST)) num_changing_childs++;
biggest_stepsize = std::max(biggest_stepsize, vert_step);
} else {
child_wid->current_y = child_wid->smallest_y;
}
uint hor_step = (sizing == ST_SMALLEST) ? 1 : child_wid->GetHorizontalStepSize(sizing);
child_wid->current_x = ComputeMaxSize(child_wid->smallest_x, given_width - child_wid->padding.Horizontal(), hor_step);
}
/* First.5 loop: count how many children are of the biggest step size. */
if ((this->flags & NC_BIGFIRST) && biggest_stepsize > 0) {
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
uint vert_step = child_wid->GetVerticalStepSize(sizing);
if (vert_step == biggest_stepsize) {
num_changing_childs++;
}
}
}
/* Second loop: Allocate the additional vertical space over the resizing children, starting with the biggest resize steps. */
while (biggest_stepsize > 0) {
uint next_biggest_stepsize = 0;
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
uint vert_step = child_wid->GetVerticalStepSize(sizing);
if (vert_step > biggest_stepsize) continue; // Already done
if (vert_step == biggest_stepsize) {
uint increment = additional_length / num_changing_childs;
num_changing_childs--;
if (vert_step > 1) increment -= increment % vert_step;
child_wid->current_y = child_wid->smallest_y + increment;
additional_length -= increment;
continue;
}
next_biggest_stepsize = std::max(next_biggest_stepsize, vert_step);
}
biggest_stepsize = next_biggest_stepsize;
if (num_changing_childs == 0 && (flags & NC_BIGFIRST) && biggest_stepsize > 0) {
/* Second.5 loop: count how many children are of the updated biggest step size. */
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
uint vert_step = child_wid->GetVerticalStepSize(sizing);
if (vert_step == biggest_stepsize) {
num_changing_childs++;
}
}
}
}
assert(num_changing_childs == 0);
uint pre = this->pip_pre;
uint inter = this->pip_inter;
if (additional_length > 0) {
/* Allocate remaining space by pip ratios. If this doesn't round exactly, the unused space will fall into pip_post
* which is never explicitly needed. */
int r = this->pip_ratio_pre + this->gaps * this->pip_ratio_inter + this->pip_ratio_post;
if (r > 0) {
pre += this->pip_ratio_pre * additional_length / r;
if (this->gaps > 0) inter += this->pip_ratio_inter * additional_length / r;
}
}
/* Third loop: Compute position and call the child. */
uint position = pre; // Place to put next child relative to origin of the container.
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
uint child_x = x + (rtl ? child_wid->padding.right : child_wid->padding.left);
uint child_height = child_wid->current_y;
child_wid->AssignSizePosition(sizing, child_x, y + position + child_wid->padding.top, child_wid->current_x, child_height, rtl);
if (child_wid->current_y != 0) {
position += child_height + child_wid->padding.Vertical() + inter;
}
}
}
/**
* Generic spacer widget.
* @param width Horizontal size of the spacer widget.
* @param height Vertical size of the spacer widget.
*/
NWidgetSpacer::NWidgetSpacer(int width, int height) : NWidgetResizeBase(NWID_SPACER, 0, 0)
{
this->SetMinimalSize(width, height);
this->SetResize(0, 0);
}
void NWidgetSpacer::SetupSmallestSize(Window *)
{
this->smallest_x = this->min_x;
this->smallest_y = this->min_y;
}
void NWidgetSpacer::FillWidgetLookup(WidgetLookup &)
{
}
void NWidgetSpacer::Draw(const Window *w)
{
/* Spacer widget is never normally visible. */
if (_draw_widget_outlines && this->current_x != 0 && this->current_y != 0) {
/* Spacers indicate a potential design issue, so get extra highlighting. */
GfxFillRect(this->GetCurrentRect(), PC_WHITE, FILLRECT_CHECKER);
DrawOutline(w, this);
}
}
void NWidgetSpacer::SetDirty(const Window *) const
{
/* Spacer widget never need repainting. */
}
NWidgetCore *NWidgetSpacer::GetWidgetFromPos(int, int)
{
return nullptr;
}
NWidgetMatrix::NWidgetMatrix() : NWidgetPIPContainer(NWID_MATRIX, NC_EQUALSIZE), index(-1), clicked(-1), count(-1)
{
}
void NWidgetMatrix::SetIndex(WidgetID index)
{
this->index = index;
}
void NWidgetMatrix::SetColour(Colours colour)
{
this->colour = colour;
}
/**
* Sets the clicked element in the matrix.
* @param clicked The clicked element.
*/
void NWidgetMatrix::SetClicked(int clicked)
{
this->clicked = clicked;
if (this->clicked >= 0 && this->sb != nullptr && this->widgets_x != 0) {
int vpos = (this->clicked / this->widgets_x) * this->widget_h; // Vertical position of the top.
/* Need to scroll down -> Scroll to the bottom.
* However, last entry has no 'this->pip_inter' underneath, and we must stay below this->sb->GetCount() */
if (this->sb->GetPosition() < vpos) vpos += this->widget_h - this->pip_inter - 1;
this->sb->ScrollTowards(vpos);
}
}
/**
* Set the number of elements in this matrix.
* @note Updates the number of elements/capacity of the real scrollbar.
* @param count The number of elements.
*/
void NWidgetMatrix::SetCount(int count)
{
this->count = count;
if (this->sb == nullptr || this->widgets_x == 0) return;
/* We need to get the number of pixels the matrix is high/wide.
* So, determine the number of rows/columns based on the number of
* columns/rows (one is constant/unscrollable).
* Then multiply that by the height of a widget, and add the pre
* and post spacing "offsets". */
count = CeilDiv(count, this->sb->IsVertical() ? this->widgets_x : this->widgets_y);
count *= (this->sb->IsVertical() ? this->head->smallest_y : this->head->smallest_x) + this->pip_inter;
if (count > 0) count -= this->pip_inter; // We counted an inter too much in the multiplication above
count += this->pip_pre + this->pip_post;
this->sb->SetCount(count);
this->sb->SetCapacity(this->sb->IsVertical() ? this->current_y : this->current_x);
this->sb->SetStepSize(this->sb->IsVertical() ? this->widget_h : this->widget_w);
}
/**
* Assign a scrollbar to this matrix.
* @param sb The scrollbar to assign to us.
*/
void NWidgetMatrix::SetScrollbar(Scrollbar *sb)
{
this->sb = sb;
}
/**
* Get current element.
* @returns index of current element.
*/
int NWidgetMatrix::GetCurrentElement() const
{
return this->current_element;
}
void NWidgetMatrix::SetupSmallestSize(Window *w)
{
assert(this->head != nullptr);
assert(this->head->next == nullptr);
this->head->SetupSmallestSize(w);
Dimension padding = { (uint)this->pip_pre + this->pip_post, (uint)this->pip_pre + this->pip_post};
Dimension size = {this->head->smallest_x + padding.width, this->head->smallest_y + padding.height};
Dimension fill = {0, 0};
Dimension resize = {this->pip_inter + this->head->smallest_x, this->pip_inter + this->head->smallest_y};
if (this->index >= 0) w->UpdateWidgetSize(this->index, &size, padding, &fill, &resize);
this->smallest_x = size.width;
this->smallest_y = size.height;
this->fill_x = fill.width;
this->fill_y = fill.height;
this->resize_x = resize.width;
this->resize_y = resize.height;
}
void NWidgetMatrix::AssignSizePosition(SizingType, int x, int y, uint given_width, uint given_height, bool)
{
assert(given_width >= this->smallest_x && given_height >= this->smallest_y);
this->pos_x = x;
this->pos_y = y;
this->current_x = given_width;
this->current_y = given_height;
/* Determine the size of the widgets, and the number of visible widgets on each of the axis. */
this->widget_w = this->head->smallest_x + this->pip_inter;
this->widget_h = this->head->smallest_y + this->pip_inter;
/* Account for the pip_inter is between widgets, so we need to account for that when
* the division assumes pip_inter is used for all widgets. */
this->widgets_x = CeilDiv(this->current_x - this->pip_pre - this->pip_post + this->pip_inter, this->widget_w);
this->widgets_y = CeilDiv(this->current_y - this->pip_pre - this->pip_post + this->pip_inter, this->widget_h);
/* When resizing, update the scrollbar's count. E.g. with a vertical
* scrollbar becoming wider or narrower means the amount of rows in
* the scrollbar becomes respectively smaller or higher. */
this->SetCount(this->count);
}
void NWidgetMatrix::FillWidgetLookup(WidgetLookup &widget_lookup)
{
if (this->index >= 0) widget_lookup[this->index] = this;
NWidgetContainer::FillWidgetLookup(widget_lookup);
}
NWidgetCore *NWidgetMatrix::GetWidgetFromPos(int x, int y)
{
/* Falls outside of the matrix widget. */
if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return nullptr;
int start_x, start_y, base_offs_x, base_offs_y;
this->GetScrollOffsets(start_x, start_y, base_offs_x, base_offs_y);
bool rtl = _current_text_dir == TD_RTL;
int widget_col = (rtl ?
-x + (int)this->pip_post + this->pos_x + base_offs_x + this->widget_w - 1 - (int)this->pip_inter :
x - (int)this->pip_pre - this->pos_x - base_offs_x
) / this->widget_w;
int widget_row = (y - base_offs_y - (int)this->pip_pre - this->pos_y) / this->widget_h;
this->current_element = (widget_row + start_y) * this->widgets_x + start_x + widget_col;
if (this->current_element >= this->count) return nullptr;
NWidgetCore *child = dynamic_cast<NWidgetCore *>(this->head);
assert(child != nullptr);
child->AssignSizePosition(ST_RESIZE,
this->pos_x + (rtl ? this->pip_post - widget_col * this->widget_w : this->pip_pre + widget_col * this->widget_w) + base_offs_x,
this->pos_y + this->pip_pre + widget_row * this->widget_h + base_offs_y,
child->smallest_x, child->smallest_y, rtl);
return child->GetWidgetFromPos(x, y);
}
/* virtual */ void NWidgetMatrix::Draw(const Window *w)
{
/* Fill the background. */
GfxFillRect(this->GetCurrentRect(), _colour_gradient[this->colour & 0xF][5]);
/* Set up a clipping area for the previews. */
bool rtl = _current_text_dir == TD_RTL;
DrawPixelInfo tmp_dpi;
if (!FillDrawPixelInfo(&tmp_dpi, this->pos_x + (rtl ? this->pip_post : this->pip_pre), this->pos_y + this->pip_pre, this->current_x - this->pip_pre - this->pip_post, this->current_y - this->pip_pre - this->pip_post)) return;
{
AutoRestoreBackup dpi_backup(_cur_dpi, &tmp_dpi);
/* Get the appropriate offsets so we can draw the right widgets. */
NWidgetCore *child = dynamic_cast<NWidgetCore *>(this->head);
assert(child != nullptr);
int start_x, start_y, base_offs_x, base_offs_y;
this->GetScrollOffsets(start_x, start_y, base_offs_x, base_offs_y);
int offs_y = base_offs_y;
for (int y = start_y; y < start_y + this->widgets_y + 1; y++, offs_y += this->widget_h) {
/* Are we within bounds? */
if (offs_y + child->smallest_y <= 0) continue;
if (offs_y >= (int)this->current_y) break;
/* We've passed our amount of widgets. */
if (y * this->widgets_x >= this->count) break;
int offs_x = base_offs_x;
for (int x = start_x; x < start_x + this->widgets_x + 1; x++, offs_x += rtl ? -this->widget_w : this->widget_w) {
/* Are we within bounds? */
if (offs_x + child->smallest_x <= 0) continue;
if (offs_x >= (int)this->current_x) continue;
/* Do we have this many widgets? */
this->current_element = y * this->widgets_x + x;
if (this->current_element >= this->count) break;
child->AssignSizePosition(ST_RESIZE, offs_x, offs_y, child->smallest_x, child->smallest_y, rtl);
child->SetLowered(this->clicked == this->current_element);
child->Draw(w);
}
}
}
DrawOutline(w, this);
}
/**
* Get the different offsets that are influenced by scrolling.
* @param[out] start_x The start position in columns (index of the left-most column, swapped in RTL).
* @param[out] start_y The start position in rows.
* @param[out] base_offs_x The base horizontal offset in pixels (X position of the column \a start_x).
* @param[out] base_offs_y The base vertical offset in pixels (Y position of the column \a start_y).
*/
void NWidgetMatrix::GetScrollOffsets(int &start_x, int &start_y, int &base_offs_x, int &base_offs_y)
{
base_offs_x = _current_text_dir == TD_RTL ? this->widget_w * (this->widgets_x - 1) : 0;
base_offs_y = 0;
start_x = 0;
start_y = 0;
if (this->sb != nullptr) {
if (this->sb->IsVertical()) {
start_y = this->sb->GetPosition() / this->widget_h;
base_offs_y += -this->sb->GetPosition() + start_y * this->widget_h;
} else {
start_x = this->sb->GetPosition() / this->widget_w;
int sub_x = this->sb->GetPosition() - start_x * this->widget_w;
if (_current_text_dir == TD_RTL) {
base_offs_x += sub_x;
} else {
base_offs_x -= sub_x;
}
}
}
}
/**
* Constructor parent nested widgets.
* @param tp Type of parent widget.
* @param colour Colour of the parent widget.
* @param index Index of the widget.
* @param child Child container widget (if supplied). If not supplied, a
* vertical container will be inserted while adding the first
* child widget.
*/
NWidgetBackground::NWidgetBackground(WidgetType tp, Colours colour, WidgetID index, NWidgetPIPContainer *child) : NWidgetCore(tp, colour, 1, 1, 0x0, STR_NULL)
{
assert(tp == WWT_PANEL || tp == WWT_INSET || tp == WWT_FRAME);
if (index >= 0) this->SetIndex(index);
this->child = child;
this->SetAlignment(SA_TOP | SA_LEFT);
}
NWidgetBackground::~NWidgetBackground()
{
if (this->child != nullptr) delete this->child;
}
/**
* Add a child to the parent.
* @param nwid Nested widget to add to the background widget.
*
* Unless a child container has been given in the constructor, a parent behaves as a vertical container.
* You can add several children to it, and they are put underneath each other.
*/
void NWidgetBackground::Add(NWidgetBase *nwid)
{
if (this->child == nullptr) {
this->child = new NWidgetVertical();
}
this->child->Add(nwid);
}
/**
* Set additional pre/inter/post space for the background widget.
*
* @param pip_pre Additional space in front of the first child widget (above
* for the vertical container, at the left for the horizontal container).
* @param pip_inter Additional space between two child widgets.
* @param pip_post Additional space after the last child widget (below for the
* vertical container, at the right for the horizontal container).
* @note Using this function implies that the widget has (or will have) child widgets.
*/
void NWidgetBackground::SetPIP(uint8_t pip_pre, uint8_t pip_inter, uint8_t pip_post)
{
if (this->child == nullptr) {
this->child = new NWidgetVertical();
}
this->child->SetPIP(pip_pre, pip_inter, pip_post);
}
/**
* Set additional pre/inter/post space ratios for the background widget.
*
* @param pip_ratio_pre Ratio of additional space in front of the first child widget (above
* for the vertical container, at the left for the horizontal container).
* @param pip_ratio_inter Ratio of additional space between two child widgets.
* @param pip_ratio_post Ratio of additional space after the last child widget (below for the
* vertical container, at the right for the horizontal container).
* @note Using this function implies that the widget has (or will have) child widgets.
*/
void NWidgetBackground::SetPIPRatio(uint8_t pip_ratio_pre, uint8_t pip_ratio_inter, uint8_t pip_ratio_post)
{
if (this->child == nullptr) {
this->child = new NWidgetVertical();
}
this->child->SetPIPRatio(pip_ratio_pre, pip_ratio_inter, pip_ratio_post);
}
void NWidgetBackground::AdjustPaddingForZoom()
{
if (child != nullptr) child->AdjustPaddingForZoom();
NWidgetCore::AdjustPaddingForZoom();
}
void NWidgetBackground::SetupSmallestSize(Window *w)
{
if (this->child != nullptr) {
this->child->SetupSmallestSize(w);
this->smallest_x = this->child->smallest_x;
this->smallest_y = this->child->smallest_y;
this->fill_x = this->child->fill_x;
this->fill_y = this->child->fill_y;
this->resize_x = this->child->resize_x;
this->resize_y = this->child->resize_y;
/* Don't apply automatic padding if there is no child widget. */
if (w == nullptr) return;
if (this->type == WWT_FRAME) {
/* Account for the size of the frame's text if that exists */
this->child->padding = WidgetDimensions::scaled.frametext;
this->child->padding.top = std::max<uint8_t>(WidgetDimensions::scaled.frametext.top, this->widget_data != STR_NULL ? GetCharacterHeight(FS_NORMAL) + WidgetDimensions::scaled.frametext.top / 2 : 0);
this->smallest_x += this->child->padding.Horizontal();
this->smallest_y += this->child->padding.Vertical();
if (this->index >= 0) w->SetStringParameters(this->index);
this->smallest_x = std::max(this->smallest_x, GetStringBoundingBox(this->widget_data, this->text_size).width + WidgetDimensions::scaled.frametext.Horizontal());
} else if (this->type == WWT_INSET) {
/* Apply automatic padding for bevel thickness. */
this->child->padding = WidgetDimensions::scaled.bevel;
this->smallest_x += this->child->padding.Horizontal();
this->smallest_y += this->child->padding.Vertical();
}
} else {
Dimension d = {this->min_x, this->min_y};
Dimension fill = {this->fill_x, this->fill_y};
Dimension resize = {this->resize_x, this->resize_y};
if (w != nullptr) { // A non-nullptr window pointer acts as switch to turn dynamic widget size on.
if (this->type == WWT_FRAME || this->type == WWT_INSET) {
if (this->index >= 0) w->SetStringParameters(this->index);
Dimension background = GetStringBoundingBox(this->widget_data, this->text_size);
background.width += (this->type == WWT_FRAME) ? (WidgetDimensions::scaled.frametext.Horizontal()) : (WidgetDimensions::scaled.inset.Horizontal());
d = maxdim(d, background);
}
if (this->index >= 0) {
Dimension padding;
switch (this->type) {
default: NOT_REACHED();
case WWT_PANEL: padding = {WidgetDimensions::scaled.framerect.Horizontal(), WidgetDimensions::scaled.framerect.Vertical()}; break;
case WWT_FRAME: padding = {WidgetDimensions::scaled.frametext.Horizontal(), WidgetDimensions::scaled.frametext.Vertical()}; break;
case WWT_INSET: padding = {WidgetDimensions::scaled.inset.Horizontal(), WidgetDimensions::scaled.inset.Vertical()}; break;
}
w->UpdateWidgetSize(this->index, &d, padding, &fill, &resize);
}
}
this->smallest_x = d.width;
this->smallest_y = d.height;
this->fill_x = fill.width;
this->fill_y = fill.height;
this->resize_x = resize.width;
this->resize_y = resize.height;
}
}
void NWidgetBackground::AssignSizePosition(SizingType sizing, int x, int y, uint given_width, uint given_height, bool rtl)
{
this->StoreSizePosition(sizing, x, y, given_width, given_height);
if (this->child != nullptr) {
uint x_offset = (rtl ? this->child->padding.right : this->child->padding.left);
uint width = given_width - this->child->padding.Horizontal();
uint height = given_height - this->child->padding.Vertical();
this->child->AssignSizePosition(sizing, x + x_offset, y + this->child->padding.top, width, height, rtl);
}
}
void NWidgetBackground::FillWidgetLookup(WidgetLookup &widget_lookup)
{
if (this->index >= 0) widget_lookup[this->index] = this;
if (this->child != nullptr) this->child->FillWidgetLookup(widget_lookup);
}
void NWidgetBackground::Draw(const Window *w)
{
if (this->current_x == 0 || this->current_y == 0) return;
Rect r = this->GetCurrentRect();
const DrawPixelInfo *dpi = _cur_dpi;
if (dpi->left > r.right || dpi->left + dpi->width <= r.left || dpi->top > r.bottom || dpi->top + dpi->height <= r.top) return;
switch (this->type) {
case WWT_PANEL:
assert(this->widget_data == 0);
DrawFrameRect(r.left, r.top, r.right, r.bottom, this->colour, this->IsLowered() ? FR_LOWERED : FR_NONE);
break;
case WWT_FRAME:
if (this->index >= 0) w->SetStringParameters(this->index);
DrawFrame(r, this->colour, this->text_colour, this->widget_data, this->align, this->text_size);
break;
case WWT_INSET:
if (this->index >= 0) w->SetStringParameters(this->index);
DrawInset(r, this->colour, this->text_colour, this->widget_data, this->align, this->text_size);
break;
default:
NOT_REACHED();
}
if (this->index >= 0) w->DrawWidget(r, this->index);
if (this->child != nullptr) this->child->Draw(w);
if (this->IsDisabled()) {
GfxFillRect(r.Shrink(WidgetDimensions::scaled.bevel), _colour_gradient[this->colour & 0xF][2], FILLRECT_CHECKER);
}
DrawOutline(w, this);
}
NWidgetCore *NWidgetBackground::GetWidgetFromPos(int x, int y)
{
NWidgetCore *nwid = nullptr;
if (IsInsideBS(x, this->pos_x, this->current_x) && IsInsideBS(y, this->pos_y, this->current_y)) {
if (this->child != nullptr) nwid = this->child->GetWidgetFromPos(x, y);
if (nwid == nullptr) nwid = this;
}
return nwid;
}
NWidgetBase *NWidgetBackground::GetWidgetOfType(WidgetType tp)
{
NWidgetBase *nwid = nullptr;
if (this->child != nullptr) nwid = this->child->GetWidgetOfType(tp);
if (nwid == nullptr && this->type == tp) nwid = this;
return nwid;
}
NWidgetViewport::NWidgetViewport(WidgetID index) : NWidgetCore(NWID_VIEWPORT, INVALID_COLOUR, 1, 1, 0x0, STR_NULL)
{
this->SetIndex(index);
}
void NWidgetViewport::SetupSmallestSize(Window *)
{
this->smallest_x = this->min_x;
this->smallest_y = this->min_y;
}
void NWidgetViewport::Draw(const Window *w)
{
if (this->current_x == 0 || this->current_y == 0) return;
if (this->disp_flags & ND_NO_TRANSPARENCY) {
TransparencyOptionBits to_backup = _transparency_opt;
_transparency_opt &= (1 << TO_SIGNS) | (1 << TO_TEXT); // Disable all transparency, except textual stuff
w->DrawViewport();
_transparency_opt = to_backup;
} else {
w->DrawViewport();
}
/* Optionally shade the viewport. */
if (this->disp_flags & (ND_SHADE_GREY | ND_SHADE_DIMMED)) {
GfxFillRect(this->GetCurrentRect(), (this->disp_flags & ND_SHADE_DIMMED) ? PALETTE_TO_TRANSPARENT : PALETTE_NEWSPAPER, FILLRECT_RECOLOUR);
}
DrawOutline(w, this);
}
/**
* Initialize the viewport of the window.
* @param w Window owning the viewport.
* @param focus Either the tile index or vehicle ID to focus.
* @param zoom Zoom level.
*/
void NWidgetViewport::InitializeViewport(Window *w, std::variant<TileIndex, VehicleID> focus, ZoomLevel zoom)
{
InitializeWindowViewport(w, this->pos_x, this->pos_y, this->current_x, this->current_y, focus, zoom);
}
/**
* Update the position and size of the viewport (after eg a resize).
* @param w Window owning the viewport.
*/
void NWidgetViewport::UpdateViewportCoordinates(Window *w)
{
Viewport *vp = w->viewport;
if (vp != nullptr) {
vp->left = w->left + this->pos_x;
vp->top = w->top + this->pos_y;
vp->width = this->current_x;
vp->height = this->current_y;
vp->virtual_width = ScaleByZoom(vp->width, vp->zoom);
vp->virtual_height = ScaleByZoom(vp->height, vp->zoom);
}
}
/**
* Compute the row of a scrolled widget that a user clicked in.
* @param clickpos Vertical position of the mouse click (without taking scrolling into account).
* @param w The window the click was in.
* @param widget Widget number of the widget clicked in.
* @param padding Amount of empty space between the widget edge and the top of the first row. Default value is \c 0.
* @param line_height Height of a single row. A negative value means using the vertical resize step of the widget.
* @return Row number clicked at. If clicked at a wrong position, #INT_MAX is returned.
*/
int Scrollbar::GetScrolledRowFromWidget(int clickpos, const Window * const w, WidgetID widget, int padding, int line_height) const
{
uint pos = w->GetRowFromWidget(clickpos, widget, padding, line_height);
if (pos != INT_MAX) pos += this->GetPosition();
return (pos >= this->GetCount()) ? INT_MAX : pos;
}
/**
* Update the given list position as if it were on this scroll bar when the given keycode was pressed.
* This does not update the actual position of this scroll bar, that is left to the caller. It does,
* however use the capacity and count of the scroll bar for the bounds and amount to scroll.
*
* When the count is 0 or the return is ES_NOT_HANDLED, then the position is not updated.
* With WKC_UP and WKC_DOWN the position goes one up or down respectively.
* With WKC_PAGEUP and WKC_PAGEDOWN the position goes one capacity up or down respectively.
* With WKC_HOME the first position is selected and with WKC_END the last position is selected.
* This function ensures that pos is in the range [0..count).
* @param list_position The current position in the list.
* @param key_code The pressed key code.
* @return ES_NOT_HANDLED when another key than the 6 specific keys was pressed, otherwise ES_HANDLED.
*/
EventState Scrollbar::UpdateListPositionOnKeyPress(int &list_position, uint16_t keycode) const
{
int new_pos = list_position;
switch (keycode) {
case WKC_UP:
/* scroll up by one */
new_pos--;
break;
case WKC_DOWN:
/* scroll down by one */
new_pos++;
break;
case WKC_PAGEUP:
/* scroll up a page */
new_pos -= this->GetCapacity();
break;
case WKC_PAGEDOWN:
/* scroll down a page */
new_pos += this->GetCapacity();
break;
case WKC_HOME:
/* jump to beginning */
new_pos = 0;
break;
case WKC_END:
/* jump to end */
new_pos = this->GetCount() - 1;
break;
default:
return ES_NOT_HANDLED;
}
/* If there are no elements, there is nothing to scroll/update. */
if (this->GetCount() != 0) {
list_position = Clamp(new_pos, 0, this->GetCount() - 1);
}
return ES_HANDLED;
}
/**
* Set capacity of visible elements from the size and resize properties of a widget.
* @param w Window.
* @param widget Widget with size and resize properties.
* @param padding Padding to subtract from the size.
* @note Updates the position if needed.
*/
void Scrollbar::SetCapacityFromWidget(Window *w, WidgetID widget, int padding)
{
NWidgetBase *nwid = w->GetWidget<NWidgetBase>(widget);
if (this->IsVertical()) {
this->SetCapacity(((int)nwid->current_y - padding) / (int)nwid->resize_y);
} else {
this->SetCapacity(((int)nwid->current_x - padding) / (int)nwid->resize_x);
}
}
/**
* Scrollbar widget.
* @param tp Scrollbar type. (horizontal/vertical)
* @param colour Colour of the scrollbar.
* @param index Index of the widget.
*/
NWidgetScrollbar::NWidgetScrollbar(WidgetType tp, Colours colour, WidgetID index) : NWidgetCore(tp, colour, 1, 1, 0x0, STR_NULL), Scrollbar(tp != NWID_HSCROLLBAR)
{
assert(tp == NWID_HSCROLLBAR || tp == NWID_VSCROLLBAR);
this->SetIndex(index);
switch (this->type) {
case NWID_HSCROLLBAR:
this->SetResize(1, 0);
this->SetFill(1, 0);
this->SetDataTip(0x0, STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST);
break;
case NWID_VSCROLLBAR:
this->SetResize(0, 1);
this->SetFill(0, 1);
this->SetDataTip(0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST);
break;
default: NOT_REACHED();
}
}
void NWidgetScrollbar::SetupSmallestSize(Window *)
{
this->min_x = 0;
this->min_y = 0;
switch (this->type) {
case NWID_HSCROLLBAR:
this->SetMinimalSizeAbsolute(NWidgetScrollbar::GetHorizontalDimension().width * 3, NWidgetScrollbar::GetHorizontalDimension().height);
break;
case NWID_VSCROLLBAR:
this->SetMinimalSizeAbsolute(NWidgetScrollbar::GetVerticalDimension().width, NWidgetScrollbar::GetVerticalDimension().height * 3);
break;
default: NOT_REACHED();
}
this->smallest_x = this->min_x;
this->smallest_y = this->min_y;
}
void NWidgetScrollbar::Draw(const Window *w)
{
if (this->current_x == 0 || this->current_y == 0) return;
Rect r = this->GetCurrentRect();
const DrawPixelInfo *dpi = _cur_dpi;
if (dpi->left > r.right || dpi->left + dpi->width <= r.left || dpi->top > r.bottom || dpi->top + dpi->height <= r.top) return;
bool up_lowered = HasBit(this->disp_flags, NDB_SCROLLBAR_UP);
bool down_lowered = HasBit(this->disp_flags, NDB_SCROLLBAR_DOWN);
bool middle_lowered = !(this->disp_flags & ND_SCROLLBAR_BTN) && w->mouse_capture_widget == this->index;
if (this->type == NWID_HSCROLLBAR) {
DrawHorizontalScrollbar(r, this->colour, up_lowered, middle_lowered, down_lowered, this);
} else {
DrawVerticalScrollbar(r, this->colour, up_lowered, middle_lowered, down_lowered, this);
}
if (this->IsDisabled()) {
GfxFillRect(r.Shrink(WidgetDimensions::scaled.bevel), _colour_gradient[this->colour & 0xF][2], FILLRECT_CHECKER);
}
DrawOutline(w, this);
}
/* static */ void NWidgetScrollbar::InvalidateDimensionCache()
{
vertical_dimension.width = vertical_dimension.height = 0;
horizontal_dimension.width = horizontal_dimension.height = 0;
}
/* static */ Dimension NWidgetScrollbar::GetVerticalDimension()
{
if (vertical_dimension.width == 0) {
vertical_dimension = maxdim(GetScaledSpriteSize(SPR_ARROW_UP), GetScaledSpriteSize(SPR_ARROW_DOWN));
vertical_dimension.width += WidgetDimensions::scaled.vscrollbar.Horizontal();
vertical_dimension.height += WidgetDimensions::scaled.vscrollbar.Vertical();
}
return vertical_dimension;
}
/* static */ Dimension NWidgetScrollbar::GetHorizontalDimension()
{
if (horizontal_dimension.width == 0) {
horizontal_dimension = maxdim(GetScaledSpriteSize(SPR_ARROW_LEFT), GetScaledSpriteSize(SPR_ARROW_RIGHT));
horizontal_dimension.width += WidgetDimensions::scaled.hscrollbar.Horizontal();
horizontal_dimension.height += WidgetDimensions::scaled.hscrollbar.Vertical();
}
return horizontal_dimension;
}
Dimension NWidgetScrollbar::vertical_dimension = {0, 0};
Dimension NWidgetScrollbar::horizontal_dimension = {0, 0};
/** Reset the cached dimensions. */
/* static */ void NWidgetLeaf::InvalidateDimensionCache()
{
shadebox_dimension.width = shadebox_dimension.height = 0;
debugbox_dimension.width = debugbox_dimension.height = 0;
defsizebox_dimension.width = defsizebox_dimension.height = 0;
stickybox_dimension.width = stickybox_dimension.height = 0;
resizebox_dimension.width = resizebox_dimension.height = 0;
closebox_dimension.width = closebox_dimension.height = 0;
dropdown_dimension.width = dropdown_dimension.height = 0;
}
Dimension NWidgetLeaf::shadebox_dimension = {0, 0};
Dimension NWidgetLeaf::debugbox_dimension = {0, 0};
Dimension NWidgetLeaf::defsizebox_dimension = {0, 0};
Dimension NWidgetLeaf::stickybox_dimension = {0, 0};
Dimension NWidgetLeaf::resizebox_dimension = {0, 0};
Dimension NWidgetLeaf::closebox_dimension = {0, 0};
Dimension NWidgetLeaf::dropdown_dimension = {0, 0};
/**
* Nested leaf widget.
* @param tp Type of leaf widget.
* @param colour Colour of the leaf widget.
* @param index Index of the widget.
* @param data Data of the widget.
* @param tip Tooltip of the widget.
*/
NWidgetLeaf::NWidgetLeaf(WidgetType tp, Colours colour, WidgetID index, uint32_t data, StringID tip) : NWidgetCore(tp, colour, 1, 1, data, tip)
{
assert(index >= 0 || tp == WWT_LABEL || tp == WWT_TEXT || tp == WWT_CAPTION || tp == WWT_RESIZEBOX || tp == WWT_SHADEBOX || tp == WWT_DEFSIZEBOX || tp == WWT_DEBUGBOX || tp == WWT_STICKYBOX || tp == WWT_CLOSEBOX);
if (index >= 0) this->SetIndex(index);
this->min_x = 0;
this->min_y = 0;
this->SetResize(0, 0);
switch (tp) {
case WWT_EMPTY:
break;
case WWT_TEXT:
this->SetFill(0, 0);
this->SetAlignment(SA_LEFT | SA_VERT_CENTER);
break;
case WWT_PUSHBTN:
case WWT_IMGBTN:
case WWT_PUSHIMGBTN:
case WWT_IMGBTN_2:
case WWT_TEXTBTN:
case WWT_PUSHTXTBTN:
case WWT_TEXTBTN_2:
case WWT_LABEL:
case WWT_MATRIX:
case NWID_BUTTON_DROPDOWN:
case NWID_PUSHBUTTON_DROPDOWN:
case WWT_ARROWBTN:
case WWT_PUSHARROWBTN:
this->SetFill(0, 0);
break;
case WWT_EDITBOX:
this->SetFill(0, 0);
break;
case WWT_CAPTION:
this->SetFill(1, 0);
this->SetResize(1, 0);
this->SetMinimalSize(0, WD_CAPTION_HEIGHT);
this->SetMinimalTextLines(1, WidgetDimensions::unscaled.captiontext.Vertical(), FS_NORMAL);
this->SetDataTip(data, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS);
break;
case WWT_STICKYBOX:
this->SetFill(0, 0);
this->SetMinimalSize(WD_STICKYBOX_WIDTH, WD_CAPTION_HEIGHT);
this->SetDataTip(STR_NULL, STR_TOOLTIP_STICKY);
break;
case WWT_SHADEBOX:
this->SetFill(0, 0);
this->SetMinimalSize(WD_SHADEBOX_WIDTH, WD_CAPTION_HEIGHT);
this->SetDataTip(STR_NULL, STR_TOOLTIP_SHADE);
break;
case WWT_DEBUGBOX:
this->SetFill(0, 0);
this->SetMinimalSize(WD_DEBUGBOX_WIDTH, WD_CAPTION_HEIGHT);
this->SetDataTip(STR_NULL, STR_TOOLTIP_DEBUG);
break;
case WWT_DEFSIZEBOX:
this->SetFill(0, 0);
this->SetMinimalSize(WD_DEFSIZEBOX_WIDTH, WD_CAPTION_HEIGHT);
this->SetDataTip(STR_NULL, STR_TOOLTIP_DEFSIZE);
break;
case WWT_RESIZEBOX:
this->SetFill(0, 0);
this->SetMinimalSize(WD_RESIZEBOX_WIDTH, 12);
this->SetDataTip(RWV_SHOW_BEVEL, STR_TOOLTIP_RESIZE);
break;
case WWT_CLOSEBOX:
this->SetFill(0, 0);
this->SetMinimalSize(WD_CLOSEBOX_WIDTH, WD_CAPTION_HEIGHT);
this->SetDataTip(STR_NULL, STR_TOOLTIP_CLOSE_WINDOW);
break;
case WWT_DROPDOWN:
this->SetFill(0, 0);
this->SetMinimalSize(0, WD_DROPDOWN_HEIGHT);
this->SetAlignment(SA_TOP | SA_LEFT);
break;
default:
NOT_REACHED();
}
}
void NWidgetLeaf::SetupSmallestSize(Window *w)
{
Dimension padding = {0, 0};
Dimension size = {this->min_x, this->min_y};
Dimension fill = {this->fill_x, this->fill_y};
Dimension resize = {this->resize_x, this->resize_y};
switch (this->type) {
case WWT_EMPTY: {
break;
}
case WWT_MATRIX: {
padding = {WidgetDimensions::scaled.matrix.Horizontal(), WidgetDimensions::scaled.matrix.Vertical()};
break;
}
case WWT_SHADEBOX: {
padding = {WidgetDimensions::scaled.shadebox.Horizontal(), WidgetDimensions::scaled.shadebox.Vertical()};
if (NWidgetLeaf::shadebox_dimension.width == 0) {
NWidgetLeaf::shadebox_dimension = maxdim(GetScaledSpriteSize(SPR_WINDOW_SHADE), GetScaledSpriteSize(SPR_WINDOW_UNSHADE));
NWidgetLeaf::shadebox_dimension.width += padding.width;
NWidgetLeaf::shadebox_dimension.height += padding.height;
}
size = maxdim(size, NWidgetLeaf::shadebox_dimension);
break;
}
case WWT_DEBUGBOX:
if (_settings_client.gui.newgrf_developer_tools && w->IsNewGRFInspectable()) {
padding = {WidgetDimensions::scaled.debugbox.Horizontal(), WidgetDimensions::scaled.debugbox.Vertical()};
if (NWidgetLeaf::debugbox_dimension.width == 0) {
NWidgetLeaf::debugbox_dimension = GetScaledSpriteSize(SPR_WINDOW_DEBUG);
NWidgetLeaf::debugbox_dimension.width += padding.width;
NWidgetLeaf::debugbox_dimension.height += padding.height;
}
size = maxdim(size, NWidgetLeaf::debugbox_dimension);
} else {
/* If the setting is disabled we don't want to see it! */
size.width = 0;
fill.width = 0;
resize.width = 0;
}
break;
case WWT_STICKYBOX: {
padding = {WidgetDimensions::scaled.stickybox.Horizontal(), WidgetDimensions::scaled.stickybox.Vertical()};
if (NWidgetLeaf::stickybox_dimension.width == 0) {
NWidgetLeaf::stickybox_dimension = maxdim(GetScaledSpriteSize(SPR_PIN_UP), GetScaledSpriteSize(SPR_PIN_DOWN));
NWidgetLeaf::stickybox_dimension.width += padding.width;
NWidgetLeaf::stickybox_dimension.height += padding.height;
}
size = maxdim(size, NWidgetLeaf::stickybox_dimension);
break;
}
case WWT_DEFSIZEBOX: {
padding = {WidgetDimensions::scaled.defsizebox.Horizontal(), WidgetDimensions::scaled.defsizebox.Vertical()};
if (NWidgetLeaf::defsizebox_dimension.width == 0) {
NWidgetLeaf::defsizebox_dimension = GetScaledSpriteSize(SPR_WINDOW_DEFSIZE);
NWidgetLeaf::defsizebox_dimension.width += padding.width;
NWidgetLeaf::defsizebox_dimension.height += padding.height;
}
size = maxdim(size, NWidgetLeaf::defsizebox_dimension);
break;
}
case WWT_RESIZEBOX: {
padding = {WidgetDimensions::scaled.resizebox.Horizontal(), WidgetDimensions::scaled.resizebox.Vertical()};
if (NWidgetLeaf::resizebox_dimension.width == 0) {
NWidgetLeaf::resizebox_dimension = maxdim(GetScaledSpriteSize(SPR_WINDOW_RESIZE_LEFT), GetScaledSpriteSize(SPR_WINDOW_RESIZE_RIGHT));
NWidgetLeaf::resizebox_dimension.width += padding.width;
NWidgetLeaf::resizebox_dimension.height += padding.height;
}
size = maxdim(size, NWidgetLeaf::resizebox_dimension);
break;
}
case WWT_EDITBOX: {
Dimension sprite_size = GetScaledSpriteSize(_current_text_dir == TD_RTL ? SPR_IMG_DELETE_RIGHT : SPR_IMG_DELETE_LEFT);
size.width = std::max(size.width, ScaleGUITrad(30) + sprite_size.width);
size.height = std::max(sprite_size.height, GetStringBoundingBox("_").height + WidgetDimensions::scaled.framerect.Vertical());
}
FALLTHROUGH;
case WWT_PUSHBTN: {
padding = {WidgetDimensions::scaled.frametext.Horizontal(), WidgetDimensions::scaled.framerect.Vertical()};
break;
}
case WWT_IMGBTN:
case WWT_IMGBTN_2:
case WWT_PUSHIMGBTN: {
padding = {WidgetDimensions::scaled.imgbtn.Horizontal(), WidgetDimensions::scaled.imgbtn.Vertical()};
Dimension d2 = GetScaledSpriteSize(this->widget_data);
if (this->type == WWT_IMGBTN_2) d2 = maxdim(d2, GetScaledSpriteSize(this->widget_data + 1));
d2.width += padding.width;
d2.height += padding.height;
size = maxdim(size, d2);
break;
}
case WWT_ARROWBTN:
case WWT_PUSHARROWBTN: {
padding = {WidgetDimensions::scaled.imgbtn.Horizontal(), WidgetDimensions::scaled.imgbtn.Vertical()};
Dimension d2 = maxdim(GetScaledSpriteSize(SPR_ARROW_LEFT), GetScaledSpriteSize(SPR_ARROW_RIGHT));
d2.width += padding.width;
d2.height += padding.height;
size = maxdim(size, d2);
break;
}
case WWT_CLOSEBOX: {
padding = {WidgetDimensions::scaled.closebox.Horizontal(), WidgetDimensions::scaled.closebox.Vertical()};
if (NWidgetLeaf::closebox_dimension.width == 0) {
NWidgetLeaf::closebox_dimension = GetScaledSpriteSize(SPR_CLOSEBOX);
NWidgetLeaf::closebox_dimension.width += padding.width;
NWidgetLeaf::closebox_dimension.height += padding.height;
}
size = maxdim(size, NWidgetLeaf::closebox_dimension);
break;
}
case WWT_TEXTBTN:
case WWT_PUSHTXTBTN:
case WWT_TEXTBTN_2: {
padding = {WidgetDimensions::scaled.framerect.Horizontal(), WidgetDimensions::scaled.framerect.Vertical()};
if (this->index >= 0) w->SetStringParameters(this->index);
Dimension d2 = GetStringBoundingBox(this->widget_data, this->text_size);
d2.width += padding.width;
d2.height += padding.height;
size = maxdim(size, d2);
break;
}
case WWT_LABEL:
case WWT_TEXT: {
if (this->index >= 0) w->SetStringParameters(this->index);
size = maxdim(size, GetStringBoundingBox(this->widget_data, this->text_size));
break;
}
case WWT_CAPTION: {
padding = {WidgetDimensions::scaled.captiontext.Horizontal(), WidgetDimensions::scaled.captiontext.Vertical()};
if (this->index >= 0) w->SetStringParameters(this->index);
Dimension d2 = GetStringBoundingBox(this->widget_data, this->text_size);
d2.width += padding.width;
d2.height += padding.height;
size = maxdim(size, d2);
break;
}
case WWT_DROPDOWN:
case NWID_BUTTON_DROPDOWN:
case NWID_PUSHBUTTON_DROPDOWN: {
if (NWidgetLeaf::dropdown_dimension.width == 0) {
NWidgetLeaf::dropdown_dimension = GetScaledSpriteSize(SPR_ARROW_DOWN);
NWidgetLeaf::dropdown_dimension.width += WidgetDimensions::scaled.vscrollbar.Horizontal();
NWidgetLeaf::dropdown_dimension.height += WidgetDimensions::scaled.vscrollbar.Vertical();
}
padding = {WidgetDimensions::scaled.dropdowntext.Horizontal() + NWidgetLeaf::dropdown_dimension.width + WidgetDimensions::scaled.fullbevel.Horizontal(), WidgetDimensions::scaled.dropdowntext.Vertical()};
if (this->index >= 0) w->SetStringParameters(this->index);
Dimension d2 = GetStringBoundingBox(this->widget_data, this->text_size);
d2.width += padding.width;
d2.height = std::max(d2.height + padding.height, NWidgetLeaf::dropdown_dimension.height);
size = maxdim(size, d2);
break;
}
default:
NOT_REACHED();
}
if (this->index >= 0) w->UpdateWidgetSize(this->index, &size, padding, &fill, &resize);
this->smallest_x = size.width;
this->smallest_y = size.height;
this->fill_x = fill.width;
this->fill_y = fill.height;
this->resize_x = resize.width;
this->resize_y = resize.height;
}
void NWidgetLeaf::Draw(const Window *w)
{
if (this->current_x == 0 || this->current_y == 0) return;
/* Setup a clipping rectangle... for WWT_EMPTY or WWT_TEXT, an extra scaled pixel is allowed in case text shadow encroaches. */
int extra = (this->type == WWT_EMPTY || this->type == WWT_TEXT) ? ScaleGUITrad(1) : 0;
DrawPixelInfo new_dpi;
if (!FillDrawPixelInfo(&new_dpi, this->pos_x, this->pos_y, this->current_x + extra, this->current_y + extra)) return;
/* ...but keep coordinates relative to the window. */
new_dpi.left += this->pos_x;
new_dpi.top += this->pos_y;
AutoRestoreBackup dpi_backup(_cur_dpi, &new_dpi);
Rect r = this->GetCurrentRect();
bool clicked = this->IsLowered();
switch (this->type) {
case WWT_EMPTY:
/* WWT_EMPTY used as a spacer indicates a potential design issue. */
if (this->index == -1 && _draw_widget_outlines) {
GfxFillRect(r, PC_BLACK, FILLRECT_CHECKER);
}
break;
case WWT_PUSHBTN:
assert(this->widget_data == 0);
DrawFrameRect(r.left, r.top, r.right, r.bottom, this->colour, (clicked) ? FR_LOWERED : FR_NONE);
break;
case WWT_IMGBTN:
case WWT_PUSHIMGBTN:
case WWT_IMGBTN_2:
DrawImageButtons(r, this->type, this->colour, clicked, this->widget_data, this->align);
break;
case WWT_TEXTBTN:
case WWT_PUSHTXTBTN:
case WWT_TEXTBTN_2:
if (this->index >= 0) w->SetStringParameters(this->index);
DrawFrameRect(r.left, r.top, r.right, r.bottom, this->colour, (clicked) ? FR_LOWERED : FR_NONE);
DrawLabel(r, this->type, clicked, this->text_colour, this->widget_data, this->align, this->text_size);
break;
case WWT_ARROWBTN:
case WWT_PUSHARROWBTN: {
SpriteID sprite;
switch (this->widget_data) {
case AWV_DECREASE: sprite = _current_text_dir != TD_RTL ? SPR_ARROW_LEFT : SPR_ARROW_RIGHT; break;
case AWV_INCREASE: sprite = _current_text_dir == TD_RTL ? SPR_ARROW_LEFT : SPR_ARROW_RIGHT; break;
case AWV_LEFT: sprite = SPR_ARROW_LEFT; break;
case AWV_RIGHT: sprite = SPR_ARROW_RIGHT; break;
default: NOT_REACHED();
}
DrawImageButtons(r, WWT_PUSHIMGBTN, this->colour, clicked, sprite, this->align);
break;
}
case WWT_LABEL:
if (this->index >= 0) w->SetStringParameters(this->index);
DrawLabel(r, this->type, clicked, this->text_colour, this->widget_data, this->align, this->text_size);
break;
case WWT_TEXT:
if (this->index >= 0) w->SetStringParameters(this->index);
DrawText(r, this->text_colour, this->widget_data, this->align, this->text_size);
break;
case WWT_MATRIX:
DrawMatrix(r, this->colour, clicked, this->widget_data, this->resize_x, this->resize_y);
break;
case WWT_EDITBOX: {
const QueryString *query = w->GetQueryString(this->index);
if (query != nullptr) query->DrawEditBox(w, this->index);
break;
}
case WWT_CAPTION:
if (this->index >= 0) w->SetStringParameters(this->index);
DrawCaption(r, this->colour, w->owner, this->text_colour, this->widget_data, this->align, this->text_size);
break;
case WWT_SHADEBOX:
assert(this->widget_data == 0);
DrawShadeBox(r, this->colour, w->IsShaded());
break;
case WWT_DEBUGBOX:
DrawDebugBox(r, this->colour, clicked);
break;
case WWT_STICKYBOX:
assert(this->widget_data == 0);
DrawStickyBox(r, this->colour, !!(w->flags & WF_STICKY));
break;
case WWT_DEFSIZEBOX:
assert(this->widget_data == 0);
DrawDefSizeBox(r, this->colour, clicked);
break;
case WWT_RESIZEBOX:
DrawResizeBox(r, this->colour, this->pos_x < (w->width / 2), !!(w->flags & WF_SIZING), this->widget_data == 0);
break;
case WWT_CLOSEBOX:
DrawCloseBox(r, this->colour);
break;
case WWT_DROPDOWN:
if (this->index >= 0) w->SetStringParameters(this->index);
DrawButtonDropdown(r, this->colour, false, clicked, this->widget_data, this->align);
break;
case NWID_BUTTON_DROPDOWN:
case NWID_PUSHBUTTON_DROPDOWN:
if (this->index >= 0) w->SetStringParameters(this->index);
DrawButtonDropdown(r, this->colour, clicked, (this->disp_flags & ND_DROPDOWN_ACTIVE) != 0, this->widget_data, this->align);
break;
default:
NOT_REACHED();
}
if (this->index >= 0) w->DrawWidget(r, this->index);
if (this->IsDisabled()) {
GfxFillRect(r.Shrink(WidgetDimensions::scaled.bevel), _colour_gradient[this->colour & 0xF][2], FILLRECT_CHECKER);
}
DrawOutline(w, this);
}
/**
* For a #NWID_BUTTON_DROPDOWN, test whether \a pt refers to the button or to the drop-down.
* @param pt Point in the widget.
* @return The point refers to the button.
*
* @note The magic constants are also used at #DrawButtonDropdown.
*/
bool NWidgetLeaf::ButtonHit(const Point &pt)
{
if (_current_text_dir == TD_LTR) {
int button_width = this->pos_x + this->current_x - NWidgetLeaf::dropdown_dimension.width;
return pt.x < button_width;
} else {
int button_left = this->pos_x + NWidgetLeaf::dropdown_dimension.width;
return pt.x >= button_left;
}
}
/* == Conversion code from NWidgetPart array to NWidgetBase* tree == */
/**
* Construct a single nested widget in \a *dest from its parts.
*
* Construct a NWidgetBase object from a #NWidget function, and apply all
* settings that follow it, until encountering a #EndContainer, another
* #NWidget, or the end of the parts array.
*
* @param nwid_begin Pointer to beginning of nested widget parts.
* @param nwid_end Pointer to ending of nested widget parts.
* @param dest Address of pointer to use for returning the composed widget.
* @param fill_dest Fill the composed widget with child widgets.
* @return Pointer to remaining nested widget parts.
*/
static const NWidgetPart *MakeNWidget(const NWidgetPart *nwid_begin, const NWidgetPart *nwid_end, NWidgetBase **dest, bool *fill_dest)
{
*dest = nullptr;
*fill_dest = false;
while (nwid_begin < nwid_end) {
switch (nwid_begin->type) {
case NWID_SPACER:
if (*dest != nullptr) return nwid_begin;
*dest = new NWidgetSpacer(0, 0);
break;
case NWID_HORIZONTAL:
if (*dest != nullptr) return nwid_begin;
*dest = new NWidgetHorizontal(nwid_begin->u.cont_flags);
*fill_dest = true;
break;
case NWID_HORIZONTAL_LTR:
if (*dest != nullptr) return nwid_begin;
*dest = new NWidgetHorizontalLTR(nwid_begin->u.cont_flags);
*fill_dest = true;
break;
case WWT_PANEL:
case WWT_INSET:
case WWT_FRAME:
if (*dest != nullptr) return nwid_begin;
*dest = new NWidgetBackground(nwid_begin->type, nwid_begin->u.widget.colour, nwid_begin->u.widget.index);
*fill_dest = true;
break;
case NWID_VERTICAL:
if (*dest != nullptr) return nwid_begin;
*dest = new NWidgetVertical(nwid_begin->u.cont_flags);
*fill_dest = true;
break;
case NWID_MATRIX: {
if (*dest != nullptr) return nwid_begin;
NWidgetMatrix *nwm = new NWidgetMatrix();
*dest = nwm;
*fill_dest = true;
nwm->SetIndex(nwid_begin->u.widget.index);
nwm->SetColour(nwid_begin->u.widget.colour);
break;
}
case WPT_FUNCTION: {
if (*dest != nullptr) return nwid_begin;
*dest = nwid_begin->u.func_ptr();
*fill_dest = false;
break;
}
case WPT_RESIZE: {
NWidgetResizeBase *nwrb = dynamic_cast<NWidgetResizeBase *>(*dest);
if (unlikely(nwrb == nullptr)) throw std::runtime_error("WPT_RESIZE requires NWidgetResizeBase");
assert(nwid_begin->u.xy.x >= 0 && nwid_begin->u.xy.y >= 0);
nwrb->SetResize(nwid_begin->u.xy.x, nwid_begin->u.xy.y);
break;
}
case WPT_MINSIZE: {
NWidgetResizeBase *nwrb = dynamic_cast<NWidgetResizeBase *>(*dest);
if (unlikely(nwrb == nullptr)) throw std::runtime_error("WPT_MINSIZE requires NWidgetResizeBase");
assert(nwid_begin->u.xy.x >= 0 && nwid_begin->u.xy.y >= 0);
nwrb->SetMinimalSize(nwid_begin->u.xy.x, nwid_begin->u.xy.y);
break;
}
case WPT_MINTEXTLINES: {
NWidgetResizeBase *nwrb = dynamic_cast<NWidgetResizeBase *>(*dest);
if (unlikely(nwrb == nullptr)) throw std::runtime_error("WPT_MINTEXTLINES requires NWidgetResizeBase");
assert(nwid_begin->u.text_lines.size >= FS_BEGIN && nwid_begin->u.text_lines.size < FS_END);
nwrb->SetMinimalTextLines(nwid_begin->u.text_lines.lines, nwid_begin->u.text_lines.spacing, nwid_begin->u.text_lines.size);
break;
}
case WPT_TEXTSTYLE: {
NWidgetCore *nwc = dynamic_cast<NWidgetCore *>(*dest);
if (unlikely(nwc == nullptr)) throw std::runtime_error("WPT_TEXTSTYLE requires NWidgetCore");
nwc->SetTextStyle(nwid_begin->u.text_style.colour, nwid_begin->u.text_style.size);
break;
}
case WPT_ALIGNMENT: {
NWidgetCore *nwc = dynamic_cast<NWidgetCore *>(*dest);
if (unlikely(nwc == nullptr)) throw std::runtime_error("WPT_ALIGNMENT requires NWidgetCore");
nwc->SetAlignment(nwid_begin->u.align.align);
break;
}
case WPT_FILL: {
NWidgetResizeBase *nwrb = dynamic_cast<NWidgetResizeBase *>(*dest);
if (unlikely(nwrb == nullptr)) throw std::runtime_error("WPT_FILL requires NWidgetResizeBase");
nwrb->SetFill(nwid_begin->u.xy.x, nwid_begin->u.xy.y);
break;
}
case WPT_DATATIP: {
NWidgetCore *nwc = dynamic_cast<NWidgetCore *>(*dest);
if (unlikely(nwc == nullptr)) throw std::runtime_error("WPT_DATATIP requires NWidgetCore");
nwc->widget_data = nwid_begin->u.data_tip.data;
nwc->tool_tip = nwid_begin->u.data_tip.tooltip;
break;
}
case WPT_PADDING:
if (unlikely(*dest == nullptr)) throw std::runtime_error("WPT_PADDING requires NWidgetBase");
(*dest)->SetPadding(nwid_begin->u.padding);
break;
case WPT_PIPSPACE: {
NWidgetPIPContainer *nwc = dynamic_cast<NWidgetPIPContainer *>(*dest);
if (nwc != nullptr) nwc->SetPIP(nwid_begin->u.pip.pre, nwid_begin->u.pip.inter, nwid_begin->u.pip.post);
NWidgetBackground *nwb = dynamic_cast<NWidgetBackground *>(*dest);
if (nwb != nullptr) nwb->SetPIP(nwid_begin->u.pip.pre, nwid_begin->u.pip.inter, nwid_begin->u.pip.post);
if (unlikely(nwc == nullptr && nwb == nullptr)) throw std::runtime_error("WPT_PIPSPACE requires NWidgetPIPContainer or NWidgetBackground");
break;
}
case WPT_PIPRATIO: {
NWidgetPIPContainer *nwc = dynamic_cast<NWidgetPIPContainer *>(*dest);
if (nwc != nullptr) nwc->SetPIPRatio(nwid_begin->u.pip.pre, nwid_begin->u.pip.inter, nwid_begin->u.pip.post);
NWidgetBackground *nwb = dynamic_cast<NWidgetBackground *>(*dest);
if (nwb != nullptr) nwb->SetPIPRatio(nwid_begin->u.pip.pre, nwid_begin->u.pip.inter, nwid_begin->u.pip.post);
if (unlikely(nwc == nullptr && nwb == nullptr)) throw std::runtime_error("WPT_PIPRATIO requires NWidgetPIPContainer or NWidgetBackground");
break;
}
case WPT_SCROLLBAR: {
NWidgetCore *nwc = dynamic_cast<NWidgetCore *>(*dest);
if (unlikely(nwc == nullptr)) throw std::runtime_error("WPT_SCROLLBAR requires NWidgetCore");
nwc->scrollbar_index = nwid_begin->u.widget.index;
break;
}
case WPT_ENDCONTAINER:
return nwid_begin;
case NWID_VIEWPORT:
if (*dest != nullptr) return nwid_begin;
*dest = new NWidgetViewport(nwid_begin->u.widget.index);
break;
case NWID_HSCROLLBAR:
case NWID_VSCROLLBAR:
if (*dest != nullptr) return nwid_begin;
*dest = new NWidgetScrollbar(nwid_begin->type, nwid_begin->u.widget.colour, nwid_begin->u.widget.index);
break;
case NWID_SELECTION: {
if (*dest != nullptr) return nwid_begin;
NWidgetStacked *nws = new NWidgetStacked();
*dest = nws;
*fill_dest = true;
nws->SetIndex(nwid_begin->u.widget.index);
break;
}
default:
if (*dest != nullptr) return nwid_begin;
assert((nwid_begin->type & WWT_MASK) < WWT_LAST || (nwid_begin->type & WWT_MASK) == NWID_BUTTON_DROPDOWN);
*dest = new NWidgetLeaf(nwid_begin->type, nwid_begin->u.widget.colour, nwid_begin->u.widget.index, 0x0, STR_NULL);
break;
}
nwid_begin++;
}
return nwid_begin;
}
/**
* Test if WidgetType is a container widget.
* @param tp WidgetType to test.
* @return True iff WidgetType is a container widget.
*/
bool IsContainerWidgetType(WidgetType tp)
{
return tp == NWID_HORIZONTAL || tp == NWID_HORIZONTAL_LTR || tp == NWID_VERTICAL || tp == NWID_MATRIX
|| tp == WWT_PANEL || tp == WWT_FRAME || tp == WWT_INSET || tp == NWID_SELECTION;
}
/**
* Build a nested widget tree by recursively filling containers with nested widgets read from their parts.
* @param nwid_begin Pointer to beginning of nested widget parts.
* @param nwid_end Pointer to ending of nested widget parts.
* @param parent Pointer or container to use for storing the child widgets (*parent == nullptr or *parent == container or background widget).
* @return Pointer to remaining nested widget parts.
*/
static const NWidgetPart *MakeWidgetTree(const NWidgetPart *nwid_begin, const NWidgetPart *nwid_end, NWidgetBase **parent)
{
/* If *parent == nullptr, only the first widget is read and returned. Otherwise, *parent must point to either
* a #NWidgetContainer or a #NWidgetBackground object, and parts are added as much as possible. */
NWidgetContainer *nwid_cont = dynamic_cast<NWidgetContainer *>(*parent);
NWidgetBackground *nwid_parent = dynamic_cast<NWidgetBackground *>(*parent);
assert(*parent == nullptr || (nwid_cont != nullptr && nwid_parent == nullptr) || (nwid_cont == nullptr && nwid_parent != nullptr));
for (;;) {
NWidgetBase *sub_widget = nullptr;
bool fill_sub = false;
nwid_begin = MakeNWidget(nwid_begin, nwid_end, &sub_widget, &fill_sub);
/* Break out of loop when end reached */
if (sub_widget == nullptr) break;
/* If sub-widget is a container, recursively fill that container. */
if (fill_sub && IsContainerWidgetType(sub_widget->type)) {
NWidgetBase *sub_ptr = sub_widget;
nwid_begin = MakeWidgetTree(nwid_begin, nwid_end, &sub_ptr);
}
/* Add sub_widget to parent container if available, otherwise return the widget to the caller. */
if (nwid_cont != nullptr) nwid_cont->Add(sub_widget);
if (nwid_parent != nullptr) nwid_parent->Add(sub_widget);
if (nwid_cont == nullptr && nwid_parent == nullptr) {
*parent = sub_widget;
return nwid_begin;
}
}
if (nwid_begin == nwid_end) return nwid_begin; // Reached the end of the array of parts?
assert(nwid_begin < nwid_end);
assert(nwid_begin->type == WPT_ENDCONTAINER);
return nwid_begin + 1; // *nwid_begin is also 'used'
}
/**
* Construct a nested widget tree from an array of parts.
* @param nwid_begin Pointer to beginning of nested widget parts.
* @param nwid_end Pointer to ending of nested widget parts.
* @param container Container to add the nested widgets to. In case it is nullptr a vertical container is used.
* @return Root of the nested widget tree, a vertical container containing the entire GUI.
* @ingroup NestedWidgetParts
*/
NWidgetContainer *MakeNWidgets(const NWidgetPart *nwid_begin, const NWidgetPart *nwid_end, NWidgetContainer *container)
{
if (container == nullptr) container = new NWidgetVertical();
NWidgetBase *cont_ptr = container;
[[maybe_unused]] const NWidgetPart *nwid_part = MakeWidgetTree(nwid_begin, nwid_end, &cont_ptr);
#ifdef WITH_ASSERT
if (unlikely(nwid_part != nwid_end)) throw std::runtime_error("Did not consume all NWidgetParts");
#endif
return container;
}
/**
* Make a nested widget tree for a window from a parts array. Besides loading, it inserts a shading selection widget
* between the title bar and the window body if the first widget in the parts array looks like a title bar (it is a horizontal
* container with a caption widget) and has a shade box widget.
* @param nwid_begin Pointer to beginning of nested widget parts.
* @param nwid_end Pointer to ending of nested widget parts.
* @param[out] shade_select Pointer to the inserted shade selection widget (\c nullptr if not unserted).
* @return Root of the nested widget tree, a vertical container containing the entire GUI.
* @ingroup NestedWidgetParts
*/
NWidgetContainer *MakeWindowNWidgetTree(const NWidgetPart *nwid_begin, const NWidgetPart *nwid_end, NWidgetStacked **shade_select)
{
/* Read the first widget recursively from the array. */
NWidgetBase *nwid = nullptr;
nwid_begin = MakeWidgetTree(nwid_begin, nwid_end, &nwid);
assert(nwid != nullptr);
NWidgetContainer *root = new NWidgetVertical;
root->Add(nwid);
if (nwid_begin == nwid_end) { // There is no body at all.
*shade_select = nullptr;
return root;
}
/* If the first widget looks like a titlebar, treat it as such.
* If it has a shading box, silently add a shade selection widget in the tree. */
NWidgetHorizontal *hor_cont = dynamic_cast<NWidgetHorizontal *>(nwid);
NWidgetContainer *body;
if (hor_cont != nullptr && hor_cont->GetWidgetOfType(WWT_CAPTION) != nullptr && hor_cont->GetWidgetOfType(WWT_SHADEBOX) != nullptr) {
*shade_select = new NWidgetStacked;
root->Add(*shade_select);
body = new NWidgetVertical;
(*shade_select)->Add(body);
} else {
*shade_select = nullptr;
body = root;
}
/* Load the remaining parts into 'body'. */
MakeNWidgets(nwid_begin, nwid_end, body);
return root;
}
/**
* Make a number of rows with button-like graphics, for enabling/disabling each company.
* @param widget_first The first widget index to use.
* @param widget_last The last widget index to use.
* @param colour The colour in which to draw the button.
* @param max_length Maximal number of company buttons in one row.
* @param button_tooltip The tooltip-string of every button.
* @return Panel with rows of company buttons.
*/
NWidgetBase *MakeCompanyButtonRows(WidgetID widget_first, WidgetID widget_last, Colours button_colour, int max_length, StringID button_tooltip)
{
assert(max_length >= 1);
NWidgetVertical *vert = nullptr; // Storage for all rows.
NWidgetHorizontal *hor = nullptr; // Storage for buttons in one row.
int hor_length = 0;
Dimension sprite_size = GetSpriteSize(SPR_COMPANY_ICON, nullptr, ZOOM_LVL_OUT_4X);
sprite_size.width += WidgetDimensions::unscaled.matrix.Horizontal();
sprite_size.height += WidgetDimensions::unscaled.matrix.Vertical() + 1; // 1 for the 'offset' of being pressed
for (WidgetID widnum = widget_first; widnum <= widget_last; widnum++) {
/* Ensure there is room in 'hor' for another button. */
if (hor_length == max_length) {
if (vert == nullptr) vert = new NWidgetVertical();
vert->Add(hor);
hor = nullptr;
hor_length = 0;
}
if (hor == nullptr) {
hor = new NWidgetHorizontal();
hor_length = 0;
}
NWidgetBackground *panel = new NWidgetBackground(WWT_PANEL, button_colour, widnum);
panel->SetMinimalSize(sprite_size.width, sprite_size.height);
panel->SetFill(1, 1);
panel->SetResize(1, 0);
panel->SetDataTip(0x0, button_tooltip);
hor->Add(panel);
hor_length++;
}
if (vert == nullptr) return hor; // All buttons fit in a single row.
if (hor_length > 0 && hor_length < max_length) {
/* Last row is partial, add a spacer at the end to force all buttons to the left. */
NWidgetSpacer *spc = new NWidgetSpacer(sprite_size.width, sprite_size.height);
spc->SetFill(1, 1);
spc->SetResize(1, 0);
hor->Add(spc);
}
if (hor != nullptr) vert->Add(hor);
return vert;
}