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https://github.com/OpenTTD/OpenTTD
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Bits used by company faces are now defined by a variable system instead of being hardcoded, allowing future expansion. The four face types covering gender and skin colour are now separate face styles with their own definitions.
624 lines
24 KiB
C++
624 lines
24 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file company_sl.cpp Code handling saving and loading of company data */
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#include "../stdafx.h"
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#include "saveload.h"
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#include "compat/company_sl_compat.h"
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#include "../company_func.h"
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#include "../company_manager_face.h"
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#include "../fios.h"
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#include "../tunnelbridge_map.h"
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#include "../tunnelbridge.h"
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#include "../station_base.h"
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#include "../strings_func.h"
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#include "table/strings.h"
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#include "../safeguards.h"
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/**
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* Search for a face variable by type and name.
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* @param style Face style to find variable in.
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* @param type Type of variable to look up.
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* @param name Name (string) of variable to look up.
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* @return Face variable if present, otherwise nullptr.
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*/
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static const FaceVar *FindFaceVar(FaceVars style, FaceVarType type, StringID name)
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{
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auto it = std::ranges::find_if(style, [type, name](const FaceVar &facevar) { return facevar.type == type && facevar.name == name; });
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if (it != std::end(style)) return &*it;
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return nullptr;
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}
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/**
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* Converts an old company manager's face format to the new company manager's face format
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*
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* Meaning of the bits in the old face (some bits are used in several times):
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* - 4 and 5: chin
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* - 6 to 9: eyebrows
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* - 10 to 13: nose
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* - 13 to 15: lips (also moustache for males)
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* - 16 to 19: hair
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* - 20 to 22: eye colour
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* - 20 to 27: tie, ear rings etc.
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* - 28 to 30: glasses
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* - 19, 26 and 27: race (bit 27 set and bit 19 equal to bit 26 = black, otherwise white)
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* - 31: gender (0 = male, 1 = female)
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*
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* @param face the face in the old format
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* @return the face in the new format
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*/
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CompanyManagerFace ConvertFromOldCompanyManagerFace(uint32_t face)
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{
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CompanyManagerFace cmf{};
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if (HasBit(face, 31)) cmf.style += 1;
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if (HasBit(face, 27) && (HasBit(face, 26) == HasBit(face, 19))) cmf.style += 2;
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const FaceSpec *spec = GetCompanyManagerFaceSpec(cmf.style);
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FaceVars vars = spec->GetFaceVars();
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cmf.style_label = spec->label;
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if (auto var = FindFaceVar(vars, FaceVarType::Toggle, STR_FACE_GLASSES); var != nullptr) var->SetBits(cmf, GB(face, 28, 3) <= 1);
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if (auto var = FindFaceVar(vars, FaceVarType::Palette, STR_FACE_EYECOLOUR); var != nullptr) var->SetBits(cmf, ClampU(GB(face, 20, 3), 5, 7) - 5);
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if (auto var = FindFaceVar(vars, FaceVarType::Sprite, STR_FACE_CHIN); var != nullptr) var->SetBits(cmf, var->ScaleBits(GB(face, 4, 2)));
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if (auto var = FindFaceVar(vars, FaceVarType::Sprite, STR_FACE_EYEBROWS); var != nullptr) var->SetBits(cmf, var->ScaleBits(GB(face, 6, 4)));
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if (auto var = FindFaceVar(vars, FaceVarType::Sprite, STR_FACE_HAIR); var != nullptr) var->SetBits(cmf, var->ScaleBits(GB(face, 16, 4)));
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if (auto var = FindFaceVar(vars, FaceVarType::Sprite, STR_FACE_JACKET); var != nullptr) var->SetBits(cmf, var->ScaleBits(GB(face, 20, 2)));
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if (auto var = FindFaceVar(vars, FaceVarType::Sprite, STR_FACE_COLLAR); var != nullptr) var->SetBits(cmf, var->ScaleBits(GB(face, 22, 2)));
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if (auto var = FindFaceVar(vars, FaceVarType::Sprite, STR_FACE_GLASSES); var != nullptr) var->SetBits(cmf, GB(face, 28, 1));
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uint lips = GB(face, 10, 4);
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if (cmf.style != 1 && cmf.style != 3 && lips < 4) {
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if (auto var = FindFaceVar(vars, FaceVarType::Toggle, STR_FACE_MOUSTACHE); var != nullptr) var->SetBits(cmf, true);
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if (auto var = FindFaceVar(vars, FaceVarType::Sprite, STR_FACE_MOUSTACHE); var != nullptr) var->SetBits(cmf, std::max(lips, 1U) - 1);
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} else {
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if (auto var = FindFaceVar(vars, FaceVarType::Sprite, STR_FACE_LIPS); var != nullptr) {
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if (cmf.style == 0 || cmf.style == 2) {
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lips = lips * 15 / 16;
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lips -= 3;
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if (cmf.style == 2 && lips > 8) lips = 0;
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} else {
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lips = var->ScaleBits(lips);
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}
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var->SetBits(cmf, lips);
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}
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if (auto var = FindFaceVar(vars, FaceVarType::Sprite, STR_FACE_NOSE); var != nullptr) {
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uint nose = GB(face, 13, 3);
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if (cmf.style == 1) {
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nose = (nose * 3 >> 3) * 3 >> 2; // There is 'hole' in the nose sprites for women
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} else {
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nose = var->ScaleBits(nose);
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}
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var->SetBits(cmf, nose);
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}
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}
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if (auto var = FindFaceVar(vars, FaceVarType::Sprite, STR_FACE_TIE); var != nullptr) {
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uint tie = GB(face, 24, 4);
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var->SetBits(cmf, var->ScaleBits(tie / 2));
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}
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if (auto var = FindFaceVar(vars, FaceVarType::Sprite, STR_FACE_EARRING); var != nullptr) {
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uint earring = GB(face, 24, 4);
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if (earring < 3) { // Not all women have an earring
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if (auto has_earring = FindFaceVar(vars, FaceVarType::Toggle, STR_FACE_EARRING)) {
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has_earring->SetBits(cmf, true);
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var->SetBits(cmf, earring);
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}
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}
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}
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return cmf;
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}
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/** Rebuilding of company statistics after loading a savegame. */
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void AfterLoadCompanyStats()
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{
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/* Reset infrastructure statistics to zero. */
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for (Company *c : Company::Iterate()) c->infrastructure = {};
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/* Collect airport count. */
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for (const Station *st : Station::Iterate()) {
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if (st->facilities.Test(StationFacility::Airport) && Company::IsValidID(st->owner)) {
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Company::Get(st->owner)->infrastructure.airport++;
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}
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}
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Company *c;
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for (const auto tile : Map::Iterate()) {
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switch (GetTileType(tile)) {
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case MP_RAILWAY:
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c = Company::GetIfValid(GetTileOwner(tile));
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if (c != nullptr) {
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uint pieces = 1;
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if (IsPlainRail(tile)) {
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TrackBits bits = GetTrackBits(tile);
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pieces = CountBits(bits);
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if (TracksOverlap(bits)) pieces *= pieces;
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}
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c->infrastructure.rail[GetRailType(tile)] += pieces;
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if (HasSignals(tile)) c->infrastructure.signal += CountBits(GetPresentSignals(tile));
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}
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break;
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case MP_ROAD: {
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if (IsLevelCrossing(tile)) {
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c = Company::GetIfValid(GetTileOwner(tile));
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if (c != nullptr) c->infrastructure.rail[GetRailType(tile)] += LEVELCROSSING_TRACKBIT_FACTOR;
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}
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/* Iterate all present road types as each can have a different owner. */
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for (RoadTramType rtt : _roadtramtypes) {
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RoadType rt = GetRoadType(tile, rtt);
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if (rt == INVALID_ROADTYPE) continue;
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c = Company::GetIfValid(IsRoadDepot(tile) ? GetTileOwner(tile) : GetRoadOwner(tile, rtt));
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/* A level crossings and depots have two road bits. */
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if (c != nullptr) c->infrastructure.road[rt] += IsNormalRoad(tile) ? CountBits(GetRoadBits(tile, rtt)) : 2;
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}
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break;
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}
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case MP_STATION:
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c = Company::GetIfValid(GetTileOwner(tile));
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if (c != nullptr && GetStationType(tile) != StationType::Airport && !IsBuoy(tile)) c->infrastructure.station++;
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switch (GetStationType(tile)) {
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case StationType::Rail:
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case StationType::RailWaypoint:
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if (c != nullptr && !IsStationTileBlocked(tile)) c->infrastructure.rail[GetRailType(tile)]++;
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break;
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case StationType::Bus:
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case StationType::Truck:
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case StationType::RoadWaypoint: {
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/* Iterate all present road types as each can have a different owner. */
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for (RoadTramType rtt : _roadtramtypes) {
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RoadType rt = GetRoadType(tile, rtt);
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if (rt == INVALID_ROADTYPE) continue;
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c = Company::GetIfValid(GetRoadOwner(tile, rtt));
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if (c != nullptr) c->infrastructure.road[rt] += 2; // A road stop has two road bits.
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}
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break;
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}
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case StationType::Dock:
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case StationType::Buoy:
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if (GetWaterClass(tile) == WATER_CLASS_CANAL) {
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if (c != nullptr) c->infrastructure.water++;
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}
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break;
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default:
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break;
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}
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break;
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case MP_WATER:
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if (IsShipDepot(tile) || IsLock(tile)) {
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c = Company::GetIfValid(GetTileOwner(tile));
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if (c != nullptr) {
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if (IsShipDepot(tile)) c->infrastructure.water += LOCK_DEPOT_TILE_FACTOR;
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if (IsLock(tile) && GetLockPart(tile) == LOCK_PART_MIDDLE) {
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/* The middle tile specifies the owner of the lock. */
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c->infrastructure.water += 3 * LOCK_DEPOT_TILE_FACTOR; // the middle tile specifies the owner of the
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break; // do not count the middle tile as canal
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}
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}
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}
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[[fallthrough]];
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case MP_OBJECT:
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if (GetWaterClass(tile) == WATER_CLASS_CANAL) {
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c = Company::GetIfValid(GetTileOwner(tile));
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if (c != nullptr) c->infrastructure.water++;
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}
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break;
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case MP_TUNNELBRIDGE: {
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/* Only count the tunnel/bridge if we're on the northern end tile. */
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TileIndex other_end = GetOtherTunnelBridgeEnd(tile);
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if (tile < other_end) {
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/* Count each tunnel/bridge TUNNELBRIDGE_TRACKBIT_FACTOR times to simulate
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* the higher structural maintenance needs, and don't forget the end tiles. */
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uint len = (GetTunnelBridgeLength(tile, other_end) + 2) * TUNNELBRIDGE_TRACKBIT_FACTOR;
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switch (GetTunnelBridgeTransportType(tile)) {
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case TRANSPORT_RAIL:
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c = Company::GetIfValid(GetTileOwner(tile));
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if (c != nullptr) c->infrastructure.rail[GetRailType(tile)] += len;
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break;
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case TRANSPORT_ROAD: {
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/* Iterate all present road types as each can have a different owner. */
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for (RoadTramType rtt : _roadtramtypes) {
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RoadType rt = GetRoadType(tile, rtt);
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if (rt == INVALID_ROADTYPE) continue;
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c = Company::GetIfValid(GetRoadOwner(tile, rtt));
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if (c != nullptr) c->infrastructure.road[rt] += len * 2; // A full diagonal road has two road bits.
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}
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break;
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}
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case TRANSPORT_WATER:
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c = Company::GetIfValid(GetTileOwner(tile));
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if (c != nullptr) c->infrastructure.water += len;
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break;
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default:
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break;
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}
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}
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break;
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}
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default:
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break;
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}
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}
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}
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/* We do need to read this single value, as the bigger it gets, the more data is stored */
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struct CompanyOldAI {
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uint8_t num_build_rec;
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};
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class SlCompanyOldAIBuildRec : public DefaultSaveLoadHandler<SlCompanyOldAIBuildRec, CompanyOldAI> {
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public:
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static inline const SaveLoad description[] = {{}}; // Needed to keep DefaultSaveLoadHandler happy.
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static inline const SaveLoadCompatTable compat_description = _company_old_ai_buildrec_compat;
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SaveLoadTable GetDescription() const override { return {}; }
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void Load(CompanyOldAI *old_ai) const override
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{
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for (int i = 0; i != old_ai->num_build_rec; i++) {
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SlObject(nullptr, this->GetLoadDescription());
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}
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}
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void LoadCheck(CompanyOldAI *old_ai) const override { this->Load(old_ai); }
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};
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class SlCompanyOldAI : public DefaultSaveLoadHandler<SlCompanyOldAI, CompanyProperties> {
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public:
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static inline const SaveLoad description[] = {
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SLE_CONDVAR(CompanyOldAI, num_build_rec, SLE_UINT8, SL_MIN_VERSION, SLV_107),
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SLEG_STRUCTLIST("buildrec", SlCompanyOldAIBuildRec),
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};
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static inline const SaveLoadCompatTable compat_description = _company_old_ai_compat;
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void Load(CompanyProperties *c) const override
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{
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if (!c->is_ai) return;
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CompanyOldAI old_ai;
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SlObject(&old_ai, this->GetLoadDescription());
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}
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void LoadCheck(CompanyProperties *c) const override { this->Load(c); }
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};
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class SlCompanySettings : public DefaultSaveLoadHandler<SlCompanySettings, CompanyProperties> {
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public:
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static inline const SaveLoad description[] = {
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/* Engine renewal settings */
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SLE_CONDREF(CompanyProperties, engine_renew_list, REF_ENGINE_RENEWS, SLV_19, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyProperties, settings.engine_renew, SLE_BOOL, SLV_16, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyProperties, settings.engine_renew_months, SLE_INT16, SLV_16, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyProperties, settings.engine_renew_money, SLE_UINT32, SLV_16, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyProperties, settings.renew_keep_length, SLE_BOOL, SLV_2, SL_MAX_VERSION),
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/* Default vehicle settings */
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SLE_CONDVAR(CompanyProperties, settings.vehicle.servint_ispercent, SLE_BOOL, SLV_120, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyProperties, settings.vehicle.servint_trains, SLE_UINT16, SLV_120, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyProperties, settings.vehicle.servint_roadveh, SLE_UINT16, SLV_120, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyProperties, settings.vehicle.servint_aircraft, SLE_UINT16, SLV_120, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyProperties, settings.vehicle.servint_ships, SLE_UINT16, SLV_120, SL_MAX_VERSION),
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};
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static inline const SaveLoadCompatTable compat_description = _company_settings_compat;
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void Save(CompanyProperties *c) const override
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{
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SlObject(c, this->GetDescription());
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}
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void Load(CompanyProperties *c) const override
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{
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SlObject(c, this->GetLoadDescription());
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}
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void FixPointers(CompanyProperties *c) const override
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{
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SlObject(c, this->GetDescription());
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}
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void LoadCheck(CompanyProperties *c) const override { this->Load(c); }
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};
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class SlCompanyEconomy : public DefaultSaveLoadHandler<SlCompanyEconomy, CompanyProperties> {
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public:
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static inline const SaveLoad description[] = {
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SLE_CONDVAR(CompanyEconomyEntry, income, SLE_FILE_I32 | SLE_VAR_I64, SL_MIN_VERSION, SLV_2),
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SLE_CONDVAR(CompanyEconomyEntry, income, SLE_INT64, SLV_2, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyEconomyEntry, expenses, SLE_FILE_I32 | SLE_VAR_I64, SL_MIN_VERSION, SLV_2),
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SLE_CONDVAR(CompanyEconomyEntry, expenses, SLE_INT64, SLV_2, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyEconomyEntry, company_value, SLE_FILE_I32 | SLE_VAR_I64, SL_MIN_VERSION, SLV_2),
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SLE_CONDVAR(CompanyEconomyEntry, company_value, SLE_INT64, SLV_2, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyEconomyEntry, delivered_cargo[NUM_CARGO - 1], SLE_INT32, SL_MIN_VERSION, SLV_170),
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SLE_CONDARR(CompanyEconomyEntry, delivered_cargo, SLE_UINT32, 32, SLV_170, SLV_EXTEND_CARGOTYPES),
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SLE_CONDARR(CompanyEconomyEntry, delivered_cargo, SLE_UINT32, NUM_CARGO, SLV_EXTEND_CARGOTYPES, SL_MAX_VERSION),
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SLE_VAR(CompanyEconomyEntry, performance_history, SLE_INT32),
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};
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static inline const SaveLoadCompatTable compat_description = _company_economy_compat;
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void Save(CompanyProperties *c) const override
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{
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SlObject(&c->cur_economy, this->GetDescription());
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}
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void Load(CompanyProperties *c) const override
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{
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SlObject(&c->cur_economy, this->GetLoadDescription());
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}
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void FixPointers(CompanyProperties *c) const override
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{
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SlObject(&c->cur_economy, this->GetDescription());
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}
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void LoadCheck(CompanyProperties *c) const override { this->Load(c); }
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};
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class SlCompanyOldEconomy : public SlCompanyEconomy {
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public:
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void Save(CompanyProperties *c) const override
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{
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SlSetStructListLength(c->num_valid_stat_ent);
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for (int i = 0; i < c->num_valid_stat_ent; i++) {
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SlObject(&c->old_economy[i], this->GetDescription());
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}
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}
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void Load(CompanyProperties *c) const override
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{
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if (!IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH)) {
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c->num_valid_stat_ent = (uint8_t)SlGetStructListLength(UINT8_MAX);
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}
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if (c->num_valid_stat_ent > std::size(c->old_economy)) SlErrorCorrupt("Too many old economy entries");
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for (int i = 0; i < c->num_valid_stat_ent; i++) {
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SlObject(&c->old_economy[i], this->GetLoadDescription());
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}
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}
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void LoadCheck(CompanyProperties *c) const override { this->Load(c); }
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};
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class SlCompanyLiveries : public DefaultSaveLoadHandler<SlCompanyLiveries, CompanyProperties> {
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public:
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static inline const SaveLoad description[] = {
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SLE_CONDVAR(Livery, in_use, SLE_UINT8, SLV_34, SL_MAX_VERSION),
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SLE_CONDVAR(Livery, colour1, SLE_UINT8, SLV_34, SL_MAX_VERSION),
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SLE_CONDVAR(Livery, colour2, SLE_UINT8, SLV_34, SL_MAX_VERSION),
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};
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static inline const SaveLoadCompatTable compat_description = _company_liveries_compat;
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/**
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* Get the number of liveries used by this savegame version.
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* @return The number of liveries used by this savegame version.
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*/
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size_t GetNumLiveries() const
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{
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if (IsSavegameVersionBefore(SLV_63)) return LS_END - 4;
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if (IsSavegameVersionBefore(SLV_85)) return LS_END - 2;
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if (IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH)) return LS_END;
|
|
/* Read from the savegame how long the list is. */
|
|
return SlGetStructListLength(LS_END);
|
|
}
|
|
|
|
void Save(CompanyProperties *c) const override
|
|
{
|
|
SlSetStructListLength(LS_END);
|
|
for (int i = 0; i < LS_END; i++) {
|
|
SlObject(&c->livery[i], this->GetDescription());
|
|
}
|
|
}
|
|
|
|
void Load(CompanyProperties *c) const override
|
|
{
|
|
size_t num_liveries = this->GetNumLiveries();
|
|
bool update_in_use = IsSavegameVersionBefore(SLV_GROUP_LIVERIES);
|
|
|
|
for (size_t i = 0; i < num_liveries; i++) {
|
|
SlObject(&c->livery[i], this->GetLoadDescription());
|
|
if (update_in_use && i != LS_DEFAULT) {
|
|
if (c->livery[i].in_use == 0) {
|
|
c->livery[i].colour1 = c->livery[LS_DEFAULT].colour1;
|
|
c->livery[i].colour2 = c->livery[LS_DEFAULT].colour2;
|
|
} else {
|
|
c->livery[i].in_use = 3;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (IsSavegameVersionBefore(SLV_85)) {
|
|
/* We want to insert some liveries somewhere in between. This means some have to be moved. */
|
|
std::move_backward(&c->livery[LS_FREIGHT_WAGON - 2], &c->livery[LS_END - 2], &c->livery[LS_END]);
|
|
c->livery[LS_PASSENGER_WAGON_MONORAIL] = c->livery[LS_MONORAIL];
|
|
c->livery[LS_PASSENGER_WAGON_MAGLEV] = c->livery[LS_MAGLEV];
|
|
}
|
|
|
|
if (IsSavegameVersionBefore(SLV_63)) {
|
|
/* Copy bus/truck liveries over to trams */
|
|
c->livery[LS_PASSENGER_TRAM] = c->livery[LS_BUS];
|
|
c->livery[LS_FREIGHT_TRAM] = c->livery[LS_TRUCK];
|
|
}
|
|
}
|
|
|
|
void LoadCheck(CompanyProperties *c) const override { this->Load(c); }
|
|
};
|
|
|
|
class SlAllowListData : public VectorSaveLoadHandler<SlAllowListData, CompanyProperties, std::string> {
|
|
public:
|
|
struct KeyWrapper {
|
|
std::string key;
|
|
};
|
|
|
|
static inline const SaveLoad description[] = {
|
|
SLE_SSTR(KeyWrapper, key, SLE_STR),
|
|
};
|
|
static inline const SaveLoadCompatTable compat_description = {};
|
|
|
|
std::vector<std::string> &GetVector(CompanyProperties *cprops) const override { return cprops->allow_list; }
|
|
|
|
void LoadCheck(CompanyProperties *cprops) const override { this->Load(cprops); }
|
|
};
|
|
|
|
/* Save/load of companies */
|
|
static const SaveLoad _company_desc[] = {
|
|
SLE_VAR(CompanyProperties, name_2, SLE_UINT32),
|
|
SLE_VAR(CompanyProperties, name_1, SLE_STRINGID),
|
|
SLE_CONDSSTR(CompanyProperties, name, SLE_STR | SLF_ALLOW_CONTROL, SLV_84, SL_MAX_VERSION),
|
|
|
|
SLE_VAR(CompanyProperties, president_name_1, SLE_STRINGID),
|
|
SLE_VAR(CompanyProperties, president_name_2, SLE_UINT32),
|
|
SLE_CONDSSTR(CompanyProperties, president_name, SLE_STR | SLF_ALLOW_CONTROL, SLV_84, SL_MAX_VERSION),
|
|
|
|
SLE_CONDVECTOR(CompanyProperties, allow_list, SLE_STR, SLV_COMPANY_ALLOW_LIST, SLV_COMPANY_ALLOW_LIST_V2),
|
|
SLEG_CONDSTRUCTLIST("allow_list", SlAllowListData, SLV_COMPANY_ALLOW_LIST_V2, SL_MAX_VERSION),
|
|
|
|
SLE_VARNAME(CompanyProperties, face.bits, "face", SLE_UINT32),
|
|
SLE_CONDSSTRNAME(CompanyProperties, face.style_label, "face_style", SLE_STR, SLV_FACE_STYLES, SL_MAX_VERSION),
|
|
|
|
/* money was changed to a 64 bit field in savegame version 1. */
|
|
SLE_CONDVAR(CompanyProperties, money, SLE_VAR_I64 | SLE_FILE_I32, SL_MIN_VERSION, SLV_1),
|
|
SLE_CONDVAR(CompanyProperties, money, SLE_INT64, SLV_1, SL_MAX_VERSION),
|
|
|
|
SLE_CONDVAR(CompanyProperties, current_loan, SLE_VAR_I64 | SLE_FILE_I32, SL_MIN_VERSION, SLV_65),
|
|
SLE_CONDVAR(CompanyProperties, current_loan, SLE_INT64, SLV_65, SL_MAX_VERSION),
|
|
SLE_CONDVAR(CompanyProperties, max_loan, SLE_INT64, SLV_MAX_LOAN_FOR_COMPANY, SL_MAX_VERSION),
|
|
|
|
SLE_VAR(CompanyProperties, colour, SLE_UINT8),
|
|
SLE_VAR(CompanyProperties, money_fraction, SLE_UINT8),
|
|
SLE_VAR(CompanyProperties, block_preview, SLE_UINT8),
|
|
|
|
SLE_CONDVAR(CompanyProperties, location_of_HQ, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
|
|
SLE_CONDVAR(CompanyProperties, location_of_HQ, SLE_UINT32, SLV_6, SL_MAX_VERSION),
|
|
SLE_CONDVAR(CompanyProperties, last_build_coordinate, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
|
|
SLE_CONDVAR(CompanyProperties, last_build_coordinate, SLE_UINT32, SLV_6, SL_MAX_VERSION),
|
|
SLE_CONDVAR(CompanyProperties, inaugurated_year, SLE_FILE_U8 | SLE_VAR_I32, SL_MIN_VERSION, SLV_31),
|
|
SLE_CONDVAR(CompanyProperties, inaugurated_year, SLE_INT32, SLV_31, SL_MAX_VERSION),
|
|
SLE_CONDVAR(CompanyProperties, inaugurated_year_calendar, SLE_INT32, SLV_COMPANY_INAUGURATED_PERIOD_V2, SL_MAX_VERSION),
|
|
|
|
SLE_CONDVAR(CompanyProperties, num_valid_stat_ent, SLE_UINT8, SL_MIN_VERSION, SLV_SAVELOAD_LIST_LENGTH),
|
|
|
|
SLE_VAR(CompanyProperties, months_of_bankruptcy, SLE_UINT8),
|
|
SLE_CONDVAR(CompanyProperties, bankrupt_asked, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_104),
|
|
SLE_CONDVAR(CompanyProperties, bankrupt_asked, SLE_UINT16, SLV_104, SL_MAX_VERSION),
|
|
SLE_VAR(CompanyProperties, bankrupt_timeout, SLE_INT16),
|
|
SLE_CONDVAR(CompanyProperties, bankrupt_value, SLE_VAR_I64 | SLE_FILE_I32, SL_MIN_VERSION, SLV_65),
|
|
SLE_CONDVAR(CompanyProperties, bankrupt_value, SLE_INT64, SLV_65, SL_MAX_VERSION),
|
|
|
|
/* yearly expenses was changed to 64-bit in savegame version 2. */
|
|
SLE_CONDARR(CompanyProperties, yearly_expenses, SLE_FILE_I32 | SLE_VAR_I64, 3 * 13, SL_MIN_VERSION, SLV_2),
|
|
SLE_CONDARR(CompanyProperties, yearly_expenses, SLE_INT64, 3 * 13, SLV_2, SL_MAX_VERSION),
|
|
|
|
SLE_CONDVAR(CompanyProperties, is_ai, SLE_BOOL, SLV_2, SL_MAX_VERSION),
|
|
|
|
SLE_CONDVAR(CompanyProperties, terraform_limit, SLE_UINT32, SLV_156, SL_MAX_VERSION),
|
|
SLE_CONDVAR(CompanyProperties, clear_limit, SLE_UINT32, SLV_156, SL_MAX_VERSION),
|
|
SLE_CONDVAR(CompanyProperties, tree_limit, SLE_UINT32, SLV_175, SL_MAX_VERSION),
|
|
SLEG_STRUCT("settings", SlCompanySettings),
|
|
SLEG_CONDSTRUCT("old_ai", SlCompanyOldAI, SL_MIN_VERSION, SLV_107),
|
|
SLEG_STRUCT("cur_economy", SlCompanyEconomy),
|
|
SLEG_STRUCTLIST("old_economy", SlCompanyOldEconomy),
|
|
SLEG_CONDSTRUCTLIST("liveries", SlCompanyLiveries, SLV_34, SL_MAX_VERSION),
|
|
};
|
|
|
|
struct PLYRChunkHandler : ChunkHandler {
|
|
PLYRChunkHandler() : ChunkHandler('PLYR', CH_TABLE) {}
|
|
|
|
void Save() const override
|
|
{
|
|
SlTableHeader(_company_desc);
|
|
|
|
for (Company *c : Company::Iterate()) {
|
|
SlSetArrayIndex(c->index);
|
|
SlObject(c, _company_desc);
|
|
}
|
|
}
|
|
|
|
void Load() const override
|
|
{
|
|
const std::vector<SaveLoad> slt = SlCompatTableHeader(_company_desc, _company_sl_compat);
|
|
|
|
int index;
|
|
while ((index = SlIterateArray()) != -1) {
|
|
Company *c = new (CompanyID(index)) Company();
|
|
SlObject(c, slt);
|
|
_company_colours[index] = c->colour;
|
|
}
|
|
}
|
|
|
|
|
|
void LoadCheck(size_t) const override
|
|
{
|
|
const std::vector<SaveLoad> slt = SlCompatTableHeader(_company_desc, _company_sl_compat);
|
|
|
|
int index;
|
|
while ((index = SlIterateArray()) != -1) {
|
|
std::unique_ptr<CompanyProperties> cprops = std::make_unique<CompanyProperties>();
|
|
SlObject(cprops.get(), slt);
|
|
|
|
/* We do not load old custom names */
|
|
if (IsSavegameVersionBefore(SLV_84)) {
|
|
if (GetStringTab(cprops->name_1) == TEXT_TAB_OLD_CUSTOM) {
|
|
cprops->name_1 = STR_GAME_SAVELOAD_NOT_AVAILABLE;
|
|
}
|
|
|
|
if (GetStringTab(cprops->president_name_1) == TEXT_TAB_OLD_CUSTOM) {
|
|
cprops->president_name_1 = STR_GAME_SAVELOAD_NOT_AVAILABLE;
|
|
}
|
|
}
|
|
|
|
if (cprops->name.empty() && !IsInsideMM(cprops->name_1, SPECSTR_COMPANY_NAME_START, SPECSTR_COMPANY_NAME_END) &&
|
|
cprops->name_1 != STR_GAME_SAVELOAD_NOT_AVAILABLE && cprops->name_1 != STR_SV_UNNAMED &&
|
|
cprops->name_1 != SPECSTR_ANDCO_NAME && cprops->name_1 != SPECSTR_PRESIDENT_NAME &&
|
|
cprops->name_1 != SPECSTR_SILLY_NAME) {
|
|
cprops->name_1 = STR_GAME_SAVELOAD_NOT_AVAILABLE;
|
|
}
|
|
|
|
if (_load_check_data.companies.count(index) == 0) {
|
|
_load_check_data.companies[index] = std::move(cprops);
|
|
}
|
|
}
|
|
}
|
|
|
|
void FixPointers() const override
|
|
{
|
|
for (Company *c : Company::Iterate()) {
|
|
SlObject(c, _company_desc);
|
|
}
|
|
}
|
|
};
|
|
|
|
static const PLYRChunkHandler PLYR;
|
|
static const ChunkHandlerRef company_chunk_handlers[] = {
|
|
PLYR,
|
|
};
|
|
|
|
extern const ChunkHandlerTable _company_chunk_handlers(company_chunk_handlers);
|