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OpenTTD/src/cachecheck.cpp
Peter Nelson 810e442203 Codechange: Split GoodsEntry cargo and flows data to unique_ptr. (#13058)
This allows cargo packets and cargo flow data to be empty if not in use, which is the case for the majority of station goods entries, and data is allocated when needed.

This reduces the initial size of a Station from 9192 bytes to 2024 bytes (on 64 bit platforms), although an allocation of 120 bytes is made for each active cargo type at a station.

Based on similar changes in JGRPP.
2025-01-02 20:48:23 +00:00

228 lines
7.5 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file cachecheck.cpp Check caches. */
#include "stdafx.h"
#include "aircraft.h"
#include "company_base.h"
#include "debug.h"
#include "industry.h"
#include "roadstop_base.h"
#include "roadveh.h"
#include "ship.h"
#include "station_base.h"
#include "station_map.h"
#include "subsidy_func.h"
#include "town.h"
#include "train.h"
#include "vehicle_base.h"
#include "safeguards.h"
extern void AfterLoadCompanyStats();
extern void RebuildTownCaches();
/**
* Check the validity of some of the caches.
* Especially in the sense of desyncs between
* the cached value and what the value would
* be when calculated from the 'base' data.
*/
void CheckCaches()
{
/* Return here so it is easy to add checks that are run
* always to aid testing of caches. */
if (_debug_desync_level <= 1) return;
/* Check the town caches. */
std::vector<TownCache> old_town_caches;
for (const Town *t : Town::Iterate()) {
old_town_caches.push_back(t->cache);
}
RebuildTownCaches();
RebuildSubsidisedSourceAndDestinationCache();
uint i = 0;
for (Town *t : Town::Iterate()) {
if (old_town_caches[i] != t->cache) {
Debug(desync, 2, "warning: town cache mismatch: town {}", t->index);
}
i++;
}
/* Check company infrastructure cache. */
std::vector<CompanyInfrastructure> old_infrastructure;
for (const Company *c : Company::Iterate()) old_infrastructure.push_back(c->infrastructure);
AfterLoadCompanyStats();
i = 0;
for (const Company *c : Company::Iterate()) {
if (old_infrastructure[i] != c->infrastructure) {
Debug(desync, 2, "warning: infrastructure cache mismatch: company {}", c->index);
}
i++;
}
/* Strict checking of the road stop cache entries */
for (const RoadStop *rs : RoadStop::Iterate()) {
if (IsBayRoadStopTile(rs->xy)) continue;
assert(rs->GetEntry(DIAGDIR_NE) != rs->GetEntry(DIAGDIR_NW));
rs->GetEntry(DIAGDIR_NE)->CheckIntegrity(rs);
rs->GetEntry(DIAGDIR_NW)->CheckIntegrity(rs);
}
std::vector<NewGRFCache> grf_cache;
std::vector<VehicleCache> veh_cache;
std::vector<GroundVehicleCache> gro_cache;
std::vector<TrainCache> tra_cache;
for (Vehicle *v : Vehicle::Iterate()) {
if (v != v->First() || v->vehstatus & VS_CRASHED || !v->IsPrimaryVehicle()) continue;
for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
FillNewGRFVehicleCache(u);
grf_cache.emplace_back(u->grf_cache);
veh_cache.emplace_back(u->vcache);
switch (u->type) {
case VEH_TRAIN:
gro_cache.emplace_back(Train::From(u)->gcache);
tra_cache.emplace_back(Train::From(u)->tcache);
break;
case VEH_ROAD:
gro_cache.emplace_back(RoadVehicle::From(u)->gcache);
break;
default:
break;
}
}
switch (v->type) {
case VEH_TRAIN: Train::From(v)->ConsistChanged(CCF_TRACK); break;
case VEH_ROAD: RoadVehUpdateCache(RoadVehicle::From(v)); break;
case VEH_AIRCRAFT: UpdateAircraftCache(Aircraft::From(v)); break;
case VEH_SHIP: Ship::From(v)->UpdateCache(); break;
default: break;
}
uint length = 0;
for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
FillNewGRFVehicleCache(u);
if (grf_cache[length] != u->grf_cache) {
Debug(desync, 2, "warning: newgrf cache mismatch: type {}, vehicle {}, company {}, unit number {}, wagon {}", v->type, v->index, v->owner, v->unitnumber, length);
}
if (veh_cache[length] != u->vcache) {
Debug(desync, 2, "warning: vehicle cache mismatch: type {}, vehicle {}, company {}, unit number {}, wagon {}", v->type, v->index, v->owner, v->unitnumber, length);
}
switch (u->type) {
case VEH_TRAIN:
if (gro_cache[length] != Train::From(u)->gcache) {
Debug(desync, 2, "warning: train ground vehicle cache mismatch: vehicle {}, company {}, unit number {}, wagon {}", v->index, v->owner, v->unitnumber, length);
}
if (tra_cache[length] != Train::From(u)->tcache) {
Debug(desync, 2, "warning: train cache mismatch: vehicle {}, company {}, unit number {}, wagon {}", v->index, v->owner, v->unitnumber, length);
}
break;
case VEH_ROAD:
if (gro_cache[length] != RoadVehicle::From(u)->gcache) {
Debug(desync, 2, "warning: road vehicle ground vehicle cache mismatch: vehicle {}, company {}, unit number {}, wagon {}", v->index, v->owner, v->unitnumber, length);
}
break;
default:
break;
}
length++;
}
grf_cache.clear();
veh_cache.clear();
gro_cache.clear();
tra_cache.clear();
}
/* Check whether the caches are still valid */
for (Vehicle *v : Vehicle::Iterate()) {
[[maybe_unused]] const auto a = v->cargo.PeriodsInTransit();
[[maybe_unused]] const auto b = v->cargo.TotalCount();
[[maybe_unused]] const auto c = v->cargo.GetFeederShare();
v->cargo.InvalidateCache();
assert(a == v->cargo.PeriodsInTransit());
assert(b == v->cargo.TotalCount());
assert(c == v->cargo.GetFeederShare());
}
/* Backup stations_near */
std::vector<StationList> old_town_stations_near;
for (Town *t : Town::Iterate()) old_town_stations_near.push_back(t->stations_near);
std::vector<StationList> old_industry_stations_near;
for (Industry *ind : Industry::Iterate()) old_industry_stations_near.push_back(ind->stations_near);
std::vector<IndustryList> old_station_industries_near;
for (Station *st : Station::Iterate()) old_station_industries_near.push_back(st->industries_near);
for (Station *st : Station::Iterate()) {
for (GoodsEntry &ge : st->goods) {
if (!ge.HasData()) continue;
StationCargoList &cargo_list = ge.GetData().cargo;
[[maybe_unused]] const auto a = cargo_list.PeriodsInTransit();
[[maybe_unused]] const auto b = cargo_list.TotalCount();
cargo_list.InvalidateCache();
assert(a == cargo_list.PeriodsInTransit());
assert(b == cargo_list.TotalCount());
}
/* Check docking tiles */
TileArea ta;
std::map<TileIndex, bool> docking_tiles;
for (TileIndex tile : st->docking_station) {
ta.Add(tile);
docking_tiles[tile] = IsDockingTile(tile);
}
UpdateStationDockingTiles(st);
if (ta.tile != st->docking_station.tile || ta.w != st->docking_station.w || ta.h != st->docking_station.h) {
Debug(desync, 2, "warning: station docking mismatch: station {}, company {}", st->index, st->owner);
}
for (TileIndex tile : ta) {
if (docking_tiles[tile] != IsDockingTile(tile)) {
Debug(desync, 2, "warning: docking tile mismatch: tile {}", tile);
}
}
}
Station::RecomputeCatchmentForAll();
/* Check industries_near */
i = 0;
for (Station *st : Station::Iterate()) {
if (st->industries_near != old_station_industries_near[i]) {
Debug(desync, 2, "warning: station industries near mismatch: station {}", st->index);
}
i++;
}
/* Check stations_near */
i = 0;
for (Town *t : Town::Iterate()) {
if (t->stations_near != old_town_stations_near[i]) {
Debug(desync, 2, "warning: town stations near mismatch: town {}", t->index);
}
i++;
}
i = 0;
for (Industry *ind : Industry::Iterate()) {
if (ind->stations_near != old_industry_stations_near[i]) {
Debug(desync, 2, "warning: industry stations near mismatch: industry {}", ind->index);
}
i++;
}
}