mirror of
https://github.com/OpenTTD/OpenTTD
synced 2026-01-17 09:22:42 +01:00
- Fix: Service orders did not behave like conditional orders; if a train does not need service it did not completely skip the order, but still go in the direction of the depot [FS#3031] (r16802) - Fix: Houses would not get build on the map edge [FS#3025] (r16795) - Fix: Audio playback rate was fixed at 11025Hz regardless of the rate specified to the audio driver, resulting in incorrect playback speed. It is still preferable to use 11025Hz output rate if possible as OpenTTD's sample rate converter is very low quality (r16784) - Fix: Do not use the same error message for turning around road vehicles and flipping parts of trains in the depot [FS#3019] (r16772)
151 lines
3.1 KiB
C++
151 lines
3.1 KiB
C++
/* $Id$ */
|
|
|
|
/** @file mixer.cpp Mixing of sound samples. */
|
|
|
|
#include "stdafx.h"
|
|
#include "mixer.h"
|
|
#include "core/math_func.hpp"
|
|
|
|
struct MixerChannel {
|
|
bool active;
|
|
|
|
/* pointer to allocated buffer memory */
|
|
int8 *memory;
|
|
|
|
/* current position in memory */
|
|
uint32 pos;
|
|
uint32 frac_pos;
|
|
uint32 frac_speed;
|
|
uint32 samples_left;
|
|
|
|
/* Mixing volume */
|
|
int volume_left;
|
|
int volume_right;
|
|
|
|
uint flags;
|
|
};
|
|
|
|
static MixerChannel _channels[8];
|
|
static uint32 _play_rate = 11025;
|
|
|
|
/**
|
|
* The theoretical maximum volume for a single sound sample. Multiple sound
|
|
* samples should not exceed this limit as it will sound too loud. It also
|
|
* stops overflowing when too many sounds are played at the same time, which
|
|
* causes an even worse sound quality.
|
|
*/
|
|
static const int MAX_VOLUME = 128 * 128;
|
|
|
|
|
|
static void mix_int8_to_int16(MixerChannel *sc, int16 *buffer, uint samples)
|
|
{
|
|
int8 *b;
|
|
uint32 frac_pos;
|
|
uint32 frac_speed;
|
|
int volume_left;
|
|
int volume_right;
|
|
|
|
if (samples > sc->samples_left) samples = sc->samples_left;
|
|
sc->samples_left -= samples;
|
|
assert(samples > 0);
|
|
|
|
b = sc->memory + sc->pos;
|
|
frac_pos = sc->frac_pos;
|
|
frac_speed = sc->frac_speed;
|
|
volume_left = sc->volume_left;
|
|
volume_right = sc->volume_right;
|
|
|
|
if (frac_speed == 0x10000) {
|
|
/* Special case when frac_speed is 0x10000 */
|
|
do {
|
|
buffer[0] = Clamp(buffer[0] + (*b * volume_left >> 8), -MAX_VOLUME, MAX_VOLUME);
|
|
buffer[1] = Clamp(buffer[1] + (*b * volume_right >> 8), -MAX_VOLUME, MAX_VOLUME);
|
|
b++;
|
|
buffer += 2;
|
|
} while (--samples > 0);
|
|
} else {
|
|
do {
|
|
buffer[0] = Clamp(buffer[0] + (*b * volume_left >> 8), -MAX_VOLUME, MAX_VOLUME);
|
|
buffer[1] = Clamp(buffer[1] + (*b * volume_right >> 8), -MAX_VOLUME, MAX_VOLUME);
|
|
buffer += 2;
|
|
frac_pos += frac_speed;
|
|
b += frac_pos >> 16;
|
|
frac_pos &= 0xffff;
|
|
} while (--samples > 0);
|
|
}
|
|
|
|
sc->frac_pos = frac_pos;
|
|
sc->pos = b - sc->memory;
|
|
}
|
|
|
|
static void MxCloseChannel(MixerChannel *mc)
|
|
{
|
|
if (mc->flags & MX_AUTOFREE) free(mc->memory);
|
|
mc->active = false;
|
|
mc->memory = NULL;
|
|
}
|
|
|
|
void MxMixSamples(void *buffer, uint samples)
|
|
{
|
|
MixerChannel *mc;
|
|
|
|
/* Clear the buffer */
|
|
memset(buffer, 0, sizeof(int16) * 2 * samples);
|
|
|
|
/* Mix each channel */
|
|
for (mc = _channels; mc != endof(_channels); mc++) {
|
|
if (mc->active) {
|
|
mix_int8_to_int16(mc, (int16*)buffer, samples);
|
|
if (mc->samples_left == 0) MxCloseChannel(mc);
|
|
}
|
|
}
|
|
}
|
|
|
|
MixerChannel *MxAllocateChannel()
|
|
{
|
|
MixerChannel *mc;
|
|
for (mc = _channels; mc != endof(_channels); mc++)
|
|
if (mc->memory == NULL) {
|
|
mc->active = false;
|
|
return mc;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
void MxSetChannelRawSrc(MixerChannel *mc, int8 *mem, size_t size, uint rate, uint flags)
|
|
{
|
|
mc->memory = mem;
|
|
mc->flags = flags;
|
|
mc->frac_pos = 0;
|
|
mc->pos = 0;
|
|
|
|
mc->frac_speed = (rate << 16) / _play_rate;
|
|
|
|
/* adjust the magnitude to prevent overflow */
|
|
while (size & ~0xFFFF) {
|
|
size >>= 1;
|
|
rate = (rate >> 1) + 1;
|
|
}
|
|
|
|
mc->samples_left = (uint)size * _play_rate / rate;
|
|
}
|
|
|
|
void MxSetChannelVolume(MixerChannel *mc, uint left, uint right)
|
|
{
|
|
mc->volume_left = left;
|
|
mc->volume_right = right;
|
|
}
|
|
|
|
|
|
void MxActivateChannel(MixerChannel *mc)
|
|
{
|
|
mc->active = true;
|
|
}
|
|
|
|
|
|
bool MxInitialize(uint rate)
|
|
{
|
|
_play_rate = rate;
|
|
return true;
|
|
}
|