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OpenTTD/src/soundloader_raw.cpp
2025-12-07 11:25:08 +00:00

56 lines
2.1 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <https://www.gnu.org/licenses/old-licenses/gpl-2.0>.
*/
/** @file soundloader_raw.cpp Loading of raw sounds. */
#include "stdafx.h"
#include "random_access_file_type.h"
#include "sound_type.h"
#include "soundloader_type.h"
#include "safeguards.h"
/** Raw PCM sound loader, used as a fallback if other sound loaders fail. */
class SoundLoader_Raw : public SoundLoader {
public:
SoundLoader_Raw() : SoundLoader("raw", "Raw PCM loader", INT_MAX) {}
static constexpr uint16_t RAW_SAMPLE_RATE = 11025; ///< Sample rate of raw pcm samples.
static constexpr uint8_t RAW_SAMPLE_BITS = 8; ///< Bit depths of raw pcm samples.
bool Load(SoundEntry &sound, bool new_format, std::vector<std::byte> &data) const override
{
/* Raw sounds are apecial case for the jackhammer sound (name in Windows sample.cat is "Corrupt sound")
* It's not a RIFF file, but raw PCM data.
* We no longer compare by name as the same file in the DOS sample.cat does not have a unique name. */
/* Raw sounds are not permitted in a new format file. */
if (new_format) return false;
sound.channels = 1;
sound.rate = RAW_SAMPLE_RATE;
sound.bits_per_sample = RAW_SAMPLE_BITS;
/* Allocate an extra sample to ensure the runtime resampler doesn't go out of bounds.*/
data.reserve(sound.file_size + 1);
data.resize(sound.file_size);
sound.file->ReadBlock(std::data(data), std::size(data));
/* Convert 8-bit samples from unsigned to signed. */
for (auto &sample : data) {
sample ^= std::byte{0x80};
}
return true;
}
private:
static SoundLoader_Raw instance;
};
/* static */ SoundLoader_Raw SoundLoader_Raw::instance{};