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20ee6f11587a24de3aac36e5b4e54ee13f76e352
OpenTTD
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sound
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smatz
9da745b381
(svn r13552) -Codechange: use TTD_ENDIAN comparations instead of tests if TTD_[BIG/LITTLE]_ENDIAN is defined
2008-06-17 19:38:00 +00:00
..
cocoa_s.cpp
(svn r13552) -Codechange: use TTD_ENDIAN comparations instead of tests if TTD_[BIG/LITTLE]_ENDIAN is defined
2008-06-17 19:38:00 +00:00
cocoa_s.h
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null_s.cpp
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null_s.h
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sdl_s.cpp
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sdl_s.h
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sound_driver.hpp
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win32_s.cpp
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
2008-06-05 20:54:52 +00:00
win32_s.h
…