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OpenTTD/src/timer/timer_window.cpp
Peter Nelson 1744156149 Change: Queue content ID information requests. (#13990)
Instead of requesting content one ID at a time, queue them up to be requested in one go.

* Avoids sending many small requests.
* Avoids sending requests for content which is likely to be arriving anyway.
2025-04-12 12:50:36 +01:00

70 lines
1.8 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file timer_window.cpp
* This file implements the timer logic for the Window system.
*/
#include "../stdafx.h"
#include "timer.h"
#include "timer_window.h"
#include "../safeguards.h"
template <>
void IntervalTimer<TimerWindow>::Elapsed(TimerWindow::TElapsed delta)
{
if (this->period == std::chrono::milliseconds::zero()) return;
this->storage.elapsed += delta;
uint count = 0;
while (this->storage.elapsed >= this->period) {
this->storage.elapsed -= this->period;
count++;
}
if (count > 0) {
this->callback(count);
}
}
template <>
void TimeoutTimer<TimerWindow>::Elapsed(TimerWindow::TElapsed delta)
{
if (this->fired) return;
if (this->period == std::chrono::milliseconds::zero()) return;
this->storage.elapsed += delta;
if (this->storage.elapsed >= this->period) {
this->fired = true;
this->callback();
}
}
template <>
bool TimerManager<TimerWindow>::Elapsed(TimerWindow::TElapsed delta)
{
/* Make a temporary copy of the timers, as a timer's callback might add/remove other timers. */
auto timers = TimerManager<TimerWindow>::GetTimers();
for (auto timer : timers) {
timer->Elapsed(delta);
}
return true;
}
#ifdef WITH_ASSERT
template <>
void TimerManager<TimerWindow>::Validate(TimerWindow::TPeriod)
{
}
#endif /* WITH_ASSERT */