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OpenTTD/src/newgrf_roadstop.cpp
Peter Nelson 810e442203 Codechange: Split GoodsEntry cargo and flows data to unique_ptr. (#13058)
This allows cargo packets and cargo flow data to be empty if not in use, which is the case for the majority of station goods entries, and data is allocated when needed.

This reduces the initial size of a Station from 9192 bytes to 2024 bytes (on 64 bit platforms), although an allocation of 120 bytes is made for each active cargo type at a station.

Based on similar changes in JGRPP.
2025-01-02 20:48:23 +00:00

636 lines
22 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file command.cpp Handling of NewGRF road stops. */
#include "stdafx.h"
#include "debug.h"
#include "station_base.h"
#include "roadstop_base.h"
#include "newgrf_roadstop.h"
#include "newgrf_class_func.h"
#include "newgrf_cargo.h"
#include "newgrf_roadtype.h"
#include "gfx_type.h"
#include "company_func.h"
#include "road.h"
#include "window_type.h"
#include "timer/timer_game_calendar.h"
#include "town.h"
#include "viewport_func.h"
#include "newgrf_animation_base.h"
#include "newgrf_sound.h"
#include "safeguards.h"
template <>
void RoadStopClass::InsertDefaults()
{
/* Set up initial data */
RoadStopClass::Get(RoadStopClass::Allocate(ROADSTOP_CLASS_LABEL_DEFAULT))->name = STR_STATION_CLASS_DFLT;
RoadStopClass::Get(RoadStopClass::Allocate(ROADSTOP_CLASS_LABEL_DEFAULT))->Insert(nullptr);
RoadStopClass::Get(RoadStopClass::Allocate(ROADSTOP_CLASS_LABEL_WAYPOINT))->name = STR_STATION_CLASS_WAYP;
RoadStopClass::Get(RoadStopClass::Allocate(ROADSTOP_CLASS_LABEL_WAYPOINT))->Insert(nullptr);
}
template <>
bool RoadStopClass::IsUIAvailable(uint) const
{
return true;
}
/* Instantiate RoadStopClass. */
template class NewGRFClass<RoadStopSpec, RoadStopClassID, ROADSTOP_CLASS_MAX>;
static const uint NUM_ROADSTOPSPECS_PER_STATION = 63; ///< Maximum number of parts per station.
uint32_t RoadStopScopeResolver::GetRandomBits() const
{
if (this->st == nullptr) return 0;
uint32_t bits = this->st->random_bits;
if (this->tile != INVALID_TILE && Station::IsExpected(this->st)) {
bits |= Station::From(this->st)->GetRoadStopRandomBits(this->tile) << 16;
}
return bits;
}
uint32_t RoadStopScopeResolver::GetTriggers() const
{
return this->st == nullptr ? 0 : this->st->waiting_triggers;
}
uint32_t RoadStopScopeResolver::GetVariable(uint8_t variable, [[maybe_unused]] uint32_t parameter, bool &available) const
{
auto get_road_type_variable = [&](RoadTramType rtt) -> uint32_t {
RoadType rt;
if (this->tile == INVALID_TILE) {
rt = (GetRoadTramType(this->roadtype) == rtt) ? this->roadtype : INVALID_ROADTYPE;
} else {
rt = GetRoadType(this->tile, rtt);
}
if (rt == INVALID_ROADTYPE) {
return 0xFFFFFFFF;
} else {
return GetReverseRoadTypeTranslation(rt, this->roadstopspec->grf_prop.grffile);
}
};
switch (variable) {
/* View/rotation */
case 0x40: return this->view;
/* Stop type: 0: bus, 1: truck, 2: waypoint */
case 0x41:
if (this->type == STATION_BUS) return 0;
if (this->type == STATION_TRUCK) return 1;
return 2;
/* Terrain type */
case 0x42: return this->tile == INVALID_TILE ? 0 : (GetTileSlope(this->tile) << 8 | GetTerrainType(this->tile, TCX_NORMAL));
/* Road type */
case 0x43: return get_road_type_variable(RTT_ROAD);
/* Tram type */
case 0x44: return get_road_type_variable(RTT_TRAM);
/* Town zone and Manhattan distance of closest town */
case 0x45: {
if (this->tile == INVALID_TILE) return HZB_TOWN_EDGE << 16;
const Town *t = (this->st == nullptr) ? ClosestTownFromTile(this->tile, UINT_MAX) : this->st->town;
return t != nullptr ? (GetTownRadiusGroup(t, this->tile) << 16 | ClampTo<uint16_t>(DistanceManhattan(this->tile, t->xy))) : HZB_TOWN_EDGE << 16;
}
/* Get square of Euclidian distance of closest town */
case 0x46: {
if (this->tile == INVALID_TILE) return 0;
const Town *t = (this->st == nullptr) ? ClosestTownFromTile(this->tile, UINT_MAX) : this->st->town;
return t != nullptr ? DistanceSquare(this->tile, t->xy) : 0;
}
/* Company information */
case 0x47: return GetCompanyInfo(this->st == nullptr ? _current_company : this->st->owner);
/* Animation frame */
case 0x49: return this->tile == INVALID_TILE ? 0 : this->st->GetRoadStopAnimationFrame(this->tile);
/* Misc info */
case 0x50: {
uint32_t result = 0;
if (this->tile == INVALID_TILE) {
SetBit(result, 4);
}
return result;
}
/* Variables which use the parameter */
/* Variables 0x60 to 0x65 and 0x69 are handled separately below */
/* Animation frame of nearby tile */
case 0x66: {
if (this->tile == INVALID_TILE) return UINT_MAX;
TileIndex tile = this->tile;
if (parameter != 0) tile = GetNearbyTile(parameter, tile);
return (IsAnyRoadStopTile(tile) && GetStationIndex(tile) == this->st->index) ? this->st->GetRoadStopAnimationFrame(tile) : UINT_MAX;
}
/* Land info of nearby tile */
case 0x67: {
if (this->tile == INVALID_TILE) return 0;
TileIndex tile = this->tile;
if (parameter != 0) tile = GetNearbyTile(parameter, tile); // only perform if it is required
return GetNearbyTileInformation(tile, this->ro.grffile->grf_version >= 8);
}
/* Road stop info of nearby tiles */
case 0x68: {
if (this->tile == INVALID_TILE) return 0xFFFFFFFF;
TileIndex nearby_tile = GetNearbyTile(parameter, this->tile);
if (!IsAnyRoadStopTile(nearby_tile)) return 0xFFFFFFFF;
uint32_t grfid = this->st->roadstop_speclist[GetCustomRoadStopSpecIndex(this->tile)].grfid;
bool same_orientation = GetStationGfx(this->tile) == GetStationGfx(nearby_tile);
bool same_station = GetStationIndex(nearby_tile) == this->st->index;
uint32_t res = GetStationGfx(nearby_tile) << 12 | !same_orientation << 11 | !!same_station << 10;
StationType type = GetStationType(nearby_tile);
if (type == STATION_TRUCK) res |= (1 << 16);
if (type == STATION_ROADWAYPOINT) res |= (2 << 16);
if (type == this->type) SetBit(res, 20);
if (IsCustomRoadStopSpecIndex(nearby_tile)) {
const auto &sm = BaseStation::GetByTile(nearby_tile)->roadstop_speclist[GetCustomRoadStopSpecIndex(nearby_tile)];
res |= 1 << (sm.grfid != grfid ? 9 : 8) | ClampTo<uint8_t>(sm.localidx);
}
return res;
}
/* GRFID of nearby road stop tiles */
case 0x6A: {
if (this->tile == INVALID_TILE) return 0xFFFFFFFF;
TileIndex nearby_tile = GetNearbyTile(parameter, this->tile);
if (!IsAnyRoadStopTile(nearby_tile)) return 0xFFFFFFFF;
if (!IsCustomRoadStopSpecIndex(nearby_tile)) return 0;
const auto &sm = BaseStation::GetByTile(nearby_tile)->roadstop_speclist[GetCustomRoadStopSpecIndex(nearby_tile)];
return sm.grfid;
}
/* 16 bit road stop ID of nearby tiles */
case 0x6B: {
if (this->tile == INVALID_TILE) return 0xFFFFFFFF;
TileIndex nearby_tile = GetNearbyTile(parameter, this->tile);
if (!IsAnyRoadStopTile(nearby_tile)) return 0xFFFFFFFF;
if (!IsCustomRoadStopSpecIndex(nearby_tile)) return 0xFFFE;
uint32_t grfid = this->st->roadstop_speclist[GetCustomRoadStopSpecIndex(this->tile)].grfid;
const auto &sm = BaseStation::GetByTile(nearby_tile)->roadstop_speclist[GetCustomRoadStopSpecIndex(nearby_tile)];
if (sm.grfid == grfid) {
return sm.localidx;
}
return 0xFFFE;
}
case 0xF0: return this->st == nullptr ? 0 : this->st->facilities; // facilities
case 0xFA: return ClampTo<uint16_t>((this->st == nullptr ? TimerGameCalendar::date : this->st->build_date) - CalendarTime::DAYS_TILL_ORIGINAL_BASE_YEAR); // build date
}
if (this->st != nullptr) return this->st->GetNewGRFVariable(this->ro, variable, parameter, available);
available = false;
return UINT_MAX;
}
const SpriteGroup *RoadStopResolverObject::ResolveReal(const RealSpriteGroup *group) const
{
if (group == nullptr) return nullptr;
return group->loading[0];
}
RoadStopResolverObject::RoadStopResolverObject(const RoadStopSpec *roadstopspec, BaseStation *st, TileIndex tile, RoadType roadtype, StationType type, uint8_t view,
CallbackID callback, uint32_t param1, uint32_t param2)
: ResolverObject(roadstopspec->grf_prop.grffile, callback, param1, param2), roadstop_scope(*this, st, roadstopspec, tile, roadtype, type, view)
{
CargoID ctype = SpriteGroupCargo::SG_DEFAULT_NA;
if (st == nullptr) {
/* No station, so we are in a purchase list */
ctype = SpriteGroupCargo::SG_PURCHASE;
} else if (Station::IsExpected(st)) {
const Station *station = Station::From(st);
/* Pick the first cargo that we have waiting */
for (const CargoSpec *cs : CargoSpec::Iterate()) {
if (roadstopspec->grf_prop.spritegroup[cs->Index()] != nullptr &&
station->goods[cs->Index()].HasData() && station->goods[cs->Index()].GetData().cargo.TotalCount() > 0) {
ctype = cs->Index();
break;
}
}
}
if (roadstopspec->grf_prop.spritegroup[ctype] == nullptr) {
ctype = SpriteGroupCargo::SG_DEFAULT;
}
/* Remember the cargo type we've picked */
this->roadstop_scope.cargo_type = ctype;
this->root_spritegroup = roadstopspec->grf_prop.spritegroup[ctype];
}
TownScopeResolver *RoadStopResolverObject::GetTown()
{
if (!this->town_scope.has_value()) {
Town *t;
if (this->roadstop_scope.st != nullptr) {
t = this->roadstop_scope.st->town;
} else {
t = ClosestTownFromTile(this->roadstop_scope.tile, UINT_MAX);
}
if (t == nullptr) return nullptr;
this->town_scope.emplace(*this, t, this->roadstop_scope.st == nullptr);
}
return &*this->town_scope;
}
uint16_t GetRoadStopCallback(CallbackID callback, uint32_t param1, uint32_t param2, const RoadStopSpec *roadstopspec, BaseStation *st, TileIndex tile, RoadType roadtype, StationType type, uint8_t view)
{
RoadStopResolverObject object(roadstopspec, st, tile, roadtype, type, view, callback, param1, param2);
return object.ResolveCallback();
}
/**
* Draw representation of a road stop tile for GUI purposes.
* @param x position x of image.
* @param y position y of image.
* @param image an int offset for the sprite.
* @param roadtype the RoadType of the underlying road.
* @param spec the RoadStop's spec.
* @return true of the tile was drawn (allows for fallback to default graphics)
*/
void DrawRoadStopTile(int x, int y, RoadType roadtype, const RoadStopSpec *spec, StationType type, int view)
{
assert(roadtype != INVALID_ROADTYPE);
assert(spec != nullptr);
const RoadTypeInfo *rti = GetRoadTypeInfo(roadtype);
RoadStopResolverObject object(spec, nullptr, INVALID_TILE, roadtype, type, view);
const SpriteGroup *group = object.Resolve();
if (group == nullptr || group->type != SGT_TILELAYOUT) return;
const DrawTileSprites *dts = ((const TileLayoutSpriteGroup *)group)->ProcessRegisters(nullptr);
PaletteID palette = COMPANY_SPRITE_COLOUR(_local_company);
SpriteID image = dts->ground.sprite;
PaletteID pal = dts->ground.pal;
RoadStopDrawMode draw_mode;
if (HasBit(spec->flags, RSF_DRAW_MODE_REGISTER)) {
draw_mode = static_cast<RoadStopDrawMode>(GetRegister(0x100));
} else {
draw_mode = spec->draw_mode;
}
if (type == STATION_ROADWAYPOINT) {
DrawSprite(SPR_ROAD_PAVED_STRAIGHT_X, PAL_NONE, x, y);
if ((draw_mode & ROADSTOP_DRAW_MODE_WAYP_GROUND) && GB(image, 0, SPRITE_WIDTH) != 0) {
DrawSprite(image, GroundSpritePaletteTransform(image, pal, palette), x, y);
}
} else if (GB(image, 0, SPRITE_WIDTH) != 0) {
DrawSprite(image, GroundSpritePaletteTransform(image, pal, palette), x, y);
}
if (view >= 4) {
/* Drive-through stop */
uint sprite_offset = 5 - view;
/* Road underlay takes precedence over tram */
if (type == STATION_ROADWAYPOINT || draw_mode & ROADSTOP_DRAW_MODE_OVERLAY) {
if (rti->UsesOverlay()) {
SpriteID ground = GetCustomRoadSprite(rti, INVALID_TILE, ROTSG_GROUND);
DrawSprite(ground + sprite_offset, PAL_NONE, x, y);
SpriteID overlay = GetCustomRoadSprite(rti, INVALID_TILE, ROTSG_OVERLAY);
if (overlay) DrawSprite(overlay + sprite_offset, PAL_NONE, x, y);
} else if (RoadTypeIsTram(roadtype)) {
DrawSprite(SPR_TRAMWAY_TRAM + sprite_offset, PAL_NONE, x, y);
}
}
} else {
/* Bay stop */
if ((draw_mode & ROADSTOP_DRAW_MODE_ROAD) && rti->UsesOverlay()) {
SpriteID ground = GetCustomRoadSprite(rti, INVALID_TILE, ROTSG_ROADSTOP);
DrawSprite(ground + view, PAL_NONE, x, y);
}
}
DrawCommonTileSeqInGUI(x, y, dts, 0, 0, palette, true);
}
/** Wrapper for animation control, see GetRoadStopCallback. */
uint16_t GetAnimRoadStopCallback(CallbackID callback, uint32_t param1, uint32_t param2, const RoadStopSpec *roadstopspec, BaseStation *st, TileIndex tile, int)
{
return GetRoadStopCallback(callback, param1, param2, roadstopspec, st, tile, INVALID_ROADTYPE, GetStationType(tile), GetStationGfx(tile));
}
struct RoadStopAnimationFrameAnimationHelper {
static uint8_t Get(BaseStation *st, TileIndex tile) { return st->GetRoadStopAnimationFrame(tile); }
static bool Set(BaseStation *st, TileIndex tile, uint8_t frame) { return st->SetRoadStopAnimationFrame(tile, frame); }
};
/** Helper class for animation control. */
struct RoadStopAnimationBase : public AnimationBase<RoadStopAnimationBase, RoadStopSpec, BaseStation, int, GetAnimRoadStopCallback, RoadStopAnimationFrameAnimationHelper> {
static const CallbackID cb_animation_speed = CBID_STATION_ANIMATION_SPEED;
static const CallbackID cb_animation_next_frame = CBID_STATION_ANIM_NEXT_FRAME;
static const RoadStopCallbackMask cbm_animation_speed = CBM_ROAD_STOP_ANIMATION_SPEED;
static const RoadStopCallbackMask cbm_animation_next_frame = CBM_ROAD_STOP_ANIMATION_NEXT_FRAME;
};
void AnimateRoadStopTile(TileIndex tile)
{
const RoadStopSpec *ss = GetRoadStopSpec(tile);
if (ss == nullptr) return;
RoadStopAnimationBase::AnimateTile(ss, BaseStation::GetByTile(tile), tile, HasBit(ss->flags, RSF_CB141_RANDOM_BITS));
}
void TriggerRoadStopAnimation(BaseStation *st, TileIndex trigger_tile, StationAnimationTrigger trigger, CargoID cargo_type)
{
/* Get Station if it wasn't supplied */
if (st == nullptr) st = BaseStation::GetByTile(trigger_tile);
/* Check the cached animation trigger bitmask to see if we need
* to bother with any further processing. */
if (!HasBit(st->cached_roadstop_anim_triggers, trigger)) return;
uint16_t random_bits = Random();
auto process_tile = [&](TileIndex cur_tile) {
const RoadStopSpec *ss = GetRoadStopSpec(cur_tile);
if (ss != nullptr && HasBit(ss->animation.triggers, trigger)) {
CargoID cargo;
if (!IsValidCargoID(cargo_type)) {
cargo = INVALID_CARGO;
} else {
cargo = ss->grf_prop.grffile->cargo_map[cargo_type];
}
RoadStopAnimationBase::ChangeAnimationFrame(CBID_STATION_ANIM_START_STOP, ss, st, cur_tile, (random_bits << 16) | Random(), (uint8_t)trigger | (cargo << 8));
}
};
if (trigger == SAT_NEW_CARGO || trigger == SAT_CARGO_TAKEN || trigger == SAT_250_TICKS) {
for (const RoadStopTileData &tile_data : st->custom_roadstop_tile_data) {
process_tile(tile_data.tile);
}
} else {
process_tile(trigger_tile);
}
}
/**
* Trigger road stop randomisation
*
* @param st the station being triggered
* @param tile the exact tile of the station that should be triggered
* @param trigger trigger type
* @param cargo_type cargo type causing the trigger
*/
void TriggerRoadStopRandomisation(Station *st, TileIndex tile, RoadStopRandomTrigger trigger, CargoID cargo_type)
{
if (st == nullptr) st = Station::GetByTile(tile);
/* Check the cached cargo trigger bitmask to see if we need
* to bother with any further processing. */
if (st->cached_roadstop_cargo_triggers == 0) return;
if (IsValidCargoID(cargo_type) && !HasBit(st->cached_roadstop_cargo_triggers, cargo_type)) return;
SetBit(st->waiting_triggers, trigger);
uint32_t whole_reseed = 0;
/* Bitmask of completely empty cargo types to be matched. */
CargoTypes empty_mask = (trigger == RSRT_CARGO_TAKEN) ? GetEmptyMask(st) : 0;
uint32_t used_triggers = 0;
auto process_tile = [&](TileIndex cur_tile) {
const RoadStopSpec *ss = GetRoadStopSpec(cur_tile);
if (ss == nullptr) return;
/* Cargo taken "will only be triggered if all of those
* cargo types have no more cargo waiting." */
if (trigger == RSRT_CARGO_TAKEN) {
if ((ss->cargo_triggers & ~empty_mask) != 0) return;
}
if (!IsValidCargoID(cargo_type) || HasBit(ss->cargo_triggers, cargo_type)) {
RoadStopResolverObject object(ss, st, cur_tile, INVALID_ROADTYPE, GetStationType(cur_tile), GetStationGfx(cur_tile));
object.waiting_triggers = st->waiting_triggers;
const SpriteGroup *group = object.Resolve();
if (group == nullptr) return;
used_triggers |= object.used_triggers;
uint32_t reseed = object.GetReseedSum();
if (reseed != 0) {
whole_reseed |= reseed;
reseed >>= 16;
/* Set individual tile random bits */
uint8_t random_bits = st->GetRoadStopRandomBits(cur_tile);
random_bits &= ~reseed;
random_bits |= Random() & reseed;
st->SetRoadStopRandomBits(cur_tile, random_bits);
MarkTileDirtyByTile(cur_tile);
}
}
};
if (trigger == RSRT_NEW_CARGO || trigger == RSRT_CARGO_TAKEN) {
for (const RoadStopTileData &tile_data : st->custom_roadstop_tile_data) {
process_tile(tile_data.tile);
}
} else {
process_tile(tile);
}
/* Update whole station random bits */
st->waiting_triggers &= ~used_triggers;
if ((whole_reseed & 0xFFFF) != 0) {
st->random_bits &= ~whole_reseed;
st->random_bits |= Random() & whole_reseed;
}
}
/**
* Checks if there's any new stations by a specific RoadStopType
* @param rs the RoadStopType to check.
* @param roadtype the RoadType to check.
* @return true if there was any new RoadStopSpec's found for the given RoadStopType and RoadType, else false.
*/
bool GetIfNewStopsByType(RoadStopType rs, RoadType roadtype)
{
for (const auto &cls : RoadStopClass::Classes()) {
/* Ignore the waypoint class. */
if (IsWaypointClass(cls)) continue;
/* Ignore the default class with only the default station. */
if (cls.Index() == ROADSTOP_CLASS_DFLT && cls.GetSpecCount() == 1) continue;
if (GetIfClassHasNewStopsByType(&cls, rs, roadtype)) return true;
}
return false;
}
/**
* Checks if the given RoadStopClass has any specs assigned to it, compatible with the given RoadStopType.
* @param roadstopclass the RoadStopClass to check.
* @param rs the RoadStopType to check.
* @param roadtype the RoadType to check.
* @return true if the RoadStopSpec has any specs compatible with the given RoadStopType and RoadType.
*/
bool GetIfClassHasNewStopsByType(const RoadStopClass *roadstopclass, RoadStopType rs, RoadType roadtype)
{
for (const auto spec : roadstopclass->Specs()) {
if (GetIfStopIsForType(spec, rs, roadtype)) return true;
}
return false;
}
/**
* Checks if the given RoadStopSpec is compatible with the given RoadStopType.
* @param roadstopspec the RoadStopSpec to check.
* @param rs the RoadStopType to check.
* @param roadtype the RoadType to check.
* @return true if the RoadStopSpec is compatible with the given RoadStopType and RoadType.
*/
bool GetIfStopIsForType(const RoadStopSpec *roadstopspec, RoadStopType rs, RoadType roadtype)
{
// The roadstopspec is nullptr, must be the default station, always return true.
if (roadstopspec == nullptr) return true;
if (HasBit(roadstopspec->flags, RSF_BUILD_MENU_ROAD_ONLY) && !RoadTypeIsRoad(roadtype)) return false;
if (HasBit(roadstopspec->flags, RSF_BUILD_MENU_TRAM_ONLY) && !RoadTypeIsTram(roadtype)) return false;
if (roadstopspec->stop_type == ROADSTOPTYPE_ALL) return true;
switch (rs) {
case ROADSTOP_BUS:
if (roadstopspec->stop_type == ROADSTOPTYPE_PASSENGER) return true;
break;
case ROADSTOP_TRUCK:
if (roadstopspec->stop_type == ROADSTOPTYPE_FREIGHT) return true;
break;
default:
NOT_REACHED();
}
return false;
}
const RoadStopSpec *GetRoadStopSpec(TileIndex t)
{
if (!IsCustomRoadStopSpecIndex(t)) return nullptr;
const BaseStation *st = BaseStation::GetByTile(t);
uint specindex = GetCustomRoadStopSpecIndex(t);
return specindex < st->roadstop_speclist.size() ? st->roadstop_speclist[specindex].spec : nullptr;
}
int AllocateSpecToRoadStop(const RoadStopSpec *statspec, BaseStation *st, bool exec)
{
uint i;
if (statspec == nullptr || st == nullptr) return 0;
/* Try to find the same spec and return that one */
for (i = 1; i < st->roadstop_speclist.size() && i < NUM_ROADSTOPSPECS_PER_STATION; i++) {
if (st->roadstop_speclist[i].spec == statspec) return i;
}
/* Try to find an unused spec slot */
for (i = 1; i < st->roadstop_speclist.size() && i < NUM_ROADSTOPSPECS_PER_STATION; i++) {
if (st->roadstop_speclist[i].spec == nullptr && st->roadstop_speclist[i].grfid == 0) break;
}
if (i == NUM_ROADSTOPSPECS_PER_STATION) {
/* Full, give up */
return -1;
}
if (exec) {
if (i >= st->roadstop_speclist.size()) st->roadstop_speclist.resize(i + 1);
st->roadstop_speclist[i].spec = statspec;
st->roadstop_speclist[i].grfid = statspec->grf_prop.grfid;
st->roadstop_speclist[i].localidx = statspec->grf_prop.local_id;
RoadStopUpdateCachedTriggers(st);
}
return i;
}
void DeallocateSpecFromRoadStop(BaseStation *st, uint8_t specindex)
{
/* specindex of 0 (default) is never freeable */
if (specindex == 0) return;
/* Check custom road stop tiles if the specindex is still in use */
for (const RoadStopTileData &tile_data : st->custom_roadstop_tile_data) {
if (GetCustomRoadStopSpecIndex(tile_data.tile) == specindex) {
return;
}
}
/* This specindex is no longer in use, so deallocate it */
st->roadstop_speclist[specindex].spec = nullptr;
st->roadstop_speclist[specindex].grfid = 0;
st->roadstop_speclist[specindex].localidx = 0;
/* If this was the highest spec index, reallocate */
if (specindex == st->roadstop_speclist.size() - 1) {
size_t num_specs;
for (num_specs = st->roadstop_speclist.size() - 1; num_specs > 0; num_specs--) {
if (st->roadstop_speclist[num_specs].grfid != 0) break;
}
if (num_specs > 0) {
st->roadstop_speclist.resize(num_specs + 1);
} else {
st->roadstop_speclist.clear();
st->cached_roadstop_anim_triggers = 0;
st->cached_roadstop_cargo_triggers = 0;
return;
}
}
RoadStopUpdateCachedTriggers(st);
}
/**
* Update the cached animation trigger bitmask for a station.
* @param st Station to update.
*/
void RoadStopUpdateCachedTriggers(BaseStation *st)
{
st->cached_roadstop_anim_triggers = 0;
st->cached_roadstop_cargo_triggers = 0;
/* Combine animation trigger bitmask for all road stop specs
* of this station. */
for (const auto &sm : GetStationSpecList<RoadStopSpec>(st)) {
if (sm.spec == nullptr) continue;
st->cached_roadstop_anim_triggers |= sm.spec->animation.triggers;
st->cached_roadstop_cargo_triggers |= sm.spec->cargo_triggers;
}
}