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04461231944f87676ecd7b332be71d1e58f3ec9e
OpenTTD
/
src
/
table
History
Peter Nelson
a4b4095232
Codechange: Shuffle Engine members around to reduce size. (
#13115
)
...
Reduces overall size of Engine from 752 to 720 bytes.
2024-11-22 23:58:13 +00:00
..
settings
Remove: Hidden setting for adjacent stations (
#12862
)
2024-11-06 14:11:07 -05:00
airport_defaults.h
…
airport_movement.h
…
airporttile_ids.h
…
airporttiles.h
…
animcursors.h
…
autorail.h
…
bridge_land.h
…
build_industry.h
Codechange: Limit industry default cargo label lists to original slot counts. (
#13072
)
2024-11-14 19:05:18 +00:00
cargo_const.h
…
clear_land.h
…
CMakeLists.txt
…
control_codes.h
…
elrail_data.h
…
engines.h
Codechange: Shuffle Engine members around to reduce size. (
#13115
)
2024-11-22 23:58:13 +00:00
genland.h
…
heightmap_colours.h
…
industry_land.h
…
landscape_sprite.h
Codechange: Use span instead of marker terminated array for indexed sprite loading. (
#13050
)
2024-11-02 14:47:49 +00:00
newgrf_debug_data.h
Codechange: use StationGfx over RoadStopDir + optional offset for drive through stop
2024-10-23 18:19:32 +02:00
object_land.h
…
opengl_shader.h
…
palette_convert.h
…
palettes.h
…
pricebase.h
…
railtypes.h
…
road_land.h
…
roadtypes.h
…
roadveh_movement.h
…
settings.h.postamble
…
settings.h.preamble
…
sprites.h
Codechange: Don't use enums for non-enumerated values. (
#13031
)
2024-10-27 18:02:49 +00:00
station_land.h
Codechange: Store station layout tiles as std::span.
2024-08-03 14:57:34 +01:00
strgen_tables.h
…
string_colours.h
…
town_land.h
Codechange: Limit house default cargo label lists to original slot counts. (
#13079
)
2024-11-15 08:07:02 +00:00
townname.h
…
track_land.h
…
train_sprites.h
…
tree_land.h
…
unicode.h
…
water_land.h
…