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mirror of https://github.com/OpenTTD/OpenTTD synced 2026-01-16 17:02:37 +01:00
Files
OpenTTD/src/station_gui.cpp
rubidium 60901368cc (svn r16060) [0.7] -Backport from trunk:
- Fix: Storing/loading some currencies failed due to inconsistent settings "tables" [FS#2826] (r16028)
- Fix: Usage of uninitialised memory when trying to build a random new industry, but there are no industrytypes to choose from (i.e. all appearance probabilities are zero) (r16027)
- Fix: "Build separate station" in the station picker would reuse deleted stations [FS#2818] (r16025)
- Fix: 32 bpp sprites in tars would also be shown in the list of heightmaps [FS#2817] (r16023)
- Fix: Sometimes the unregister "query" thread could be delayed so much that the network stuff was already closed and the packet would never reach the master server causing the server to appear online longer than necessary (r16022)
- Fix: Chance16() did not work for b = 1. Also transform the formula to not use divisions (r16006)
2009-04-14 21:13:07 +00:00

1262 lines
42 KiB
C++

/* $Id$ */
/** @file station_gui.cpp The GUI for stations. */
#include "stdafx.h"
#include "openttd.h"
#include "debug.h"
#include "gui.h"
#include "window_gui.h"
#include "textbuf_gui.h"
#include "company_func.h"
#include "command_func.h"
#include "vehicle_gui.h"
#include "cargotype.h"
#include "station_gui.h"
#include "strings_func.h"
#include "window_func.h"
#include "viewport_func.h"
#include "gfx_func.h"
#include "widgets/dropdown_func.h"
#include "newgrf_cargo.h"
#include "station_map.h"
#include "tilehighlight_func.h"
#include "core/smallmap_type.hpp"
#include "company_base.h"
#include "sortlist_type.h"
#include "settings_type.h"
#include "table/strings.h"
#include "table/sprites.h"
/**
* Draw small boxes of cargo amount and ratings data at the given
* coordinates. If amount exceeds 576 units, it is shown 'full', same
* goes for the rating: at above 90% orso (224) it is also 'full'
*
* @param x coordinate to draw the box at
* @param y coordinate to draw the box at
* @param type Cargo type
* @param amount Cargo amount
* @param rating ratings data for that particular cargo
*
* @note Each cargo-bar is 16 pixels wide and 6 pixels high
* @note Each rating 14 pixels wide and 1 pixel high and is 1 pixel below the cargo-bar
*/
static void StationsWndShowStationRating(int x, int y, CargoID type, uint amount, byte rating)
{
static const uint units_full = 576; ///< number of units to show station as 'full'
static const uint rating_full = 224; ///< rating needed so it is shown as 'full'
const CargoSpec *cs = GetCargo(type);
if (!cs->IsValid()) return;
int colour = cs->rating_colour;
uint w = (minu(amount, units_full) + 5) / 36;
/* Draw total cargo (limited) on station (fits into 16 pixels) */
if (w != 0) GfxFillRect(x, y, x + w - 1, y + 6, colour);
/* Draw a one pixel-wide bar of additional cargo meter, useful
* for stations with only a small amount (<=30) */
if (w == 0) {
uint rest = amount / 5;
if (rest != 0) {
w += x;
GfxFillRect(w, y + 6 - rest, w, y + 6, colour);
}
}
DrawString(x + 1, y, cs->abbrev, TC_BLACK);
/* Draw green/red ratings bar (fits into 14 pixels) */
y += 8;
GfxFillRect(x + 1, y, x + 14, y, 0xB8);
rating = minu(rating, rating_full) / 16;
if (rating != 0) GfxFillRect(x + 1, y, x + rating, y, 0xD0);
}
typedef GUIList<const Station*> GUIStationList;
/**
* The list of stations per company.
*/
class CompanyStationsWindow : public Window
{
/** Enum for CompanyStations, referring to _company_stations_widgets */
enum StationListWidgets {
SLW_CLOSEBOX = 0, ///< Close window button
SLW_CAPTION, ///< Window caption
SLW_STICKY, ///< Sticky button
SLW_LIST, ///< The main panel, list of stations
SLW_SCROLLBAR, ///< Scrollbar next to the main panel
SLW_RESIZE, ///< Resize button
SLW_TRAIN, ///< 'TRAIN' button - list only facilities where is a railroad station
SLW_TRUCK, ///< 'TRUCK' button - list only facilities where is a truck stop
SLW_BUS, ///< 'BUS' button - list only facilities where is a bus stop
SLW_AIRPLANE, ///< 'AIRPLANE' button - list only facilities where is an airport
SLW_SHIP, ///< 'SHIP' button - list only facilities where is a dock
SLW_FACILALL, ///< 'ALL' button - list all facilities
SLW_PAN_BETWEEN, ///< Small panel between list of types of ficilities and list of cargo types
SLW_NOCARGOWAITING, ///< 'NO' button - list stations where no cargo is waiting
SLW_CARGOALL, ///< 'ALL' button - list all stations
SLW_PAN_RIGHT, ///< Panel right of list of cargo types
SLW_SORTBY, ///< 'Sort by' button - reverse sort direction
SLW_SORTDROPBTN, ///< Dropdown button
SLW_PAN_SORT_RIGHT, ///< Panel right of sorting options
SLW_CARGOSTART, ///< Widget numbers used for list of cargo types (not present in _company_stations_widgets)
};
protected:
/* Runtime saved values */
static Listing last_sorting;
static byte facilities; // types of stations of interest
static bool include_empty; // whether we should include stations without waiting cargo
static const uint32 cargo_filter_max;
static uint32 cargo_filter; // bitmap of cargo types to include
static const Station *last_station;
/* Constants for sorting stations */
static const StringID sorter_names[];
static GUIStationList::SortFunction * const sorter_funcs[];
GUIStationList stations;
/**
* (Re)Build station list
*
* @param owner company whose stations are to be in list
*/
void BuildStationsList(const Owner owner)
{
if (!this->stations.NeedRebuild()) return;
DEBUG(misc, 3, "Building station list for company %d", owner);
this->stations.Clear();
const Station *st;
FOR_ALL_STATIONS(st) {
if (st->owner == owner || (st->owner == OWNER_NONE && !st->IsBuoy() && HasStationInUse(st->index, owner))) {
if (this->facilities & st->facilities) { // only stations with selected facilities
int num_waiting_cargo = 0;
for (CargoID j = 0; j < NUM_CARGO; j++) {
if (!st->goods[j].cargo.Empty()) {
num_waiting_cargo++; // count number of waiting cargo
if (HasBit(this->cargo_filter, j)) {
*this->stations.Append() = st;
break;
}
}
}
/* stations without waiting cargo */
if (num_waiting_cargo == 0 && this->include_empty) {
*this->stations.Append() = st;
}
}
}
}
this->stations.Compact();
this->stations.RebuildDone();
}
/** Sort stations by their name */
static int CDECL StationNameSorter(const Station * const *a, const Station * const *b)
{
static char buf_cache[64];
char buf[64];
SetDParam(0, (*a)->index);
GetString(buf, STR_STATION, lastof(buf));
if (*b != last_station) {
last_station = *b;
SetDParam(0, (*b)->index);
GetString(buf_cache, STR_STATION, lastof(buf_cache));
}
return strcmp(buf, buf_cache);
}
/** Sort stations by their type */
static int CDECL StationTypeSorter(const Station * const *a, const Station * const *b)
{
return (*a)->facilities - (*b)->facilities;
}
/** Sort stations by their waiting cargo */
static int CDECL StationWaitingSorter(const Station * const *a, const Station * const *b)
{
Money diff = 0;
for (CargoID j = 0; j < NUM_CARGO; j++) {
if (!HasBit(cargo_filter, j)) continue;
if (!(*a)->goods[j].cargo.Empty()) diff += GetTransportedGoodsIncome((*a)->goods[j].cargo.Count(), 20, 50, j);
if (!(*b)->goods[j].cargo.Empty()) diff -= GetTransportedGoodsIncome((*b)->goods[j].cargo.Count(), 20, 50, j);
}
return ClampToI32(diff);
}
/** Sort stations by their rating */
static int CDECL StationRatingMaxSorter(const Station * const *a, const Station * const *b)
{
byte maxr1 = 0;
byte maxr2 = 0;
for (CargoID j = 0; j < NUM_CARGO; j++) {
if (HasBit((*a)->goods[j].acceptance_pickup, GoodsEntry::PICKUP)) maxr1 = max(maxr1, (*a)->goods[j].rating);
if (HasBit((*b)->goods[j].acceptance_pickup, GoodsEntry::PICKUP)) maxr2 = max(maxr2, (*b)->goods[j].rating);
}
return maxr1 - maxr2;
}
/** Sort the stations list */
void SortStationsList()
{
if (!this->stations.Sort()) return;
/* Reset name sorter sort cache */
this->last_station = NULL;
/* Set the modified widget dirty */
this->InvalidateWidget(SLW_LIST);
}
public:
CompanyStationsWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
{
this->owner = (Owner)this->window_number;
this->vscroll.cap = 12;
this->resize.step_height = 10;
this->resize.height = this->height - 10 * 7; // minimum if 5 in the list
/* Add cargo filter buttons */
uint num_active = 0;
for (CargoID c = 0; c < NUM_CARGO; c++) {
if (GetCargo(c)->IsValid()) num_active++;
}
this->widget_count += num_active;
this->widget = ReallocT(this->widget, this->widget_count + 1);
this->widget[this->widget_count].type = WWT_LAST;
uint i = 0;
for (CargoID c = 0; c < NUM_CARGO; c++) {
if (!GetCargo(c)->IsValid()) continue;
Widget *wi = &this->widget[SLW_CARGOSTART + i];
wi->type = WWT_PANEL;
wi->display_flags = RESIZE_NONE;
wi->colour = COLOUR_GREY;
wi->left = 89 + i * 14;
wi->right = wi->left + 13;
wi->top = 14;
wi->bottom = 24;
wi->data = 0;
wi->tooltips = STR_USE_CTRL_TO_SELECT_MORE;
if (HasBit(this->cargo_filter, c)) this->LowerWidget(SLW_CARGOSTART + i);
i++;
}
this->widget[SLW_NOCARGOWAITING].left += num_active * 14;
this->widget[SLW_NOCARGOWAITING].right += num_active * 14;
this->widget[SLW_CARGOALL].left += num_active * 14;
this->widget[SLW_CARGOALL].right += num_active * 14;
this->widget[SLW_PAN_RIGHT].left += num_active * 14;
if (num_active > 15) {
/* Resize and fix the minimum width, if necessary */
ResizeWindow(this, (num_active - 15) * 14, 0);
this->resize.width = this->width;
}
if (this->cargo_filter == this->cargo_filter_max) this->cargo_filter = _cargo_mask;
for (uint i = 0; i < 5; i++) {
if (HasBit(this->facilities, i)) this->LowerWidget(i + SLW_TRAIN);
}
this->SetWidgetLoweredState(SLW_FACILALL, this->facilities == (FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK));
this->SetWidgetLoweredState(SLW_CARGOALL, this->cargo_filter == _cargo_mask && this->include_empty);
this->SetWidgetLoweredState(SLW_NOCARGOWAITING, this->include_empty);
this->stations.SetListing(this->last_sorting);
this->stations.SetSortFuncs(this->sorter_funcs);
this->stations.ForceRebuild();
this->stations.NeedResort();
this->SortStationsList();
this->widget[SLW_SORTDROPBTN].data = this->sorter_names[this->stations.SortType()];
this->FindWindowPlacementAndResize(desc);
}
~CompanyStationsWindow()
{
this->last_sorting = this->stations.GetListing();
}
virtual void OnPaint()
{
const Owner owner = (Owner)this->window_number;
this->BuildStationsList(owner);
this->SortStationsList();
SetVScrollCount(this, this->stations.Length());
/* draw widgets, with company's name in the caption */
SetDParam(0, owner);
SetDParam(1, this->vscroll.count);
this->DrawWidgets();
/* draw arrow pointing up/down for ascending/descending sorting */
this->DrawSortButtonState(SLW_SORTBY, this->stations.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
int cg_ofst;
int x = 89;
int y = 14;
int xb = 2; ///< offset from left of widget
uint i = 0;
for (CargoID c = 0; c < NUM_CARGO; c++) {
const CargoSpec *cs = GetCargo(c);
if (!cs->IsValid()) continue;
cg_ofst = HasBit(this->cargo_filter, c) ? 2 : 1;
GfxFillRect(x + cg_ofst, y + cg_ofst, x + cg_ofst + 10 , y + cg_ofst + 7, cs->rating_colour);
DrawStringCentered(x + 6 + cg_ofst, y + cg_ofst, cs->abbrev, TC_BLACK);
x += 14;
i++;
}
x += 6;
cg_ofst = this->IsWidgetLowered(SLW_NOCARGOWAITING) ? 2 : 1;
DrawStringCentered(x + cg_ofst, y + cg_ofst, STR_ABBREV_NONE, TC_BLACK);
x += 14;
cg_ofst = this->IsWidgetLowered(SLW_CARGOALL) ? 2 : 1;
DrawStringCentered(x + cg_ofst, y + cg_ofst, STR_ABBREV_ALL, TC_BLACK);
cg_ofst = this->IsWidgetLowered(SLW_FACILALL) ? 2 : 1;
DrawString(71 + cg_ofst, y + cg_ofst, STR_ABBREV_ALL, TC_BLACK);
if (this->vscroll.count == 0) { // company has no stations
DrawString(xb, 40, STR_304A_NONE, TC_FROMSTRING);
return;
}
int max = min(this->vscroll.pos + this->vscroll.cap, this->stations.Length());
y = 40; // start of the list-widget
for (int i = this->vscroll.pos; i < max; ++i) { // do until max number of stations of owner
const Station *st = this->stations[i];
int x;
assert(st->xy != INVALID_TILE);
/* Do not do the complex check HasStationInUse here, it may be even false
* when the order had been removed and the station list hasn't been removed yet */
assert(st->owner == owner || (st->owner == OWNER_NONE && !st->IsBuoy()));
SetDParam(0, st->index);
SetDParam(1, st->facilities);
x = DrawString(xb, y, STR_3049_0, TC_FROMSTRING) + 5;
/* show cargo waiting and station ratings */
for (CargoID j = 0; j < NUM_CARGO; j++) {
if (!st->goods[j].cargo.Empty()) {
StationsWndShowStationRating(x, y, j, st->goods[j].cargo.Count(), st->goods[j].rating);
x += 20;
}
}
y += 10;
}
}
virtual void OnClick(Point pt, int widget)
{
switch (widget) {
case SLW_LIST: {
uint32 id_v = (pt.y - 41) / 10;
if (id_v >= this->vscroll.cap) return; // click out of bounds
id_v += this->vscroll.pos;
if (id_v >= this->stations.Length()) return; // click out of list bound
const Station *st = this->stations[id_v];
/* do not check HasStationInUse - it is slow and may be invalid */
assert(st->owner == (Owner)this->window_number || (st->owner == OWNER_NONE && !st->IsBuoy()));
if (_ctrl_pressed) {
ShowExtraViewPortWindow(st->xy);
} else {
ScrollMainWindowToTile(st->xy);
}
break;
}
case SLW_TRAIN:
case SLW_TRUCK:
case SLW_BUS:
case SLW_AIRPLANE:
case SLW_SHIP:
if (_ctrl_pressed) {
ToggleBit(this->facilities, widget - SLW_TRAIN);
this->ToggleWidgetLoweredState(widget);
} else {
uint i;
FOR_EACH_SET_BIT(i, this->facilities) {
this->RaiseWidget(i + SLW_TRAIN);
}
SetBit(this->facilities, widget - SLW_TRAIN);
this->LowerWidget(widget);
}
this->SetWidgetLoweredState(SLW_FACILALL, this->facilities == (FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK));
this->stations.ForceRebuild();
this->SetDirty();
break;
case SLW_FACILALL:
for (uint i = 0; i < 5; i++) {
this->LowerWidget(i + SLW_TRAIN);
}
this->LowerWidget(SLW_FACILALL);
this->facilities = FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK;
this->stations.ForceRebuild();
this->SetDirty();
break;
case SLW_CARGOALL: {
uint i = 0;
for (CargoID c = 0; c < NUM_CARGO; c++) {
if (!GetCargo(c)->IsValid()) continue;
this->LowerWidget(i + SLW_CARGOSTART);
i++;
}
this->LowerWidget(SLW_NOCARGOWAITING);
this->LowerWidget(SLW_CARGOALL);
this->cargo_filter = _cargo_mask;
this->include_empty = true;
this->stations.ForceRebuild();
this->SetDirty();
break;
}
case SLW_SORTBY: // flip sorting method asc/desc
this->stations.ToggleSortOrder();
this->flags4 |= WF_TIMEOUT_BEGIN;
this->LowerWidget(SLW_SORTBY);
this->SetDirty();
break;
case SLW_SORTDROPBTN: // select sorting criteria dropdown menu
ShowDropDownMenu(this, this->sorter_names, this->stations.SortType(), SLW_SORTDROPBTN, 0, 0);
break;
case SLW_NOCARGOWAITING:
if (_ctrl_pressed) {
this->include_empty = !this->include_empty;
this->ToggleWidgetLoweredState(SLW_NOCARGOWAITING);
} else {
for (uint i = SLW_CARGOSTART; i < this->widget_count; i++) {
this->RaiseWidget(i);
}
this->cargo_filter = 0;
this->include_empty = true;
this->LowerWidget(SLW_NOCARGOWAITING);
}
this->SetWidgetLoweredState(SLW_CARGOALL, this->cargo_filter == _cargo_mask && this->include_empty);
this->stations.ForceRebuild();
this->SetDirty();
break;
default:
if (widget >= SLW_CARGOSTART) { // change cargo_filter
/* Determine the selected cargo type */
CargoID c;
int i = 0;
for (c = 0; c < NUM_CARGO; c++) {
if (!GetCargo(c)->IsValid()) continue;
if (widget - SLW_CARGOSTART == i) break;
i++;
}
if (_ctrl_pressed) {
ToggleBit(this->cargo_filter, c);
this->ToggleWidgetLoweredState(widget);
} else {
for (uint i = SLW_CARGOSTART; i < this->widget_count; i++) {
this->RaiseWidget(i);
}
this->RaiseWidget(SLW_NOCARGOWAITING);
this->cargo_filter = 0;
this->include_empty = false;
SetBit(this->cargo_filter, c);
this->LowerWidget(widget);
}
this->SetWidgetLoweredState(SLW_CARGOALL, this->cargo_filter == _cargo_mask && this->include_empty);
this->stations.ForceRebuild();
this->SetDirty();
}
break;
}
}
virtual void OnDropdownSelect(int widget, int index)
{
if (this->stations.SortType() != index) {
this->stations.SetSortType(index);
/* Display the current sort variant */
this->widget[SLW_SORTDROPBTN].data = this->sorter_names[this->stations.SortType()];
this->SetDirty();
}
}
virtual void OnTick()
{
if (_pause_game != 0) return;
if (this->stations.NeedResort()) {
DEBUG(misc, 3, "Periodic rebuild station list company %d", this->window_number);
this->SetDirty();
}
}
virtual void OnTimeout()
{
this->RaiseWidget(SLW_SORTBY);
this->SetDirty();
}
virtual void OnResize(Point new_size, Point delta)
{
this->vscroll.cap += delta.y / 10;
}
virtual void OnInvalidateData(int data)
{
if (data == 0) {
this->stations.ForceRebuild();
} else {
this->stations.ForceResort();
}
}
};
Listing CompanyStationsWindow::last_sorting = {false, 0};
byte CompanyStationsWindow::facilities = FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK;
bool CompanyStationsWindow::include_empty = true;
const uint32 CompanyStationsWindow::cargo_filter_max = UINT32_MAX;
uint32 CompanyStationsWindow::cargo_filter = UINT32_MAX;
const Station *CompanyStationsWindow::last_station = NULL;
/* Availible station sorting functions */
GUIStationList::SortFunction * const CompanyStationsWindow::sorter_funcs[] = {
&StationNameSorter,
&StationTypeSorter,
&StationWaitingSorter,
&StationRatingMaxSorter
};
/* Names of the sorting functions */
const StringID CompanyStationsWindow::sorter_names[] = {
STR_SORT_BY_DROPDOWN_NAME,
STR_SORT_BY_FACILITY,
STR_SORT_BY_WAITING,
STR_SORT_BY_RATING_MAX,
INVALID_STRING_ID
};
static const Widget _company_stations_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // SLW_CLOSEBOX
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 345, 0, 13, STR_3048_STATIONS, STR_018C_WINDOW_TITLE_DRAG_THIS}, // SLW_CAPTION
{ WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 346, 357, 0, 13, 0x0, STR_STICKY_BUTTON}, // SLW_STICKY
{ WWT_PANEL, RESIZE_RB, COLOUR_GREY, 0, 345, 37, 161, 0x0, STR_3057_STATION_NAMES_CLICK_ON}, // SLW_LIST
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_GREY, 346, 357, 37, 149, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, // SLW_SCROLLBAR
{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 346, 357, 150, 161, 0x0, STR_RESIZE_BUTTON}, // SLW_RESIZE
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 13, 14, 24, STR_TRAIN, STR_USE_CTRL_TO_SELECT_MORE}, // SLW_TRAIN
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 14, 27, 14, 24, STR_LORRY, STR_USE_CTRL_TO_SELECT_MORE}, // SLW_TRUCK
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 28, 41, 14, 24, STR_BUS, STR_USE_CTRL_TO_SELECT_MORE}, // SLW_BUS
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 42, 55, 14, 24, STR_PLANE, STR_USE_CTRL_TO_SELECT_MORE}, // SLW_AIRPLANE
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 56, 69, 14, 24, STR_SHIP, STR_USE_CTRL_TO_SELECT_MORE}, // SLW_SHIP
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 70, 83, 14, 24, 0x0, STR_SELECT_ALL_FACILITIES}, // SLW_FACILALL
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 83, 88, 14, 24, 0x0, STR_NULL}, // SLW_PAN_BETWEEN
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 89, 102, 14, 24, 0x0, STR_NO_WAITING_CARGO}, // SLW_NOCARGOWAITING
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 103, 116, 14, 24, 0x0, STR_SELECT_ALL_TYPES}, // SLW_CARGOALL
{ WWT_PANEL, RESIZE_RIGHT, COLOUR_GREY, 117, 357, 14, 24, 0x0, STR_NULL}, // SLW_PAN_RIGHT
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 80, 25, 36, STR_SORT_BY, STR_SORT_ORDER_TIP}, // SLW_SORTBY
{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 81, 243, 25, 36, 0x0, STR_SORT_CRITERIA_TIP}, // SLW_SORTDROPBTN
{ WWT_PANEL, RESIZE_RIGHT, COLOUR_GREY, 244, 357, 25, 36, 0x0, STR_NULL}, // SLW_PAN_SORT_RIGHT
{ WIDGETS_END},
};
static const WindowDesc _company_stations_desc(
WDP_AUTO, WDP_AUTO, 358, 162, 358, 162,
WC_STATION_LIST, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_RESIZABLE,
_company_stations_widgets
);
/**
* Opens window with list of company's stations
*
* @param company whose stations' list show
*/
void ShowCompanyStations(CompanyID company)
{
if (!IsValidCompanyID(company)) return;
AllocateWindowDescFront<CompanyStationsWindow>(&_company_stations_desc, company);
}
static const Widget _station_view_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // SVW_CLOSEBOX
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 236, 0, 13, STR_300A_0, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 237, 248, 0, 13, 0x0, STR_STICKY_BUTTON},
{ WWT_PANEL, RESIZE_RB, COLOUR_GREY, 0, 236, 14, 65, 0x0, STR_NULL}, // SVW_WAITING
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_GREY, 237, 248, 14, 65, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_PANEL, RESIZE_RTB, COLOUR_GREY, 0, 248, 66, 97, 0x0, STR_NULL}, // SVW_ACCEPTLIST / SVW_RATINGLIST
{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 0, 59, 98, 109, STR_00E4_LOCATION, STR_3053_CENTER_MAIN_VIEW_ON_STATION}, // SVW_LOCATION
{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 60, 120, 98, 109, STR_3032_RATINGS, STR_3054_SHOW_STATION_RATINGS}, // SVW_RATINGS / SVW_ACCEPTS
{ WWT_PUSHTXTBTN, RESIZE_RTB, COLOUR_GREY, 121, 180, 98, 109, STR_0130_RENAME, STR_3055_CHANGE_NAME_OF_STATION}, // SVW_RENAME
{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_GREY, 181, 194, 98, 109, STR_TRAIN, STR_SCHEDULED_TRAINS_TIP }, // SVW_TRAINS
{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_GREY, 195, 208, 98, 109, STR_LORRY, STR_SCHEDULED_ROAD_VEHICLES_TIP }, // SVW_ROADVEHS
{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_GREY, 209, 222, 98, 109, STR_PLANE, STR_SCHEDULED_AIRCRAFT_TIP }, // SVW_PLANES
{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_GREY, 223, 236, 98, 109, STR_SHIP, STR_SCHEDULED_SHIPS_TIP }, // SVW_SHIPS
{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 237, 248, 98, 109, 0x0, STR_RESIZE_BUTTON},
{ WIDGETS_END},
};
SpriteID GetCargoSprite(CargoID i)
{
const CargoSpec *cs = GetCargo(i);
SpriteID sprite;
if (cs->sprite == 0xFFFF) {
/* A value of 0xFFFF indicates we should draw a custom icon */
sprite = GetCustomCargoSprite(cs);
} else {
sprite = cs->sprite;
}
if (sprite == 0) sprite = SPR_CARGO_GOODS;
return sprite;
}
/**
* Draws icons of waiting cargo in the StationView window
*
* @param i type of cargo
* @param waiting number of waiting units
* @param x x on-screen coordinate where to start with drawing icons
* @param y y coordinate
*/
static void DrawCargoIcons(CargoID i, uint waiting, int x, int y, uint width)
{
uint num = min((waiting + 5) / 10, width / 10); // maximum is width / 10 icons so it won't overflow
if (num == 0) return;
SpriteID sprite = GetCargoSprite(i);
do {
DrawSprite(sprite, PAL_NONE, x, y);
x += 10;
} while (--num);
}
struct CargoData {
CargoID cargo;
StationID source;
uint count;
CargoData(CargoID cargo, StationID source, uint count) :
cargo(cargo),
source(source),
count(count)
{ }
};
typedef std::list<CargoData> CargoDataList;
/**
* The StationView window
*/
struct StationViewWindow : public Window {
uint32 cargo; ///< Bitmask of cargo types to expand
uint16 cargo_rows[NUM_CARGO]; ///< Header row for each cargo type
StationViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
{
Owner owner = GetStation(window_number)->owner;
if (owner != OWNER_NONE) this->owner = owner;
this->vscroll.cap = 5;
this->resize.step_height = 10;
this->FindWindowPlacementAndResize(desc);
}
~StationViewWindow()
{
WindowNumber wno =
(this->window_number << 16) | VLW_STATION_LIST | GetStation(this->window_number)->owner;
DeleteWindowById(WC_TRAINS_LIST, wno | (VEH_TRAIN << 11), false);
DeleteWindowById(WC_ROADVEH_LIST, wno | (VEH_ROAD << 11), false);
DeleteWindowById(WC_SHIPS_LIST, wno | (VEH_SHIP << 11), false);
DeleteWindowById(WC_AIRCRAFT_LIST, wno | (VEH_AIRCRAFT << 11), false);
}
virtual void OnPaint()
{
StationID station_id = this->window_number;
const Station *st = GetStation(station_id);
CargoDataList cargolist;
uint32 transfers = 0;
/* count types of cargos waiting in station */
for (CargoID i = 0; i < NUM_CARGO; i++) {
if (st->goods[i].cargo.Empty()) {
this->cargo_rows[i] = 0;
} else {
/* Add an entry for total amount of cargo of this type waiting. */
cargolist.push_back(CargoData(i, INVALID_STATION, st->goods[i].cargo.Count()));
/* Set the row for this cargo entry for the expand/hide button */
this->cargo_rows[i] = (uint16)cargolist.size();
/* Add an entry for each distinct cargo source. */
const CargoList::List *packets = st->goods[i].cargo.Packets();
for (CargoList::List::const_iterator it = packets->begin(); it != packets->end(); it++) {
const CargoPacket *cp = *it;
if (cp->source != station_id) {
bool added = false;
/* Enable the expand/hide button for this cargo type */
SetBit(transfers, i);
/* Don't add cargo lines if not expanded */
if (!HasBit(this->cargo, i)) break;
/* Check if we already have this source in the list */
for (CargoDataList::iterator jt = cargolist.begin(); jt != cargolist.end(); jt++) {
CargoData *cd = &(*jt);
if (cd->cargo == i && cd->source == cp->source) {
cd->count += cp->count;
added = true;
break;
}
}
if (!added) cargolist.push_back(CargoData(i, cp->source, cp->count));
}
}
}
}
SetVScrollCount(this, (int)cargolist.size() + 1); // update scrollbar
/* disable some buttons */
this->SetWidgetDisabledState(SVW_RENAME, st->owner != _local_company);
this->SetWidgetDisabledState(SVW_TRAINS, !(st->facilities & FACIL_TRAIN));
this->SetWidgetDisabledState(SVW_ROADVEHS, !(st->facilities & FACIL_TRUCK_STOP) && !(st->facilities & FACIL_BUS_STOP));
this->SetWidgetDisabledState(SVW_PLANES, !(st->facilities & FACIL_AIRPORT));
this->SetWidgetDisabledState(SVW_SHIPS, !(st->facilities & FACIL_DOCK));
SetDParam(0, st->index);
SetDParam(1, st->facilities);
this->DrawWidgets();
int x = 2; ///< coordinates used for printing waiting/accepted/rating of cargo
int y = 15;
int pos = this->vscroll.pos; ///< = this->vscroll.pos
uint width = this->widget[SVW_WAITING].right - this->widget[SVW_WAITING].left - 4;
int maxrows = this->vscroll.cap;
StringID str;
if (--pos < 0) {
str = STR_00D0_NOTHING;
for (CargoID i = 0; i < NUM_CARGO; i++) {
if (!st->goods[i].cargo.Empty()) str = STR_EMPTY;
}
SetDParam(0, str);
DrawString(x, y, STR_0008_WAITING, TC_FROMSTRING);
y += 10;
}
for (CargoDataList::const_iterator it = cargolist.begin(); it != cargolist.end() && pos > -maxrows; ++it) {
if (--pos < 0) {
const CargoData *cd = &(*it);
if (cd->source == INVALID_STATION) {
/* Heading */
DrawCargoIcons(cd->cargo, cd->count, x, y, width);
SetDParam(0, cd->cargo);
SetDParam(1, cd->count);
if (HasBit(transfers, cd->cargo)) {
/* This cargo has transfers waiting so show the expand or shrink 'button' */
const char *sym = HasBit(this->cargo, cd->cargo) ? "-" : "+";
DrawStringRightAligned(x + width - 8, y, STR_0009, TC_FROMSTRING);
DoDrawString(sym, x + width - 6, y, TC_YELLOW);
} else {
DrawStringRightAligned(x + width, y, STR_0009, TC_FROMSTRING);
}
} else {
SetDParam(0, cd->cargo);
SetDParam(1, cd->count);
SetDParam(2, cd->source);
DrawStringRightAlignedTruncated(x + width, y, STR_EN_ROUTE_FROM, TC_FROMSTRING, width);
}
y += 10;
}
}
if (this->widget[SVW_ACCEPTS].data == STR_3032_RATINGS) { // small window with list of accepted cargo
char string[512];
char *b = string;
bool first = true;
b = InlineString(b, STR_000C_ACCEPTS);
for (CargoID i = 0; i < NUM_CARGO; i++) {
if (b >= lastof(string) - (1 + 2 * 4)) break; // ',' or ' ' and two calls to Utf8Encode()
if (HasBit(st->goods[i].acceptance_pickup, GoodsEntry::ACCEPTANCE)) {
if (first) {
first = false;
} else {
/* Add a comma if this is not the first item */
*b++ = ',';
*b++ = ' ';
}
b = InlineString(b, GetCargo(i)->name);
}
}
/* If first is still true then no cargo is accepted */
if (first) b = InlineString(b, STR_00D0_NOTHING);
*b = '\0';
/* Make sure we detect any buffer overflow */
assert(b < endof(string));
SetDParamStr(0, string);
DrawStringMultiLine(2, this->widget[SVW_ACCEPTLIST].top + 1, STR_JUST_RAW_STRING, this->widget[SVW_ACCEPTLIST].right - this->widget[SVW_ACCEPTLIST].left);
} else { // extended window with list of cargo ratings
y = this->widget[SVW_RATINGLIST].top + 1;
DrawString(2, y, STR_3034_LOCAL_RATING_OF_TRANSPORT, TC_FROMSTRING);
y += 10;
for (CargoID i = 0; i < NUM_CARGO; i++) {
const CargoSpec *cs = GetCargo(i);
if (!cs->IsValid()) continue;
const GoodsEntry *ge = &st->goods[i];
if (!HasBit(ge->acceptance_pickup, GoodsEntry::PICKUP)) continue;
SetDParam(0, cs->name);
SetDParam(2, ge->rating * 101 >> 8);
SetDParam(1, STR_3035_APPALLING + (ge->rating >> 5));
DrawString(8, y, STR_303D, TC_FROMSTRING);
y += 10;
}
}
}
void HandleCargoWaitingClick(int row)
{
if (row == 0) return;
for (CargoID c = 0; c < NUM_CARGO; c++) {
if (this->cargo_rows[c] == row) {
ToggleBit(this->cargo, c);
this->InvalidateWidget(SVW_WAITING);
break;
}
}
}
virtual void OnClick(Point pt, int widget)
{
switch (widget) {
case SVW_WAITING:
this->HandleCargoWaitingClick((pt.y - this->widget[SVW_WAITING].top) / 10 + this->vscroll.pos);
break;
case SVW_LOCATION:
if (_ctrl_pressed) {
ShowExtraViewPortWindow(GetStation(this->window_number)->xy);
} else {
ScrollMainWindowToTile(GetStation(this->window_number)->xy);
}
break;
case SVW_RATINGS:
this->SetDirty();
if (this->widget[SVW_RATINGS].data == STR_3032_RATINGS) {
/* Switch to ratings view */
this->widget[SVW_RATINGS].data = STR_3033_ACCEPTS;
this->widget[SVW_RATINGS].tooltips = STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO;
ResizeWindowForWidget(this, SVW_ACCEPTLIST, 0, 100);
} else {
/* Switch to accepts view */
this->widget[SVW_RATINGS].data = STR_3032_RATINGS;
this->widget[SVW_RATINGS].tooltips = STR_3054_SHOW_STATION_RATINGS;
ResizeWindowForWidget(this, SVW_ACCEPTLIST, 0, -100);
}
this->SetDirty();
break;
case SVW_RENAME:
SetDParam(0, this->window_number);
ShowQueryString(STR_STATION, STR_3030_RENAME_STATION_LOADING, MAX_LENGTH_STATION_NAME_BYTES, MAX_LENGTH_STATION_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT);
break;
case SVW_TRAINS: { // Show a list of scheduled trains to this station
const Station *st = GetStation(this->window_number);
ShowVehicleListWindow(st->owner, VEH_TRAIN, (StationID)this->window_number);
break;
}
case SVW_ROADVEHS: { // Show a list of scheduled road-vehicles to this station
const Station *st = GetStation(this->window_number);
ShowVehicleListWindow(st->owner, VEH_ROAD, (StationID)this->window_number);
break;
}
case SVW_PLANES: { // Show a list of scheduled aircraft to this station
const Station *st = GetStation(this->window_number);
/* Since oilrigs have no owners, show the scheduled aircraft of local company */
Owner owner = (st->owner == OWNER_NONE) ? _local_company : st->owner;
ShowVehicleListWindow(owner, VEH_AIRCRAFT, (StationID)this->window_number);
break;
}
case SVW_SHIPS: { // Show a list of scheduled ships to this station
const Station *st = GetStation(this->window_number);
/* Since oilrigs/bouys have no owners, show the scheduled ships of local company */
Owner owner = (st->owner == OWNER_NONE) ? _local_company : st->owner;
ShowVehicleListWindow(owner, VEH_SHIP, (StationID)this->window_number);
break;
}
}
}
virtual void OnQueryTextFinished(char *str)
{
if (str == NULL) return;
DoCommandP(0, this->window_number, 0, CMD_RENAME_STATION | CMD_MSG(STR_3031_CAN_T_RENAME_STATION), NULL, str);
}
virtual void OnResize(Point new_size, Point delta)
{
if (delta.x != 0) ResizeButtons(this, SVW_LOCATION, SVW_RENAME);
this->vscroll.cap += delta.y / (int)this->resize.step_height;
}
};
static const WindowDesc _station_view_desc(
WDP_AUTO, WDP_AUTO, 249, 110, 249, 110,
WC_STATION_VIEW, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
_station_view_widgets
);
/**
* Opens StationViewWindow for given station
*
* @param station station which window should be opened
*/
void ShowStationViewWindow(StationID station)
{
AllocateWindowDescFront<StationViewWindow>(&_station_view_desc, station);
}
static SmallVector<StationID, 8> _stations_nearby_list;
static SmallMap<TileIndex, StationID, 8> _deleted_stations_nearby;
/** Context for FindStationsNearby */
struct FindNearbyStationContext {
TileIndex tile; ///< Base tile of station to be built
uint w; ///< Width of station to be built
uint h; ///< Height of station to be built
};
/**
* Add station on this tile to _stations_nearby_list if it's fully within the
* station spread.
* @param tile Tile just being checked
* @param user_data Pointer to FindNearbyStationContext context
*/
static bool AddNearbyStation(TileIndex tile, void *user_data)
{
FindNearbyStationContext *ctx = (FindNearbyStationContext *)user_data;
/* First check if there was a deleted station here */
SmallPair<TileIndex, StationID> *dst = _deleted_stations_nearby.Find(tile);
if (dst != _deleted_stations_nearby.End()) {
_stations_nearby_list.Include(dst->second);
return false;
}
/* Check if own station and if we stay within station spread */
if (!IsTileType(tile, MP_STATION)) return false;
StationID sid = GetStationIndex(tile);
Station *st = GetStation(sid);
if (st->owner != _local_company || _stations_nearby_list.Contains(sid)) return false;
if (st->rect.BeforeAddRect(ctx->tile, ctx->w, ctx->h, StationRect::ADD_TEST)) {
*_stations_nearby_list.Append() = sid;
}
return false; // We want to include *all* nearby stations
}
/**
* Circulate around the to-be-built station to find stations we could join.
* Make sure that only stations are returned where joining wouldn't exceed
* station spread and are our own station.
* @param tile Base tile of the to-be-built station
* @param w Width of the to-be-built station
* @param h Height of the to-be-built station
* @param distant_join Search for adjacent stations (false) or stations fully
* within station spread
**/
static const Station *FindStationsNearby(TileIndex tile, int w, int h, bool distant_join)
{
FindNearbyStationContext ctx;
ctx.tile = tile;
ctx.w = w;
ctx.h = h;
_stations_nearby_list.Clear();
_deleted_stations_nearby.Clear();
/* Check the inside, to return, if we sit on another station */
BEGIN_TILE_LOOP(t, w, h, tile)
if (t < MapSize() && IsTileType(t, MP_STATION)) return GetStationByTile(t);
END_TILE_LOOP(t, w, h, tile)
/* Look for deleted stations */
const Station *st;
FOR_ALL_STATIONS(st) {
if (st->facilities == 0 && st->owner == _local_company) {
/* Include only within station spread (yes, it is strictly less than) */
if (max(DistanceMax(tile, st->xy), DistanceMax(TILE_ADDXY(tile, w - 1, h - 1), st->xy)) < _settings_game.station.station_spread) {
_deleted_stations_nearby.Insert(st->xy, st->index);
/* Add the station when it's within where we're going to build */
if (IsInsideBS(TileX(st->xy), TileX(ctx.tile), ctx.w) &&
IsInsideBS(TileY(st->xy), TileY(ctx.tile), ctx.h)) {
AddNearbyStation(st->xy, &ctx);
}
}
}
}
/* Only search tiles where we have a chance to stay within the station spread.
* The complete check needs to be done in the callback as we don't know the
* extent of the found station, yet. */
if (distant_join && min(w, h) >= _settings_game.station.station_spread) return NULL;
uint max_dist = distant_join ? _settings_game.station.station_spread - min(w, h) : 1;
tile = TILE_ADD(ctx.tile, TileOffsByDir(DIR_N));
CircularTileSearch(&tile, max_dist, w, h, AddNearbyStation, &ctx);
return NULL;
}
enum JoinStationWidgets {
JSW_WIDGET_CLOSEBOX = 0,
JSW_WIDGET_CAPTION,
JSW_PANEL,
JSW_SCROLLBAR,
JSW_EMPTY,
JSW_RESIZEBOX,
};
static const Widget _select_station_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_DARK_GREEN, 11, 199, 0, 13, STR_SELECT_STATION_TO_JOIN, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_RB, COLOUR_DARK_GREEN, 0, 187, 14, 79, 0x0, STR_NULL},
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_DARK_GREEN, 188, 199, 14, 79, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_PANEL, RESIZE_RTB, COLOUR_DARK_GREEN, 0, 187, 80, 91, 0x0, STR_NULL},
{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_DARK_GREEN, 188, 199, 80, 91, 0x0, STR_RESIZE_BUTTON},
{ WIDGETS_END},
};
struct SelectStationWindow : Window {
CommandContainer select_station_cmd; ///< Command to build new station
TileIndex tile; ///< Base tile of new station
int size_x; ///< Size in x direction of new station
int size_y; ///< Size in y direction of new station
SelectStationWindow(const WindowDesc *desc, CommandContainer cmd, int w, int h) :
Window(desc, 0),
select_station_cmd(cmd),
tile(cmd.tile),
size_x(w),
size_y(h)
{
this->vscroll.cap = 6;
this->resize.step_height = 10;
FindStationsNearby(this->tile, this->size_x, this->size_y, true);
this->FindWindowPlacementAndResize(desc);
}
virtual void OnPaint()
{
SetVScrollCount(this, _stations_nearby_list.Length() + 1);
this->DrawWidgets();
uint y = 17;
if (this->vscroll.pos == 0) {
DrawStringTruncated(3, y, STR_CREATE_SPLITTED_STATION, TC_FROMSTRING, this->widget[JSW_PANEL].right - 5);
y += 10;
}
for (uint i = max<uint>(1, this->vscroll.pos); i <= _stations_nearby_list.Length(); ++i, y += 10) {
/* Don't draw anything if it extends past the end of the window. */
if (i - this->vscroll.pos >= this->vscroll.cap) break;
const Station *st = GetStation(_stations_nearby_list[i - 1]);
SetDParam(0, st->index);
SetDParam(1, st->facilities);
DrawStringTruncated(3, y, STR_3049_0, TC_FROMSTRING, this->widget[JSW_PANEL].right - 5);
}
}
virtual void OnClick(Point pt, int widget)
{
if (widget != JSW_PANEL) return;
uint32 st_index = (pt.y - 16) / 10 + this->vscroll.pos;
bool distant_join = (st_index > 0);
if (distant_join) st_index--;
if (distant_join && st_index >= _stations_nearby_list.Length()) return;
/* Insert station to be joined into stored command */
SB(this->select_station_cmd.p2, 16, 16,
(distant_join ? _stations_nearby_list[st_index] : NEW_STATION));
/* Execute stored Command */
DoCommandP(&this->select_station_cmd);
/* Close Window; this might cause double frees! */
DeleteWindowById(WC_SELECT_STATION, 0);
}
virtual void OnTick()
{
if (_thd.dirty & 2) {
_thd.dirty &= ~2;
this->SetDirty();
}
}
virtual void OnResize(Point new_size, Point delta)
{
this->vscroll.cap = (this->widget[JSW_PANEL].bottom - this->widget[JSW_PANEL].top) / 10;
}
virtual void OnInvalidateData(int data)
{
FindStationsNearby(this->tile, this->size_x, this->size_y, true);
this->SetDirty();
}
};
static const WindowDesc _select_station_desc(
WDP_AUTO, WDP_AUTO, 200, 92, 200, 182,
WC_SELECT_STATION, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESIZABLE | WDF_CONSTRUCTION,
_select_station_widgets
);
/**
* Check whether we need to show the station selection window.
* @param cmd Command to build the station.
* @param w Width of the to-be-built station
* @param h Height of the to-be-built station
* @return whether we need to show the station selection window.
*/
static bool StationJoinerNeeded(CommandContainer cmd, int w, int h)
{
/* Only show selection if distant join is enabled in the settings */
if (!_settings_game.station.distant_join_stations) return false;
/* If a window is already opened and we didn't ctrl-click,
* return true (i.e. just flash the old window) */
Window *selection_window = FindWindowById(WC_SELECT_STATION, 0);
if (selection_window != NULL) {
if (!_ctrl_pressed) return true;
/* Abort current distant-join and start new one */
delete selection_window;
UpdateTileSelection();
}
/* only show the popup, if we press ctrl */
if (!_ctrl_pressed) return false;
/* Now check if we could build there */
if (CmdFailed(DoCommand(&cmd, CommandFlagsToDCFlags(GetCommandFlags(cmd.cmd))))) return false;
/* Test for adjacent station or station below selection.
* If adjacent-stations is disabled and we are building next to a station, do not show the selection window.
* but join the other station immediatelly. */
const Station *st = FindStationsNearby(cmd.tile, w, h, false);
return st == NULL && (_settings_game.station.adjacent_stations || _stations_nearby_list.Length() == 0);
}
/**
* Show the station selection window when needed. If not, build the station.
* @param cmd Command to build the station.
* @param w Width of the to-be-built station
* @param h Height of the to-be-built station
*/
void ShowSelectStationIfNeeded(CommandContainer cmd, int w, int h)
{
if (StationJoinerNeeded(cmd, w, h)) {
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
if (BringWindowToFrontById(WC_SELECT_STATION, 0)) return;
new SelectStationWindow(&_select_station_desc, cmd, w, h);
} else {
DoCommandP(&cmd);
}
}