Rubidium
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fef2baf041
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Codechange: make NetworkAuthenticationMethodMask an EnumBitSet
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2025-02-06 21:03:12 +01:00 |
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Peter Nelson
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6f52a977a8
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Codechange: Use EnumBitSet for GRFConfigFlags.
This is renamed from `GCF_Flag` didn't match convention.
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2025-02-02 10:49:45 +00:00 |
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Tyler Trahan
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a0fb98df53
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Change: When player joins network company, use its name instead of number in chat (#13263)
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2025-01-31 14:02:17 -05:00 |
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Peter Nelson
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5664b1e2f6
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Codechange: Use std::vector for GRFConfig lists. (#10835)
This replaces the C-style custom managed linked-list and allows use of iterators etc.
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2025-01-31 17:09:09 +00:00 |
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Peter Nelson
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77f4d776c4
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Codechange: Remove ZeroedMemoryAllocator from network socket handlers. (#13377)
Prefer member default initialisation instead.
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2025-01-28 19:10:00 +00:00 |
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Rubidium
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45444f9666
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Codechange: rename DECLARE_POSTFIX_INCREMENT to DECLARE_INCREMENT_DECREMENT_OPERATORS
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2025-01-28 18:56:58 +01:00 |
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Rubidium
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fea9ffa808
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Codechange: also allow removing clients from the company allow lists
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2024-05-22 22:20:10 +02:00 |
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Rubidium
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f939e81bf0
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Fix #12655, 4f6d75f: inconsistent state in client list and potential crash after client leaves
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2024-05-12 07:23:40 +02:00 |
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Rubidium
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a313676189
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Doc: reason for using ::SendNet over ::Post in few cases
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2024-05-09 21:51:26 +02:00 |
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Rubidium
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a9318cf653
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Cleanup: remove UI for changing the password
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2024-05-07 00:03:15 +02:00 |
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Rubidium
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ca4bef1504
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Cleanup: remove company password related network packets
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2024-05-07 00:03:15 +02:00 |
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Rubidium
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71fc907584
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Change: remove company passwords over client allow lists
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2024-05-07 00:03:15 +02:00 |
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Rubidium
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a002803d1c
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Remove: autoclean_unprotected settings; all companies will be protected
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2024-05-07 00:03:15 +02:00 |
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Rubidium
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66354ab9eb
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Codechange: introduce allow list infrastructure for companies
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2024-05-07 00:03:15 +02:00 |
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Rubidium
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d5e28a904d
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Fix fb9d4af: use different nonces for key exchange and stream encryption
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2024-03-31 15:14:16 +02:00 |
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Rubidium
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9aa6669266
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Fix: inconsistent check for client authorized status
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2024-03-25 22:32:23 +01:00 |
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Rubidium
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84bbe235e4
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Fix: do not send chat to clients that have not authorized yet
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2024-03-25 22:32:23 +01:00 |
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Rubidium
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f599108c16
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Codechange: move 'months_empty' to CompanyProperties
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2024-03-23 11:59:34 +01:00 |
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Rubidium
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4af089b9be
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Feature: console command to change authorized keys
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2024-03-17 21:21:33 +01:00 |
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Rubidium
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b7dfa3eb90
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Feature: authorized key authentication for rcon
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2024-03-17 20:36:25 +01:00 |
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Rubidium
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1cf8799810
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Feature: encrypt the connection between game server and client
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2024-03-17 19:48:34 +01:00 |
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Rubidium
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5706801ea7
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Feature: authenticate to the server without sending the password
Either using password-authentication key exchange or via authorized keys
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2024-03-17 19:09:22 +01:00 |
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Patric Stout
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a3cfd23cf9
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Codechange: rename byte to uint8_t (#12308)
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2024-03-16 23:59:32 +01:00 |
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Rubidium
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fe12d38024
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Codechange: split initiating of joining and identification of the client
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2024-03-16 13:35:41 +01:00 |
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Rubidium
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15d02f51ed
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Codechange: use span to send bytes to Packet and add span recv function
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2024-03-16 12:27:06 +01:00 |
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Rubidium
|
b6c75dec3a
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Codechange: explicitly allow only one state in initial handshake/authorization
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2024-03-16 11:35:44 +01:00 |
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Rubidium
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26d1d5d6e7
|
Codechange: move decision whether to check NewGRFs to SendNewGRFCheck, just like for sending game/company passwords
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2024-03-16 11:35:44 +01:00 |
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Rubidium
|
6eff879e49
|
Codechange: pass the socket handler that is going to send the packet into the packet
|
2024-03-16 10:39:22 +01:00 |
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Rubidium
|
3c488e1eb8
|
Codechange: don't check things outside the lock, that could change while waiting on the lock
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2024-03-16 10:39:22 +01:00 |
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Rubidium
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ec4104ec6c
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Codechange: do not pass the socket when the receiver already knows it
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2024-03-16 10:39:22 +01:00 |
|
Damian Laczak
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49c3215751
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Fix #10983: [AdminPort] Correct order of messages
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2024-02-18 15:11:00 +01:00 |
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Patric Stout
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fa6f270f23
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Codefix 36e1b32: remove left-over debug statement (#12068)
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2024-02-11 21:36:37 +00:00 |
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Rubidium
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3534214dfc
|
Codechange: use reference instead of pointer for CommandPacket
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2024-02-05 18:57:58 +01:00 |
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Rubidium
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cb588d8d3f
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Codechange: use std::vector for the incoming command queue
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2024-02-05 18:57:58 +01:00 |
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Rubidium
|
b3aa8a9c35
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Codechange: use std::vector for the outgoing command "queues"
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2024-02-05 18:57:58 +01:00 |
|
Rubidium
|
72a44b0df6
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Codechange: use references for handling received TCP packets
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2024-02-05 16:30:49 +01:00 |
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Rubidium
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794f12dc24
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Codechange: cascade through SendNeedGame/CompanyPassword functions, instead of duplicating logic for determining whether to call these functions
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2024-02-05 16:30:49 +01:00 |
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Rubidium
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8add0bf8ec
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Codechange: use references for game info serialization
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2024-02-05 16:30:49 +01:00 |
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Rubidium
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031a9d4e26
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Codechange: use std::unique_ptr for the Packets created to send via TCP
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2024-02-05 16:30:49 +01:00 |
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Rubidium
|
36e1b32ccf
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Codechange: use std::deque of std::unique_ptr to queue packets
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2024-02-05 16:30:49 +01:00 |
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Rubidium
|
c77a45ed86
|
Codechange: use std::unique_ptr for receiving network packets
|
2024-02-05 16:30:49 +01:00 |
|
Rubidium
|
4b372b6050
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Codechange: use std::shared_ptr to manage saveload filters instead of manually trying to avoid double frees
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2024-02-03 21:38:33 +01:00 |
|
frosch
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b1718478c8
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Codechange: Replace old non-standard attributes with C++17/20 standard attributes.
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2024-02-02 22:29:28 +01:00 |
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Patric Stout
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363e251a10
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Change: make -dnet=9 give traces of the details of the network protocol (#11931)
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2024-01-31 19:36:41 +01:00 |
|
Tyler Trahan
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28716548d2
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Feature: Setting to automatically restart server based on hours played (#11142)
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2024-01-26 10:25:25 -05:00 |
|
Tyler Trahan
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735abfe111
|
Codechange: Split dates and timers into Economy and Calendar time (#10700)
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2024-01-22 09:04:34 -05:00 |
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Patric Stout
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0b7410d979
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Codechange: compile-time validate the string format of IConsolePrint (#11804)
This means we can no longer use runtime picking what string to use.
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2024-01-16 21:04:35 +00:00 |
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Peter Nelson
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7a5106042f
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Codechange: Use CompanyMask and company group statistics for auto clean tests. (#11693)
This function does not need to know how many vehicles there are, only that there is at least one.
|
2024-01-05 20:58:24 +00:00 |
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frosch
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b6c8f301be
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Codechange: Silence warnings about intentionally unused parameters.
|
2023-09-19 22:49:59 +02:00 |
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Tyler Trahan
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fca2b37726
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Codechange: Move Ticks into their own class
|
2023-09-10 08:40:25 -04:00 |
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