Peter Nelson
edf9f597ec
Codechange: Use parameterised GetString() for remaining windows.
2025-03-02 07:29:25 +00:00
Rubidium
09716dba75
Codechange: do not use MallocT for the pool
...
Needed to make the placement new operator use Tindex over size_t because of
ambiguity for the delete operator variant that also has the size.
2025-02-28 20:15:42 +01:00
Peter Nelson
3cf9b15959
Codechange: Handle SnowTile state separately from ClearGround.
...
This removes the need for ClearGround to pretend that CLEAR_SNOW exists.
2025-02-25 08:22:46 +00:00
Rubidium
02f040b22a
Codechange: remove unused alloc_func.hpp includes
2025-02-24 20:00:19 +01:00
Rubidium
24a7cde9cc
Codechange: explicitly initialise Company member variables
2025-02-22 16:33:05 +01:00
Rubidium
37d549d395
Codefix 35e58f68e4: afterload did not properly set airport rotation
2025-02-18 23:09:02 +01:00
Rubidium
fd4adc55e3
Codechange: replace INVALID_X with XID::Invalid() for PoolIDs
2025-02-16 20:23:00 +01:00
Rubidium
59df0ff496
Codechange: strongly type StationID
2025-02-16 18:25:51 +01:00
Rubidium
70c9f3963c
Codechange: strongly type VehicleID
2025-02-16 14:50:15 +01:00
Rubidium
1003967267
Codechange: strongly type TownID
2025-02-16 14:50:15 +01:00
Rubidium
7e04651220
Codechange: strongly type EngineID
2025-02-16 14:50:15 +01:00
Rubidium
2cb59b1856
Codechange: make VehicleID an enum
2025-02-16 14:50:15 +01:00
Rubidium
9015c3651f
Codechange: make EngineID an enum
2025-02-16 14:50:15 +01:00
Rubidium
ab8177ea77
Codechange: strongly type CompanyID
2025-02-16 14:02:18 +01:00
Rubidium
1ffc950e22
Codechange: use prefix operator++ for CompanyID iterations
2025-02-16 14:02:18 +01:00
Rubidium
bdd14063a0
Codechange: move vehicle name to LoadgameState and change to std::vector
2025-02-16 13:45:07 +01:00
Rubidium
e7595c6c85
Codechange: pass oldloader LoadgameState by reference instead of pointer
2025-02-16 12:31:14 +01:00
Peter Nelson
2d7d085e8e
Codechange: Use EncodedString for error messages. ( #13569 )
2025-02-16 10:04:32 +00:00
Rubidium
4fe3f0ccdd
Codechange: simplify management of temporary Engine in saveload
2025-02-14 18:35:12 +01:00
Peter Nelson
6cf7a899e9
Codechange: Use EnumBitSet for PauseMode. ( #13553 )
2025-02-14 08:30:04 +00:00
Peter Nelson
f309b90a1d
Codechange: Use EnumBitSet for Airport blocks.
2025-02-13 22:02:02 +00:00
Peter Nelson
f0777737af
Fix #13459 , Fix #13546 : Crash when changing NewGRFs in game with picker window open.
2025-02-13 21:07:37 +00:00
Peter Nelson
75387b9e2b
Codechange: Use EnumBitSet for StationFacility.
2025-02-13 18:03:13 +00:00
Jonathan G Rennison
d06b371254
Cleanup: Fix various spelling errors
2025-02-12 22:44:51 +01:00
Rubidium
37c215f1fd
Fix #13513 , ec492cb267: std::numeric_limits<CompanyMask> not working causes no vehicles to exist
...
std::numeric_limits<T>::max() returns 0 instead of an error when the type is unknown.
Solve it by implementing and using Set() and All() in BaseBitSet in same way as std::bitset.
2025-02-09 22:50:55 +01:00
Tyler Trahan
521b860394
Feature: Prevent towns from upgrading individually-placed houses ( #13270 )
2025-02-09 20:37:06 +00:00
Peter Nelson
1ed685b5c1
Codechange: Use EnumBitSet.Any(). ( #13512 )
2025-02-09 20:16:16 +00:00
Patric Stout
86841ba1f0
Codechange: no longer add "src" to the include-path ( #13511 )
2025-02-09 19:43:15 +00:00
Rubidium
01b639bb23
Codechange: replace instance of raw uint16_t with CompanyMask
2025-02-09 19:24:51 +01:00
Rubidium
ec492cb267
Codechange: make CompanyMask a BaseBitSet implementation
2025-02-09 19:24:51 +01:00
Rubidium
cd4482b5df
Codechange: make TownID an enum
2025-02-09 18:05:01 +01:00
Rubidium
1e24b41f22
Codechange: strongly type GroupID
2025-02-09 16:52:21 +01:00
Rubidium
798e9f229c
Codechange: strongly type DepotID
2025-02-09 16:52:21 +01:00
Rubidium
155d7de132
Codechange: change Source into a class with conversion helpers
...
A Source is either a CompanyID (Headquarters), IndustryID or TownID.
When making those types stronger a lot of casts would be needed, but
with these simple helpers the intent is shown more clearly.
2025-02-09 15:28:35 +01:00
Rubidium
9ab36b594d
Codechange: strongly type OrderID and OrderListID
2025-02-09 15:07:29 +01:00
Rubidium
cb3db3cedd
Codechange: strongly type ObjectID
2025-02-09 15:07:29 +01:00
Rubidium
07dd5bf01d
Codechange: support strongly typed pool element IDs in squirrel/saveload
2025-02-09 15:07:29 +01:00
Peter Nelson
dccc6185b9
Codechange: Change internal format of encoded strings to improve robustness and allow expansion. ( #13499 )
2025-02-09 12:45:50 +00:00
Rubidium
5f41bc0279
Codechange: put SourceType and SourceID into Source struct
2025-02-08 06:37:23 +01:00
Rubidium
87e228b8b5
Codechange: remove unneeded dereference chunk type flag
2025-02-07 22:49:17 +01:00
Rubidium
266b733095
Codechange: use unique_ptr instead of manual memory allocation to store strings
2025-02-07 22:49:17 +01:00
Rubidium
83479a4e12
Codechange: add method for reading a string from a savegame given a length
2025-02-07 22:49:17 +01:00
Peter Nelson
2bb3f368e3
Codechange: Use EnumBitSet for IndustryBehaviours.
2025-02-07 12:30:06 +00:00
Rubidium
e937c4dcfd
Codechange: change DestinationID into class with conversion helpers
...
A DestinationID is either a DepotID or StationID, where the aircraft hangar
being conceptually a depot is actually a StationID. When making those types
stronger, a lot of casts would need to be added, but this shows the intent
much better.
2025-02-06 21:03:24 +01:00
Rubidium
2f1d0acec9
Codechange: use the appropriate type for OldWaypoint indices
2025-02-05 16:16:40 +01:00
Jonathan G Rennison
3ea4d1d4fc
Fix #12912 : CompanyProperties::inaugurated_year_calendar not saved
2025-02-03 08:09:45 +01:00
Peter Nelson
6f52a977a8
Codechange: Use EnumBitSet for GRFConfigFlags.
...
This is renamed from `GCF_Flag` didn't match convention.
2025-02-02 10:49:45 +00:00
Peter Nelson
59354576d4
Codechange: Use EnumBitSet for LandscapeTypes and remove LandscapeID. ( #13436 )
2025-02-01 23:09:18 +00:00
Peter Nelson
c4c5028862
Codechange: Use EnumBitSet for SettingFlags. ( #13429 )
2025-02-01 15:46:51 +00:00
Peter Nelson
95bd53ddf1
Codechange: Use EnumBitSet for BuildingFlags.
2025-02-01 14:16:25 +00:00