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Commit Graph

15 Commits

Author SHA1 Message Date
rubidium
7cf4639255 (svn r15944) -Codechange: disable IPv4 over IPv6 sockets as there is no default value and not all OSes actually support IPv4 over IPv6 so making it the same on all OSes eases debugging and such 2009-04-03 21:46:52 +00:00
rubidium
ce06df313d (svn r15941) -Codechange: jonty-comp's wish partly implemented (content server) ;) 2009-04-03 17:20:57 +00:00
rubidium
1463b00b48 (svn r15940) -Codechange: move setting reuse address to the binding process. 2009-04-03 17:02:29 +00:00
rubidium
2bfc9ca50c (svn r15934) -Fix: work around Solaris' inability to "parse" 0 as defined in the specifications. 2009-04-03 15:24:39 +00:00
glx
65d10e66f0 (svn r15933) -Fix (r15920): mingw doesn't know getaddrinfo() and freeaddrinfo() either 2009-04-03 14:01:45 +00:00
rubidium
47602d7b60 (svn r15925) -Codechange: remove _network_server_bind_ip as it's pretty AF dependant. 2009-04-03 10:29:56 +00:00
rubidium
dccfba6e20 (svn r15924) -Codechange: replace NetworkResolveHost with something less AF dependant. 2009-04-03 09:07:16 +00:00
rubidium
632d74c6b1 (svn r15922) -Codechange: unify the ways to listen on a socket 2009-04-03 01:24:52 +00:00
rubidium
ba5aafb9bb (svn r15921) -Fix: some OSes don't like sizeof(sockaddr_storage) but want sizeof(sockaddr) or whatever is 'valid' for the given protocol 2009-04-03 00:33:00 +00:00
rubidium
c7b6469dab (svn r15920) -Codechange: make the (TCP) connecting less AF dependent. 2009-04-02 23:59:43 +00:00
rubidium
c5160c7c8e (svn r15917) -Codechange: remove the latest traces of NetworkAddress::GetIP. 2009-04-02 20:39:30 +00:00
rubidium
1e205e01b8 (svn r15916) -Codechange: let the network game list use NetworkAddress 2009-04-02 20:17:46 +00:00
rubidium
c0c6e07081 (svn r15915) -Codechange: let the udp code use NetworkAddress. 2009-04-02 19:21:26 +00:00
rubidium
804370d964 (svn r15914) -Codechange: let the content handling make use of NetworkAddress. 2009-04-02 18:35:59 +00:00
rubidium
28a641066e (svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname and connect to game servers. 2009-01-20 11:28:18 +00:00