Peter Nelson
d38ecd6525
Change: Log changes to sandbox settings. ( #13267 )
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One of the features of cheats is that there is a record of a cheat being used.
As cheats are slowly ending up in settings instead, add a flag so that changes to these sandbox settings are logged.
2025-01-03 23:12:49 +00:00
Rubidium
666f7bfe23
Doc: mention that frozen production can yield varying production per period
2025-01-02 06:01:37 +01:00
Rubidium
f55ba40b13
Codechange: use TileIndex constructor explicitly
2025-01-01 16:25:23 +01:00
Rubidium
921980d5e2
Codechange: use explicit Year constructor call in data tables
2025-01-01 00:38:35 +01:00
Peter Nelson
cba329d9e2
Add: Translatable list separator. ( #13149 )
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Some languages should use a separator other than ", " to separate list items, so it is now a translatable string.
2024-12-06 12:32:36 +00:00
Peter Nelson
e73d6fcaac
Codechange: Store grfid with entity grfprops.
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This allows using the grfid without having to dereference the grffile pointer.
Uses no extra storage as it fits within otherwise wasted padding space.
2024-12-05 18:17:58 +00:00
Peter Nelson
46176a81e3
Add #12975 : Cargo class bits 13 and 14 now define potable and non-potable. ( #12979 )
2024-12-01 13:48:18 +00:00
Peter Nelson
a4b4095232
Codechange: Shuffle Engine members around to reduce size. ( #13115 )
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Reduces overall size of Engine from 752 to 720 bytes.
2024-11-22 23:58:13 +00:00
Peter Nelson
98c8445519
Codechange: Limit house default cargo label lists to original slot counts. ( #13079 )
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Same as for IndustrySpec and IndustryTileSpec.
2024-11-15 08:07:02 +00:00
Peter Nelson
61aff3fa49
Codechange: Limit industry default cargo label lists to original slot counts. ( #13072 )
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IndustrySpec and IndustryTileSpec cargo label lists are only used for original industries. Original industries can only have up to 2 inputs and 3 outputs. Therefore having space for 16 input/outputs slots is unnecessary
This saves 216 bytes per industry type, and 164 bytes per industry tile type.
2024-11-14 19:05:18 +00:00
Tyler Trahan
c3bb512bd9
Remove: Hidden setting for adjacent stations ( #12862 )
2024-11-06 14:11:07 -05:00
Peter Nelson
a1233ee8a1
Codechange: Use span instead of marker terminated array for indexed sprite loading. ( #13050 )
2024-11-02 14:47:49 +00:00
Peter Nelson
e1697a6ad1
Codechange: Don't use enums for non-enumerated values. ( #13031 )
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In the past we have used enums to hold an arbitrary values. These values
are not enumerated types, so make them constants instead.
2024-10-27 18:02:49 +00:00
Rubidium
ce641af6a9
Codechange: use StationGfx over RoadStopDir + optional offset for drive through stop
2024-10-23 18:19:32 +02:00
Peter Nelson
d08636c841
Codechange: Store station layout tiles as std::span.
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Using std::span provides both the start and end of the list, which allows validating that the requested layout is in range.
2024-08-03 14:57:34 +01:00
Peter Nelson
70a2ed062d
Codechange: Rename CBID_STATION_SPRITE_LAYOUT and CBID_STATION_TILE_LAYOUT.
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These callbacks both select rail station tile layouts, the difference is one happens when drawing, the other happens when building. Change the names to make this clearer.
2024-08-03 14:57:34 +01:00
Peter Nelson
b9c44b29be
Codechange: Pass AirportSpec instead of index to airport resolver object. ( #12866 )
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This avoids retrieving AirportSpec again when it is already available.
2024-07-17 18:16:22 +01:00
Rubidium
da6900f606
Change: disable the insecure admin login by default
2024-07-01 17:16:55 +02:00
Jonathan G Rennison
eebd5e47db
Add: Road waypoint default graphics
2024-06-24 22:12:08 +02:00
Jonathan G Rennison
9c84e5df3f
Add: Road waypoint functionality
2024-06-24 22:12:08 +02:00
Steve Goldman
c3a051a213
Codechange: Referencing enum for 'scroll_mode' setting in gui_settings.ini
2024-06-24 21:56:26 +02:00
Steve Goldman
c53ed9fad6
Codechange: Creating enum for 'scrollwheel_scrolling' setting
2024-06-24 21:56:26 +02:00
merni-ns
0409577277
Add: Setting to disable warning for old vehicles ( #12714 )
2024-06-15 17:14:29 -04:00
Loïc Guilloux
29ce013eda
Codechange: Pass avail(able) as reference instead of pointer since they are never nullptr ( #12696 )
2024-05-18 17:04:16 +02:00
Peter Nelson
d5671030b1
Codechange: Add NewGRFSpecsBase class to hold class/index information.
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Standardises how the class index is stored in the spec, instead of relying ot the Spec structs having the same members.
This allows retrieving class_index and index without searching or using pointer arithmetic.
'cls_id' is renamed to 'class_index' to make it clearer that it is an index rather than the multichar label of the class.
2024-05-11 02:12:41 +01:00
merni-ns
798ec4184b
Cleanup: Remove unused function InvalidateShipPathCache
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This was only used in the callback when changing the ship pathfinder setting.
2024-05-10 10:38:44 +02:00
merni-ns
55a7c59d13
Remove: NPF and pathfinder change settings
2024-05-10 10:38:44 +02:00
Rubidium
457d51fc49
Cleanup: remove company password hashing and anything related to it
2024-05-07 00:03:15 +02:00
Rubidium
a002803d1c
Remove: autoclean_unprotected settings; all companies will be protected
2024-05-07 00:03:15 +02:00
Peter Nelson
cf96d49ced
Codechange: Use vector for airport tile layouts. ( #12607 )
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Simplify AirportSpec data by storing layout information together in a vector, instead of separate arrays.
This removes manual memory management and separate count members.
The default layouts will be copied instead of always referring to the originals.
2024-05-02 11:37:54 +00:00
Peter Nelson
f146680121
Codechange: Use vector for industry random sounds. ( #12606 )
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Use a vector to store the list of random sounds played for an industry.
The removes manual memory allocation, flags to control memory management, a separate count member, and a try/catch block.
2024-05-01 19:55:00 +00:00
André Cheng
ceb0053dd9
Codechange: Correct return type of GetDefaultValueCallback
2024-04-25 20:07:54 +02:00
André Cheng
339b0ea0ff
Change: Show correct default value and unit for vehicle service interval setting
2024-04-25 20:07:54 +02:00
André Cheng
fd80a1ec66
Fix #11345 : Use correct default button value for vehicle service interval setting
2024-04-25 20:07:54 +02:00
André Cheng
a4071b78d7
Codechange: Add callback to IntSettingDesc to support more default values
2024-04-25 20:07:54 +02:00
Rubidium
1691b41b54
Codechange: use C++ containers for parsing the settings int lists
2024-04-20 11:57:45 +02:00
ladysadie
727392e0b3
Codechange: Remove per font AA settings. ( #12413 )
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OpenTTD will use the global AA font setting for all fonts from now on.
2024-04-15 21:44:33 +02:00
Rubidium
1fcf1a136d
Codechange: use single function returning std::span over two functions that return size and begin
2024-04-07 22:02:16 +02:00
Peter Nelson
7572cfd103
Codechange: Redefine ZOOM_LVL so that ZOOM_LVL_NORMAL is 1x zoom.
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This matches expectations of what normal zoom means.
2024-04-04 22:27:03 +01:00
Peter Nelson
00e0021e3a
Codechange: Don't assume accepted/produced slot exists.
2024-04-01 21:35:20 +01:00
Peter Nelson
3e83dcedfd
Codechange: Allocate houses dynamically instead of from a fixed array.
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This uses vectors for HouseSpecs and global/town building counts.
2024-03-28 23:23:00 +01:00
Rubidium
dd532cbc77
Codechange: add setting for authorized/secret/public keys
2024-03-17 19:09:22 +01:00
Patric Stout
a3cfd23cf9
Codechange: rename byte to uint8_t ( #12308 )
2024-03-16 23:59:32 +01:00
Loïc Guilloux
818a57c9af
Codechange: Actually use LIT_NONE ( #12314 )
2024-03-16 16:41:58 +00:00
jcteotonio
63b9284a7e
Add: Portuguese Escudo currency ( #12108 )
2024-03-08 14:25:01 +01:00
Rubidium
4c117dd2d8
Revert #11993 : new number format system does not and cannot work for CJK languages
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There are too many intricacies that I am unaware of that are popping up after
asking whether things are right or not.
I do not want to keep playing whack-a-mole, so just revert the whole thing.
This reverts:
15be383b93
360fe8b0b6
1aa9a5c0ab
59f56941e5
7e2eefb91f
b741b2ba6f
609d0071d5
9f8fd80112
a253205b93
819c6c756e
2024-02-22 20:40:12 +01:00
Rubidium
15be383b93
Fix a253205: remove (now) unused currency separator
2024-02-18 16:56:52 +01:00
Rubidium
b741b2ba6f
Feature: Fully user configurable number format and abbreviations
2024-02-17 14:33:16 +01:00
Rubidium
609d0071d5
Change: Remove saving of digit group and decimal separator configurations from the savegame
2024-02-17 14:33:16 +01:00
Peter Nelson
1e82d75fa2
Fix f1144de: "knots" missing from settings units list. ( #12082 )
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Knots were added as a setting but not included in the settings list so were saved as a number instead of string.
2024-02-13 20:19:45 +00:00