frosch
b27fd83ff1
Codechange: Parse translation strings using StringConsumer.
2025-04-14 18:10:14 +02:00
Peter Nelson
7b31f26611
Codechange: Pass ContentInfo by reference.
...
Many functions take a ContentInfo pointer, but do not check for nullptr.
Pass by reference instead to assure it is present.
2025-04-11 23:08:59 +01:00
frosch
35cd05b27d
Codechange: Rename _current_data to _current_gamestrings_data.
2025-04-11 22:11:28 +02:00
frosch
e2ebf3a0f3
Codechange: Move global strgen state into a single struct.
2025-04-11 22:11:28 +02:00
Peter Nelson
936d78fefc
Codefix: Avoid uppercase characters in variable names. ( #13985 )
2025-04-10 07:19:27 +01:00
Loïc Guilloux
b25daba561
Fix: [Script] Reset instance when changing running scripts in scenario editor ( #13906 )
2025-04-03 21:14:45 +02:00
Rubidium
023bf38338
Codefix: std::string_view does not accept nullptr
2025-03-31 21:44:44 +02:00
Peter Nelson
a361841848
Codechange: Store GameStrings as shared_ptr. ( #13905 )
...
Uses shared_ptr/weak_ptr as LanguageScanner needs access without ownership.
2025-03-28 17:44:43 +00:00
Loïc Guilloux
6bf405eb18
Codechange: Remove Game::GetGameInstance() (duplicate of Game::GetInstance()) ( #13901 )
2025-03-26 22:41:41 +00:00
Peter Nelson
ff08a22aa4
Codechange: Simplify AI/GameConfig::GetConfig. ( #13900 )
...
Reorganise these methods to reduce nesting and remove a raw pointer to a unique_ptr.
2025-03-26 21:53:05 +00:00
Peter Nelson
422ff9dbd8
Codechange: Use std::unique_ptr for ai/game config.
2025-03-26 10:54:11 +00:00
Peter Nelson
fb008436b8
Codechange: Use std::unique_ptr for script info/library instances. ( #13892 )
2025-03-25 21:07:02 +00:00
frosch
488cda728d
Codechange: Use std::string and std::string_view instead of C strings.
2025-03-24 23:10:13 +01:00
frosch
d7768f5f51
Codechange: Use more specific integer types than 'int'.
2025-03-24 23:10:13 +01:00
Peter Nelson
42eb513897
Codechange: Make use of emplace_back's return value. ( #13879 )
2025-03-23 18:34:04 +00:00
frosch
5aa4ad5135
Codechange: Pass unformatted strings from GetStringPtr as std::string_view. ( #13871 )
2025-03-23 19:23:31 +01:00
Peter Nelson
2909a14374
Codechange: Include table/strings.h in files that use StringIDs.
...
Be consistent with how and where the file is incldued.
2025-03-21 12:53:40 +00:00
Peter Nelson
3eb89f04b5
Codechange: Use EnumBitSet for QueryStringFlags. ( #13792 )
2025-03-10 18:59:35 +00:00
Peter Nelson
94783fe2ed
Codechange: Use EnumBitSet for ScriptConfigFlags. ( #13669 )
2025-02-28 18:57:40 +00:00
Peter Nelson
ddb502d097
Codechange: Use parameterised GetString() for script-related windows. ( #13671 )
2025-02-27 23:53:04 +00:00
Peter Nelson
e2c1b9f03e
Codechange: Use only raw strings in drop down lists. ( #13667 )
...
Strings with parameters are now pre-formatted, avoiding global parameters.
Helper functions still allow StringID.
2025-02-27 21:11:16 +00:00
Rubidium
f69968f2bc
Codechange: explicitly initialise member variables of Windows
2025-02-27 12:21:06 +01:00
glx22
a577229e95
Revert d7bd67cda3: [Scripts] "_typeof" metamethod negatively affects old scripts
2025-02-19 19:21:50 +01:00
glx22
d7bd67cda3
Add: [Scripts] "_typeof" metamethod
2025-02-18 21:19:15 +01:00
Peter Nelson
2d7d085e8e
Codechange: Use EncodedString for error messages. ( #13569 )
2025-02-16 10:04:32 +00:00
Rubidium
77bf3084da
Codefix f60b3d7f79: compilation failure using GCC-12
2025-02-09 22:51:02 +01:00
Patric Stout
86841ba1f0
Codechange: no longer add "src" to the include-path ( #13511 )
2025-02-09 19:43:15 +00:00
Patric Stout
f60b3d7f79
Codechange: [Script] rework how compat-scripts work and are loaded ( #13504 )
...
- compat_NNN.nut files now only defines what is needed to downgrade from API NNN + 1 to NNN.
- Automatically load all required compatibility files based on the API version of the script, starting with the latest.
2025-02-09 15:04:04 +00:00
Rubidium
2929411130
Codechange: introduce ReferenceThroughBaseContainer
...
This provides support for ConvertibleThroughBase positions passed to the
functions of a container that return a reference, specifically 'at(pos)'
and 'operator[](pos)'.
2025-02-09 15:28:03 +01:00
Peter Nelson
c3643e3ee0
Codechange: Pass raw string to editable query window. ( #13481 )
...
This avoids separating string id and parameters. EncodedString is not needed as it is the raw text that is editable.
2025-02-07 17:03:53 +00:00
Peter Nelson
28eb5e05c8
Codechange: Use EnumBitSet for NWidContainerFlags.
2025-02-06 19:43:35 +00:00
Peter Nelson
fe31538a27
Codechange: Use EnumBitSet for Scanner::Modes. ( #13471 )
2025-02-05 20:08:12 +00:00
Peter Nelson
d30e8dd1c1
Codechange: Use EnumBitSet for WindowDefaultFlags.
2025-01-30 08:40:42 +00:00
Peter Nelson
afc0745aa2
Codechange: Specify underlying type for all enums excluding those exposed to scripts. ( #13383 )
2025-01-28 22:17:34 +00:00
Rubidium
ef87acc1ff
Codechange: make STR_NULL the default for all widget construction functions
2025-01-03 23:25:27 +01:00
Rubidium
ee3ea57a85
Codechange: replace SetDataTip(RWV_ with SetResizeWidgetTypeTip(RWV_
2025-01-02 23:28:43 +01:00
Rubidium
4bf36e3fa6
Codechange: replace SetDataTip(STR_ with SetStringTip(STR_
2025-01-02 23:28:43 +01:00
Rubidium
fd7a883cbd
Codechange: make the StringIndex (within a StringTab) a strong type
2025-01-02 21:19:00 +01:00
Peter Nelson
bacd3e83c6
Codechange: Use ScriptObjectRef to handle Event reference counting.
...
This removes manual reference counting.
2024-10-16 21:52:00 +01:00
Peter Nelson
908ee7292b
Codechange: Replace all FILE * with FileHandle RAII class. ( #12718 )
...
This removes the need to manually ensure all files are closed.
2024-09-16 08:45:26 +01:00
Jonathan G Rennison
d0b3e0c47e
Fix: Crash in GetGameStringPtr when there are no GS strings ( #12933 )
2024-09-10 13:20:38 +01:00
Peter Nelson
8b644f6ee6
Codechange: Use GetVisibleRangeIterators to draw script settings. ( #12871 )
2024-07-21 13:40:54 +01:00
Rubidium
14200212b7
Codechange: use std::optional<std::string> over char * for text query results
2024-06-29 16:33:16 +02:00
Peter Nelson
55314513ce
Codechange: Pass NWidgetParts as span instead of begin/end pointers. ( #12779 )
2024-06-12 23:08:35 +01:00
Peter Nelson
4cf6d1dd79
Codechange: Pass WindowDesc by reference instead of pointer. ( #12771 )
...
WindowDesc as passed to Windows is not optional so don't allow to it to be nullptr.
2024-06-11 08:58:03 +01:00
Peter Nelson
b4b2fad8e0
Fix #12648 : Ensure all uses of std::filesystem::path use native encoding. ( #12650 )
...
std::filesystem::path does not expect UTF-8 strings, so they must be converted to native format first (and back to utf-8 after.)
2024-06-09 10:23:47 +01:00
Peter Nelson
d57bf84196
Codechange: Remove some unnecessary c_str() when passing std::strings. ( #12532 )
...
Functions have been updated from `char *` to `std::string` since without removing `c_str()`.
2024-04-18 22:13:13 +01:00
Peter Nelson
de4e00c93f
Codechange: Pass by reference to UpdateWidgetSize. ( #12457 )
...
These parameters are always provided and not optional.
2024-04-09 08:34:45 +01:00
Peter Nelson
56cac21086
Codechange: Use functions to create common drop down list items.
2024-04-01 22:33:16 +01:00
Peter Nelson
d683ec0183
Codechange: Move dropdown and slider out of widgets directory. ( #12403 )
...
Also shuffle headers to place widget includes near end.
This leaves the widgets directory solely for defining Widget IDs.
2024-03-31 19:37:16 +01:00