1
0
mirror of https://github.com/OpenTTD/OpenTTD synced 2026-01-21 11:22:45 +01:00
Commit Graph

1174 Commits

Author SHA1 Message Date
frosch
46494c6d44 Codechange: Rename GRFFileProps to SubstituteGRFFileProps. 2025-04-28 13:44:46 +02:00
frosch
e1859df1c0 Codechange: Use enums as keys for the spritegroups in FixedGRFFileProps. 2025-04-27 19:50:51 +02:00
Rubidium
b4d4d730a5 Codechange: use std::string_view for town name generation 2025-04-26 16:30:30 +02:00
Rubidium
fdb8defa64 Codechange: use std::string_view to parse setting values 2025-04-22 19:52:37 +02:00
frosch
d7ddea4032 Codechange: Turn AnimationTrigger enums into enum classes. (#14067) 2025-04-21 20:53:31 +02:00
frosch
f399b8eb29 Codechange: Unify naming of NewGRF animation callbacks. 2025-04-21 19:06:13 +02:00
frosch
368d131fb7 Codechange: Use 'construction stage' consistently, instead of 'construction state'. 2025-04-21 19:06:13 +02:00
frosch
2a62eea005 Codefix: Comment style. (#14064) 2025-04-21 17:25:09 +02:00
frosch
cb113cfed0 Codefix: Add missing header includes. 2025-04-20 22:06:18 +02:00
Peter Nelson
378ea52ac6 Codechange: Use EnumBitSet for CzechChooseFlags. 2025-04-16 19:44:28 +01:00
Peter Nelson
ea0817390f Codechange: Use EnumBitSet for CzechAllowFlags. 2025-04-16 19:44:28 +01:00
frosch
03ed59a004 Codechange: Turn AnimationStatus into an enum class. 2025-04-15 20:42:44 +02:00
frosch
47f0f4dd9e Fix: [NewGRF] Animation speed properties of houses and stations had wrong default. 2025-04-15 20:42:44 +02:00
frosch
b27fd83ff1 Codechange: Parse translation strings using StringConsumer. 2025-04-14 18:10:14 +02:00
frosch
7f82b181da Add #12939: [NewGRF] Add road-/tram-/rail-type variable 0x45 to get mutual road-/tram-/rail-type on same tile. (#13934) 2025-04-13 13:23:10 +02:00
frosch
5878db1d02 Codechange: Replace strgen Buffer with StringBuilder. 2025-04-08 23:10:58 +02:00
frosch
e6a0cf75a9 Codechange: Shift suffixes between _name_czech_adj and _name_czech_patmod to simplify code. 2025-04-03 13:58:07 +02:00
frosch
d8333fe3d7 Codechange: Czech town names unconditionally removed the last codepoint in _name_czech_adj; already do this in the source table. 2025-04-03 13:58:07 +02:00
Peter Nelson
47d078c033 Codechange: Use EnumBitSet for RailTypes. 2025-03-25 20:15:48 +00:00
Peter Nelson
732109e444 Codechange: Use EnumBitSet for RoadTypes. 2025-03-25 20:15:48 +00:00
frosch
488cda728d Codechange: Use std::string and std::string_view instead of C strings. 2025-03-24 23:10:13 +01:00
frosch
d7768f5f51 Codechange: Use more specific integer types than 'int'. 2025-03-24 23:10:13 +01:00
frosch
b10433715d Codechange: Turn out parameters into return values. 2025-03-24 23:10:13 +01:00
Peter Nelson
3fde611012 Codechange: Use EnumBitSet for AirportMovingDataFlags. (#13754) 2025-03-06 19:03:41 +00:00
Peter Nelson
2a05a845df Feature: Snow-covered rocks are now visible. 2025-03-04 20:39:08 +00:00
Peter Nelson
913eadd6b0 Codechange: Use GetWidgetString for NewGRF debug window. (#13697) 2025-03-02 12:46:01 +00:00
Rubidium
b64e8c0aea Codechange: use std::vector/std::span over MallocT for NewGRF bridge sprites 2025-02-22 15:34:32 +01:00
Peter Nelson
370c702549 Add: Show badges in NewGRF debug window. (#13597) 2025-02-17 22:15:45 +00:00
Peter Nelson
8f14894024 Add: NewGRF Badges. 2025-02-16 22:24:25 +00:00
Rubidium
fd4adc55e3 Codechange: replace INVALID_X with XID::Invalid() for PoolIDs 2025-02-16 20:23:00 +01:00
Rubidium
44506ebc86 Codechange: use span size over terminator object 2025-02-16 11:19:12 +01:00
Peter Nelson
ff7eb996e6 Codechange: Use variable storage for GrfProps with cargo-type groups. (#13557)
Slots are only allocated when used instead of being reserved.

Array-based GrfProps are still used when the number of options is more limited.
2025-02-14 18:30:17 +00:00
Rubidium
069ff846e4 Codechange: use std::vector/std::span for DrawTileSprites over malloc-ed table 2025-02-14 16:01:45 +01:00
Peter Nelson
f309b90a1d Codechange: Use EnumBitSet for Airport blocks. 2025-02-13 22:02:02 +00:00
Peter Nelson
75387b9e2b Codechange: Use EnumBitSet for StationFacility. 2025-02-13 18:03:13 +00:00
Jonathan G Rennison
d06b371254 Cleanup: Fix various spelling errors 2025-02-12 22:44:51 +01:00
Peter Nelson
1f21e9dc74 Codechange: String parameter encoding for regular strings.
This allows a string and its parameters to be encoded and stored as just one string, instead of juggling with capturing and restoring string parameters.

The advantage of EncodedStrings over raw strings is they use current language and parameter values at the point of decoding.
2025-02-10 22:49:14 +00:00
Patric Stout
86841ba1f0 Codechange: no longer add "src" to the include-path (#13511) 2025-02-09 19:43:15 +00:00
Tyler Trahan
b2f5a4901b Add: Setting to allow placing houses manually in-game (#13266) 2025-02-09 18:34:31 +00:00
Peter Nelson
dccc6185b9 Codechange: Change internal format of encoded strings to improve robustness and allow expansion. (#13499) 2025-02-09 12:45:50 +00:00
Peter Nelson
d61b376998 Codechange: Use EnumBitSet for CargoClasses. (#13491) 2025-02-08 08:46:38 +00:00
Peter Nelson
d9bb002cac Codechange: Use local parameters for formatting settings values. (#13487) 2025-02-07 20:18:03 +00:00
Peter Nelson
fb70a7fe7e Codechange: Use EnumBitSet for IndustryTileSpecialFlags. 2025-02-07 12:30:06 +00:00
Peter Nelson
1916454776 Codechange: Use EnumBitSet for IndustryLifeTypes. 2025-02-07 12:30:06 +00:00
Peter Nelson
2bb3f368e3 Codechange: Use EnumBitSet for IndustryBehaviours. 2025-02-07 12:30:06 +00:00
Peter Nelson
e114ed357d Codechange: Use EnumBitSet for ObjectFlags. (#13441) 2025-02-02 21:15:03 +00:00
Tyler Trahan
3ae715722c Doc: Rainforest is one word 2025-02-02 10:58:23 -05:00
Peter Nelson
59354576d4 Codechange: Use EnumBitSet for LandscapeTypes and remove LandscapeID. (#13436) 2025-02-01 23:09:18 +00:00
Peter Nelson
c4c5028862 Codechange: Use EnumBitSet for SettingFlags. (#13429) 2025-02-01 15:46:51 +00:00
Peter Nelson
1d25c526b4 Codechange: Use EnumBitSet for strgen's CmdFlags. (#13428) 2025-02-01 15:45:55 +00:00