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Commit Graph

909 Commits

Author SHA1 Message Date
Tyler Trahan
c3bb512bd9 Remove: Hidden setting for adjacent stations (#12862) 2024-11-06 14:11:07 -05:00
Jonathan G Rennison
07e8547eb5 Fix: Terraform of road waypoint tiles (#13040) 2024-10-29 14:08:15 +01:00
SamuXarick
d5a13fb9f4 Codechange: Use TileOffsByAxis(...) in more places (#13026) 2024-10-24 15:58:15 -04:00
Rubidium
c9819f8957 Codechange: split GetRoadDir as bays have DiagDir and drive throughs have Axis 2024-10-24 20:40:32 +02:00
Rubidium
ce641af6a9 Codechange: use StationGfx over RoadStopDir + optional offset for drive through stop 2024-10-23 18:19:32 +02:00
Rubidium
18e8a34081 Codechange: replace "magic" trick with simpler straight forward code 2024-10-20 15:49:32 +02:00
Peter Nelson
376e882a14 Codechange: Add HasFlag() to test if a value is present in a bitset enum type. (#12959)
This simplifies tests for `(x & y) != y` with enum classes by reducing repetition, similar to HasBit(), and also makes the intent of the expression clearer.
2024-09-22 14:51:37 +01:00
Peter Nelson
ff972ec4ff Codechange: Store custom station layouts in a map instead of nested vectors. (#12898)
The map key is the platforms and length combined. This simplifies allocation and searching for layouts.
2024-08-14 19:58:56 +01:00
Peter Nelson
a03ddb3ccb Add: [NewGRF] Station property 1E, extended station tile flags.
Properties 11, 14 and 15 to set pylons/nowires/blocked intrinsically only support 8 station tiles.

Add new property to define all three flags for each station tile layout.
2024-08-03 14:57:34 +01:00
Peter Nelson
6e553410d3 Feature: [NewGRF] Allow fixed layout up to 256 tiles per NewGRF rail station.
Allow using up to 256 tile layouts in property 0E or callback 24, which defines the layout to be saved into the map.

This was originally limited to 8, because station graphics above 8 referred to other station types but that was changed in 2007.

1) More efficient than using callback 14, as that needs to be checked every time a station tile is rendered.
2) The layout does not get changed when the station is changed (this may or may not be desirable!)

Using more than 256 layouts still requires callback 14.
2024-08-03 14:57:34 +01:00
Peter Nelson
d08636c841 Codechange: Store station layout tiles as std::span.
Using std::span provides both the start and end of the list, which allows validating that the requested layout is in range.
2024-08-03 14:57:34 +01:00
Peter Nelson
70a2ed062d Codechange: Rename CBID_STATION_SPRITE_LAYOUT and CBID_STATION_TILE_LAYOUT.
These callbacks both select rail station tile layouts, the difference is one happens when drawing, the other happens when building. Change the names to make this clearer.
2024-08-03 14:57:34 +01:00
Jonathan G Rennison
a43dacd988 Add: NewGRF custom road waypoint support 2024-06-24 22:12:08 +02:00
Jonathan G Rennison
c35a5e5cb1 Change: Add variable ground types for road waypoints 2024-06-24 22:12:08 +02:00
Jonathan G Rennison
9c84e5df3f Add: Road waypoint functionality 2024-06-24 22:12:08 +02:00
Tyler Trahan
8f6e21617f Fix #12591: Give descriptive error when station construction fails due to wrong layout (#12678) 2024-05-22 17:56:03 -04:00
Peter Nelson
d2c8b476b5 Codechange: Add functions to test if a station/roadstop class is a waypoint.
This is now checked by class label instead of by index.
2024-05-11 02:12:41 +01:00
Peter Nelson
d5671030b1 Codechange: Add NewGRFSpecsBase class to hold class/index information.
Standardises how the class index is stored in the spec, instead of relying ot the Spec structs having the same members.

This allows retrieving class_index and index without searching or using pointer arithmetic.

'cls_id' is renamed to 'class_index' to make it clearer that it is an index rather than the multichar label of the class.
2024-05-11 02:12:41 +01:00
Peter Nelson
cf96d49ced Codechange: Use vector for airport tile layouts. (#12607)
Simplify AirportSpec data by storing layout information together in a vector, instead of separate arrays.

This removes manual memory management and separate count members.

The default layouts will be copied instead of always referring to the originals.
2024-05-02 11:37:54 +00:00
Peter Nelson
3b01d31280 Fix 8746be8: Reinstate current order test when removing road stop. (#12552)
#12144 replaced pool iteration with FindVehiclesWithOrder, however the test for current_order being OT_GOTO_STATION was erroneously removed.
2024-04-21 19:41:25 +01:00
Peter Nelson
40fa45a76a Codechange: Emplace std::pair into vectors.
This creates the pair in the vector, instead of creating it then copying it in.
2024-04-20 10:25:20 +01:00
Peter Nelson
ed2db80990 Codechange: Use map.emplace() instead of map.insert(std::pair).
This avoids a copy of the pair into the map.
2024-04-20 10:25:20 +01:00
Peter Nelson
45886e50b2 Codechange: Unify where rail station tile flags are set. (#12531)
This avoids repeating the logic in three places.
2024-04-18 18:54:10 +01:00
Jonathan G Rennison
83d99ec11d Fix #12506: Update station/industry nearby lists in BuildOilRig (#12511) 2024-04-17 22:38:11 +02:00
Rubidium
b2218e75d4 Codefix: missing space between close parenthesis and open curly brace 2024-04-16 19:28:09 +02:00
Peter Nelson
9854553e10 Codechange: ZOOM_LVL_SHIFT/BASE are not actually ZOOM_LVLs.
Rename to ZOOM_BASE_SHIFT and ZOOM_BASE respectively, and derive from ZOOM_LVL instead of numeric value.
2024-04-04 22:27:03 +01:00
Peter Nelson
d683ec0183 Codechange: Move dropdown and slider out of widgets directory. (#12403)
Also shuffle headers to place widget includes near end.

This leaves the widgets directory solely for defining Widget IDs.
2024-03-31 19:37:16 +01:00
Peter Nelson
8746be8bf2 Codechange: Use FindVehiclesWithOrder when removing a road stop. (#12144) 2024-03-28 23:22:37 +01:00
Michael Lutz
8fb7d74dfe Fix eabb9db: Drag building of road stops should not allow mixing z levels. 2024-03-28 22:28:48 +01:00
Michael Lutz
69acc132ca Fix #12387, eabb9db: [NewGRF] Wrong tile offset passed to rail station CB 149 (slope check) 2024-03-28 22:28:48 +01:00
Peter Nelson
ab94c8b511 Codechange: Iterate order lists instead of vehicles to find if any vehicle visits a station. (#12315)
This reduces the search time as shared orders are only searched once and non-front vehicles are skipped.
2024-03-17 09:34:28 +00:00
Patric Stout
a3cfd23cf9 Codechange: rename byte to uint8_t (#12308) 2024-03-16 23:59:32 +01:00
Michael Lutz
8b9f59d320 Codechange: Use references for non-optional in/out values of slope functions 2024-03-08 18:08:55 +01:00
Michael Lutz
8dda387f82 Codechange: Use std::tuple for slope functions with two return values 2024-03-08 18:08:55 +01:00
merni-ns
b8b80cb42e Fix #12134: Use correct error messages if clearing drive-through road stops fails (#12139) 2024-03-08 14:29:04 +01:00
Joan Josep
1b33b4058e Fix: Redraw orders when a station feature is added/removed. (#12061) 2024-02-11 12:47:49 -05:00
frosch
b1718478c8 Codechange: Replace old non-standard attributes with C++17/20 standard attributes. 2024-02-02 22:29:28 +01:00
Tyler Trahan
735abfe111 Codechange: Split dates and timers into Economy and Calendar time (#10700) 2024-01-22 09:04:34 -05:00
Rubidium
e3f49ee7a0 Codechange: coding style fixes 2024-01-04 16:23:54 +01:00
Jonathan G Rennison
3e2060f155 Fix #11337: Station blocked/pylon/wire bits with CBID_STATION_TILE_LAYOUT (#11656) 2023-12-31 18:31:01 -05:00
Jonathan G Rennison
3b18877b87 Fix #11629: AirportGetNearestTown for rotated airports (#11631)
Add rotation parameter to AirportGetNearestTown
Add wrapper for existing stations
Remove unnecessary iterator cloning
2023-12-28 21:43:05 +00:00
Peter Nelson
c0ea0589b4 Fix: AirportGetNearestTown incorrectly assumed first TileIterator result was origin. (#11565)
Not all TileIterators are equal, and some do not start at the top-corner, so the perimeter check was wrong. As the caller already has thie origin tile, use that instead.
2023-12-09 09:47:41 +00:00
Peter Nelson
a258833aee Fix 67d071d: WC_STATION_LIST should be invalidated by owner, not station index. (#11530) 2023-12-02 21:46:43 +00:00
Tyler Trahan
1f41e773d6 Codechange: Use consistent name for bay road stops
As of #10494, this is how we describe original dead-end road stops.
2023-11-28 14:24:33 -05:00
Peter Nelson
ab535c0a86 Codechange: Add base() method to StrongType to allow access to the base type without casting. (#11445)
This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
2023-11-06 20:29:35 +00:00
Tyler Trahan
49d53c41ab Doc: Don't use other names for road vehicle bay stops (#11418) 2023-11-01 21:19:31 +00:00
Tyler Trahan
2dd2910ab3 Feature: Cheat to fix station ratings at 100% (#11346) 2023-10-21 08:35:52 -04:00
Peter Nelson
f06b3e9846 Change: Use CARGO_LIST to show station cargo acceptance changes. (#11379)
This simplifies construction of the news message and allows for more than
two changes to be show in one line.
2023-10-20 20:14:46 +01:00
Peter Nelson
9602de474d Codechange: Use iterators and/or range-for on cargo related loops. 2023-10-19 17:03:25 +01:00
Peter Nelson
b5dc9328f2 Change: Store station blocked/wires/pylons flags in map. (#11337)
This stores three flags in unused map bits, and avoids having to look up
station graphics and custom station specs to determine blocked/wires/pylons
status.

This potentially affects rail pathfinding performance.

Savegame version is not bumped, as the flags can just be updated every
time.
2023-09-30 12:30:25 +01:00