Peter Nelson
bd57aee3a9
Add: Town cargo history graphs. ( #14461 )
2025-08-02 23:19:43 +01:00
Peter Nelson
7bb4940ebd
Codechange: Use unique_ptr for all pointers in script instance. ( #14339 )
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Removes manual memory management with new/delete.
2025-07-19 09:29:30 +01:00
Loïc Guilloux
1b01a0636c
Fix #14362 , 4b677e8256: Don't crash old scripts doing silly instantiation ( #14394 )
2025-07-17 13:30:33 +02:00
Peter Nelson
9ce2aca949
Codechange: Get/pass ScriptStorage by reference instead of pointer.
2025-07-14 19:19:29 +01:00
Peter Nelson
55098a2f2e
Codechange: Get/pass engine by reference instead of pointer.
2025-07-14 19:19:29 +01:00
Peter Nelson
7ff0c67f77
Codechange: Get/pass script controller by reference instead of pointer.
2025-07-14 19:19:29 +01:00
Peter Nelson
a6143eea21
Codechange: Include more relevant headers for script_storage. ( #14437 )
2025-07-14 07:49:50 +01:00
Peter Nelson
1d38cbafcb
Codechange: Use unique_ptr for ScriptInfo instances.
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Replaces raw pointers, slightly.
2025-07-14 00:10:14 +01:00
Peter Nelson
992d58d799
Codechange: Pass ScriptInfo by reference to IsSameScript.
2025-07-14 00:10:14 +01:00
Peter Nelson
8f34b7a821
Codechange: Keep Squirrel engine in unique_ptr.
2025-07-14 00:10:14 +01:00
Peter Nelson
a46a3a97f3
Change: New company face definition system and UI. ( #14319 )
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Bits used by company faces are now defined by a variable system instead of being hardcoded, allowing future expansion.
The four face types covering gender and skin colour are now separate face styles with their own definitions.
2025-06-24 07:59:49 +01:00
Peter Nelson
5766ba51d7
Codefix: Clean up incorrect indentation for multi-line comments. ( #14383 )
2025-06-20 19:01:44 +01:00
Peter Nelson
e4cf6ca0ba
Fix: Mis-sized widgets due to missing widget fill. ( #14370 )
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In most places where we calculate and set widget resize step we neglect
to set widget fill step to match. Initial widget sizing uses fill step
instead of resize step, which means the initial size may not be a
multiple of the resize step as intended. In particular this will cause
WWT_MATRIX to be misrendered.
Whether or not this matters depends on the widget type being resized and
the window layout, however for consistency always set fill step to the
same as resize step when calculating.
2025-06-17 17:40:11 +01:00
glx22
8e3acbfa84
Codechange: Deduplicate DefSQClass::DefSQ[Static]Method()
2025-06-14 12:41:39 +02:00
glx22
90e21bc713
Codechange: Remove useless SQConstruct parameters
2025-06-14 12:41:39 +02:00
glx22
ccffbb4142
Codechange: Remove manual param count for constructors too
2025-06-14 12:41:39 +02:00
Jonathan G Rennison
63f1c2aa3a
Codechange: Use TypedIndexContainer for typed index containers
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Instead of ReferenceThroughBaseContainer
2025-06-12 18:50:49 +01:00
Peter Nelson
28cc0079f2
Codechange: Create ScriptAllocator with make_unique instead of new. ( #14340 )
2025-06-11 23:28:08 +01:00
SamuXarick
ac8b236885
Fix: [Script] Make ScriptOrder functions aware of road waypoints ( #13419 )
2025-06-08 16:49:36 -04:00
SamuXarick
484f18f987
Codechange: Code style changes to AI/GS GUI files ( #13665 )
2025-06-08 16:48:36 -04:00
Peter Nelson
ecafbf884e
Add: Allow separate expansion of town buildings and roads in scenario editor. ( #14341 )
2025-06-07 13:56:43 +00:00
Loïc Guilloux
9339b8270c
Fix: Wrong error message about script Save() returned value ( #14334 )
2025-06-06 19:01:50 +02:00
glx22
938acbe6ef
Add: [Script] Cloning ScriptList
2025-06-05 22:37:33 +02:00
glx22
7200e7f509
Add: [Script] Framework for cloning selected ScriptObject
2025-06-05 22:37:33 +02:00
glx22
31fbb17c5b
Codechange: Replace ScriptObject::[SG]etAllowDoCommand with ScriptObject::DisableDoCommandScope
2025-06-05 01:39:40 +02:00
Loïc Guilloux
2cd3c8db86
Codechange: [Script] Don't report multiple errors on valuator/filter failure ( #14303 )
2025-05-30 14:38:41 +02:00
Peter Nelson
7c9393e822
Codechange: Remove terminator from airport tile lists. ( #14306 )
2025-05-27 20:23:59 +01:00
Peter Nelson
984d864c72
Codechange: Add OnClick handler for dropdown items.
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This allows each dropdown item to indicate if something different should happen depending on where in the item was clicked.
2025-05-25 09:13:05 +01:00
Loïc Guilloux
5e765a2787
Codechange: [CMake] Use ".sq.hpp" instead of ".hpp.sq" for API exports ( #14297 )
2025-05-24 22:38:37 +02:00
Peter Nelson
b42abfbefc
Fix 0455627d16: Incorrect script order position mapping. ( #14294 )
2025-05-23 19:55:22 +01:00
Peter Nelson
0455627d16
Codechange: Move ownership of Orders to OrderList. ( #13948 )
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Removes the orders pool, and orders are now stored directly in each OrderList.
Iterating orders now no longer needs to traverse a linked-list, all orders in an OrderList are sequential.
2025-05-23 10:36:28 +01:00
SamuXarick
5fef32bde7
Change: [Script] Move GSStation::GetOwner to GSBaseStation::GetOwner ( #13406 )
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* Add: [Script] GSBaseStation::GetOwner
Added method for Game Scripts to retrieve the owner of a basestation.
* Cleanup: [Script] Remove ScriptStation::GetOwner
Due to class inheritance, GSStation::GetOwner and GSWaypoint::GetOwner can both reach GetOwner defined at GSBaseStation.
2025-05-22 13:47:04 +02:00
Loïc Guilloux
4b1b2a4310
Change: [Script] Don't allow scripts to instantiate ScriptEvent ( #14276 )
2025-05-20 15:37:05 +02:00
frosch
2926179d02
Fix: Restore the behaviour when entering numbers in query windows: clamp integers out of range to the maximum valid value.
2025-05-20 12:57:30 +02:00
SamuXarick
ad3a34e9ef
Add: [Script] ScriptVehicleList_Waypoint ( #13456 )
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Creates a list of vehicles that have orders to a given waypoint.
2025-05-19 14:48:17 +02:00
Loïc Guilloux
1b0fd0e6fd
Fix b2c57123: [Script] Conversion from ScriptEvent to ScriptEventCompanyTown subclasses ( #14274 )
2025-05-18 15:40:47 +02:00
Loïc Guilloux
c16d5f3a8d
Change: [Script] ScriptVehicleList_Station accepts an optional VehicleType parameter ( #14260 )
2025-05-13 16:41:23 +02:00
Peter Nelson
d9247fa1a0
Change: Remove extra close buttons from some windows. ( #14124 )
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All windows have an X button to close it, so remove the redundant close buttons.
2025-05-12 14:54:44 +01:00
Rubidium
a48a5f0cc6
Codechange: replace memcpy with std::copy_n
2025-05-10 16:50:58 +02:00
Peter Nelson
ac76212b80
Fix: Closing the Game Options window closes all textfile windows.
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Record the parent window that opens a textfile window so only child windows are closed instead of all.
2025-05-04 19:36:46 +01:00
Rubidium
1f411f8a16
Codechange: use string_view for squirrel parameter checks
2025-05-04 16:59:06 +02:00
Rubidium
d464961c41
Codechange: use std::string_view for SQ stack and function info
2025-05-03 23:02:09 +02:00
Rubidium
0bc773215e
Codechange: use std::optional<std::string_view> to make the intent of function clearer
2025-05-03 23:02:09 +02:00
Rubidium
ec79ceb2be
Codechange: use std::string_view for sq_pushstring
2025-05-03 23:02:09 +02:00
Rubidium
3020e615a9
Codechange: use std::string_view for squirrel compilation
2025-05-03 23:02:09 +02:00
Peter Nelson
bd1a3fe0b7
Change: Remove the limit of 20 parameters to a Script Text string. ( #14193 )
2025-05-03 18:33:29 +01:00
frosch
9ac9798d7f
Codechange: Remove usages of stoi and stol. ( #14196 )
2025-05-03 17:46:30 +02:00
Rubidium
278aee2c19
Codechange: use std::string_view for sq_getstring
2025-05-03 14:24:28 +02:00
Peter Nelson
ae9646eb0a
Change: Use same padding as NewGRF parameters for AI/GS parameters lists. ( #14118 )
2025-05-01 22:36:53 +01:00
frosch
316279f4b4
Codechange: Use more std::string_view.
2025-04-30 19:33:56 +02:00