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Commit Graph

994 Commits

Author SHA1 Message Date
Peter Nelson
95bd53ddf1 Codechange: Use EnumBitSet for BuildingFlags. 2025-02-01 14:16:25 +00:00
Peter Nelson
113205c540 Codechange: Use EnumBitSet for HouseExtraFlags. 2025-02-01 14:16:25 +00:00
Peter Nelson
6c4ddb242a Codechange: Use EnumBitSet for EngineMiscFlags. 2025-01-31 18:55:31 +00:00
Peter Nelson
5664b1e2f6 Codechange: Use std::vector for GRFConfig lists. (#10835)
This replaces the C-style custom managed linked-list and allows use of iterators etc.
2025-01-31 17:09:09 +00:00
Peter Nelson
40aeedeade Codechange: Use EnumBitSet for callback masks. 2025-01-31 17:08:24 +00:00
Peter Nelson
b9ae833e96 Codechange: Use std::array for water features.
Replaces a memset() with fill().
2025-01-31 17:08:24 +00:00
Peter Nelson
917d5cc75d Codechange: Use EnumBitSet for RoadTypeFlags and RailTypeFlags. (#13415) 2025-01-30 22:08:51 +00:00
Peter Nelson
05ac1dd888 Codechange: Use EnumBitSet for TileFlags. 2025-01-29 21:46:39 +00:00
Peter Nelson
3c2706f859 Codechange: Use EnumBitSet for EngineDisplayFlags. 2025-01-29 21:46:39 +00:00
Peter Nelson
afc0745aa2 Codechange: Specify underlying type for all enums excluding those exposed to scripts. (#13383) 2025-01-28 22:17:34 +00:00
Rubidium
4099acb946 Codechange: replace BSWAP32/BSWAP16 with std::byteswap 2025-01-28 19:22:12 +01:00
Peter Nelson
9b947a37b8 Codechange: Pass GRFConfig by reference where feasible. (#13388)
In places where a GRFConfig is passed by pointer and not checked for nullptr, use a reference instead.
2025-01-26 22:41:08 +00:00
Rubidium
e894a5880c Codechange: rename CargoID to CargoType and amend related variables/comments 2025-01-26 18:07:10 +01:00
Peter Nelson
d22fd78b1c Codefix: Sprite offsets and counts are not SpriteIDs. (#13336) 2025-01-19 15:58:13 +00:00
Peter Nelson
6c88169d7b Codechange: Use std::variant instead of type and union to evaluate Action 14. (#13328)
AllowedSubtags are now passed by span, so no terminator is required, and are now static constexpr.
2025-01-17 20:53:19 +00:00
Peter Nelson
2f0b52d5b3 Codechange: Use sorted vector for NewGRF parameter value names. (#13326)
This replaces use of a std::map per GRF-parameter.
2025-01-17 19:33:11 +00:00
Peter Nelson
74bd064d10 Codechange: Pass first and last ID range instead of first and count. (#13319)
This allows range checks and loops to be slightly simplified.
2025-01-14 21:22:52 +00:00
Rubidium
3541ba4d0c Codechange: use unique_ptr over CallocT and avoid copying table 2025-01-13 23:13:28 +01:00
Peter Nelson
11529d865b Codefix: [NewGRF] Don't read an extended byte into uint8_t. (#13302) 2025-01-11 15:53:24 +00:00
Peter Nelson
2d372fa516 Codechange: NewGRF strings are not StringIDs.
Add GRFStringID type and use it when dealing with GRF-local string IDs.
2025-01-02 20:03:40 +00:00
Peter Nelson
4edde7d6de Change: [NewGRF] Use deferred string mapping for bridge and currency names. (#13230)
This means that the strings can now be defined after the properties using them, as is the case with all other features.
2025-01-02 09:35:15 +00:00
Peter Nelson
0464e6bd13 Codefix: Remove obsolete industry string mapping. (#13229)
These strings are already correctly mapped by the deferred AddStringForMapping() system.
2025-01-01 22:37:43 +00:00
Rubidium
c0df898ac5 Codechange: do not implicitly convert during assignment to StrongType 2025-01-01 21:32:51 +01:00
Rubidium
3956ed086a Codechange: use Date/Year constructor explicitly 2025-01-01 16:25:32 +01:00
Rubidium
9b3f4dff4c Codechange: swap int + year to year + int
This way the operator+ without implicit constructor call is used
2025-01-01 00:10:35 +01:00
Rubidium
54d58a08f3 Codechange: use (better) named constants for the bridge sprite table 2024-12-22 13:59:18 +01:00
Peter Nelson
7af16bff11 Codechange: Use vector for GRFFile parameters instead of array. (#13157)
This simplifies assigning default parameters and removes the param_end member.
2024-12-07 22:08:59 +00:00
Peter Nelson
f5d78f9eba Change: [NewGRF] Install translation tables into overridden NewGRF. (#12879)
When a NewGRF overrides another, any translation table that the overriding NewGRF installs will also be installed in the target file.

This allows the overridden NewGRF to make use of a cargo or rail/road type translation table without directly modifying the original file.
2024-12-07 11:26:53 +00:00
Peter Nelson
ce5279a8dc Codechange: Implement SoundLoader interface and cache loaded sounds in memory.
Sounds are loaded into memory on first use, using the SoundLoader interface to support format conversion. Sounds are retained in memory to avoid reloading every time a sound is played.

This deduplicates WAV header parsing between NewGRF and baseset sounds, and will allow different audio formats to be supported.
2024-12-06 18:41:35 +00:00
Peter Nelson
f56b6756f1 Codechange: Sort EngineOverrideManager for fast lookups.
Allows quickly finding the EngineID given the type, grfid and local id of an engine, instead a linear scan.

This can reduce loading time when lots of engines are present and also affects performance in-game.
Lookup can be on the order of 10000 times faster.
2024-12-05 18:17:58 +00:00
Peter Nelson
bc2513975f Codechange: Don't inherit EngineOverrideManager from std::vector.
Inheriting from std::vector means some operations are needlessly complex, and shouldn't really be done anyway.
2024-12-05 18:17:58 +00:00
Peter Nelson
e73d6fcaac Codechange: Store grfid with entity grfprops.
This allows using the grfid without having to dereference the grffile pointer.

Uses no extra storage as it fits within otherwise wasted padding space.
2024-12-05 18:17:58 +00:00
Peter Nelson
e750d10cee Codechange: Use std::array for per-NewGRF rail/road type maps. (#13142)
This allows initialisation to be simplified.
2024-12-05 18:17:25 +00:00
Peter Nelson
3a310f1802 Codechange: Store GRFConfig parameters in a vector. (#13137)
All GRFConfigs have space allocated for parameters, but only configured GRFConfigs need them.

Using a vector instead means that space is only used when parameters are used.
2024-12-01 15:15:21 +00:00
Peter Nelson
b6aece5b88 Fix 51bd344f10: Incorrect translation table used for older NewGRFs. (#13131)
Incorrect logic was used to select the default translation table for older GRFs.
2024-11-29 07:46:08 +00:00
Peter Nelson
9bc64b553b Codechange: Cache callback spritegroups. (#13111)
Each callback result requires a pool memory allocation, each of which is 24 bytes.

Build a cache of results so that if the same result is used later it refers to the same group.
2024-11-27 23:25:35 +00:00
Jonathan G Rennison
f5a6a31e4a Codefix: Avoid divide by 0 in div/mod type varaction2 adjusts (#13123) 2024-11-27 23:24:46 +00:00
Peter Nelson
f9b5f78b8a Codechange: Use std::visit for GetActiveCargoLabel. 2024-11-19 18:27:19 +00:00
Michael Lutz
d2496b6ec4 Add: [NewGRF] Callback for custom refit mask for engines/vehicles. 2024-11-18 22:10:38 +01:00
Michael Lutz
a3ee05737f Add: [NewGRF] Vehicle prop that allows refittability based on cargo class intersection. 2024-11-18 22:10:38 +01:00
Peter Nelson
14e2839087 Codechange: Let's use this new emplace_back() thing. (#13081) 2024-11-15 20:28:17 +00:00
Peter Nelson
98c8445519 Codechange: Limit house default cargo label lists to original slot counts. (#13079)
Same as for IndustrySpec and IndustryTileSpec.
2024-11-15 08:07:02 +00:00
Peter Nelson
61aff3fa49 Codechange: Limit industry default cargo label lists to original slot counts. (#13072)
IndustrySpec and IndustryTileSpec cargo label lists are only used for original industries. Original industries can only have up to 2 inputs and 3 outputs. Therefore having space for 16 input/outputs slots is unnecessary

This saves 216 bytes per industry type, and 164 bytes per industry tile type.
2024-11-14 19:05:18 +00:00
Peter Nelson
e076aaf740 Codefix: Use SpriteID when passing sprite IDs. (#13037) 2024-10-27 18:54:49 +00:00
Peter Nelson
51bd344f10 Change: Use default NewGRF cargo translation table. (#12646)
Instead of falling back to bitnum lookup or climate-dependent cargo types, install a default cargo translation table that performs either of these functions instead.

This allows better mapping of climate-dependent or bitnum cargo slots, falling back to INVALID_CARGO if they are not defined, and reduces special-casing.
2024-09-23 23:48:03 +01:00
Peter Nelson
9631c68ce6 Codefix: Implement explicit ByteReader::PeekDWord() instead of type-punning pointer. (#12928) 2024-09-12 06:49:20 +01:00
Jonathan G Rennison
e477706bf5 Codechange: Add AssignBit function to assign the value of a single bit (#12934)
* Codechange: Add AssignBit function to assign the value of a single bit

* Codechange: Replace various uses of SB with AssignBit

* Codechange: Replace various uses of SB with a constant with SetBit
2024-09-10 08:36:58 -04:00
Peter Nelson
b5264a72ae Codechange: [NewGRF] Use reference to unique_ptr instead of .get() (#12919)
This allows assignment to reference when creating a new spec instead of setting and refetching.
2024-08-24 22:10:39 +01:00
Peter Nelson
ff972ec4ff Codechange: Store custom station layouts in a map instead of nested vectors. (#12898)
The map key is the platforms and length combined. This simplifies allocation and searching for layouts.
2024-08-14 19:58:56 +01:00
Peter Nelson
a03ddb3ccb Add: [NewGRF] Station property 1E, extended station tile flags.
Properties 11, 14 and 15 to set pylons/nowires/blocked intrinsically only support 8 station tiles.

Add new property to define all three flags for each station tile layout.
2024-08-03 14:57:34 +01:00