- Fix: [NewGRF] When vehicles break down, update the image cache after changing the vehicle state to make fish happy (r23050)
- Fix: Use the same forest-check for the vegetation-map colour as for nearby station names [FS#4810] (r23049)
- Fix: Check that the selected font size is valid the font face in use and choose the nearest size to that selected if not. Font metrics should then just work (r23038)
- Fix: The last custom playlist items went lost when the files in the .obm are not contiguous [FS#4776] (r23035, r23034, r23033)
- Fix: The savegame description and loading of savegames would crash with savegames from a patched stable (which did not bump the savegame version) [FS#4778] (r22958, r22957)
- Fix: Guard from reading outside the silly name list (r22955)
- Fix: [NewGRF] Properly limit the length of strings in a choice list (r22952)
- Fix: [NewGRF] Do not call CB 32 for disaster, effect vehicles or aircraft shadows/rotors (r22947)
- Fix: [NoAI] Doing rescan_ai in a game with running AIs caused a crash [FS#4631] (r22534)
- Fix: Do not create an implicit order if the current order is the first order in the order list and we visit the station of the last entry of the order list (r22532)
- Fix: MinGW 64 related compilation issues [FS#4623] (r22522, r22491, r22490, r22489)
- Fix: The layout selectors of the airport build GUI did not latch properly (r22497, r22495)
- Fix: Only try to insert implicit orders for ground vehicles. Aircraft may reach unscheduled terminals when skipping orders etc [FS#4624] (r22492)
- Change: Automatic orders are better called implicit orders as no real order influencing path finding is added (r22474, r22473)
- Fix: Crash when clicking a removed company in the vehicle list dropdowns [FS#4592] (r22373)
- Fix: Make sure saving has completely and utterly finished before starting a new one. Otherwise you could start a save, which would be marked as done by the previous save stopping and then yet another save could be started... and that could create a deadlock [FS#4596] (r22371)
- Fix: When inserting automatic orders, do not create consecutive duplicate orders (r22333, r22332, r22331, r22330, r22329, r22328, r22327)
- Fix: Destinations of conditional orders were update incorrectly when deleting orders in front of the conditional orders, if the target order was the order just before of the conditional order (r22326)
- Fix: Vehicles skipped orders when inserting automatic orders failed (r22324)
- Fix: [NewGRF] When determining refittability use the cargo translation table of the GRF setting the refitmask instead of the GRF defining the action 3 (r22316)
- Fix: Make road vehicles, ships and aircraft skip orders if they are leaving a depot and heading to the same one again; just like trains (r22309)
- Fix: Waiting on a server could kick the client, or rather the client would kick itself due to an unexpected packet [FS#4574] (r22308)
- Fix: Do not resort town, industry and signs list directly in OnInvalidateData(). There might be a scheduled rebuild which needs execution first. So, only set a trigger for resorting [FS#4546] (r22249, r22248, r22247, r22246, r22245, r22244, r22243, r22242, r22241, r22236, r22228, r22227, r22226)
- Fix: Windows video driver crashed when it could not go to full screen at the resolution of the configuration file when starting OpenTTD [FS#4521] (r22149)
- Fix: Do not run savegame conversion during SlNullPointers; the pointer might not be converted or be NULL at that point (r22146)
- Fix: Some valid keycodes were ignored along with the invalid ones (r22142)
- Fix: When commands need to invalidate windows, process these events asynchronously before the next redraw. Calling window code directly from command scope uses wrong _current_company and might issue nested DoCommands() which interfer with the running command [FS#4523] (r22141, r22140, r22135, r22134)
- Fix: [NewGRF] Skipping only the invalid part of an action14 failed, the rest of the action was skipped instead (r22138)
-Fix [FS#4440]: Automatic orders behave now stable wrt. service orders and are not added or removed depending on the need of servicing.
-Fix: Various other issues with automatic orders, e.g. vehicles getting stuck with "no orders" when there are automatic orders at the end of the order list.