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Commit Graph

67 Commits

Author SHA1 Message Date
Peter Nelson
8e2df7809b Codechange: Add distinct type to hold pixel drawing colour. (#14457)
This is used for individual pixels as well as line drawing.
2025-07-20 22:57:55 +01:00
Peter Nelson
e4cf6ca0ba Fix: Mis-sized widgets due to missing widget fill. (#14370)
In most places where we calculate and set widget resize step we neglect
to set widget fill step to match. Initial widget sizing uses fill step
instead of resize step, which means the initial size may not be a
multiple of the resize step as intended. In particular this will cause
WWT_MATRIX to be misrendered.

Whether or not this matters depends on the widget type being resized and
the window layout, however for consistency always set fill step to the
same as resize step when calculating.
2025-06-17 17:40:11 +01:00
frosch
0d5b3ebd7f Codechange: Declare all IntervalTimers const, which can be const. 2025-05-06 18:29:41 +02:00
Rubidium
78250c3bba Codechange: remove const char* overloads when there are std::string_view and std::string& overloads 2025-04-29 10:14:53 +02:00
Peter Nelson
81edd1123a Change: Use scaled instead of fixed dimensions for framerate graphs. (#14039) 2025-04-21 20:15:57 +01:00
frosch
461b73e21b Codefix: stdafx.h and safeguards.h should be the first and last include in every source file, and not appear in any header file. 2025-04-20 22:06:18 +02:00
frosch
cedc511324 Fix: Numbers were left-aligned for RTL languages in several windows. (#13959) 2025-04-04 11:48:50 +02:00
Peter Nelson
2909a14374 Codechange: Include table/strings.h in files that use StringIDs.
Be consistent with how and where the file is incldued.
2025-03-21 12:53:40 +00:00
Rubidium
2000cea235 Codechange: initialise instance members 2025-03-09 20:41:03 +01:00
Peter Nelson
bb91113186 Codechange: Move to GetWidgetString for framerate window. 2025-03-03 08:53:14 +00:00
Peter Nelson
5d026ef118 Codechange: Use parameterised GetString() for framerate window. (#13688) 2025-03-01 22:17:48 +00:00
Rubidium
0afae7c546 Codechange: explicitly initialise member variables of Windows 2025-02-23 14:53:42 +01:00
Rubidium
8f72a478f0 Codechange: change 'return existing window' to a template parameter
This change is made to make it possible to pass arbitrary other parameters
to the constructor of the window instances.
2025-02-02 15:57:18 +01:00
Peter Nelson
d30e8dd1c1 Codechange: Use EnumBitSet for WindowDefaultFlags. 2025-01-30 08:40:42 +00:00
Peter Nelson
b653f875b0 Codechange: Space between template and < (#13278)
Make it all consistent so it matches CODINGSTYLE.
2025-01-04 17:56:14 +00:00
Rubidium
ef87acc1ff Codechange: make STR_NULL the default for all widget construction functions 2025-01-03 23:25:27 +01:00
Rubidium
3196e0709d Codechange: replace internal SetDataTips with appropriate variants 2025-01-03 11:09:49 +01:00
Rubidium
4bf36e3fa6 Codechange: replace SetDataTip(STR_ with SetStringTip(STR_ 2025-01-02 23:28:43 +01:00
Peter Nelson
448d6ede4a Codechange: Use STR_NULL (or {}) instead of literal 0. (#13222) 2025-01-01 20:17:20 +00:00
Peter Nelson
98e980c478 Codechange: WWT_TEXT, WWT_LABEL and WWT_EMPTY don't use colour. (#13218)
Set colour for these widget types to INVALID_COLOUR to avoid giving the impression that the colour has a purpose.

A runtime exception is added to catch this the existing widget unit test.
2025-01-01 15:38:19 +00:00
Peter Nelson
8b00661b22 Change: Add sound memory usage to framerate window. 2024-12-06 18:41:35 +00:00
Peter Nelson
333e8e590e Codefix: Don't assume 9 is the widest digit (#12870)
Use `SetDParamMaxDigit()` instead of `SetDParam()` with a large number.
2024-07-19 19:00:21 +01:00
Peter Nelson
55314513ce Codechange: Pass NWidgetParts as span instead of begin/end pointers. (#12779) 2024-06-12 23:08:35 +01:00
Peter Nelson
4cf6d1dd79 Codechange: Pass WindowDesc by reference instead of pointer. (#12771)
WindowDesc as passed to Windows is not optional so don't allow to it to be nullptr.
2024-06-11 08:58:03 +01:00
Peter Nelson
f267b37a33 Codechange: Use std::initializer_list/array in framerate window. (#12441) 2024-04-19 22:07:56 +01:00
Peter Nelson
de4e00c93f Codechange: Pass by reference to UpdateWidgetSize. (#12457)
These parameters are always provided and not optional.
2024-04-09 08:34:45 +01:00
Peter Nelson
830c9e2de8 Codechange: Simplify iteration of framerate performance elements. 2024-04-06 19:28:51 +01:00
Rubidium
d09b5aaeba Codechange: use int32_t instead of uint16_t for scroll bar position/size/capacity 2024-03-24 08:30:38 +01:00
Rubidium
86cb184eb4 Codechange: use std::source_location over __FILE__ and __LINE__ for WindowDesc 2024-03-10 10:14:20 +01:00
Jonathan G Rennison
fd0528a9b4 Fix: Excessive switching of horizontal scale for FPS graph 60 Hz categories 2024-01-17 06:34:17 +01:00
Peter Nelson
7737aa6640 Codechange: Make all NWidgetPart arrays constexpr.
This ensures that the arrays are not created at runtime and prevents using non-constexpr values.
2024-01-16 21:57:05 +00:00
Peter Nelson
a0dfb76e34 Codechange: Replace mishmash of types for widget index with WidgetID.
Indices were stored as int, but often passed around as uint/uint8_t and casts.

Now they should all use WidgetID.
2023-12-30 00:23:57 +00:00
Peter Nelson
c18a1494b7 Codechange: Remove FONT_HEIGHT_... macros. (#11481)
These make it look like we're dealing with a constant, but actually each is a call to `GetCharacterHeight(...)`.
2023-11-21 19:04:24 +00:00
Peter Nelson
18fb8e153f Codechange: Add __FILE__/__LINE__ of WindowDesc to WindowDesc.
This is to allow unit-tests to produce more useful output.
2023-11-02 22:25:01 +00:00
Rubidium
c6411168d8 Cleanup: missing spaces before continuation * in some comments 2023-11-01 22:56:11 +01:00
Peter Nelson
f78c2c9810 Fix: Incorrect title on framerate windows for AIs. 2023-10-25 19:35:42 +01:00
frosch
b6c8f301be Codechange: Silence warnings about intentionally unused parameters. 2023-09-19 22:49:59 +02:00
Peter Nelson
e8015e497d Codechange: Use begin/end of nwidget parts of begin/length.
This simplifies processing nwidget parts as, unlike the remaining length, the pointer to the end of the list never changes. This is the same principle as we use(d) for tracking end instead of length for C-style strings.

And this removes 160~ instances of the lengthof() macro.
2023-09-04 10:20:45 +01:00
Rubidium
eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Rubidium
55dfca1936 Codechange: replace seprintf with C++ style formatting 2023-06-05 23:25:59 +02:00
Rubidium
ab51175db2 Codechange: use std::string for script config 2023-05-14 22:54:10 +02:00
Rubidium
68ff3fd062 Change: include fmt.h C++ headers in stdafx.h
This to prevent compilation issues between runs with and without precompiled
headers. Also remove the headers from the rest of the code base as they are
not needed there anymore, although they do relatively little harm.
2023-05-08 16:49:23 +02:00
Peter Nelson
0880616851 Codechange: Remove various STRING strings. 2023-05-05 07:07:54 +01:00
Patric Stout
1ba4dcc924 Codechange: migrate all Window-related timers to the new framework
This means we also say goodbye to GUITimers.
2023-04-15 13:58:55 +02:00
Peter Nelson
890b2666d3 Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
Jonathan G Rennison
64b437fa89 Fix: Data race with mixer thread performance measurements 2022-11-11 23:48:24 +01:00
Niels Martin Hansen
5a0dd7e322 Fix #9971: Don't assert that time moves forward 2022-08-27 22:59:36 +02:00
Niels Martin Hansen
4253db28fa Fix #9972: Add some missing fill/resize flags on Framerate window widgets 2022-08-27 22:20:01 +02:00
rubidium42
eb6cdadc4d Codechange: replace IConsolePrintF with IConsolePrint and fmt formatting
Also make some strings more consistent with the rest of the console strings.
2021-06-13 15:25:31 +02:00
rubidium42
de49727ae8 Change: not performing a command is worthy of an error, not a warning
If a command cannot be executed for whatever reason, it makes no sense to call it a warning. Something has been done wrong.
Also make writing of these error message consistent while changing their "type".
2021-06-13 15:25:31 +02:00