frosch
57f6cb970b
(svn r26820) [1.4] -Backport from trunk:
...
- Fix: Crashes on joining a server with pending order backups [FS#6112] (r26819)
- Fix: Crashes on start due to dereferencing the -1 index of the file names array of music files (r26809)
2014-09-14 15:24:39 +00:00
frosch
2134c2e905
(svn r26790) [1.4] -Backport from trunk:
...
- Fix: Loading a game with order backups leaked Orders and left unreachable items in the pool (r26787)
- Fix: Buffer overrun in SQCompiler::Error (r26764)
- Fix: Desync due to not always properly restoring game state from the savegame (r26753)
- Fix: [Script] Crashes and infinite loops when using lists in item-descending order [FS#6085] (r26744)
2014-09-07 15:09:05 +00:00
frosch
17507b217c
(svn r26717) [1.4] -Backport from trunk:
...
- Fix: CMD_CLEAR_ORDER_BACKUP should not be suppressed by pause modes (r26716)
- Fix: Discard incorrectly saved order backups when clients join [FS#6066] (r26700)
2014-08-03 15:04:09 +00:00
frosch
22bb015f3d
(svn r25041) -Remove [FS#3764-ish]: ordered refit with subtypes, since the cases where it worked were corner cases rather than the general case.
2013-02-24 16:41:51 +00:00
rubidium
ced17303c2
(svn r24998) -Fix [FS#5137]: Set vehicle's service interval is percent flag appropriately on creation (peter1138)
2013-02-14 17:24:55 +00:00
rubidium
c77cd1f409
(svn r24994) -Codechange: Replace access to service_interval with accessors (peter1138)
2013-02-14 17:04:01 +00:00
frosch
9527bad3a7
(svn r24446) -Add [FS#5199]: Store more consist properties in order backups.
2012-07-29 16:48:00 +00:00
frosch
fcbe53d204
(svn r24445) -Fix: Do not load order backups when loading a server-saved game in single player.
2012-07-29 16:45:56 +00:00
frosch
5ce1971588
(svn r24444) -Codechange: Base OrderBackup on BaseConsist.
2012-07-29 16:45:34 +00:00
michi_cc
f2c694c8fb
(svn r23947) -Feature: Timetabled maximum travel speeds for non-flying vehicles.
2012-02-14 17:04:06 +00:00
rubidium
a8889fd0e0
(svn r22914) -Fix [FS#4716]: old TTO/TTD savegames could get non-stop via orders upon savegame loading, even when those orders did not exist back then. This 'conversion' feature is something for TTDPatch and old OpenTTD savegames
2011-09-09 21:12:52 +00:00
rubidium
9ca4b629cd
(svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s].
2011-01-18 23:09:43 +00:00
alberth
3e27739287
(svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore().
2010-11-21 12:47:04 +00:00
alberth
edef25d30c
(svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegameVersionBefore().
2010-11-21 12:31:16 +00:00
rubidium
926594b599
(svn r20547) -Change: the way order backups are performed. Now restoring an order doesn't require up to 765 commands.
2010-08-18 20:48:38 +00:00
frosch
ed4f806f1d
(svn r20283) -Codechange: Unify start of doygen comments.
2010-08-01 19:22:34 +00:00
frosch
62ac138154
(svn r19973) -Codechange: Add another procedure to chunk handlers for checking savegames (empty for now).
2010-06-13 14:11:59 +00:00
rubidium
b2e9b5d612
(svn r18683) -Fix: it's not an other
2010-01-01 18:45:40 +00:00
rubidium
b00a5f1069
(svn r18330) -Cleanup: remove some unneeded includes
2009-11-28 20:35:25 +00:00
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
smatz
62a7948af0
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved
2009-05-22 15:13:50 +00:00
smatz
570af0ce44
(svn r16338) -Codechange: split loading of references to two phases
...
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
2009-05-17 16:28:29 +00:00
smatz
6221d74644
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
2009-05-16 23:34:14 +00:00
smatz
aff7a9e953
(svn r16320) -Fix (r11939): loading of savegames created in revision between 0.3.5 and 0.3.6 caused crash
2009-05-16 18:28:31 +00:00
rubidium
5790293af6
(svn r16037) -Feature: allow (per order) to let a train stop at the near end, middle or far end of a platform from the point of view of the driver of the train that enters the station.
2009-04-12 14:11:14 +00:00
smatz
b9b14bd803
(svn r15500) -Fix (r12648): pre-0.5 OTTD stored new_nonstop and full_load_any in a different way, savegame conversion wasn't working for them
2009-02-16 21:43:44 +00:00
smatz
7368c740a6
(svn r14828) -Codechange: move most of save/load-specific code to separate files
2009-01-04 15:32:25 +00:00