rubidium
38bcb67c38
(svn r25978) [1.3] -Backport from trunk:
...
- Fix: Some icu_config scripts are too stupid to separate two ldflags by spaces, thus only call it with one (r25642, r25638)
- Fix: Do not suggest a start date for the game when there will be no vehicles available at all (r25640, r25639)
- Fix: City list sort of population and rating are reversed compared to the icon [FS#5666] (r25630)
- Fix: [Script] Give a slightly less generic error when removing inexisting rail [FS#5651] (r25614)
2013-11-13 21:21:47 +00:00
rubidium
b0486a940d
(svn r25560) [1.3] -Backport from trunk:
...
- Fix: [Squirrel] Infinite recursion loop in freeing data via a looping set of references [FS#5568] (r25558)
- Fix: One could build bridges over owned land of another company [FS#5524] (r25557)
- Fix: [Script] Texts from scripts were not validated before they were shown, causing an assertion to trigger [FS#5632] (r25555)
- Fix: Provide a warning when no vehicles are available, and tell what to do in that case [FS#5530] (r25553)
2013-07-04 21:20:05 +00:00
planetmaker
c24374f99c
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
frosch
f93602aec9
(svn r24813) -Change: Offer engine previews only to companies which actually use the particular vehicle-type/cargo-type combination.
2012-12-09 16:55:57 +00:00
frosch
51fca5eec7
(svn r24812) -Fix: Close pending preview windows when the engine is introduced to everyone.
2012-12-09 16:55:38 +00:00
frosch
5c358c4173
(svn r24811) -Add: Close engine preview window when another client accepts it.
2012-12-09 16:55:21 +00:00
frosch
0e4b212c45
(svn r24810) -Fix: Make engine preview offers more robust wrt. changes in the company ranking.
2012-12-09 16:55:03 +00:00
yexo
3439769fef
(svn r24660) -Feature: do not display the preview window for disabled vehicle types (Eagle_rainbow)
2012-11-01 22:42:29 +00:00
alberth
0849fb8d36
(svn r24535) -Doc: Two additions, lots of small spelling fixes, and some Doxygen improvements.
2012-09-21 09:47:21 +00:00
frosch
9f9cad1ac9
(svn r24492) -Add: [NoGo] Useful behaviour for GSEngine::IsValidEngine and GSEngine::IsBuildable when outside GSCompanyMode scope.
2012-08-21 19:53:08 +00:00
frosch
a8c88f43b6
(svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead.
2012-05-26 14:16:03 +00:00
frosch
fb63991851
(svn r24200) -Fix [FS#5149]: Invalidate build vehicle windows every month, in case they need resorting due to changed reliabilities.
2012-05-05 19:25:20 +00:00
frosch
1777809e14
(svn r23861) -Feature: [NewGRF] New algorithm (activated via an engine flag) to determine the capacity of vehicles. This allows vehicles to better control the capacity for cargotypes which they know; and let cargo NewGRFs influence the capacity for cargos the vehicle NewGRF does not know, but which the vehicle is refittable to due to cargo classes.
2012-01-28 12:11:23 +00:00
frosch
90c53046c7
(svn r23860) -Feature: [NewGRF] Add cargo property 1D to set the capacity multipliers when refitting vehicles, which do not use callback 15.
2012-01-28 12:08:03 +00:00
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
2012-01-03 21:32:51 +00:00
truebrain
9359c6fc47
(svn r23615) -Add: more API functions exposed to NoGo (part 2)
2011-12-19 20:57:34 +00:00
rubidium
3d88c74389
(svn r23526) -Codechange: unify cargos vs cargoes
2011-12-15 21:56:00 +00:00
michi_cc
def8e7215b
(svn r23504) -Feature: Aircraft range.
2011-12-13 00:43:35 +00:00
truebrain
98103121d4
(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
2011-11-29 23:15:35 +00:00
frosch
0fbad47371
(svn r23176) -Codechange: Deduplicate code between Engine::DetermineCapacity() and Engine::GetDisplayDefaultCapacity().
2011-11-09 16:41:36 +00:00
frosch
88b2e687c2
(svn r23175) -Codechange: Refactor Engine::DetermineCapacity().
2011-11-09 16:40:36 +00:00
frosch
50b480b959
(svn r23174) -Codechange: Deduplicate code between GetEngineProperty() and GetVehicleProperty().
2011-11-09 16:39:34 +00:00
frosch
026317bb44
(svn r23173) -Codechange: Rename GetVehicleCapacity() to Engine::DetermineCapacity().
2011-11-09 16:38:50 +00:00
yexo
e98be8ed24
(svn r23083) -Fix: run StartupEngines() if NewGRFs changed during loading a savegame, just like it's running when NewGRFs are changed during a game
2011-11-03 12:54:02 +00:00
frosch
acc3c75951
(svn r23075) -Codechange: Add GetGRF() and GetGRFID() methods to Engine and Vehicle to simplify code.
2011-11-01 00:23:41 +00:00
frosch
b78a459613
(svn r22977) -Codechange: Rename SetCachedEngineCounts() to GroupStatistics::UpdateAfterLoad().
2011-10-03 17:20:56 +00:00
frosch
b6766c2ed5
(svn r22976) -Codechange: Split group statistics into separate struct.
2011-10-03 17:20:26 +00:00
frosch
7133887ed6
(svn r22975) -Codechange: Do not store Group::num_vehicle in the savegame, but compute it like num_engines on load.
2011-10-03 17:19:54 +00:00
michi_cc
08b7981f37
(svn r22713) -Feature: [NewGRF] Per vehicle custom cargo ageing period.
2011-08-03 20:55:08 +00:00
frosch
5e0bf4ada8
(svn r22690) -Fix: [NewGRF] Aircrafts defined with IDs above the default aircrafts always defaulted to passenger cargo.
2011-07-27 19:38:43 +00:00
rubidium
fb5ecb9499
(svn r22411) -Document: another bunch of bits
2011-05-02 17:42:12 +00:00
frosch
d12c2dfa24
(svn r22250) -Cleanup (r16378): Engines poolitems do not need a flag for validness anymore. The pool knows that on its own.
2011-03-13 22:05:29 +00:00
alberth
bb4d832146
(svn r22239) -Doc: Further engine doxyment additions.
2011-03-13 16:43:00 +00:00
smatz
887a7724dc
(svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames
2011-02-08 18:34:13 +00:00
frosch
ef3ec0f8c8
(svn r21987) -Fix: Make news items, engine previews and AI preview events deal with no longer existing Engine items after resetting the pool.
2011-02-05 20:41:13 +00:00
frosch
faa2a26ae1
(svn r21986) -Codechange: Add helper function to test whether an engine is still associated to a GRF.
2011-02-05 20:37:00 +00:00
frosch
915e339d0f
(svn r21975) -Add: console command to reset the engine pool. It removes the traces of engines which are no longer associated to a NewGRF, and can be used to e.g. 'fix' scenarios which were screwed up by the author. You can only use it when there are no vehicles in the game though.
2011-02-05 16:07:23 +00:00
rubidium
b8c9988d9f
(svn r21842) -Feature [FS#4393]: [NewGRF] Introduction dates/required types for rail types; e.g. introduce a particular rail type in 1960 (or when a vehicle using it is introduced), but also allow limiting its introduction to only happen when the required railtypes are available
2011-01-18 21:30:59 +00:00
rubidium
6371b75bcc
(svn r21841) -Feature: [NewGRF] Allow to define other railtypes that should be introduced if a particular rail type is introduced, e.g. to make sure slow rail is introduced when fast rail gets introduced
2011-01-18 21:28:07 +00:00
smatz
aa4f269f3e
(svn r21652) -Cleanup: one semicolon is enough
2010-12-28 14:22:51 +00:00
rubidium
ab9cc74ba5
(svn r21410) -Codechange: limit engine name by amount of characters, not bytes
2010-12-05 22:24:20 +00:00
planetmaker
f6aa80c617
(svn r21374) -Fix: Purchases lists were not invalidated when using 'resetengines'
2010-12-04 08:38:02 +00:00
rubidium
2223ff92c7
(svn r21240) -Feature: [NewGRF] Implement action0 visual effect properties for ships and RVs (Hirundo)
2010-11-18 14:32:09 +00:00
rubidium
46186134c8
(svn r21239) -Codechange/Fix: [NewGRF] Use 0xFF instead of 0 as default value for visual effect. This makes setting train prop 22 to 0 actually work (Hirundo)
2010-11-18 14:20:03 +00:00
planetmaker
c36da4841b
(svn r21101) -Doc: Additions and clarifications of doxygen comments
2010-11-06 16:55:15 +00:00
terkhen
b65df93121
(svn r21100) -Feature [NewGRF]: Add CB36 support for road vehicle property 0x15 (Speed).
2010-11-06 13:11:24 +00:00
terkhen
c87e023d7a
(svn r21058) -Feature [NewGRF]: Add CB36 support for road vehicle properties 0x13 (Power), 0x14 (Weight) and 0x18 (Tractive effort).
2010-10-30 14:31:49 +00:00
terkhen
897bb71621
(svn r20856) -Fix [FS#4141]: Road/water toolbars did not get updated when the first vehicle of their type becomes available.
2010-09-28 21:58:06 +00:00
rubidium
29b489a055
(svn r20437) -Codechange: lets Engines use GRFFilePropsBase as well
2010-08-10 15:54:53 +00:00
alberth
5556955960
(svn r20318) -Doc: Doxygen additions.
2010-08-02 20:32:39 +00:00