1
0
mirror of https://github.com/OpenTTD/OpenTTD synced 2026-01-20 02:42:42 +01:00
Commit Graph

374 Commits

Author SHA1 Message Date
rubidium
b6549a448d (svn r24254) [1.2] -Backport from trunk:
- Fix: Change the unit of the sprite-cache size setting from megabytes to megapixels, so it depends on the blitter being used. Also increase it from 64 to 128, and change the name in the cfg file, so everyone gets the new default [FS#5162] (r24252)
- Fix: Do not immediately display error messages from parsing the cfg file, but schedule them for displaying after the GUI is prepared for it [FS#5154] (r24250, r24249, r24248, r24247)
- Fix: The object GUI did not draw objects when all objects of a class are disabled (r24176)
2012-05-15 20:54:40 +00:00
rubidium
fcaca9f7ee (svn r24229) [1.2] -Backport from trunk:
- Fix: If you consider a settings to potentially cause desyncs via NewGRFs and thus disallow changing it in network games, you should probably also sync it to clients (r24193, r24191)
- Fix: Use default value when reading an invalid setting value [FS#5153] (r24192, r24146)
- Fix: [Windows] When going to fullscreen and back, restore to the resolution you were, not to the fullscreen resolution (r24189)
- Fix: [Windows] When changing the basics of a window (fullscreen, 8bpp/32bpp), and a window already exists, it was forced out of maximize mode, and its resolution/position was reset, often causing unwanted side-effects [FS#5151] (r24188)
2012-05-12 07:37:14 +00:00
truebrain
f239a61406 (svn r23609) -Add: save/load all GameScript related material 2011-12-19 20:56:34 +00:00
truebrain
561b25d031 (svn r23601) -Fix: fix the conflict in window number 2011-12-19 20:50:21 +00:00
rubidium
0ca25fb3af (svn r23480) -Fix [FS#4594]: replace OS error messages with internal error messages when that's possible 2011-12-10 16:05:26 +00:00
rubidium
58423b26d1 (svn r23474) -Codechange: move the declaration error related functions to error.h 2011-12-10 13:54:10 +00:00
frosch
34f9c4d00f (svn r23427) -Fix: Do not load screen resolution and other basic stuff after bootstrap is finished. It was already loaded before, and might got changed already. 2011-12-04 13:21:51 +00:00
michi_cc
d3b7b89493 (svn r23415) -Feature: Infrastructure maintenance costs. 2011-12-03 23:40:46 +00:00
truebrain
a8b22e5292 (svn r23386) -Fix: debug script related events to 'script' (removes 'ai') 2011-12-01 12:04:10 +00:00
truebrain
cc12942d70 (svn r23384) -Remove: no longer allow a binary to be without AI support; the parts some compilers failed at, are integrated in other parts of the code now too 2011-12-01 12:03:34 +00:00
truebrain
34d7f01ccc (svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig 2011-11-29 23:26:35 +00:00
peter1138
15d0a22aac (svn r23315) -Codechange: Only encode sprites for zoom levels that will be used. 2011-11-24 12:26:44 +00:00
peter1138
4e97261315 (svn r23314) -Add: Add settings to restrict viewport zoom levels. 2011-11-24 12:20:14 +00:00
rubidium
834eac49fd (svn r23224) -Codechange: first load the config file partially so we can push scanning AIs to later in the process (when the GUI is showing the progress bar) 2011-11-14 21:42:54 +00:00
planetmaker
9309ef58a0 (svn r23211) -Fix: Invalidate build vehicle window when changing the setting for wagon speed limits 2011-11-14 10:42:47 +00:00
rubidium
bd64bf6372 (svn r23193) -Codechange: don't cast away const unneededly 2011-11-12 08:10:22 +00:00
yexo
a256bd71e4 (svn r23169) -Feature: [NoAI] AICONFIG_AI_DEVELOPER flags to hide AI settings unless gui.ai_developer_tools is enabled (Zuu) 2011-11-08 21:48:00 +00:00
rubidium
05300a00b1 (svn r22824) -Codechange: pass sub directory to ini loading 2011-08-24 13:38:26 +00:00
frosch
c544dca519 (svn r22618) -Fix [FS#4653]: When changing difficulty settings over the network, do not just reopen the difficulty window if any game options window is opened; instead invalidate them properly. 2011-07-02 12:58:37 +00:00
rubidium
dc74518b96 (svn r22577) -Fix: MSVC64 compile warning 2011-06-13 07:43:48 +00:00
frosch
615e435677 (svn r22522) -Fix (r22489): (size_t)(uint32)(-1) != (size_t)-1 2011-05-29 18:35:31 +00:00
rubidium
197fcab295 (svn r22489) -Fix [FS#4623]: don't cast pointers to unsigned long or vice versa 2011-05-22 21:40:26 +00:00
smatz
b5e132924e (svn r22298) -Change: allow enabling 'freeform edges' setting when there is only station label above one of northern tiles 2011-04-07 15:58:21 +00:00
smatz
a8862eb77f (svn r22297) -Fix [FS#4580]: the 'freeform edges' setting could be enabled when there were buoys on the northern border (adf88) 2011-04-07 15:48:13 +00:00
rubidium
f90044d343 (svn r22202) -Codechange: make MusicFileSettings a proper citizen of the client settings 2011-03-05 18:00:48 +00:00
rubidium
e48967541a (svn r22198) -Codechange: make some constants name more explicit 2011-03-05 11:16:44 +00:00
alberth
31386c42a7 (svn r22145) -Codechange: Do explicit test for non-bool values. 2011-02-25 22:04:38 +00:00
yexo
b51c62f5af (svn r22074) -Cleanup (r22073): there was already a setting-callback that did what is needed 2011-02-13 20:52:33 +00:00
yexo
f1377a228f (svn r22073) -Fix: immediately update the train weight when you change the multiplier for train cargo weight 2011-02-13 20:45:17 +00:00
terkhen
8196b03074 (svn r22059) -Fix (r21179): Make the send chat message window follow the position of the status bar. 2011-02-11 18:24:12 +00:00
frosch
915e339d0f (svn r21975) -Add: console command to reset the engine pool. It removes the traces of engines which are no longer associated to a NewGRF, and can be used to e.g. 'fix' scenarios which were screwed up by the author. You can only use it when there are no vehicles in the game though. 2011-02-05 16:07:23 +00:00
terkhen
91dcc9e016 (svn r21973) -Fix: Redraw the town authority window after modifying town authority settings. 2011-02-05 13:42:57 +00:00
rubidium
7eba2bf4d3 (svn r21890) -Cleanup: remove some unneeded includes 2011-01-22 14:52:20 +00:00
terkhen
b5468e7a80 (svn r21860) -Codechange: Rename road vehicle subtype functions to match the train names. 2011-01-19 18:44:13 +00:00
frosch
6e4dd56158 (svn r21814) -Fix/Add: Check GRF version from action 8, and disallow usage of GRFs with versions above 7. 2011-01-15 21:13:47 +00:00
terkhen
5268d03abd (svn r21715) -Fix: Use the correct land colour in the owner legend. 2011-01-04 20:53:57 +00:00
rubidium
ad15cd37a6 (svn r21698) -Fix: incorrectly named global variable 2011-01-02 18:12:39 +00:00
yexo
3ca65ab7b3 (svn r21695) -Codechange: add helper function to get the currently applicable GameSettings object 2011-01-02 00:34:21 +00:00
yexo
a25d6c64dd (svn r21694) -Fix: changing AI settings ingame was impossible when the difficulty level was other than custom 2011-01-01 23:26:26 +00:00
terkhen
fc42e98226 (svn r21523) -Fix: Some windows were not updated correctly after a train acceleration model change. 2010-12-15 09:01:04 +00:00
alberth
997551c599 (svn r21467) -Doc: Add a few doxygen comments to config file settings code. 2010-12-11 15:14:28 +00:00
rubidium
b6c2216749 (svn r21358) -Codechange: make some network function names conform to coding style 2010-11-30 13:38:46 +00:00
alberth
3e27739287 (svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore(). 2010-11-21 12:47:04 +00:00
rubidium
16c90ed48b (svn r21244) -Fix [FS#4240] (r21179): the news message always stayed in the middle; let it follow the setting of the statusbar instead 2010-11-18 19:24:40 +00:00
rubidium
a9da53c106 (svn r21179) -Fix [FS#4201] (r69): if the main toolbar's location is configurable, why isn't the statusbar's location configurable? 2010-11-13 23:40:36 +00:00
rubidium
aea8274dba (svn r21155) -Fix [FS#4222] (r14959): default service interval for ships/aircraft got switched 2010-11-12 21:40:43 +00:00
planetmaker
5565ae1ac0 (svn r21116) -Add [FS#3012]: Reduce the chances to accidentially break savegames with NewGRFs 2010-11-07 21:46:41 +00:00
terkhen
42ee8f7df7 (svn r21082) -Fix (r21080): Compilation error. 2010-11-04 19:34:40 +00:00
terkhen
725cf7d8bb (svn r21080) -Fix: Do not allow to use a custom water level with the original map generator. 2010-11-04 18:34:37 +00:00
rubidium
6d11c09ee6 (svn r21075) -Fix [FS#4192]: Wrong (maximum) value shown for generation seed in the in-game console 2010-11-01 22:53:05 +00:00