glx22
31fbb17c5b
Codechange: Replace ScriptObject::[SG]etAllowDoCommand with ScriptObject::DisableDoCommandScope
2025-06-05 01:39:40 +02:00
Loïc Guilloux
2cd3c8db86
Codechange: [Script] Don't report multiple errors on valuator/filter failure ( #14303 )
2025-05-30 14:38:41 +02:00
Peter Nelson
7c9393e822
Codechange: Remove terminator from airport tile lists. ( #14306 )
2025-05-27 20:23:59 +01:00
Peter Nelson
984d864c72
Codechange: Add OnClick handler for dropdown items.
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This allows each dropdown item to indicate if something different should happen depending on where in the item was clicked.
2025-05-25 09:13:05 +01:00
Loïc Guilloux
5e765a2787
Codechange: [CMake] Use ".sq.hpp" instead of ".hpp.sq" for API exports ( #14297 )
2025-05-24 22:38:37 +02:00
Peter Nelson
b42abfbefc
Fix 0455627d16: Incorrect script order position mapping. ( #14294 )
2025-05-23 19:55:22 +01:00
Peter Nelson
0455627d16
Codechange: Move ownership of Orders to OrderList. ( #13948 )
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Removes the orders pool, and orders are now stored directly in each OrderList.
Iterating orders now no longer needs to traverse a linked-list, all orders in an OrderList are sequential.
2025-05-23 10:36:28 +01:00
SamuXarick
5fef32bde7
Change: [Script] Move GSStation::GetOwner to GSBaseStation::GetOwner ( #13406 )
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* Add: [Script] GSBaseStation::GetOwner
Added method for Game Scripts to retrieve the owner of a basestation.
* Cleanup: [Script] Remove ScriptStation::GetOwner
Due to class inheritance, GSStation::GetOwner and GSWaypoint::GetOwner can both reach GetOwner defined at GSBaseStation.
2025-05-22 13:47:04 +02:00
Loïc Guilloux
4b1b2a4310
Change: [Script] Don't allow scripts to instantiate ScriptEvent ( #14276 )
2025-05-20 15:37:05 +02:00
frosch
2926179d02
Fix: Restore the behaviour when entering numbers in query windows: clamp integers out of range to the maximum valid value.
2025-05-20 12:57:30 +02:00
SamuXarick
ad3a34e9ef
Add: [Script] ScriptVehicleList_Waypoint ( #13456 )
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Creates a list of vehicles that have orders to a given waypoint.
2025-05-19 14:48:17 +02:00
Loïc Guilloux
1b0fd0e6fd
Fix b2c57123: [Script] Conversion from ScriptEvent to ScriptEventCompanyTown subclasses ( #14274 )
2025-05-18 15:40:47 +02:00
Loïc Guilloux
c16d5f3a8d
Change: [Script] ScriptVehicleList_Station accepts an optional VehicleType parameter ( #14260 )
2025-05-13 16:41:23 +02:00
Peter Nelson
d9247fa1a0
Change: Remove extra close buttons from some windows. ( #14124 )
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All windows have an X button to close it, so remove the redundant close buttons.
2025-05-12 14:54:44 +01:00
Rubidium
a48a5f0cc6
Codechange: replace memcpy with std::copy_n
2025-05-10 16:50:58 +02:00
Peter Nelson
ac76212b80
Fix: Closing the Game Options window closes all textfile windows.
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Record the parent window that opens a textfile window so only child windows are closed instead of all.
2025-05-04 19:36:46 +01:00
Rubidium
1f411f8a16
Codechange: use string_view for squirrel parameter checks
2025-05-04 16:59:06 +02:00
Rubidium
d464961c41
Codechange: use std::string_view for SQ stack and function info
2025-05-03 23:02:09 +02:00
Rubidium
0bc773215e
Codechange: use std::optional<std::string_view> to make the intent of function clearer
2025-05-03 23:02:09 +02:00
Rubidium
ec79ceb2be
Codechange: use std::string_view for sq_pushstring
2025-05-03 23:02:09 +02:00
Rubidium
3020e615a9
Codechange: use std::string_view for squirrel compilation
2025-05-03 23:02:09 +02:00
Peter Nelson
bd1a3fe0b7
Change: Remove the limit of 20 parameters to a Script Text string. ( #14193 )
2025-05-03 18:33:29 +01:00
frosch
9ac9798d7f
Codechange: Remove usages of stoi and stol. ( #14196 )
2025-05-03 17:46:30 +02:00
Rubidium
278aee2c19
Codechange: use std::string_view for sq_getstring
2025-05-03 14:24:28 +02:00
Peter Nelson
ae9646eb0a
Change: Use same padding as NewGRF parameters for AI/GS parameters lists. ( #14118 )
2025-05-01 22:36:53 +01:00
frosch
316279f4b4
Codechange: Use more std::string_view.
2025-04-30 19:33:56 +02:00
frosch
9cf36dac39
Codechange: Use data() instead of c_str(), if no NUL termination is needed.
2025-04-30 19:33:56 +02:00
Peter Nelson
0abebfce1c
Codechange: Use result of .find() instead of looking up multiple times. ( #14154 )
2025-04-29 23:52:46 +01:00
frosch
fda93b6f35
Codechange: Add format_append as short-hand to format_to + back_inserter.
2025-04-29 20:26:23 +02:00
frosch
cdafc50c94
Codechange: Replace atoi and atoll with ParseInteger.
2025-04-29 20:14:56 +02:00
Rubidium
af25eecc15
Codechange: use const for std::string_view where appropriate
2025-04-29 10:15:18 +02:00
Peter Nelson
a5578166bb
Codechange: Pass Script Info by reference.
2025-04-28 23:08:20 +01:00
Peter Nelson
341cdbc16b
Codechange: Pass Script engine by reference.
2025-04-28 23:08:20 +01:00
Peter Nelson
72ca962b84
Codechange: Pass ScriptInstance by reference.
2025-04-28 23:08:20 +01:00
Peter Nelson
13fcc0900e
Change: Use enum/bitset to track which script configuration items are defined. ( #14150 )
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Removes magic numbers, and simplifies compatibility. It is no longer necessary to provide values which won't be used.
2025-04-28 23:07:57 +01:00
Peter Nelson
2c4897c2cd
Codechange: Use EnumBitSet for HouseZones. ( #14137 )
2025-04-28 20:27:43 +01:00
frosch
e2084bbdcd
Codechange: Replace out parameters with result tuples.
2025-04-28 20:50:13 +02:00
Rubidium
29ceaf0a84
Codechange: use std::string_view over const char *
2025-04-27 18:04:04 +02:00
Rubidium
c7056866a3
Codechange: remove manual param count; in all cases strlen(params) == nparams
2025-04-27 17:57:53 +02:00
Rubidium
b9667ec3d1
Codechange: use std::string_view for scripts
2025-04-27 17:00:25 +02:00
Loïc Guilloux
28d0e6dfc0
Change: [Script] Reject scripts using negative version ( #14096 )
2025-04-26 14:02:36 +02:00
Rubidium
08ce16018b
Codechange: make start-ai console command parsing work with std::string_view
2025-04-25 19:04:22 +02:00
frosch
2a62eea005
Codefix: Comment style. ( #14064 )
2025-04-21 17:25:09 +02:00
Peter Nelson
e3d2d68bd4
Change: Draw boolean toggle as a slider widget.
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This improves usability as the slider position indicates the state instead of a red/green colour change.
2025-04-21 16:23:11 +01:00
frosch
689f55a0ea
Fix #14044 : Negative string parameters from GS were rendered as zero. ( #14049 )
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String parameters are always stored as uint64_t. Negative values are sign-extended to int64_t and then casted to uint64_t.
The same applies to encoded strings. But ScriptText encoded them as int64_t.
Co-authored-by: rubidium42 <rubidium42@users.noreply.github.com >
2025-04-20 23:01:49 +02:00
frosch
cb113cfed0
Codefix: Add missing header includes.
2025-04-20 22:06:18 +02:00
frosch
0d4588688f
Codechange: Manage script event queue using smart pointers.
2025-04-18 19:47:28 +02:00
frosch
b9f4ef3d78
Codechange: Move ScriptStorage constructor into source file, so private members can have partially incomplete types.
2025-04-18 19:47:28 +02:00
frosch
af14809697
Codechange: Add filename and line number to errors/warnings of the squirrel-exporters. ( #14031 )
2025-04-18 19:43:32 +02:00
Peter Nelson
67d6089f39
Change: Don't replace stripped control codes with '?' for scripts. ( #14028 )
2025-04-18 17:20:08 +01:00