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Commit Graph

323 Commits

Author SHA1 Message Date
Cyprian Klimaszewski
99f04f27de Doc: Update information for receiving a copy of GPL. (#14869) 2025-12-07 11:25:08 +00:00
Peter Nelson
42c9f84d74 Fix 3ac1a2f1e4: Game crash due to invalid vehicle type information. (#14628)
Use std::variant instead of union for vehicle info.

RailVehicleInfo is now non-POD so using in a union causes undefined behaviour.
2025-09-24 22:44:41 +01:00
Michael Lutz
3ac1a2f1e4 Codechange: Store the rail type of rail engines as a RailTypes bitmask. 2025-09-14 17:11:26 +02:00
Rubidium
7c0f69a8fe Codefix: typos in comments and strings 2025-08-31 10:30:37 +02:00
Peter Nelson
5fe6578f64 Codechange: Improve performance of exclusive preview engine test. (#14270)
Check group statistics to test if a company has built an exclusive preview engine.

This improves performance by avoiding iterating the vehicle pool.
2025-05-21 21:19:38 +01:00
Peter Nelson
66c16a1d1f Codechange: Add Count() method to BaseBitSet. 2025-05-14 07:22:12 +01:00
frosch
0d5b3ebd7f Codechange: Declare all IntervalTimers const, which can be const. 2025-05-06 18:29:41 +02:00
Peter Nelson
47d078c033 Codechange: Use EnumBitSet for RailTypes. 2025-03-25 20:15:48 +00:00
Peter Nelson
732109e444 Codechange: Use EnumBitSet for RoadTypes. 2025-03-25 20:15:48 +00:00
Rubidium
09716dba75 Codechange: do not use MallocT for the pool
Needed to make the placement new operator use Tindex over size_t because of
ambiguity for the delete operator variant that also has the size.
2025-02-28 20:15:42 +01:00
Peter Nelson
6e10584b91 Codechange: Use EncodedStrings for News messages. (#13654) 2025-02-23 20:24:02 +00:00
Rubidium
fd4adc55e3 Codechange: replace INVALID_X with XID::Invalid() for PoolIDs 2025-02-16 20:23:00 +01:00
Rubidium
7e04651220 Codechange: strongly type EngineID 2025-02-16 14:50:15 +01:00
Rubidium
380e7b48ce Codechange: use std::variant instead of a custom version for news references 2025-02-16 14:50:15 +01:00
Rubidium
9015c3651f Codechange: make EngineID an enum 2025-02-16 14:50:15 +01:00
Peter Nelson
2d7d085e8e Codechange: Use EncodedString for error messages. (#13569) 2025-02-16 10:04:32 +00:00
Rubidium
c3d5e6d2a0 Codechange: Use EnumBitSet for DoCommandFlags 2025-02-14 00:28:57 +01:00
Rubidium
37c215f1fd Fix #13513, ec492cb267: std::numeric_limits<CompanyMask> not working causes no vehicles to exist
std::numeric_limits<T>::max() returns 0 instead of an error when the type is unknown.
Solve it by implementing and using Set() and All() in BaseBitSet in same way as std::bitset.
2025-02-09 22:50:55 +01:00
Rubidium
ec492cb267 Codechange: make CompanyMask a BaseBitSet implementation 2025-02-09 19:24:51 +01:00
Peter Nelson
d61b376998 Codechange: Use EnumBitSet for CargoClasses. (#13491) 2025-02-08 08:46:38 +00:00
Peter Nelson
9a6fc4eb76 Codechange: Use enum class for NewsReferenceType. 2025-02-07 19:36:52 +00:00
Peter Nelson
ca75a8ce19 Codechange: Use enum class for NewsType. 2025-02-07 19:36:52 +00:00
Peter Nelson
eaa765d615 Codechange: Disentangle news window style from news flags. (#13482)
This avoids NewsFlags being used as both bitmask and bitstuffed data.
2025-02-07 13:10:39 +00:00
Peter Nelson
59354576d4 Codechange: Use EnumBitSet for LandscapeTypes and remove LandscapeID. (#13436) 2025-02-01 23:09:18 +00:00
Rubidium
4ca1fe6c32 Codechange: replace MAX_UVALUE with std::numeric_limits::max 2025-02-01 01:29:02 +01:00
Peter Nelson
f8b1e3033f Codechange: Use EnumBitSet for EngineFlags. 2025-01-31 18:55:31 +00:00
Peter Nelson
6c4ddb242a Codechange: Use EnumBitSet for EngineMiscFlags. 2025-01-31 18:55:31 +00:00
Peter Nelson
40aeedeade Codechange: Use EnumBitSet for callback masks. 2025-01-31 17:08:24 +00:00
Peter Nelson
473728f181 Codechange: Use EnumBitSet for ExtraEngineFlags. 2025-01-29 21:46:39 +00:00
Rubidium
e894a5880c Codechange: rename CargoID to CargoType and amend related variables/comments 2025-01-26 18:07:10 +01:00
Rubidium
e7e9a12817 Codefix: Engine constructor's base parameter isn't an actual EngineID 2025-01-26 18:02:12 +01:00
Rubidium
c0df898ac5 Codechange: do not implicitly convert during assignment to StrongType 2025-01-01 21:32:51 +01:00
Rubidium
3956ed086a Codechange: use Date/Year constructor explicitly 2025-01-01 16:25:32 +01:00
Peter Nelson
1e77fd0b61 Codechange: Remove unnecessary 'return_cmd_error` macro. (#13160)
This macro is a leftover from when errors used to be packed into a single int32_t.

`return CommandCost` is clearer, and doesn't need a macro.
2024-12-08 18:02:30 +00:00
Peter Nelson
f56b6756f1 Codechange: Sort EngineOverrideManager for fast lookups.
Allows quickly finding the EngineID given the type, grfid and local id of an engine, instead a linear scan.

This can reduce loading time when lots of engines are present and also affects performance in-game.
Lookup can be on the order of 10000 times faster.
2024-12-05 18:17:58 +00:00
Peter Nelson
bc2513975f Codechange: Don't inherit EngineOverrideManager from std::vector.
Inheriting from std::vector means some operations are needlessly complex, and shouldn't really be done anyway.
2024-12-05 18:17:58 +00:00
Peter Nelson
efcafe49f7 Fix: [NewGRF] New engines did not have a default cargo type set. (#13146)
Engines defined outside the original range did not have their cargo type/cargo label fields initialised properly.
If these engines are also not assigned a cargo type, they would therefore use the cargo in slot 0 instead of falling back to first refittable.
2024-12-03 21:59:22 +00:00
Peter Nelson
376e882a14 Codechange: Add HasFlag() to test if a value is present in a bitset enum type. (#12959)
This simplifies tests for `(x & y) != y` with enum classes by reducing repetition, similar to HasBit(), and also makes the intent of the expression clearer.
2024-09-22 14:51:37 +01:00
Jonathan G Rennison
e477706bf5 Codechange: Add AssignBit function to assign the value of a single bit (#12934)
* Codechange: Add AssignBit function to assign the value of a single bit

* Codechange: Replace various uses of SB with AssignBit

* Codechange: Replace various uses of SB with a constant with SetBit
2024-09-10 08:36:58 -04:00
Peter Nelson
2fd9096070 Change: Decouple and remove landscape-dependent cargo types. (#11719)
Cargo types of default engines, industries and houses are now specified in terms of label.
2024-02-04 10:16:08 +00:00
Koen Bussemaker
5a55c4a934 Feature: [NewGRF] Allow higher max speeds for ships 2024-01-28 14:54:51 +01:00
Tyler Trahan
735abfe111 Codechange: Split dates and timers into Economy and Calendar time (#10700) 2024-01-22 09:04:34 -05:00
Peter Nelson
952d111b94 Codechange: Split CT_INVALID into CT_INVALID and INVALID_CARGO.
INVALID_CARGO is a CargoID and should be used for most purposes in game.
CT_INVALID is a CargoType used for defining default properties.
2024-01-09 18:56:05 +00:00
Rubidium
e3f49ee7a0 Codechange: coding style fixes 2024-01-04 16:23:54 +01:00
Peter Nelson
934545a674 Fix: Calculation of initial engine age was inaccurate. (#11660)
Engine age in months was calculated as the difference in days / 32, instead of the actually difference in months. This would result in engines being artificially younger if a game was started at a later date.
2023-12-31 15:47:32 +00:00
Peter Nelson
33ff64ef74 Codechange: Simplify ConvertDateToYMD by returning YearMonthDay instead of outputting to a pointer. (#11637) 2023-12-28 21:34:08 +00:00
Peter Nelson
bd3b28551e Codechange: Replace reliability magic numbers with constants.
These are derived as a percentage of UINT16_MAX.
2023-12-28 21:26:24 +00:00
Peter Nelson
7b2c143df0 Fix: Prevent underflow if engine base life is less than 8 years. 2023-12-28 21:26:24 +00:00
Peter Nelson
ab535c0a86 Codechange: Add base() method to StrongType to allow access to the base type without casting. (#11445)
This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
2023-11-06 20:29:35 +00:00
Tyler Trahan
f49ffaaaea Fix e4fd99a, Fix #11270: Vehicle max age is not subject to leap years (#11372) 2023-10-15 22:34:03 +00:00