rubidium
1d2baecb5e
(svn r22178) [1.1] -Backport from trunk:
...
- Fix: [NewGRF] Memory leak if an industry NewGRF had more than one prop A or 15, or a station NewGRF had more than one prop 09 (r22175, r22165)
- Fix: [NewGRF] Disable a station NewGRF when it contains an unterminated spritelayout in action0 prop 08 instead of crashing (r22164)
- Fix: Building a station part adjacent to both an existing station and a rail waypoint failed [FS#4541] (r22163)
2011-03-03 21:47:13 +00:00
rubidium
30f2afac9b
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
2010-08-26 22:01:16 +00:00
frosch
9e4a62d1ee
(svn r18959) -Feature: [NewGRF] Allow layering of multiple groundsprites in spritelayouts of stations, houses and industrytiles; so hacks with zero-sized bounding boxes are no longer needed and no longer cause trouble.
2010-01-30 10:08:39 +00:00
rubidium
f94c83a387
(svn r18872) -Codechange: introduce PaletteID and use it
2010-01-21 01:38:13 +00:00
frosch
24e0945bc4
(svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq.
2010-01-17 15:05:25 +00:00
frosch
ae48ea16f9
(svn r18843) -Codechange: Only NewGRF supplied spritelayouts use SPRITE_MODIFIER_CUSTOM_SPRITE, so no extra tests needed.
2010-01-17 01:22:43 +00:00
frosch
d9d75c83d5
(svn r18842) -Codechange: Rename SPRITE_MODIFIER_USE_OFFSET to SPRITE_MODIFIER_CUSTOM_SPRITE, invert its meaning, and also use it for industry/house layouts instead of IS_CUSTOM_SPRITE().
2010-01-17 01:01:56 +00:00
frosch
381bf04bab
(svn r18839) -Codechange: Detriplicate drawing of spritelayouts in the GUI.
2010-01-16 22:44:03 +00:00
frosch
d27999e446
(svn r18837) -Codechange: Rename DrawStationTileSeq() to DrawCommonTileSeq() and move it to separate file.
2010-01-16 22:25:44 +00:00