Cyprian Klimaszewski
99f04f27de
Doc: Update information for receiving a copy of GPL. ( #14869 )
2025-12-07 11:25:08 +00:00
Peter Nelson
66b6d71e32
Codechange: Use std::initializer_list for NWidgetPart data. ( #14749 )
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Avoids using C/C++ arrays.
2025-11-01 22:33:00 +00:00
Peter Nelson
e4cf6ca0ba
Fix: Mis-sized widgets due to missing widget fill. ( #14370 )
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In most places where we calculate and set widget resize step we neglect
to set widget fill step to match. Initial widget sizing uses fill step
instead of resize step, which means the initial size may not be a
multiple of the resize step as intended. In particular this will cause
WWT_MATRIX to be misrendered.
Whether or not this matters depends on the widget type being resized and
the window layout, however for consistency always set fill step to the
same as resize step when calculating.
2025-06-17 17:40:11 +01:00
SamuXarick
484f18f987
Codechange: Code style changes to AI/GS GUI files ( #13665 )
2025-06-08 16:48:36 -04:00
Peter Nelson
984d864c72
Codechange: Add OnClick handler for dropdown items.
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This allows each dropdown item to indicate if something different should happen depending on where in the item was clicked.
2025-05-25 09:13:05 +01:00
frosch
2926179d02
Fix: Restore the behaviour when entering numbers in query windows: clamp integers out of range to the maximum valid value.
2025-05-20 12:57:30 +02:00
Peter Nelson
d9247fa1a0
Change: Remove extra close buttons from some windows. ( #14124 )
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All windows have an X button to close it, so remove the redundant close buttons.
2025-05-12 14:54:44 +01:00
Peter Nelson
ac76212b80
Fix: Closing the Game Options window closes all textfile windows.
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Record the parent window that opens a textfile window so only child windows are closed instead of all.
2025-05-04 19:36:46 +01:00
Peter Nelson
ae9646eb0a
Change: Use same padding as NewGRF parameters for AI/GS parameters lists. ( #14118 )
2025-05-01 22:36:53 +01:00
frosch
cdafc50c94
Codechange: Replace atoi and atoll with ParseInteger.
2025-04-29 20:14:56 +02:00
Peter Nelson
e3d2d68bd4
Change: Draw boolean toggle as a slider widget.
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This improves usability as the slider position indicates the state instead of a red/green colour change.
2025-04-21 16:23:11 +01:00
Peter Nelson
5008568dfc
Codechange: Rename CenterBounds to CentreBounds and move to geometry header. ( #14002 )
2025-04-14 23:55:40 +01:00
Loïc Guilloux
b25daba561
Fix: [Script] Reset instance when changing running scripts in scenario editor ( #13906 )
2025-04-03 21:14:45 +02:00
Loïc Guilloux
6bf405eb18
Codechange: Remove Game::GetGameInstance() (duplicate of Game::GetInstance()) ( #13901 )
2025-03-26 22:41:41 +00:00
Peter Nelson
2909a14374
Codechange: Include table/strings.h in files that use StringIDs.
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Be consistent with how and where the file is incldued.
2025-03-21 12:53:40 +00:00
Peter Nelson
3eb89f04b5
Codechange: Use EnumBitSet for QueryStringFlags. ( #13792 )
2025-03-10 18:59:35 +00:00
Rubidium
5721030bd2
Codefix: use Pool::Get if you know it's valid, especially if you don't check GetIfValid for nullptr
2025-03-10 12:46:29 +01:00
Peter Nelson
7a9a3ef94a
Codechange: Move to GetWidgetString for script windows.
2025-03-03 21:23:13 +00:00
Peter Nelson
94783fe2ed
Codechange: Use EnumBitSet for ScriptConfigFlags. ( #13669 )
2025-02-28 18:57:40 +00:00
Peter Nelson
ddb502d097
Codechange: Use parameterised GetString() for script-related windows. ( #13671 )
2025-02-27 23:53:04 +00:00
Peter Nelson
e2c1b9f03e
Codechange: Use only raw strings in drop down lists. ( #13667 )
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Strings with parameters are now pre-formatted, avoiding global parameters.
Helper functions still allow StringID.
2025-02-27 21:11:16 +00:00
Rubidium
b376e2655a
Codechange: explicitly initialise member variables of Windows
2025-02-27 20:06:06 +01:00
SamuXarick
af32ce3710
Cleanup: Remove unused member in ScriptDebugWindow ( #13664 )
2025-02-27 14:17:31 +01:00
Rubidium
fd4adc55e3
Codechange: replace INVALID_X with XID::Invalid() for PoolIDs
2025-02-16 20:23:00 +01:00
Rubidium
ab8177ea77
Codechange: strongly type CompanyID
2025-02-16 14:02:18 +01:00
Rubidium
1ffc950e22
Codechange: use prefix operator++ for CompanyID iterations
2025-02-16 14:02:18 +01:00
Peter Nelson
2d7d085e8e
Codechange: Use EncodedString for error messages. ( #13569 )
2025-02-16 10:04:32 +00:00
Peter Nelson
6cf7a899e9
Codechange: Use EnumBitSet for PauseMode. ( #13553 )
2025-02-14 08:30:04 +00:00
Peter Nelson
c3643e3ee0
Codechange: Pass raw string to editable query window. ( #13481 )
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This avoids separating string id and parameters. EncodedString is not needed as it is the raw text that is editable.
2025-02-07 17:03:53 +00:00
Peter Nelson
28eb5e05c8
Codechange: Use EnumBitSet for NWidContainerFlags.
2025-02-06 19:43:35 +00:00
Peter Nelson
d30e8dd1c1
Codechange: Use EnumBitSet for WindowDefaultFlags.
2025-01-30 08:40:42 +00:00
Rubidium
4b2051a1c1
Codechange: use Textbuf::GetText() to access the buffer / hide Textbuf::buf
2025-01-19 23:01:35 +01:00
Rubidium
ef87acc1ff
Codechange: make STR_NULL the default for all widget construction functions
2025-01-03 23:25:27 +01:00
Rubidium
d8d03212b8
Codechange: replace SetDataTip(SPR_ with SetSpriteTip(STR_
2025-01-02 23:28:43 +01:00
Rubidium
4bf36e3fa6
Codechange: replace SetDataTip(STR_ with SetStringTip(STR_
2025-01-02 23:28:43 +01:00
Peter Nelson
448d6ede4a
Codechange: Use STR_NULL (or {}) instead of literal 0. ( #13222 )
2025-01-01 20:17:20 +00:00
Peter Nelson
98e980c478
Codechange: WWT_TEXT, WWT_LABEL and WWT_EMPTY don't use colour. ( #13218 )
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Set colour for these widget types to INVALID_COLOUR to avoid giving the impression that the colour has a purpose.
A runtime exception is added to catch this the existing widget unit test.
2025-01-01 15:38:19 +00:00
Peter Nelson
3cd1200668
Fix #12976 : Incorrect widget rect scrolling for RTL languages. ( #12978 )
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Industry directory, AS/GS and Textfile window did not consider RTL when applying horizontal scrolling.
2024-10-05 08:02:59 +01:00
Peter Nelson
8b644f6ee6
Codechange: Use GetVisibleRangeIterators to draw script settings. ( #12871 )
2024-07-21 13:40:54 +01:00
Rubidium
14200212b7
Codechange: use std::optional<std::string> over char * for text query results
2024-06-29 16:33:16 +02:00
Peter Nelson
91fd082e93
Fix: Apply widget's internal padding to scrollbar capacity/position. ( #12801 )
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For non-WWT_MATRIX widgets, scrollbars need to take account of the internal padding used for the widget.
This is not normally noticeable as framerect padding is only 2 extra pixels
2024-06-22 15:42:13 +00:00
Peter Nelson
55314513ce
Codechange: Pass NWidgetParts as span instead of begin/end pointers. ( #12779 )
2024-06-12 23:08:35 +01:00
Peter Nelson
4cf6d1dd79
Codechange: Pass WindowDesc by reference instead of pointer. ( #12771 )
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WindowDesc as passed to Windows is not optional so don't allow to it to be nullptr.
2024-06-11 08:58:03 +01:00
Peter Nelson
16eb17418b
Change: Use aspect ratios for some common widgets.
2024-04-19 22:11:16 +01:00
Peter Nelson
de4e00c93f
Codechange: Pass by reference to UpdateWidgetSize. ( #12457 )
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These parameters are always provided and not optional.
2024-04-09 08:34:45 +01:00
Peter Nelson
56cac21086
Codechange: Use functions to create common drop down list items.
2024-04-01 22:33:16 +01:00
Peter Nelson
d683ec0183
Codechange: Move dropdown and slider out of widgets directory. ( #12403 )
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Also shuffle headers to place widget includes near end.
This leaves the widgets directory solely for defining Widget IDs.
2024-03-31 19:37:16 +01:00
Rubidium
86cb184eb4
Codechange: use std::source_location over __FILE__ and __LINE__ for WindowDesc
2024-03-10 10:14:20 +01:00
Loïc Guilloux
845b894fd8
Remove: [Script] random_deviation from setting description table ( #12221 )
2024-03-05 12:41:04 +01:00
Peter Nelson
d4f0f0e2c5
Codechange: Use GetVisibleRangeIterators() in more places. ( #12190 )
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This replaces more first/last index calculation, along with indexed array/vector access, with iterator access instead.
2024-02-27 20:10:06 +00:00