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mirror of https://github.com/OpenTTD/OpenTTD synced 2025-12-10 06:52:05 +01:00

9 Commits

Author SHA1 Message Date
Richard Wheeler
f128d0de1d Fix: Bridge deck sprites were not toyland aware (#14821) 2025-11-24 19:43:12 +00:00
Peter Nelson
8a8ebabb9d Change: Provide road and rail overlay sprites for bridge decks. (#14557)
This allows bridges designed primarily with NewGRF railtypes and roadtypes to be at least somewhat compatible with built-in rail and road.
2025-09-29 22:08:16 +01:00
Su
85af200788 Add: Identify cities on the main viewport by appending an icon to their names (#14504)
Co-authored-by: Peter Nelson <peter1138@openttd.org>
2025-08-15 16:49:25 -04:00
Peter Nelson
daef052329 Add: Generic "configure list/view" vertical ellipsis icon. 2025-05-25 09:13:05 +01:00
Peter Nelson
d958d50985 Fix: Small order list arrow was wrong direction for RTL text. (#14174)
Add sprite for small left arrow and use for small order list when using an RTL language.
2025-05-01 22:08:24 +01:00
Peter Nelson
2a05a845df Feature: Snow-covered rocks are now visible. 2025-03-04 20:39:08 +00:00
Jonathan G Rennison
eebd5e47db Add: Road waypoint default graphics 2024-06-24 22:12:08 +02:00
Richard Wheeler
2b92577f5c Fix: Add shading to river slopes
Adds a 32bpp shading to the river rapids/slopes to make them more visible. Requires a bump of original graphics grfs to use container version 2. Fixes #9031
2023-11-26 23:54:10 +01:00
Peter Nelson
872fdcbbab Change: When building NewGRFs, use grfid (from grfcodec) to calculate NewGRF MD5 hash. (#11492)
This allows for v2 container NewGRFs to be created. Hashes are needed for building the baseset metadata, so the .hash files are stored the source tree so they can be built if grfcodec and grfid are not present.

The hash of openttd.grf is not actually needed, but it is simpler to leave it in than handle only orig_extra.grf.
2023-11-26 15:59:41 +00:00