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Codechange: use explicit TileIndex constructor for tile 0

This commit is contained in:
Rubidium
2024-12-31 22:44:12 +01:00
committed by rubidium42
parent 562ec74812
commit fd5f6caed4
20 changed files with 48 additions and 48 deletions

View File

@@ -861,7 +861,7 @@ public:
case WID_GL_START_ALL:
case WID_GL_STOP_ALL: { // Start/stop all vehicles of the list
Command<CMD_MASS_START_STOP>::Post(0, widget == WID_GL_START_ALL, true, this->vli);
Command<CMD_MASS_START_STOP>::Post(TileIndex{}, widget == WID_GL_START_ALL, true, this->vli);
break;
}