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(svn r25496) [1.3] -Backport from trunk:

- Fix: When town creation failed, removing remnants of the construction failed on protected houses [FS#5603] (r25429)
- Fix: There were two hotkeys to toggle between 'unload' and 'unload if possible' (r25406)
- Fix: The size of station construction windows could oscillate when resizing the window moved the mouse into the window [FS#5596] (r25395)
- Fix: Restrict renaming engines to the server, just like renaming towns (r25394)
This commit is contained in:
rubidium
2013-06-28 19:09:47 +00:00
parent 906a848cdb
commit fab048a116
8 changed files with 23 additions and 12 deletions

View File

@@ -1012,8 +1012,10 @@ public:
int bottom = cov->pos_y + cov->current_y;
top = DrawStationCoverageAreaText(left, right, top, SCT_ALL, rad, false) + WD_PAR_VSEP_NORMAL;
top = DrawStationCoverageAreaText(left, right, top, SCT_ALL, rad, true) + WD_PAR_VSEP_NORMAL;
/* Resize the coverage text space if the text is not equally long as the window. */
if (top != bottom) {
/* Resize background if the window is too small.
* Never make the window smaller to avoid oscillating if the size change affects the acceptance.
* (This is the case, if making the window bigger moves the mouse into the window.) */
if (top > bottom) {
this->coverage_height += top - bottom;
this->ReInit();
}