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https://github.com/OpenTTD/OpenTTD
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Codechange: Replace remaining Utf8Encode usages with StringBuilder.
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@@ -2371,13 +2371,12 @@ void CheckForMissingGlyphs(bool base_font, MissingGlyphSearcher *searcher)
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if (!bad_font && any_font_configured) {
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/* If the user configured a bad font, and we found a better one,
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* show that we loaded the better font instead of the configured one.
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* The colour 'character' might change in the
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* future, so for safety we just Utf8 Encode it into the string,
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* which takes exactly three characters, so it replaces the "XXX"
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* with the colour marker. */
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static std::string err_str("XXXThe current font is missing some of the characters used in the texts for this language. Using system fallback font instead.");
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Utf8Encode(err_str.data(), SCC_YELLOW);
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ShowErrorMessage(GetEncodedString(STR_JUST_RAW_STRING, err_str), {}, WL_WARNING);
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*/
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std::string err_str;
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StringBuilder builder(err_str);
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builder.PutUtf8(SCC_YELLOW);
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builder.Put("The current font is missing some of the characters used in the texts for this language. Using system fallback font instead.");
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ShowErrorMessage(GetEncodedString(STR_JUST_RAW_STRING, std::move(err_str)), {}, WL_WARNING);
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}
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if (bad_font && base_font) {
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@@ -2393,11 +2392,12 @@ void CheckForMissingGlyphs(bool base_font, MissingGlyphSearcher *searcher)
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/* All attempts have failed. Display an error. As we do not want the string to be translated by
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* the translators, we 'force' it into the binary and 'load' it via a BindCString. To do this
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* properly we have to set the colour of the string, otherwise we end up with a lot of artifacts.
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* The colour 'character' might change in the future, so for safety we just Utf8 Encode it into
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* the string, which takes exactly three characters, so it replaces the "XXX" with the colour marker. */
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static std::string err_str("XXXThe current font is missing some of the characters used in the texts for this language. Go to Help & Manuals > Fonts, or read the file docs/fonts.md in your OpenTTD directory, to see how to solve this.");
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Utf8Encode(err_str.data(), SCC_YELLOW);
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ShowErrorMessage(GetEncodedString(STR_JUST_RAW_STRING, err_str), {}, WL_WARNING);
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*/
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std::string err_str;
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StringBuilder builder(err_str);
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builder.PutUtf8(SCC_YELLOW);
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builder.Put("The current font is missing some of the characters used in the texts for this language. Go to Help & Manuals > Fonts, or read the file docs/fonts.md in your OpenTTD directory, to see how to solve this.");
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ShowErrorMessage(GetEncodedString(STR_JUST_RAW_STRING, std::move(err_str)), {}, WL_WARNING);
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/* Reset the font width */
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LoadStringWidthTable(searcher->Monospace());
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@@ -2415,16 +2415,14 @@ void CheckForMissingGlyphs(bool base_font, MissingGlyphSearcher *searcher)
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* be translated by the translators, we 'force' it into the
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* binary and 'load' it via a BindCString. To do this
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* properly we have to set the colour of the string,
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* otherwise we end up with a lot of artifacts. The colour
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* 'character' might change in the future, so for safety
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* we just Utf8 Encode it into the string, which takes
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* exactly three characters, so it replaces the "XXX" with
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* the colour marker.
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* otherwise we end up with a lot of artifacts.
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*/
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if (_current_text_dir != TD_LTR) {
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static std::string err_str("XXXThis version of OpenTTD does not support right-to-left languages. Recompile with ICU + Harfbuzz enabled.");
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Utf8Encode(err_str.data(), SCC_YELLOW);
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ShowErrorMessage(GetEncodedString(STR_JUST_RAW_STRING, err_str), {}, WL_ERROR);
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std::string err_str;
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StringBuilder builder(err_str);
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builder.PutUtf8(SCC_YELLOW);
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builder.Put("This version of OpenTTD does not support right-to-left languages. Recompile with ICU + Harfbuzz enabled.");
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ShowErrorMessage(GetEncodedString(STR_JUST_RAW_STRING, std::move(err_str)), {}, WL_ERROR);
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}
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#endif /* !(WITH_ICU_I18N && WITH_HARFBUZZ) && !WITH_UNISCRIBE && !WITH_COCOA */
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}
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