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(svn r16120) [0.7] -Backport from trunk:

- Fix: Road was removed when both the Remove button was active and Ctrl was pressed [FS#2582] (r16119)
- Fix: Connect tried to validate too much of the company ID with too little information on hand [FS#2849] (r16096)
- Fix: Insanely fast trains would not stop in time for stations/'jump' over waypoints/via stations within a tick, which would cause the order not to be processed causing the train to go in loops until (with luck) it 'hit' the tile [FS#2824] (r16079)
- Fix: Content download progress bar 'resetting' due to mathematical overflow [FS#2845] (r16071)
- Fix: Memory leak when querying a server multiple times (r16064)
This commit is contained in:
rubidium
2009-04-22 08:48:08 +00:00
parent d9ed2d380f
commit f7cc97fe5c
9 changed files with 27 additions and 62 deletions

View File

@@ -602,7 +602,7 @@ struct BuildRoadToolbarWindow : Window {
_place_road_flag = (RoadFlags)((_place_road_flag & RF_DIR_Y) ? (_place_road_flag & 0x07) : (_place_road_flag >> 3));
DoCommandP(end_tile, start_tile, _place_road_flag | (_cur_roadtype << 3) | (_one_way_button_clicked << 5),
(_ctrl_pressed || _remove_button_clicked) ?
_remove_button_clicked ?
CMD_REMOVE_LONG_ROAD | CMD_MSG(_road_type_infos[_cur_roadtype].err_remove_road) :
CMD_BUILD_LONG_ROAD | CMD_MSG(_road_type_infos[_cur_roadtype].err_build_road), CcPlaySound1D);
break;