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Codechange: Unify naming of NewGRF animation callbacks.
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@@ -503,7 +503,7 @@ static void AdvanceSingleHouseConstruction(TileIndex tile)
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IncHouseConstructionTick(tile);
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if (GetHouseConstructionTick(tile) != 0) return;
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AnimateNewHouseConstruction(tile);
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TriggerHouseAnimation_ConstructionStageChanged(tile);
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if (IsHouseCompleted(tile)) {
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/* Now that construction is complete, we can add the population of the
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