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(svn r12869) [0.6] -Backport from trunk r12714, r12708, r12674, r12577, r12553:
- Fix: Do not move windows below the toolbar on resizes unless they would go behind the toolbar [FS#1904] (r12714) - Fix: Increase default sound buffer size only for Vista [FS#1914] (r12708) - Fix: Colour remaps on station sprites only worked for company colours [FS#1902] (r12674) - Fix: The convert signal button disallowed signal dragging when the signal GUI was closed (r12577) - Fix: Redraw the signal GUI when the signal drag density changes in the patch settings and vice versa (r12553)
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@@ -1206,6 +1206,15 @@ static int32 RealisticAccelerationChanged(int32 p1)
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return 0;
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}
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static int32 DragSignalsDensityChanged(int32)
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{
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const Window *w = FindWindowById(WC_BUILD_SIGNAL, 0);
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if (w != NULL) SetWindowDirty(w);
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return 0;
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}
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/**
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* Check for right TownLayout usage in editor mode.
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* The No Road mode is not desirable since towns have to be
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@@ -1400,7 +1409,7 @@ const SettingDesc _patch_settings[] = {
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SDT_BOOL(Patches, signal_side, N,NN, true, STR_CONFIG_PATCHES_SIGNALSIDE, RedrawScreen),
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SDT_BOOL(Patches, always_small_airport, 0,NN, false, STR_CONFIG_PATCHES_SMALL_AIRPORTS, NULL),
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SDT_BOOL(Patches, enable_signal_gui, S, 0, false, STR_CONFIG_PATCHES_ENABLE_SIGNAL_GUI, NULL),
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SDT_VAR(Patches, drag_signals_density,SLE_UINT8,S, 0, 4, 1, 20, 0, STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY,NULL),
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SDT_VAR(Patches, drag_signals_density,SLE_UINT8,S, 0, 4, 1, 20, 0, STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY,DragSignalsDensityChanged),
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SDT_VAR(Patches, semaphore_build_before,SLE_INT32, S, NC, 1975, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_SEMAPHORE_BUILD_BEFORE_DATE, NULL),
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SDT_CONDVAR(Patches, town_layout, SLE_UINT8, 59, SL_MAX_VERSION, 0, MS, TL_ORIGINAL, TL_NO_ROADS, NUM_TLS - 1, 1, STR_CONFIG_PATCHES_TOWN_LAYOUT, CheckTownLayout),
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