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https://github.com/OpenTTD/OpenTTD
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
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@@ -24,7 +24,7 @@
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typedef LinkGraph::BaseNode Node;
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typedef LinkGraph::BaseEdge Edge;
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static uint16 _num_nodes;
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static uint16_t _num_nodes;
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static LinkGraph *_linkgraph; ///< Contains the current linkgraph being saved/loaded.
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static NodeID _linkgraph_from; ///< Contains the current "from" node being saved/loaded.
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@@ -52,7 +52,7 @@ public:
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void Load(Node *bn) const override
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{
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if (IsSavegameVersionBefore(SLV_LINKGRAPH_EDGES)) {
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uint16 max_size = _linkgraph->Size();
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uint16_t max_size = _linkgraph->Size();
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std::vector<Edge> edges(max_size);
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if (IsSavegameVersionBefore(SLV_191)) {
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@@ -120,7 +120,7 @@ public:
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{
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_linkgraph = lg;
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uint16 length = IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH) ? _num_nodes : (uint16)SlGetStructListLength(UINT16_MAX);
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uint16_t length = IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH) ? _num_nodes : (uint16_t)SlGetStructListLength(UINT16_MAX);
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lg->Init(length);
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for (NodeID from = 0; from < length; ++from) {
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_linkgraph_from = from;
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