From eaa066990edc4a32bf00d0d29fb5db2be3c1811d Mon Sep 17 00:00:00 2001 From: Tyler Trahan Date: Sat, 27 Dec 2025 13:59:28 -0500 Subject: [PATCH] Fix: Use correct 'minutes per year' setting for old savegames (#14995) --- src/saveload/afterload.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index cf1cc3a182..371d567d10 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -735,6 +735,9 @@ bool AfterLoadGame() /* Only new games can use wallclock units. */ if (IsSavegameVersionBefore(SLV_ECONOMY_MODE_TIMEKEEPING_UNITS)) _settings_game.economy.timekeeping_units = TKU_CALENDAR; + /* Set the correct default for 'minutes per year' if the savegame was created before the setting existed. */ + if (IsSavegameVersionBefore(SLV_CALENDAR_SUB_DATE_FRACT)) _settings_game.economy.minutes_per_calendar_year = CalendarTime::DEF_MINUTES_PER_YEAR; + /* Update economy year. If we don't have a separate economy date saved, follow the calendar date. */ if (IsSavegameVersionBefore(SLV_ECONOMY_DATE)) { TimerGameEconomy::SetDate(TimerGameEconomy::Date{TimerGameCalendar::date.base()}, TimerGameCalendar::date_fract);